vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<!-- Internationalized Text File -->
<Script file="localization.lua"/>
<Script file="localization.de.lua"/>
<Script file="localization.fr.lua"/>
<Include file="UltimateUIButton.xml"/>
<Script file="UltimateUICommonFunctions.lua"/>
<Script file="UltimateUICVar.lua"/>
<Script file="UltimateUIGuiConfig.lua"/>
<!-- Main Script File -->
<Script file="UltimateUIMaster.lua" />
<!-- Graphical Templates used -->
<Include file="UltimateUITooltip.xml" />
<!-- updated the menu look, sleeker and more elegant - nathanmx -->
<Button name="UltimateUISectionButtonTemplate" virtual="true">
<Size>
<AbsDimension x="132" y="23"/>
</Size>
<NormalText name="$parentNormalText" inherits="GameFontNormalSmall" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="4" y="2"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<HighlightText name="$parentHighlightText" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="4" y="2"/>
</Offset>
</Anchor>
</Anchors>
</HighlightText>
<Scripts>
<OnClick>
UltimateUIMaster_Section_OnClick(this:GetID());
</OnClick>
<OnEnter>
UltimateUIMaster_SetSectionInfo(this:GetID());
</OnEnter>
</Scripts>
<HighlightTexture file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD">
<TexCoords left="0" right="1.0" top="0" bottom="0.578125"/>
</HighlightTexture>
</Button>
<!--
<Button name="UltimateUISectionButtonTemplate" virtual="true">
<Size>
<AbsDimension x="132" y="20"/>
</Size>
<Scripts>
<OnClick>
UltimateUIMaster_Section_OnClick(this:GetID());
</OnClick>
<OnEnter>
UltimateUIMaster_SetSectionInfo(this:GetID());
</OnEnter>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\AuctionFrame\UI-AuctionFrame-FilterBg">
<TexCoords left="0" right="0.53125" top="0" bottom="0.625"/>
</NormalTexture>
<HighlightTexture file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD"/>
<NormalText name="$parentNormalText" inherits="GameFontNormalSmall" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<HighlightText name="$parentHighlightText" inherits="GameFontHighlightSmall" justifyH="LEFT">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</HighlightText>
</Button>
-->
<Frame name="UltimateUIMasterTextSubFrameTemplate" movable="false" virtual="true">
<Anchors>
<Anchor point="CENTER" relativePoint="CENTER">
<Offset>
<AbsDimension x="-70" y="0" />
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="215" y="32" />
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentBackground" setAllPoints="true">
<Color r="0" g="1" b="0" a="0.0" />
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="4" y="0" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<CheckButton name="UltimateUIMasterCheckButtonTemplate" hidden="false" virtual="true">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="32" y="32" />
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentCheckbuttonBackground" setAllPoints="true">
<Color r="0" g="0" b="1" a="0.0" />
</Texture>
</Layer>
</Layers>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<CheckedDisabledTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
<DisabledTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<Button name="UltimateUIMasterButtonTemplate" inherits="GameMenuButtonTemplate" virtual="true">
<Size>
<AbsDimension x="128" y="20" />
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="13" y="7" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetText("EMPTY");
</OnLoad>
<OnClick>
UltimateUIMaster_Button(this:GetParent():GetID());
</OnClick>
</Scripts>
</Button>
<Slider name="UltimateUIMasterSliderTemplate" orientation="HORIZONTAL" virtual="true">
<Size>
<AbsDimension x="128" y="17" />
</Size>
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border"
tile="true">
<EdgeSize>
<AbsValue val="8" />
</EdgeSize>
<TileSize>
<AbsValue val="8" />
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6" />
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentSliderBackground" setAllPoints="true">
<Color r="0" g="1" b="1" a="0.0" />
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP" />
</Anchors>
</FontString>
<FontString name="$parentValueText" inherits="GameFontNormalSmall">
<Color r=".4" g=".6" b="1" a="1" />
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="2" y="-6" />
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="LOW">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="2" y="3" />
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="HIGH">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-2" y="3" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Horizontal">
<Size>
<AbsDimension x="32" y="32" />
</Size>
</ThumbTexture>
</Slider>
<Frame name="UltimateUIMasterDividerTemplate" hidden="false" virtual="true">
<Size>
<AbsDimension x="524" y="19" />
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\HelpFrame\HelpFrameDivider">
