vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Frame name="YatlasOptionsFrame" hidden="true" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" parent="UIParent">
<Size>
<AbsDimension x="420" y="410"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="YatlasOptionsFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="58"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="YATLAS_OPTIONS_TITLE">
<Anchors>
<Anchor point="TOP" relativeTo="YatlasOptionsFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="YatlasOptionsButtonEnable" inherits="UICheckButtonTemplate">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="24" y="-29" />
</Offset>
</Anchor>
</Anchors>
<NormalText inherits="GameFontHighlight" justifyH="LEFT" text="YATLAS_OPTIONS_ENABLEBUTTON">
<Size>
<AbsDimension x="275" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="24" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
this:SetChecked(YatlasOptions.ShowButton);
</OnEvent>
<OnClick>
if (this:GetChecked()) then
YatlasOptions.ShowButton = true;
else
YatlasOptions.ShowButton = false;
end
YatlasButton_Update(YatlasFrame)
</OnClick>
</Scripts>
</CheckButton>
<Slider name="YatlasOptionsButtonSlider" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="180" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="56" y="-64" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
getglobal(this:GetName().."Text"):SetText(YATLAS_OPTIONS_BUTTONPOS);
getglobal(this:GetName().."High"):SetText();
getglobal(this:GetName().."Low"):SetText();
YatlasOptionsButtonSlider:SetMinMaxValues(0,360);
YatlasOptionsButtonSlider:SetValueStep(1);
</OnLoad>
<OnValueChanged>
if(YatlasButton_GetPosition() ~= YatlasOptionsButtonSlider:GetValue()) then
YatlasButton_SetPosition(YatlasOptionsButtonSlider:GetValue())
if(this:IsVisible()) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(format(YATLAS_OPTIONS_BUTTONPOS_TIP,
YatlasOptionsButtonSlider:GetValue()));
end
end
</OnValueChanged>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(format(YATLAS_OPTIONS_BUTTONPOS_TIP,
YatlasOptionsButtonSlider:GetValue()));
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Slider>
<CheckButton name="YatlasOptionsTrackOnShow" inherits="UICheckButtonTemplate">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="24" y="-90" />
</Offset>
</Anchor>
</Anchors>
<NormalText inherits="GameFontHighlight" justifyH="LEFT" text="YATLAS_OPTIONS_TRACKONSHOW">
<Size>
<AbsDimension x="275" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="24" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
local aframe = next(YatlasOptions.Frames);
this:SetChecked(YatlasOptions.Frames[aframe].trackonshow ~= nil);
</OnEvent>
<OnClick>
-- control all frames at once
for h,v in pairs(YatlasOptions.Frames) do
if(this:GetChecked()) then
v.trackonshow = "player"
else
v.trackonshow = nil
end
end
</OnClick>
</Scripts>
</CheckButton>
<Frame name="YatlasOptionsFrameFrame" inherits="OptionFrameBoxTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="24" y="-140" />
</Offset>
</Anchor>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-24" y="-140" />
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension y="226"/>
</Size>
<Scripts>
<OnLoad>
this:SetBackdropColor(0,0,0)
</OnLoad>
</Scripts>
<Frames>
<Button name="YatlasOptionsFrameSelect" inherits="UIDropDownMenuTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
if(event == "VARIABLES_LOADED") then
UIDropDownMenu_Initialize(this, YatlasOptionsFrameSelect_Initialize);
UIDropDownMenu_SetSelectedID(this, 1);
UIDropDownMenu_SetWidth(150);
YatlasOptionsFrame_Update();
end
</OnEvent>
</Scripts>
</Button>
<Slider name="YatlasOptionsAlphaSlider" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="180" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="32" y="-78" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
getglobal(this:GetName().."Text"):SetText(YATLAS_OPTIONS_ALPHA);
getglobal(this:GetName().."High"):SetText();
getglobal(this:GetName().."Low"):SetText();
this:SetMinMaxValues(.1,1);
this:SetValueStep(.05);
</OnLoad>
<OnValueChanged>
local frame = YatlasOptionsFrameSelect.currFrame;
frame:SetAlpha(YatlasOptionsAlphaSlider:GetValue());
YatlasOptions.Frames[frame:GetName()].Alpha = YatlasOptionsAlphaSlider:GetValue();
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="YatlasOptionsIconSizeSlider" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="180" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="32" y="-122" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
getglobal(this:GetName().."Text"):SetText(YATLAS_OPTIONS_ICONSIZE);
getglobal(this:GetName().."High"):SetText();
getglobal(this:GetName().."Low"):SetText();
this:SetMinMaxValues(8,36);
this:SetValueStep(1);
</OnLoad>
<OnValueChanged>
local frame = YatlasOptionsFrameSelect.currFrame;
local v = YatlasOptionsIconSizeSlider:GetValue();
if(YatlasOptions.Frames[frame:GetName()].IconSize ~= v) then
YatlasOptions.Frames[frame:GetName()].IconSize = v;
YAPoints_Update(frame);
end
</OnValueChanged>
</Scripts>
</Slider>
<CheckButton name="YatlasOptionsCoordBEnable" inherits="UICheckButtonTemplate">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="24" y="-164" />
</Offset>
</Anchor>
</Anchors>
<NormalText name="$parentText2" inherits="GameFontHighlight" justifyH="LEFT" text="YATLAS_OPTIONS_ENABLECOORD">
<Size>
<AbsDimension x="275" y="16"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="24" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
this:SetChecked(YatlasOptions.ShowCursorCoords);
</OnEvent>
<OnClick>
if (this:GetChecked()) then
YatlasOptions.ShowCursorCoords = true;
else
YatlasOptions.ShowCursorCoords = false;
YatlasPopoutDataCoordText:SetText("");
end
</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<Button name="YatlasOptionsFrameOkay" inherits="GameMenuButtonTemplate" text="OKAY">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-13" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("gsTitleOptionOK");
YatlasOptionsFrame:Hide()
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
-- UIPanelWindows[this:GetName()] = { area = "center", pushable = 0, whileDead = 1 };
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
</OnEvent>
<OnShow>
</OnShow>
</Scripts>
</Frame>
</Ui>