vanilla-wow-addons – Rev 1
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-- these are used for KeyBindings:
BINDING_HEADER_TRADEDISPENSER=tD_Loc.KeyBindings.header;
BINDING_NAME_TRADEDISPENSER1=tD_Loc.KeyBindings[1];
BINDING_NAME_TRADEDISPENSER2=tD_Loc.KeyBindings[2];
BINDING_NAME_TRADEDISPENSER3=tD_Loc.KeyBindings[3];
BINDING_NAME_TRADEDISPENSER4=tD_Loc.KeyBindings[4];
-- these blocks are used to initialize tradeDispenser.
if (not tradeDispenserProfileColors) then
tradeDispenserProfileColors = { -- used to colorize the select-profile-buttons
[1] = { ["r"] = 1, ["g"] = 1, ["b"] = 1, }, -- all classes = white
[2] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, }, -- classes = light blue
[3] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[4] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[5] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[6] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[7] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[8] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[9] = { ["r"] = 0.5,["g"] = 0.5,["b"] = 1, },
[10] = { ["r"] = 1, ["g"] = 0.6,["b"] = 0, }, -- groups = orange
[11] = { ["r"] = 1, ["g"] = 0.6,["b"] = 0, },
[12] = { ["r"] = 1, ["g"] = 0.6,["b"] = 0, },
}
end
if (not tradeDispenserRackColor) then
tradeDispenserRackColor = {
[1] = {
["text"] = "|cFF00FF00",
["r"] = 0.65, ["g"]= 1, ["b"] = 0.65,
},
[2] = {
["text"] = "|cFFFFFF33",
["r"] = 1, ["g"]= 1, ["b"] = 0.33,
},
[3] = {
["text"] = "|cFFFF1100",
["r"] = 1, ["g"]= 0.7, ["b"] = 0.7,
},
}
end
if (not tradeDispenserChannelColors) then
tradeDispenserChannelColors = {
[1] = { ["r"] = 1, ["g"] = 1, ["b"]=1, ["text"]=tD_Loc.channel.say },
[2] = { ["r"] = 1, ["g"] = 0, ["b"]=0, ["text"]=tD_Loc.channel.yell },
[3] = { ["r"] = 1, ["g"] = 0.5, ["b"]=0, ["text"]=tD_Loc.channel.raid },
[4] = { ["r"] = 0.4, ["g"] = 0.4, ["b"]=1, ["text"]=tD_Loc.channel.party },
[5] = { ["r"] = 0.1, ["g"] = 1, ["b"]=0.1, ["text"]=tD_Loc.channel.guild },
}
end
tradeDispenser_MaxBroadcastLength = 30; -- minutes
if (not tD_Temp) then
tD_Temp = {} -- this datafield is used to store all the temporary datas - they should be erased after relog / logout / reloadui
tD_Temp.Slot = {
[1]=nil, [2]=nil, [3]=nil, [4]=nil, [5]=nil, [6]=nil
}
tD_Temp.Scroll = { }
tD_Temp.Scroll.start = 1;
tD_Temp.RegUser = {
[0] = { ["name"]="empty", ["trades"]=0 }
};
end
if (not tD_GlobalDatas) then
tD_GlobalDatas = {} -- defines an empty datafield
tD_CharDatas = {}
tD_CharDatas.OSD={}
end
function tradeDispenser_OnVariablesLoaded()
local tD_Name=UnitName("player").." of "..GetRealmName();
if (tD_Datas~=nil) then
if (tD_Datas[tD_Name]~=nil) then
tD_CharDatas = tD_Datas[tD_Name];
tD_Datas[tD_Name]=nil;
end
if (tD_Datas.Verbose~=nil) then
tD_GlobalDatas.Verbose = tD_Datas.Verbose;
tD_Datas.Verbose=nil;
end
if (tD_Datas.Bannlist~=nil) then
tD_GlobalDatas.Bannlist = tD_Datas.Bannlist;
tD_Datas.Bannlist=nil;