<Size>
<AbsDimension x="134" y="10" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.3125" />
</Texture>
<Texture name="$parentMiddle" file="Interface\HelpFrame\HelpFrameDivider">
<Size>
<AbsDimension x="304" y="10" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="1" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1.0" top="0.3125" bottom="0.625" />
</Texture>
<Texture name="$parentRight" file="Interface\HelpFrame\HelpFrameDivider">
<Size>
<AbsDimension x="101" y="10" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT" />
</Anchors>
<TexCoords left="0" right="0.25390625" top="0.625" bottom="0.9375" />
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="UltimateUIMasterSeparatorTemplate" hidden="false" virtual="true">
<Size>
<AbsDimension x="280" y="32" />
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="2" />
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="0.5" b="0.2" a="1.0" />
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parentSeparatorBackground" file="Interface\Tooltips\UI-StatusBar-Border"></Texture>
</Layer>
</Layers>
</Frame>
<Frame name="UltimateUIMasterConfigurationTemplate" hidden="false" virtual="true">
<Size>
<AbsDimension x="200" y="32" />
</Size>
<Frames>
<Frame name="$parentFrame" inherits="UltimateUIMasterTextSubFrameTemplate"/>
<CheckButton name="$parentCheckbox" inherits="UltimateUIMasterCheckButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT">
<Offset>
<AbsDimension x="-100" y="0" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if (not UltimateUIMasterFrame_IsLoading) then
if ( this:GetChecked() ) then
UltimateUIMaster_CheckBox(this:GetParent():GetID(), 1.0);
else
UltimateUIMaster_CheckBox(this:GetParent():GetID(), 0.0);
end
end
</OnClick>
<OnEnter>
UltimateUIMaster_SetInfo(this:GetParent():GetID());
</OnEnter>
<OnLeave>
--UltimateUIMaster_ClearInfo();
</OnLeave>
</Scripts>
</CheckButton>
<Frame name="$parentSeparator" movable="false" inherits="UltimateUIMasterSeparatorTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-12" y="0" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
UltimateUIMaster_SetInfo(this:GetParent():GetID());
</OnEnter>
</Scripts>
</Frame>
<Button name="$parentButton" inherits="UltimateUIMasterButtonTemplate">
<!--<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="70" y="1" />
</Offset>
</Anchor>
</Anchors>-->
<Scripts>
<OnClick>
PlaySound("igMainMenuOption");
UltimateUIMaster_Button(this:GetParent():GetID());
</OnClick>
</Scripts>
</Button>
<Slider name="$parentSlider" inherits="UltimateUIMasterSliderTemplate">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="40" y="-8" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnValueChanged>
if (not UltimateUIMasterFrame_IsLoading) then
UltimateUIMaster_Slider(this:GetParent():GetID(), arg1);
end
</OnValueChanged>
<OnEnter>
UltimateUIMaster_SetInfo(this:GetParent():GetID());
</OnEnter>
<OnLeave>
--UltimateUIMaster_ClearInfo();
</OnLeave>
</Scripts>
</Slider>
</Frames>
</Frame>
<!-- Frame Definition -->
<Frame name="UltimateUIMasterFrame" hidden="true" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" parent="UIParent">
<Size>
<AbsDimension x="550" y="480" />
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Backdrop name="UUIMasterFrameBackdrop" bgFile="Interface\TutorialFrame\TutorialFrameBackground" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<!--<TileSize>
<AbsValue val="24"/>
</TileSize>-->
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<!-- UltimateUI Master Controls-->
<Frames>
<Frame name="UUITitleFrameBg">
<Size>
<AbsDimension x="367" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop name="UUITitleFrameBackdrop" bgFile="Interface\TutorialFrame\TutorialFrameBackground" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString inherits="GameFontNormal" text="UltimateUI">
<Anchors>
<Anchor point="CENTER" relativeTo="UUITitleFrameBg">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
</OnLoad>
</Scripts>
</Frame>
<ScrollFrame name="UltimateUIMasterSectionScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="125" y="360" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="UltimateUIMasterFrame">
<Offset>
<AbsDimension x="16" y="-16" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentScrollBarTop" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="288" />
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parentScrollBarScrollUpButton">
<Offset>
<AbsDimension x="0" y="5" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.484375" top="0" bottom="1.0" />
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="128" />
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parentScrollBarScrollDownButton">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625" />
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(32, UltimateUIMaster_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
