vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Script file="WIM_Options.lua"/>
<Frame name="WIM_Options_PanelTemplate" virtual="true">
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6" />
</BackgroundInsets>
<TileSize>
<AbsValue val="8" />
</TileSize>
<EdgeSize>
<AbsValue val="8" />
</EdgeSize>
</Backdrop>
</Frame>
<Frame name="WIM_Options_TitlePanelTemplate" virtual="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5" />
</BackgroundInsets>
<TileSize>
<AbsValue val="16" />
</TileSize>
<EdgeSize>
<AbsValue val="16" />
</EdgeSize>
<Color r="0.7529412" g="0.7529412" b="1" />
<BorderColor r="0.7529412" g="0.7529412" b="1" />
</Backdrop>
</Frame>
<Slider name="WIM_Options_SliderTemplate" orientation="HORIZONTAL" virtual="true" enableMouse="true">
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" font="Fonts\FRIZQT__.TTF" text="">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="14"/>
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="$parentEditBox" inherits="GameFontNormalSmall" text="Test">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
<Offset>
<AbsDimension x="7" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString name="$parentLow" inherits="GameFontHighlightSmall" text="LOW">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHigh" inherits="GameFontHighlightSmall" text="HIGH">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<ThumbTexture name="$parentThumb" file="Interface\Buttons\UI-SliderBar-Button-Horizontal">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
</ThumbTexture>
<Scripts>
<OnShow>
local sliderMin, sliderMax = this:GetMinMaxValues();
getglobal(this:GetName().."Low"):SetText(sliderMin);
getglobal(this:GetName().."High"):SetText(sliderMax);
</OnShow>
</Scripts>
</Slider>
<Frame name="WIM_Options_PickColorTemplate" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Frames>
<Button name="$parent_ColorSwatch">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_SwatchBg">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="1.0" b="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
WIM_Options_OpenColorPicker(this:GetParent());
</OnClick>
<OnEnter>
getglobal(this:GetName().."_SwatchBg"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
</OnEnter>
<OnLeave>
getglobal(this:GetName().."_SwatchBg"):SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
</Button>
</Frames>
</Frame>
<Button name="WIM_AliasButtonTemplate" virtual="true">
<Size>
<AbsDimension x="300" y="16"/>
</Size>
<Layers>
<Layer level="BORDER">
<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT">
<Size>
<AbsDimension x="150" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentAlias" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size>
<AbsDimension x="150" y="14"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentName" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
WIM_Alias_Selected = this.theAliasName;
WIM_AliasScrollBar_Update();
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD">
<Size>
<AbsDimension x="298" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
</Button>
<Button name="WIM_FilterButtonTemplate" virtual="true">
<Size>
<AbsDimension x="300" y="16"/>
</Size>
<Layers>
<Layer level="BORDER">
<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT">
<Size>
<AbsDimension x="230" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentAction" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Size>
<AbsDimension x="80" y="14"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentName" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
WIM_Filter_Selected = this.theFilterName;
WIM_FilteringScrollBar_Update();
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD">
<Size>
<AbsDimension x="298" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
</Button>
<Button name="WIM_HistoryButtonTemplate" virtual="true">
<Size>
<AbsDimension x="300" y="16"/>
</Size>
<Layers>
<Layer level="BORDER">
<FontString name="$parentName" inherits="GameFontNormalSmall" justifyH="LEFT">
<Size>
<AbsDimension x="200" y="14"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentMessageCount" inherits="GameFontHighlightSmall" justifyH="RIGHT">
<Size>
<AbsDimension x="80" y="14"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentName" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
WIM_History_Selected = this.theName;
WIM_HistoryScrollBar_Update();
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD">
<Size>
<AbsDimension x="298" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
</Button>
<Frame name="WIM_Options" movable="true" alpha="1" enableMouse="true" toplevel="true" frameStrata="DIALOG" parent="UIParent" hidden="true" clampedToScreen="true">
<Size>
<AbsDimension x="600" y="580" />
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="UIParent">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer>
<Texture name="$parentTitleBorder" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="160" y="32" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="5" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0" bottom="0.6" />
</Texture>
<FontString name="$parentTitleString" font="Fonts\FRIZQT__.TTF" text="WIM Options">
<Size>
<AbsDimension x="140" y="0" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-4" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton name="$parentEnableWIM">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-15" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Enable WIM">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_EnableWIMClicked();
</OnClick>
</Scripts>
</CheckButton>
<!-- Display Settings Frame -->
<Frame name="$parentDisplay" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="193" y="530" />
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-16" y="0" />
</Offset>
</Anchor>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-40" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- Title Frame -->
<Frame name="$parentCaption" inherits="WIM_Options_TitlePanelTemplate">
<Size>
<AbsDimension x="193" y="30" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-3" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Display Options">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-8" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- End Title Frame -->
<!-- Color Swatches -->
