NAME DeletePlayer -- delete a player. (V37) SYNOPSIS DeletePlayer(player); A0 VOID DeletePlayer(struct player *); FUNCTION Deletes the specified player. Flushes the conductor that the player was connected to if this is the last player connected to that conductor. INPUTS player - player structure to delete, as allocated by createplayer(). may be null, in which case this function does nothing. SEE ALSO createplayer()