<Frame name="UUIAddonFrameBg">
<Size>
<AbsDimension x="168" y="369"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop name="UUIAddonFrameBackdrop" bgFile="Interface\TutorialFrame\TutorialFrameBackground" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
</OnLoad>
</Scripts>
</Frame>
<Frame name="UUIMainFrameBg">
<Size>
<AbsDimension x="376" y="369"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop name="UUIMainFrameBackdrop" bgFile="Interface\TutorialFrame\TutorialFrameBackground" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnLoad>
</OnLoad>
</Scripts>
</Frame>
<Button name="UltimateUISection1" inherits="UltimateUISectionButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection2" inherits="UltimateUISectionButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection1">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection3" inherits="UltimateUISectionButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection2">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection4" inherits="UltimateUISectionButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection3">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection5" inherits="UltimateUISectionButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection4">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection6" inherits="UltimateUISectionButtonTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection5">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection7" inherits="UltimateUISectionButtonTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection6">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection8" inherits="UltimateUISectionButtonTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection7">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection9" inherits="UltimateUISectionButtonTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection8">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection10" inherits="UltimateUISectionButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection9">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection11" inherits="UltimateUISectionButtonTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection10">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection12" inherits="UltimateUISectionButtonTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection11">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection13" inherits="UltimateUISectionButtonTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection12">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection14" inherits="UltimateUISectionButtonTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection13">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection15" inherits="UltimateUISectionButtonTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection14">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection16" inherits="UltimateUISectionButtonTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection15">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection17" inherits="UltimateUISectionButtonTemplate" id="17">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection16">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="UltimateUISection18" inherits="UltimateUISectionButtonTemplate" id="18">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="UltimateUISection17">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="UltimateUI1" inherits="UltimateUIMasterConfigurationTemplate" id="1">
<Anchors>
<Anchor point="CENTER" relativePoint="TOP">
<Offset>
<AbsDimension x="94" y="-48" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI2" inherits="UltimateUIMasterConfigurationTemplate" id="2">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI3" inherits="UltimateUIMasterConfigurationTemplate" id="3">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI4" inherits="UltimateUIMasterConfigurationTemplate" id="4">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI3" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
<Size>
<AbsDimension x="128" y="17" />
</Size>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI5" inherits="UltimateUIMasterConfigurationTemplate" id="5">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI6" inherits="UltimateUIMasterConfigurationTemplate" id="6">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI5" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI7" inherits="UltimateUIMasterConfigurationTemplate" id="7">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI6" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI8" inherits="UltimateUIMasterConfigurationTemplate" id="8">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI7" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI9" inherits="UltimateUIMasterConfigurationTemplate" id="9">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI8" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="UltimateUI10" inherits="UltimateUIMasterConfigurationTemplate" id="10">