<Frame name="$parentIncomingWisp" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-40" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Incoming Whispers">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="$parentOutgoingWisp" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentIncomingWisp" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Outgoing Whispers">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="$parentSystemMessage" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentOutgoingWisp" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-15" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="System Messages">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="$parentErrorMessage" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSystemMessage" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Error Messages">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="$parentWebAddress" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentErrorMessage" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-15" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Web Address Link">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- End Color Swatches -->
<CheckButton name="$parentShowShortcutBar">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWebAddress" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-3" y="-20" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show shortcut bar.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_ShowShortcutBarClicked();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("This settings limits the\nwindow's minimum height.");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowTimeStamps">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowShortcutBar" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show timestamps.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_ShowTimeStampsClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowCharacterInfo">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowTimeStamps" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show character info:">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_CharacerInfoClicked();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("Changes will be made to new\nmessage windows only.\n|cffffffff(Requires background /who query.)|r");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowCharacterInfoClassIcon">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowCharacterInfo" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="25" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Class Icons">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_CharacerInfoClassIconClicked();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("Changes will be made to new\nmessage windows only.");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowCharacterInfoClassColor">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowCharacterInfoClassIcon" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Class Colors">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_CharacerInfoClassColorClicked();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("Changes will be made to new\nmessage windows only.");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowCharacterInfoDetails">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowCharacterInfoClassColor" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Character Details">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_CharacerInfoDetailsClicked();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("Changes will be made to new\nmessage windows only.");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<!-- Font Size Slider -->
<Slider name="$parentFontSize" inherits="WIM_Options_SliderTemplate" minValue="10" maxValue="20" valueStep="1">
<Size>
<AbsDimension x="140" y="17"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WIM_OptionsDisplay" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="15" y="150" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
WIM_Data.fontSize = this:GetValue();
WIM_SetAllWindowProps();
getglobal(this:GetName().."EditBox"):SetText(this:GetValue());
WIM_HistoryFrameMessageListScrollingMessageFrame:SetFont("Fonts\\FRIZQT__.TTF",WIM_Data.fontSize);
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="$parentWindowSize" inherits="WIM_Options_SliderTemplate" minValue="25" maxValue="200" valueStep="1">
<Size>
<AbsDimension x="140" y="17"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFontSize" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
WIM_Data.windowSize = (this:GetValue() / 100);
WIM_SetAllWindowProps();
getglobal(this:GetName().."EditBox"):SetText(this:GetValue());
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="$parentWindowAlpha" inherits="WIM_Options_SliderTemplate" minValue="10" maxValue="100" valueStep="1">
<Size>
<AbsDimension x="140" y="17"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWindowSize" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-35" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
WIM_Data.windowAlpha = (this:GetValue() / 100);
WIM_SetAllWindowProps();
getglobal(this:GetName().."EditBox"):SetText(this:GetValue());
</OnValueChanged>
</Scripts>
</Slider>
<!-- End Size Slider -->
</Frames>
</Frame>
<!-- end of Display Settings -->
<!-- MiniMap Options Frame -->
<Frame name="$parentMiniMap" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="350" y="125" />
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="15" y="0" />
</Offset>
</Anchor>
<Anchor point="TOP" relativeTo="$parentDisplay" relativePoint="TOP" />
<Anchor point="RIGHT" relativeTo="$parentDisplay" relativePoint="LEFT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- Title Frame -->
<Frame name="$parentCaption" inherits="WIM_Options_TitlePanelTemplate">
<Size>
<AbsDimension x="350" y="30" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-3" />
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parent" RelativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Minimap Icon">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-8" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- End Title Frame -->
<!-- CheckButton: Hide Minimap Icon -->