end
if (tD_Datas.whisper~=nil) then
tD_GlobalDatas.whisper = tD_Datas.whisper;
tD_Datas.whisper=nil;
end
end
if (tD_GlobalDatas.dataVersion ~= configDataVersion) then tD_GlobalDatas.dataVersion=configDataVersion; end
if (not tD_GlobalDatas.Verbose) then tD_GlobalDatas.Verbose=0 end
if (not tD_GlobalDatas.Bannlist) then tD_GlobalDatas.Bannlist = { } end
if (tD_CharDatas.profile and tD_CharDatas.profile[1] and tD_CharDatas.profile[1]["Charge"]) then
local i, temp;
temp = {}
for i=1,12 do
temp[i] = {
["Charge"] = 0,
[1] = {}, [2] = {}, [3]= {}, [4]={}, [5]={}, [6]={}
}
end
tD_CharDatas.profile = {
[1] = tD_CharDatas.profile,
[2] = temp,
[3] = temp,
}
end
if (tD_CharDatas.OSD.g==nil) then
tD_CharDatas = {}
-- set DEFAULT settings
tD_CharDatas.ChannelID=1;
tD_CharDatas.OSD = {
["scale"] = 1,
["alpha"] = 1,
["r"] = 0,
["g"] = 0,
["b"] = 0,
["isEnabled"] = true,
["border"] = true,
["horiz"] = false,
["locked"] = false,
};
tD_CharDatas.TimelimitCheck=true;
tD_CharDatas.Timelimit = 20;
tD_CharDatas.BanlistActive=false;
tD_CharDatas.Raid=true;
tD_CharDatas.Guild=true;
tD_CharDatas.Free4Guild=true;
tD_CharDatas.AutoAccept=true;
tD_CharDatas.ClientInfos=true;
tD_CharDatas.LevelCheck=true;
tD_CharDatas.LevelValue=55;
tD_CharDatas.RegisterCheck=true;
tD_CharDatas.RegisterValue=1;
tD_CharDatas.broadcastSlice=math.floor(tradeDispenser_MaxBroadcastLength/2)*60;
tD_CharDatas.Random=1;
tD_CharDatas.ActualProfile=1;
tD_CharDatas.profile = {};
local i,j;
for j=1,3 do
tD_CharDatas.profile[j]={}
for i=1,12 do
tD_CharDatas.profile[j][i] = {
["Charge"] = 0,
[1] = {}, [2] = {}, [3]= {}, [4]={}, [5]={}, [6]={}
}
end
end
tD_CharDatas.RndText = {
[1] = tD_Loc.Broadcast[1], [2] = tD_Loc.Broadcast[2],
[3] = tD_Loc.Broadcast[3], [4] = tD_Loc.Broadcast[4],
[5] = tD_Loc.Broadcast[4], [6] = tD_Loc.Broadcast[4],
[7] = tD_Loc.Broadcast[4], [8] = tD_Loc.Broadcast[4],
};
end
--for users with Version 0.60 - 0.70
if (not tD_CharDatas.TimelimitCheck or not tD_CharDatas.Timelimit) then
tD_CharDatas.TimelimitCheck=false;
tD_CharDatas.Timelimit = 20;
tD_CharDatas.BanlistActive=false;
end
if (not tD_CharDatas.ActualRack) then tD_CharDatas.ActualRack=1 end
tradeDispenserSettingsOSDscale:SetValue(tD_CharDatas.OSD.scale);
tradeDispenserSettingsOSDCheck:SetChecked(tD_CharDatas.OSD.isEnabled);
tradeDispenserSettingsOSDborder:SetChecked(tD_CharDatas.OSD.border);
tradeDispenserSettingsOSDhoriz:SetChecked(tD_CharDatas.OSD.horiz);
tradeDispenserSettingsRandom:SetValue(tD_CharDatas.Random);
tD_CharDatas.OnBroadcastText=nil;
tD_Temp.isEnabled = false;
tradeDispenserUpdate();
tradeDispenserSettings_OnUpdate();
tradeDispenserOSD_OnUpdate();
tradeDispenser_TradeControl_Update();
tradeDispenser_EditBoxUpdate();
if (not tD_GlobalDatas.whisper) then
tD_GlobalDatas.whisper={};
local i;
for i=1,11 do
tD_GlobalDatas.whisper[i]=tD_Loc.whisper[i].default;
end
end
end
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