vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ C:ProjectsWoWBinInterfaceFrameXMLUI.xsd">
<Script file="localization.lua"/>
<Script file="WatchTower.lua"/>
<Frame name="WT_FrameTemplate" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="400" y="250"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="WTTitle" inherits="GameFontHighlight" text="WATCHTOWERTITLE">
<Size>
<AbsDimension x="125" y="15"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WT_FrameTemplate">
<Offset>
<AbsDimension x="139" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="WT_Checkbox0" id="0">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="330" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="PARTYLABEL">
<FontString name="WT_PARTY_TEXT" inherits="GameFontHighlight" text="WT_PARTY">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" >
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_SendParty = not WatchTower_SendParty;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox1" id="1">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="330" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="PARTYLABEL">
<FontString name="WT_RAID_TEXT" inherits="GameFontHighlight" text="WT_RAID">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" >
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_SendRaid = not WatchTower_SendRaid;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox2" id="2">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="330" y="-80"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="GUILDLABEL">
<FontString name="WT_GUILD_TEXT" inherits="GameFontHighlight" text="WT_GUILD">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_SendGuild = not WatchTower_SendGuild;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox3" id="3">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="330" y="-100"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="WT_DEFENSE_LABEL">
<FontString name="WT_DEFENSE_TEXT" inherits="GameFontHighlight" text="WT_DEFENSE">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_SendLocal = not WatchTower_SendLocal;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox10" id="10">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_PVP_LABEL">
<FontString name="WT_REPORT_PVP_TEXT" inherits="GameFontHighlight" text="WT_REPORT_PVP">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" >
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportPvP = not WatchTower_ReportPvP;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox11" id="11">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_FACTION_LABEL">
<FontString name="WT_REPORT_FACTION_TEXT" inherits="GameFontHighlight" text="WT_REPORT_FACTION">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT" >
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportFaction = not WatchTower_ReportFaction;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox12" id="12">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-80"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_GUILD_LABEL">
<FontString name="WT_REPORT_GUILD_TEXT" inherits="GameFontHighlight" text="WT_REPORT_GUILD">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportGuild = not WatchTower_ReportGuild;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox13" id="13">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-100"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_NAME_LABEL">
<FontString name="WT_REPORT_NAME_TEXT" inherits="GameFontHighlight" text="WT_REPORT_NAME">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportName = not WatchTower_ReportName;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox14" id="14">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-120"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_RACE_LABEL">
<FontString name="WT_REPORT_RACE_TEXT" inherits="GameFontHighlight" text="WT_REPORT_RACE">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportRace = not WatchTower_ReportRace;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox15" id="15">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-140"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_CLASS_LABEL">
<FontString name="WT_REPORT_CLASS_TEXT" inherits="GameFontHighlight" text="WT_REPORT_CLASS">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportClass = not WatchTower_ReportClass;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox16" id="16">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_LEVEL_LABEL">
<FontString name="WT_REPORT_LEVEL_TEXT" inherits="GameFontHighlight" text="WT_REPORT_LEVEL">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportLevel = not WatchTower_ReportLevel;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox17" id="17">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-180"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_LOCATION_LABEL">
<FontString name="WT_REPORT_LOCATION_TEXT" inherits="GameFontHighlight" text="WT_REPORT_LOCATION">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportLocation = not WatchTower_ReportLocation;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<CheckButton name="WT_Checkbox18" id="18">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="130" y="-200"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer name="REPORT_COORDINATES_LABEL">
<FontString name="WT_REPORT_COORDINATES_TEXT" inherits="GameFontHighlight" text="WT_REPORT_COORDINATES">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(10);
</OnLoad>
<OnClick>
WatchTower_ReportCoordinates = not WatchTower_ReportCoordinates;
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
</CheckButton>
<Button name="WT_CloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
HideUIPanel(WT_FrameTemplate);
</OnClick>
</Scripts>
</Button>
<Button name="WT_ExitButton" inherits="UIPanelButtonTemplate" text="Exit">
<Size>
<AbsDimension x="77" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="WT_FrameTemplate" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-15" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
HideUIPanel(WT_FrameTemplate);
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
WT_OnLoad();
</OnLoad>
<OnEvent>
WT_OnEvent(event);
</OnEvent>
</Scripts>
</Frame>
<Button name="WT_Template" hidden="true" virtual="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Scripts>
<OnEnter>
local x, y = this:GetCenter();
local parentX, parentY = this:GetParent():GetCenter();
if ( x > parentX ) then
WorldMapTooltip:SetOwner(this, "ANCHOR_LEFT");
else
WorldMapTooltip:SetOwner(this, "ANCHOR_RIGHT");
end
WorldMapTooltip:SetText(this.toolTip);
WorldMapTooltip:Show();
</OnEnter>
<OnLeave>
WorldMapTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture name="$parentTexture" file="Interface\AddOns\Gatherer\IconGatherTest"/>
</Button>
<Button name="WTNote1000" inherits="WT_Template" id="1000" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1001" inherits="WT_Template" id="1001" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1002" inherits="WT_Template" id="1002" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1003" inherits="WT_Template" id="1003" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1004" inherits="WT_Template" id="1004" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1005" inherits="WT_Template" id="1005" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1006" inherits="WT_Template" id="1006" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1007" inherits="WT_Template" id="1007" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1008" inherits="WT_Template" id="1008" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1009" inherits="WT_Template" id="1009" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1010" inherits="WT_Template" id="1010" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1011" inherits="WT_Template" id="1011" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1012" inherits="WT_Template" id="1012" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1013" inherits="WT_Template" id="1013" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1014" inherits="WT_Template" id="1014" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1015" inherits="WT_Template" id="1015" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1016" inherits="WT_Template" id="1016" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1017" inherits="WT_Template" id="1017" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1018" inherits="WT_Template" id="1018" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1019" inherits="WT_Template" id="1019" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1020" inherits="WT_Template" id="1020" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1021" inherits="WT_Template" id="1021" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1022" inherits="WT_Template" id="1022" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1023" inherits="WT_Template" id="1023" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1024" inherits="WT_Template" id="1024" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1025" inherits="WT_Template" id="1025" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1026" inherits="WT_Template" id="1026" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1027" inherits="WT_Template" id="1027" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1028" inherits="WT_Template" id="1028" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1029" inherits="WT_Template" id="1029" parent="WorldMapDetailFrame" toplevel="true"/>
<Button name="WTNote1030" inherits="WT_Template" id="1030" parent="WorldMapDetailFrame" toplevel="true"/>
</Ui>
Generated by GNU Enscript 1.6.5.90.