<CheckButton name="$parentEnabled">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-35" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show Minimap Icon">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_ShowMiniMapClick();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentFreeMoving">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnabled" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="200" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Free moving">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_FreeMoving_Clicked();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("When enabled, Shift-Left-Clicking\nthe minimap icon, allows you to\ndrag it around your screen.");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<Slider name="$parentIconPosition" inherits="WIM_Options_SliderTemplate" minValue="0" maxValue="360" valueStep="1">
<Size>
<AbsDimension x="285" y="17"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WIM_OptionsMiniMap" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="40" y="-80" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
WIM_Icon_Move(this:GetValue());
getglobal(this:GetName().."EditBox"):SetText(this:GetValue());
</OnValueChanged>
</Scripts>
</Slider>
<!-- next minimap child -->
</Frames>
</Frame>
<!-- Option Tabs -->
<Button name="$parentOptionTab1" inherits="TabButtonTemplate" text=" General " alpha=".8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentMiniMap" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="10" y="8" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
WIM_Options_General_Click();
</OnClick>
<OnLoad>
<!-- Size it properly -->
PanelTemplates_TabResize(0, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth()+10);
</OnLoad>
</Scripts>
</Button>
<Button name="$parentOptionTab2" inherits="TabButtonTemplate" text=" Windows " alpha=".8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentOptionTab1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
WIM_Options_Windows_Click();
</OnClick>
<OnLoad>
<!-- Size it properly -->
PanelTemplates_TabResize(0, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth()+10);
</OnLoad>
</Scripts>
</Button>
<Button name="$parentOptionTab3" inherits="TabButtonTemplate" text=" Filters " alpha=".8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentOptionTab2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
WIM_Options_Filter_Click();
</OnClick>
<OnLoad>
<!-- Size it properly -->
PanelTemplates_TabResize(0, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth()+10);
</OnLoad>
</Scripts>
</Button>
<Button name="$parentOptionTab4" inherits="TabButtonTemplate" text=" History " alpha=".8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentOptionTab3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
WIM_Options_History_Click();
</OnClick>
<OnLoad>
<!-- Size it properly -->
PanelTemplates_TabResize(0, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth()+10);
</OnLoad>
</Scripts>
</Button>
<!-- End Option Tabs -->
<!-- Tabbed Frame -->
<Frame name="$parentTabbedFrame" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="350" y="250"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parentOptionTab1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="2" />
</Offset>
</Anchor>
<Anchor point="BOTTOM" relativeTo="$parentDisplay" relativePoint="BOTTOM"/>
<Anchor point="LEFT" relativeTo="$parentMiniMap" relativePoint="LEFT"/>
<Anchor point="RIGHT" relativeTo="$parentDisplay" relativePoint="LEFT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- General Frame -->
<Frame name="$parentGeneral" hidden="true">
<Size>
<AbsDimension x="350" y="200" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="10" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- General Options -->
<CheckButton name="$parentAutoFocus">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-35" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Auto focus window on popup.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_AutoFocusClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentKeepFocus">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAutoFocus" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Keep focus after sending a message.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_KeepFocusClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowToolTips">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentKeepFocus" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show tooltips.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_ShowToolTipsClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentPopOnSend">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowToolTips" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Popup window when sending whispers.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_PopOnSendClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentPopNew">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPopOnSend" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Popup window when receiving new whispers.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_PopNewClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentPopUpdate">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPopNew" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="25" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Popup window when receiving replies.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_PopUpdateClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentPopCombat">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPopUpdate" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Disable popups while in combat.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_PopCombatClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSupress">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPopNew" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-55" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Supress whispers from default chat frame.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_SupressWispsClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentPlaySoundWisp">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSupress" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Play sound when message received.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_PlaySoundWispClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSortOrderAlpha">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPlaySoundWisp" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Sort conversation list alphabetically.">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_SortOrderAlphaClicked();
