vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="XPerl_Player_Pet.lua"/>
<!-- Pet Frame -->
<Frame name="XPerl_Player_Pet" clampedToScreen="true" parent="UIParent" frameStrata="LOW" hidden="true" enableMouse="true" movable="true">
<Size>
<!-- The size of this frame determines what can be clicked for the menu and moving, hence it is the same size as the name frame. -->
<AbsDimension x="140" y="50"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="103" y="-89"/>
</Offset>
</Anchor>
</Anchors>
<!-- Script Events -->
<Scripts>
<OnLoad>
XPerl_Player_Pet_OnLoad()
</OnLoad>
</Scripts>
<Frames>
<!-- Portrait -->
<Frame name="$parent_PortraitFrame" inherits="XPerl_Portrait_Template">
<Size>
<AbsDimension x="54" y="56"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Frame>
<!-- Pet Name -->
<Frame name="$parent_NameFrame">
<Size>
<AbsDimension x="80" y="24"/>
</Size>f
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PortraitFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Addons\XPerl\Images\XPerl_FrameBack" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Combat Icon -->
<Texture name="$parent_ActivityStatus" file="Interface\CharacterFrame\UI-StateIcon" hidden="true">
<Size>
<AbsDimension x="32" y="31"/>
</Size>
<Anchors>
<Anchor point="RIGHT"/>
</Anchors>
<TexCoords left="0.5" right = "1.0" top="0.0" bottom="0.5"/>
</Texture>
<!-- Warning Icon -->
<Texture name="$parent_Warning" file="Interface\Minimap\Ping\ping6" alphaMode="ADD" hidden="true">
<Size>
<AbsDimension x="32" y="31"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parent_NameBarText" inherits="GameFontNormalSmall" text="Error!" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!--Level Frame-->
<Frame name="$parent_LevelFrame">
<Size>
<AbsDimension x="27" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" relativeTo="$parent_PortraitFrame">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Addons\XPerl\Images\XPerl_FrameBack" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="Error!" setAllPoints="true"/>
</Layer>
</Layers>
</Frame>
<!-- Pet Happiness Frame -->
<Frame name="$parent_HappyFrame" hidden="true" topLevel="true"> --frameStrata="MEDIUM">
<Size>
<AbsDimension x="34" y="34"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMLEFT" relativeTo="$parent_PortraitFrame">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Addons\XPerl\Images\XPerl_FrameBack" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Frame name="$parent_PetHappiness">
<Size>
<AbsDimension x="27" y="27"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentTexture" file="Interface\PetPaperDollFrame\UI-PetHappiness" setAllPoints="true">
<Size>
<AbsDimension x="27" y="27"/>
</Size>
<TexCoords left="0" right="0.1875" top="0" bottom="0.359375"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnDragStart>
if (XPerlLocked == 0) then
XPerl_Player_Pet:StartMoving()
end
</OnDragStart>
<OnDragStop>
XPerl_Player_Pet:StopMovingOrSizing()
</OnDragStop>
<OnEnter>
if ( this.tooltip ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltip);
if ( this.tooltipDamage ) then
GameTooltip:AddLine(this.tooltipDamage, "", 1, 1, 1);
end
if ( this.tooltipLoyalty ) then
GameTooltip:AddLine(this.tooltipLoyalty, "", 1, 1, 1);
end
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
XPerl_PlayerTipHide()
</OnLeave>
</Scripts>
</Frame>
</Frames>
</Frame>
<!-- Pet Stats -->
<Frame name="$parent_StatsFrame" inherits="XPerl_StatsXP_Template">
<Size>
<AbsDimension x="80" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_NameFrame">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Buffs Frame -->
<Frame name="$parent_BuffFrame">
<Size>
<AbsDimension x="100" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_PortraitFrame">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Button name="$parent_CastClickOverlay" topLevel="true"> --frameStrata="MEDIUM">
<HighlightTexture file="Interface\Addons\XPerl\Images\XPerl_Highlight" alphaMode="ADD">
<TexCoords left="0.25" right="0.75" top="0" bottom="0.5"/>
</HighlightTexture>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_PortraitFrame"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent_StatsFrame"/>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up')
this:RegisterForDrag("LeftButton")
</OnLoad>
<OnClick>
XPerl_Player_Pet_OnClick(arg1)
</OnClick>
<OnDragStart>
if (XPerlLocked == 0) then
XPerl_Player_Pet:StartMoving()
end
</OnDragStart>
<OnDragStop>
XPerl_Player_Pet:StopMovingOrSizing()
</OnDragStop>
<OnEnter>
GameTooltip_SetDefaultAnchor(GameTooltip, this)
GameTooltip:SetUnit("pet")
</OnEnter>
<OnLeave>
XPerl_PlayerTipHide()
</OnLeave>
</Scripts>
</Button>
</Frames>
</Frame>
</Ui>