Color ColorMap structure, 553 flickering, 633 full screen palette, 47, 59 in Border structure, 237 in dual playfield mode, 545 in flood fill, 590 in hold-and-modify mode, 580-581 in the Image structure, 227-228 Intuition text, 242 of individual pixel, 587 Playfield and VSprites, 633 relationship to bitplanes, 539 relationship to depth of BitMap, 543 Simple Sprites, 618 single-color raster, 593 specifying for screen, 47, 65 sprites, 546 transparency, 626 VSprite, 626 with plane pick, 230 with PlaneOnOff, 230