</OnClick>
</Scripts>
</CheckButton>
<!-- End General Options -->
</Frames>
</Frame>
<!-- End General Frame -->
<!-- Whisper Frame -->
<Frame name="$parentWindow" hidden="true">
<Size>
<AbsDimension x="350" y="200" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="10" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- Window Options -->
<CheckButton name="$parentWindowCascade">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-35" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Enable cascading. Direction:">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_WindowCascadeClicked();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentWindowAnchor" inherits="UIPanelButtonTemplate" text="Set Locaion">
<Size>
<AbsDimension x="120" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWindowCascade" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
WIM_Options_WindowAnchorToggle_Click();
</OnClick>
</Scripts>
</Button>
<Frame name="$parentCascadeDirection" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWindowCascade" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="200" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<!-- Ensure that the correct information is displayed
Also setup the different options and function for selecting options-->
<OnShow>
WIM_Options_CascadeDirection_OnShow();
</OnShow>
<OnEnter>
--GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
--GameTooltip:SetText(this.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Slider name="$parentWindowWidth" inherits="WIM_Options_SliderTemplate" minValue="250" maxValue="800" valueStep="1">
<Size>
<AbsDimension x="285" y="17"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWindowAnchor" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-30" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
WIM_Data.winSize.width = this:GetValue();
getglobal(this:GetName().."EditBox"):SetText(this:GetValue());
WIM_SetAllWindowProps();
</OnValueChanged>
</Scripts>
</Slider>
<Slider name="$parentWindowHeight" inherits="WIM_Options_SliderTemplate" minValue="130" maxValue="600" valueStep="1">
<Size>
<AbsDimension x="285" y="17"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentWindowWidth" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-30" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
WIM_Data.winSize.height = this:GetValue();
getglobal(this:GetName().."EditBox"):SetText(this:GetValue());
WIM_SetAllWindowProps();
</OnValueChanged>
</Scripts>
</Slider>
<!-- End Window Options -->
</Frames>
</Frame>
<!-- Filter Frame -->
<Frame name="$parentFilter" hidden="true">
<Size>
<AbsDimension x="350" y="200" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="10" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- Alias Frame -->
<Frame name="$parentAlias">
<Size>
<AbsDimension x="100" y="175" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<AbsDimension x="0" y="0" />
</Anchor>
</Anchors>
<Frames>
<CheckButton name="$parentEnabled">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-25" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Enable Aliasing">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_AliasEnabledClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentShowAsComment">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnabled" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="170" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show as comment">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_AliasShowAsCommentClicked();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentColumnHeader1" inherits="WhoFrameColumnHeaderTemplate" text="Name">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-50"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WhoFrameColumn_SetWidth(155);
this.sortType = "name";
</OnLoad>
<OnClick>
</OnClick>
</Scripts>
</Button>
<Button name="$parentColumnHeader2" inherits="WhoFrameColumnHeaderTemplate" text="Alias">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColumnHeader1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WhoFrameColumn_SetWidth(155);
this.sortType = "alias";
</OnLoad>
<OnClick>
</OnClick>
</Scripts>
</Button>
<Frame name="$parentPanel" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="340" y="100" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColumnHeader1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="4" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<ScrollFrame name="$parentScrollBar" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-30" y="8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(16, WIM_AliasScrollBar_Update);
</OnVerticalScroll>
<OnShow>
WIM_AliasScrollBar_Update();
</OnShow>
</Scripts>
</ScrollFrame>
<Button name="$parentButton1" inherits="WIM_AliasButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentScrollBar" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="WIM_AliasButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="WIM_AliasButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="WIM_AliasButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="WIM_AliasButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentAdd" inherits="UIPanelButtonTemplate" text="Add">
<Size>
<AbsDimension x="85" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
WIM_Options_AliasWindowTitleString:SetText("Add New Alias");
WIM_Options_AliasWindow_Name:SetText("");
WIM_Options_AliasWindow_Alias:SetText("");
WIM_Options_AliasWindow.prevName = "";
WIM_Options_AliasWindow.theMode = "add";
WIM_Options_AliasWindow:Show();
WIM_Options_AliasWindow_Name:SetFocus();
</OnClick>
</Scripts>
</Button>
<Button name="$parentRemove" inherits="UIPanelButtonTemplate" text="Remove">
<Size>
<AbsDimension x="85" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="90" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
if(WIM_Alias_Selected ~= "") then
WIM_Alias[WIM_Alias_Selected] = nil;
WIM_Alias_Selected = "";
WIM_AliasScrollBar_Update();
end
</OnClick>
</Scripts>
</Button>
<Button name="$parentEdit" inherits="UIPanelButtonTemplate" text="Edit">
<Size>
<AbsDimension x="85" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
if(WIM_Alias_Selected ~= "") then
WIM_Options_AliasWindowTitleString:SetText("Edit Alias");