<Anchors>
<Anchor point="TOP" relativeTo="UltimateUI9" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Divider -->
<Frame name="UltimateUIMasterMainDivider" inherits="UltimateUIMasterDividerTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="6" y="-372" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<ScrollingMessageFrame name="UltimateUIMasterTextbox" ignoreArrows="true" maxLines="4" historyLines="0" fade="true"
displayDuration="3" fadeDuration="3" letters="256" hidden="false">
<Size>
<AbsDimension x="450" y="50" />
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="48" y="48" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="UltimateUIMasterTextboxBackground" setAllPoints="true">
<Color r="0" g="0" b="0" a="0.0" />
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="UltimateUIMasterTextboxHeader" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="13" y="0" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<FontString inherits="GameFontNormal"></FontString>
</ScrollingMessageFrame>
<Frame name="UltimateUIMasterSubDivider" inherits="UltimateUIMasterDividerTemplate">
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="6" y="32" />
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Okay and Cancel -->
<Button name="UltimateUIMasterFrameOkay" inherits="GameMenuButtonTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="14" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetText(OKAY);
</OnLoad>
<OnClick>
UltimateUIMaster_OnOkayClick();
</OnClick>
</Scripts>
</Button>
<Button name="UltimateUIMasterFrameCancel" inherits="GameMenuButtonTemplate" text="CANCEL">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="14" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
UltimateUIMaster_Reset();
PlaySound("gsTitleOptionExit");
HideUIPanel(UltimateUIMasterFrame);
</OnClick>
</Scripts>
</Button>
<!-- Scrollbar -->
<ScrollFrame name="UltimateUIMasterScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="296" y="360" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="UltimateUIMasterFrame">
<Offset>
<AbsDimension x="-40" y="-16" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentScrollBarTop" file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="288" />
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parentScrollBarScrollUpButton">
<Offset>
<AbsDimension x="0" y="5" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.484375" top="0" bottom="1.0" />
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-ScrollBar">
<Size>
<AbsDimension x="31" y="128" />
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parentScrollBarScrollDownButton">
<Offset>
<AbsDimension x="0" y="-2" />
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.515625" right="1.0" top="0" bottom="0.4140625" />
</Texture>
</Layer>
</Layers>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(32, UltimateUIMaster_Update);
</OnVerticalScroll>
</Scripts>
</ScrollFrame>
</Frames>
<!-- UltimateUI Loads -->
<Scripts>
<OnShow>
UltimateUIMasterFrame_IsLoading = true;
UltimateUIMasterFrame_Show();
UltimateUIMasterFrame_IsLoading = false;
</OnShow>
<OnMouseDown>
if(arg1 == "LeftButton") then
this:StartMoving();
end
</OnMouseDown>
<OnMouseUp>
if(arg1 == "LeftButton") then
this:StopMovingOrSizing();
end
</OnMouseUp>
</Scripts>
</Frame>
<!-- Extra commands -->
<!-- <Script file="ShapeshiftCommands.lua" /> -->
<Script file="UltimateUICommands.lua" />
<Frame name="PureScriptEventsFrame" parent="UIParent" hidden="false">
<Scripts>
<OnEvent>
UltimateUIMaster_OnEvent(event);
</OnEvent>
<OnLoad>
UltimateUIMaster_Init();
PureScriptEventsFrame:Show();
UltimateUI_Registers();
<!--ShapeshiftCommands_Register();-->
<!--UltimateUICommands_Register();-->
</OnLoad>
<OnUpdate>
UltimateUIMaster_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
<!-- UltimateUI Menu Button START -->
<Button name="GameMenuButtonUltimateUI" inherits="GameMenuButtonTemplate" text="ULTIMATEUI_OPTIONS_TITLE" parent="GameMenuFrame">
<Anchors>
<Anchor point="CENTER" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-37"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
if ( ULTIMATEUI_OPTIONS_TITLE ) then
this:SetText(ULTIMATEUI_OPTIONS_TITLE);
else
this:SetText("[Outdated UltimateUI]");
end
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight()+24);
GameMenuButtonOptions:ClearAllPoints();
GameMenuButtonOptions:SetPoint("TOP", "GameMenuButtonUltimateUI", "BOTTOM", 0, -16);
</OnLoad>
<OnClick>
PlaySound("igMainMenuOption");
HideUIPanel(GameMenuFrame);
ShowUIPanel(UltimateUIMasterFrame);
</OnClick>
</Scripts>
</Button>
<!-- UltimateUI Menu Button END -->
</Ui>