WIM_Options_AliasWindow.theMode = "edit";
WIM_Options_AliasWindow.prevName = WIM_Alias_Selected;
WIM_Options_AliasWindow_Name:SetText(WIM_Alias_Selected);
WIM_Options_AliasWindow_Alias:SetText(WIM_Alias[WIM_Alias_Selected]);
WIM_Options_AliasWindow_Alias:HighlightText(0);
WIM_Options_AliasWindow:Show();
WIM_Options_AliasWindow_Alias:SetFocus();
end
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Frames>
</Frame>
<!-- End Alias Frame -->
<!-- Filtering Frame -->
<Frame name="$parentFiltering">
<Size>
<AbsDimension x="100" y="100" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentAlias" relativePoint="BOTTOMLEFT">
<AbsDimension x="0" y="0" />
</Anchor>
</Anchors>
<Frames>
<CheckButton name="$parentEnabled">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-35" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Enable Filtering">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_FilteringEnabledClicked();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentColumnHeader1" inherits="WhoFrameColumnHeaderTemplate" text="Keywords/Phrases">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WhoFrameColumn_SetWidth(230);
this.sortType = "name";
</OnLoad>
<OnClick>
</OnClick>
</Scripts>
</Button>
<Button name="$parentColumnHeader2" inherits="WhoFrameColumnHeaderTemplate" text="Action">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColumnHeader1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WhoFrameColumn_SetWidth(80);
this.sortType = "action";
</OnLoad>
<OnClick>
</OnClick>
</Scripts>
</Button>
<Frame name="$parentPanel" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="340" y="100" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColumnHeader1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="4" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<ScrollFrame name="$parentScrollBar" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-30" y="8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(16, WIM_FilteringScrollBar_Update);
</OnVerticalScroll>
<OnShow>
WIM_FilteringScrollBar_Update();
</OnShow>
</Scripts>
</ScrollFrame>
<Button name="$parentButton1" inherits="WIM_FilterButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentScrollBar" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="WIM_FilterButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="WIM_FilterButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="WIM_FilterButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="WIM_FilterButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentAdd" inherits="UIPanelButtonTemplate" text="Add">
<Size>
<AbsDimension x="85" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
WIM_Options_FilterWindowTitleString:SetText("Add New Filter");
WIM_Options_FilterWindow_Name:SetText("");
WIM_Options_FilterWindow.prevName = "";
WIM_Options_FilterWindow.theMode = "add";
WIM_Options_FilterWindow_ActionIgnore:SetChecked(true);
WIM_Options_FilterWindow:Show();
WIM_Options_FilterWindow_Name:SetFocus();
</OnClick>
</Scripts>
</Button>
<Button name="$parentRemove" inherits="UIPanelButtonTemplate" text="Remove">
<Size>
<AbsDimension x="85" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="90" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
if(WIM_Filter_Selected ~= "") then
WIM_Filters[WIM_Filter_Selected] = nil;
WIM_Filter_Selected = "";
WIM_FilteringScrollBar_Update();
end
</OnClick>
</Scripts>
</Button>
<Button name="$parentEdit" inherits="UIPanelButtonTemplate" text="Edit">
<Size>
<AbsDimension x="85" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
if(WIM_Filter_Selected ~= "") then
WIM_Options_FilterWindowTitleString:SetText("Edit Filter");
WIM_Options_FilterWindow.theMode = "edit";
WIM_Options_FilterWindow.prevName = WIM_Filter_Selected;
WIM_Options_FilterWindow_Name:SetText(WIM_Filter_Selected);
if(WIM_Filters[WIM_Filter_Selected] == "Ignore") then
WIM_Options_FilterWindow_ActionIgnore:SetChecked(true);
else
WIM_Options_FilterWindow_ActionBlock:SetChecked(true);
end
WIM_Options_FilterWindow:Show();
end
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Frames>
</Frame>
<!-- End Filtering Frame -->
</Frames>
</Frame>
<!-- End Filter Frame -->
<!-- History Frame -->
<Frame name="$parentHistory" hidden="true">
<Size>
<AbsDimension x="350" y="200" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="10" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<!-- History Options -->
<CheckButton name="$parentEnabled">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-25" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Enable History">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistoryEnabledClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentRecordEveryone">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentEnabled" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-10" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Record Everyone">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistoryRecordEveryoneClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentRecordFriends">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRecordEveryone" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="25" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Record Friends">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistoryRecordFriendsClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentRecordGuild">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRecordFriends" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Record Guild">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistoryRecordGuildClicked();
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentColorIn" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRecordEveryone" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="180" y="-3" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Incoming messages">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="$parentColorOut" inherits="WIM_Options_PickColorTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColorIn" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Outgoing messages">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="$parentShowInMessage">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentRecordEveryone" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-50" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Show history in message:">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistoryShowInMessageClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSetMaxToStore">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentShowInMessage" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Set maximum messages per user:">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistorySetMaxToStoreClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSetAutoDelete">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentSetMaxToStore" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Delete messages older than a:">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_HistorySetAutoDeleteClicked();
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parentMessageCount" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentShowInMessage" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="300" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<!-- Ensure that the correct information is displayed
Also setup the different options and function for selecting options-->
<OnShow>
WIM_Options_HistoryMessageCount_OnShow();
</OnShow>
<OnEnter>
--GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
--GameTooltip:SetText(this.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="$parentMaxCount" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentSetMaxToStore" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="350" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<!-- Ensure that the correct information is displayed
Also setup the different options and function for selecting options-->
<OnShow>
WIM_Options_HistoryMaxCount_OnShow();
</OnShow>
<OnEnter>
--GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
--GameTooltip:SetText(this.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="$parentAutoDeleteTime" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parentSetAutoDelete" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="342" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<!-- Ensure that the correct information is displayed
Also setup the different options and function for selecting options-->
<OnShow>
WIM_Options_HistoryAutoDeleteTime_OnShow();
</OnShow>
<OnEnter>
--GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
--GameTooltip:SetText(this.tooltip, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="$parentColumnHeader1" inherits="WhoFrameColumnHeaderTemplate" text="Recorded Users">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-235"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WhoFrameColumn_SetWidth(200);
this.sortType = "name";
</OnLoad>
<OnClick>
</OnClick>
</Scripts>
</Button>
<Button name="$parentColumnHeader2" inherits="WhoFrameColumnHeaderTemplate" text="Saved Messages">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColumnHeader1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
WhoFrameColumn_SetWidth(110);
this.sortType = "messages";
</OnLoad>
<OnClick>
</OnClick>
</Scripts>
</Button>
<Frame name="$parentPanel" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="340" y="100" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentColumnHeader1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="4" />
</Offset>
</Anchor>
</Anchors>
<Frames>
<ScrollFrame name="$parentScrollBar" inherits="FauxScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-30" y="8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(16, WIM_HistoryScrollBar_Update);
</OnVerticalScroll>
<OnShow>
WIM_HistoryScrollBar_Update();
</OnShow>
</Scripts>
</ScrollFrame>
<Button name="$parentButton1" inherits="WIM_HistoryButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentScrollBar" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton2" inherits="WIM_HistoryButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton3" inherits="WIM_HistoryButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton4" inherits="WIM_HistoryButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton3" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentButton5" inherits="WIM_HistoryButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentButton4" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parentDeleteUser" inherits="UIPanelButtonTemplate" text="Delete User">
<Size>
<AbsDimension x="90" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
if(WIM_History_Selected ~= "") then
WIM_History[WIM_History_Selected] = nil;
WIM_History_Selected = "";
WIM_HistoryScrollBar_Update();
end
</OnClick>
</Scripts>
</Button>
<Button name="$parentViewHistory" inherits="UIPanelButtonTemplate" text="View History">
<Size>
<AbsDimension x="100" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
WIM_HistoryView_Name_Selected = WIM_History_Selected;
WIM_HistoryView_Filter_Selected = "";
if(WIM_HistoryFrame:IsVisible()) then
WIM_HistoryViewNameScrollBar_Update();
WIM_HistoryViewFiltersScrollBar_Update();
else
WIM_HistoryFrame:Show();
end
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<!-- End History Options -->
</Frames>
</Frame>
<!-- End History Frame -->
</Frames>
<!-- End Whisper Frame -->
</Frame>
<!-- End Tabbed Frame -->
<Button name="$parentExitButton">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight"/>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
this:GetParent():Hide();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
tinsert(UISpecialFrames,this:GetName());
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnShow>
PlaySound("igMainMenuOpen");
WIM_Options_OnShow();
</OnShow>
<OnHide>
PlaySound("igMainMenuClose");
GameTooltip:Hide();
WIM_WindowAnchor:Hide();
</OnHide>
<OnDragStart>
this:StartMoving();
this.isMoving = true;
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
this.isMoving = false;
</OnDragStop>
</Scripts>
</Frame>
<Frame name="WIM_Options_AliasWindow" movable="false" alpha="1" enableMouse="true" toplevel="true" frameStrata="TOOLTIP" parent="UIParent" hidden="true" clampedToScreen="true">
<Size>
<AbsDimension x="250" y="220" />
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="WIM_Options">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer>
<Texture name="$parentTitleBorder" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="160" y="32" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="5" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0" bottom="0.6" />
</Texture>
<FontString name="$parentTitleString" font="Fonts\FRIZQT__.TTF" text="Add New Alias">
<Size>
<AbsDimension x="140" y="0" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-4" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentPanel1" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="200" y="40" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-50" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString font="Fonts\FRIZQT__.TTF" text="Character Name">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="WIM_Options_AliasWindow_Name" enableMouse="true" ignoreArrows="false" frameStrata="TOOLTIP" toplevel="true" letters="16" autoFocus="false">
<Size>
<AbsDimension x="190" y="35" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontString font="Fonts\ARIALN.TTF">
<FontHeight>
<AbsValue val="16" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<Scripts>
<OnEscapePressed>
this:Hide();
this:Show();
</OnEscapePressed>
</Scripts>
</EditBox>
</Frames>
</Frame>
<Frame name="$parentPanel2" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="200" y="40" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentPanel1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-20" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString font="Fonts\FRIZQT__.TTF" text="Character Alias">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="WIM_Options_AliasWindow_Error" font="Fonts\FRIZQT__.TTF" text="">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="WIM_Options_AliasWindow_Alias" enableMouse="true" ignoreArrows="false" frameStrata="TOOLTIP" toplevel="true" letters="16" autoFocus="false">
<Size>
<AbsDimension x="190" y="35" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontString font="Fonts\ARIALN.TTF">
<FontHeight>
<AbsValue val="16" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<Scripts>
<OnEscapePressed>
this:Hide();
this:Show();
</OnEscapePressed>
</Scripts>
</EditBox>
</Frames>
</Frame>
<Button name="$parentCancel" inherits="UIPanelButtonTemplate" text="Cancel">
<Size>
<AbsDimension x="85" y="28"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-25" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
WIM_Options_AliasWindow:Hide();
</OnClick>
</Scripts>
</Button>
<Button name="$parentOK" inherits="UIPanelButtonTemplate" text="OK">
<Size>
<AbsDimension x="85" y="28"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
WIM_Options_AliasWindow_Click();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
tinsert(UISpecialFrames,this:GetName());
</OnLoad>
<OnShow>
WIM_Options_AliasWindow_Error:SetText("");
WIM_Options:SetAlpha(.35);
WIM_Options:EnableMouse(false);
PlaySound("igMainMenuOpen");
</OnShow>
<OnHide>
WIM_Options:SetAlpha(1);
WIM_Options:EnableMouse(true);
WIM_Options_AliasWindow.prevName = "";
PlaySound("igMainMenuClose");
</OnHide>
</Scripts>
</Frame>
<Frame name="WIM_Options_FilterWindow" movable="false" alpha="1" enableMouse="true" toplevel="true" frameStrata="TOOLTIP" parent="UIParent" hidden="true" clampedToScreen="true">
<Size>
<AbsDimension x="400" y="220" />
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="WIM_Options">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer>
<Texture name="$parentTitleBorder" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="160" y="32" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="5" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0" bottom="0.6" />
</Texture>
<FontString name="$parentTitleString" font="Fonts\FRIZQT__.TTF" text="Add New Filter">
<Size>
<AbsDimension x="140" y="0" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-4" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="$parentActionString" font="Fonts\FRIZQT__.TTF" text="Perform the following action:">
<Size>
<AbsDimension x="200" y="0" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="13" y="-110" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="WIM_Options_FilterWindow_Error" font="Fonts\FRIZQT__.TTF" text="ERROR: Example Error Message" justifyH="LEFT">
<Size>
<AbsDimension x="300" y="0" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-90" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentPanel1" inherits="WIM_Options_PanelTemplate">
<Size>
<AbsDimension x="350" y="40" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-50" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString font="Fonts\FRIZQT__.TTF" text="Keyword/Phrase to Filter">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox name="WIM_Options_FilterWindow_Name" enableMouse="true" ignoreArrows="false" frameStrata="TOOLTIP" toplevel="true" letters="150" autoFocus="false">
<Size>
<AbsDimension x="325" y="35" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontString font="Fonts\ARIALN.TTF">
<FontHeight>
<AbsValue val="16" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<Scripts>
<OnEscapePressed>
this:Hide();
this:Show();
</OnEscapePressed>
</Scripts>
</EditBox>
</Frames>
</Frame>
<CheckButton name="WIM_Options_FilterWindow_ActionIgnore">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="220" y="-105" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Ignore">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_FilteringIgnoreClicked();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="WIM_Options_FilterWindow_ActionBlock">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="WIM_Options_FilterWindow_ActionIgnore" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" font="Fonts\FRIZQT__.TTF" text="Block">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="30" y="1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
WIM_Options_FilteringBlockClicked();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentCancel" inherits="UIPanelButtonTemplate" text="Cancel">
<Size>
<AbsDimension x="85" y="28"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-25" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuClose");
WIM_Options_FilterWindow:Hide();
</OnClick>
</Scripts>
</Button>
<Button name="$parentOK" inherits="UIPanelButtonTemplate" text="OK">
<Size>
<AbsDimension x="85" y="28"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
WIM_Options_FilterWindow_Click();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
tinsert(UISpecialFrames,this:GetName());
</OnLoad>
<OnShow>
WIM_Options_FilterWindow_Error:SetText("");
WIM_Options:SetAlpha(.35);
WIM_Options:EnableMouse(false);
PlaySound("igMainMenuOpen");
WIM_Options_FilteringIgnoreClicked();
WIM_Options_FilteringBlockClicked();
</OnShow>
<OnHide>
WIM_Options_FilterWindow.prevName = "";
WIM_Options:SetAlpha(1);
WIM_Options:EnableMouse(true);
PlaySound("igMainMenuClose");
</OnHide>
</Scripts>
</Frame>
<Frame name="WIM_WindowAnchor" movable="true" enableMouse="true" toplevel="true" frameStrata="TOOLTIP" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="100" y="-125"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\AddOns\WIM\Images\DragButton">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnShow>
PlaySound("igMainMenuOptionCheckBoxOn");
</OnShow>
<OnHide>
PlaySound("igMainMenuOptionCheckBoxOff");
</OnHide>
<OnDragStart>
this:StartMoving();
this.isMoving = true;
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
this.isMoving = false;
WIM_Data.winLoc.left = this:GetLeft();
WIM_Data.winLoc.top = this:GetTop();
WIM_CascadeStep = 0;
</OnDragStop>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText("Drag to set default spawn\nposition for message windows.");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="WIM_ToggleWindow" inherits="WIM_Options_PanelTemplate" hidden="true" frameStrata="TOOLTIP" toplevel="true">
<Size>
<AbsDimension x="276" y="78" />
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="200" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentIconBorder" file="Interface\MailFrame\MailItemBorder">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentIconNew" file="Interface\AddOns\WIM\Images\toggle_new">
<Size>
<AbsDimension x="39" y="39" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentIconBorder" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-3" />
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentIconRead" file="Interface\AddOns\WIM\Images\toggle_read">
<Size>
<AbsDimension x="39" y="39" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentIconBorder" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-3" />
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentUser" font="Fonts\FRIZQT__.TTF" text="Pazza">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentIconNew" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="20" y="-1" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="18" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="$parentStatus" font="Fonts\FRIZQT__.TTF" text="No new messages.">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentIconNew" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="20" y="-22" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
<FontString name="$parentCount" font="Fonts\FRIZQT__.TTF" text="Recent Conversation 1 or 20">
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="10" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="11" />
</FontHeight>
<Color r=".8" g=".8" b=".8" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnUpdate>
WIM_ToggleWindow_OnUpdate(arg1);
</OnUpdate>
<OnShow>
WIM_ToggleWindow_Timer = 0;
</OnShow>
<OnHide>
WIM_ToggleWindow_Timer = 0;
WIM_ToggleWindow_Index = 1;
WIM_PostMessage(this.theUser, "", 5, "", "");
</OnHide>
</Scripts>
</Frame>
<Frame name="WIM_Help" movable="true" alpha="1" enableMouse="true" toplevel="true" frameStrata="DIALOG" parent="UIParent" hidden="true" clampedToScreen="true">
<Size>
<AbsDimension x="600" y="480" />
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="UIParent">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer>
<Texture name="$parentTitleBorder" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="160" y="32" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="5" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.2" right="0.8" top="0" bottom="0.6" />
</Texture>
<FontString name="$parentTitleString" font="Fonts\FRIZQT__.TTF" text="WIM Documentation">
<Size>
<AbsDimension x="140" y="0" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-4" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentExitButton">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight"/>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
this:GetParent():Hide();
</OnClick>
</Scripts>
</Button>
<Frame name="$parentFrame" inherits="WIM_Options_PanelTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-60" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-15" y="10" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Button name="$parentTab1" inherits="TabButtonTemplate" text=" Description " alpha=".8">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-2" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
WIM_Help_Description_Click();
</OnClick>
<OnLoad>
<!-- Size it properly -->
PanelTemplates_TabResize(0, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth()+10);
</OnLoad>
</Scripts>
</Button>
<Button name="$parentTab2" inherits="TabButtonTemplate" text=" Version History " alpha=".8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTab1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
PlaySound("igMainMenuOptionCheckBoxOn");
WIM_Help_ChangeLog_Click();
</OnClick>
<OnLoad>
<!-- Size it properly -->
PanelTemplates_TabResize(0, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth()+10);
</OnLoad>
</Scripts>
</Button>
<ScrollFrame name="WIM_HelpScrollFrame" inherits="UIPanelScrollFrameTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-20"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativeTo="$parentFrame" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-30" y="20"/>
</Offset>
</Anchor>
</Anchors>
<ScrollChild>
<Frame name="$parentScrollChild" frameStrata="HIGH">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Frames>
<SimpleHTML name="$parentText">
<Size>
<AbsDimension x="500" y="304"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<FontString font="Fonts\FRIZQT__.TTF" justifyH="LEFT">
<FontHeight>
<AbsValue val="12" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</SimpleHTML>
</Frames>
</Frame>
</ScrollChild>
</ScrollFrame>
</Frames>
<Scripts>
<OnLoad>
tinsert(UISpecialFrames,this:GetName());
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnShow>
WIM_Help_Description_Click();
PlaySound("igMainMenuOpen");
</OnShow>
<OnHide>
PlaySound("igMainMenuClose");
</OnHide>
<OnDragStart>
this:StartMoving();
this.isMoving = true;
</OnDragStart>
<OnDragStop>
this:StopMovingOrSizing();
this.isMoving = false;
</OnDragStop>
</Scripts>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.