vanilla-wow-addons – Rev 1

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-- these are used for KeyBindings:
BINDING_HEADER_TRADEDISPENSER=tD_Loc.KeyBindings.header;
BINDING_NAME_TRADEDISPENSER1=tD_Loc.KeyBindings[1];
BINDING_NAME_TRADEDISPENSER2=tD_Loc.KeyBindings[2];
BINDING_NAME_TRADEDISPENSER3=tD_Loc.KeyBindings[3];
BINDING_NAME_TRADEDISPENSER4=tD_Loc.KeyBindings[4];


-- these blocks are used to initialize tradeDispenser. 
if (not tradeDispenserProfileColors) then
        tradeDispenserProfileColors     = {                                                             -- used to colorize the select-profile-buttons
                [1]             = {             ["r"] = 1,      ["g"] = 1,      ["b"] = 1,      },              -- all classes = white
                [2]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },              -- classes  = light blue
                [3]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [4]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [5]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [6]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [7]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [8]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [9]     = {             ["r"] = 0.5,["g"] = 0.5,["b"] = 1,              },
                [10]    = {             ["r"] = 1,      ["g"] = 0.6,["b"] = 0,          },              -- groups = orange
                [11]    = {             ["r"] = 1,      ["g"] = 0.6,["b"] = 0,          },
                [12]    = {             ["r"] = 1,      ["g"] = 0.6,["b"] = 0,          },
        }
end

if (not tradeDispenserRackColor) then 
        tradeDispenserRackColor = {
                [1] =  {
                        ["text"] = "|cFF00FF00",
                        ["r"] = 0.65,           ["g"]= 1,       ["b"] = 0.65,
                },
                [2] = {
                        ["text"] = "|cFFFFFF33",
                        ["r"] = 1,              ["g"]= 1,       ["b"] = 0.33,
                },
                [3] = {
                        ["text"] = "|cFFFF1100",
                        ["r"] = 1,              ["g"]= 0.7,     ["b"] = 0.7,
                },
        }
end


if (not tradeDispenserChannelColors) then 
        tradeDispenserChannelColors = {
                [1] = {         ["r"] = 1,      ["g"] = 1,              ["b"]=1,                ["text"]=tD_Loc.channel.say     },
                [2] = {         ["r"] = 1,      ["g"] = 0,              ["b"]=0,                ["text"]=tD_Loc.channel.yell    },
                [3] = {         ["r"] = 1,      ["g"] = 0.5,    ["b"]=0,                ["text"]=tD_Loc.channel.raid    },
                [4] = {         ["r"] = 0.4,    ["g"] = 0.4,    ["b"]=1,                ["text"]=tD_Loc.channel.party   },
                [5] = {         ["r"] = 0.1,    ["g"] = 1,              ["b"]=0.1,              ["text"]=tD_Loc.channel.guild   },
        }
end

tradeDispenser_MaxBroadcastLength = 30;         -- minutes



if (not tD_Temp) then
        tD_Temp = {}            -- this datafield is used to store all the temporary datas - they should be erased after relog / logout / reloadui
        tD_Temp.Slot = {
                [1]=nil, [2]=nil, [3]=nil, [4]=nil, [5]=nil, [6]=nil
        }
        tD_Temp.Scroll = {      }
        tD_Temp.Scroll.start = 1;
        tD_Temp.RegUser = { 
                [0] = { ["name"]="empty",  ["trades"]=0 }  
        };                      
end


if (not tD_GlobalDatas) then 
        tD_GlobalDatas = {}             -- defines an empty datafield
        tD_CharDatas = {}
        tD_CharDatas.OSD={}     
end



function tradeDispenser_OnVariablesLoaded()
        local tD_Name=UnitName("player").." of "..GetRealmName();
        if (tD_Datas~=nil) then
                if (tD_Datas[tD_Name]~=nil) then
                        tD_CharDatas = tD_Datas[tD_Name];
                        tD_Datas[tD_Name]=nil;
                end
                if (tD_Datas.Verbose~=nil) then 
                        tD_GlobalDatas.Verbose = tD_Datas.Verbose;
                        tD_Datas.Verbose=nil;
                end
                if (tD_Datas.Bannlist~=nil) then 
                        tD_GlobalDatas.Bannlist = tD_Datas.Bannlist;
                        tD_Datas.Bannlist=nil;
                end
                if (tD_Datas.whisper~=nil) then 
                        tD_GlobalDatas.whisper = tD_Datas.whisper;
                        tD_Datas.whisper=nil;
                end
        end
        if (tD_GlobalDatas.dataVersion ~= configDataVersion) then tD_GlobalDatas.dataVersion=configDataVersion; end
        if (not tD_GlobalDatas.Verbose) then tD_GlobalDatas.Verbose=0 end
        if (not tD_GlobalDatas.Bannlist) then tD_GlobalDatas.Bannlist = { } end
        
        if (tD_CharDatas.profile and tD_CharDatas.profile[1] and tD_CharDatas.profile[1]["Charge"]) then
                local i, temp;
                temp = {}
                for i=1,12 do
                        temp[i] = {
                                ["Charge"] = 0,
                                [1] = {}, [2] = {},  [3]= {},  [4]={}, [5]={}, [6]={}
                        }
                end     
                tD_CharDatas.profile = {
                        [1] = tD_CharDatas.profile,
                        [2] = temp,
                        [3] = temp,
                }
        end
        
                
        if (tD_CharDatas.OSD.g==nil) then
                tD_CharDatas = {}                       
                -- set DEFAULT settings
                
                tD_CharDatas.ChannelID=1;
                tD_CharDatas.OSD = {
                        ["scale"]               = 1,
                        ["alpha"]               = 1,
                        ["r"]                   = 0,
                        ["g"]                   = 0,
                        ["b"]                   = 0,
                        ["isEnabled"]   = true,
                        ["border"]              = true,
                        ["horiz"]               = false,
                        ["locked"]              = false,
                };
                tD_CharDatas.TimelimitCheck=true;
                tD_CharDatas.Timelimit = 20;
                tD_CharDatas.BanlistActive=false;
                tD_CharDatas.Raid=true;
                tD_CharDatas.Guild=true;
                tD_CharDatas.Free4Guild=true;
                tD_CharDatas.AutoAccept=true;
                tD_CharDatas.ClientInfos=true;
                tD_CharDatas.LevelCheck=true;
                tD_CharDatas.LevelValue=55;
                tD_CharDatas.RegisterCheck=true;
                tD_CharDatas.RegisterValue=1;
                tD_CharDatas.broadcastSlice=math.floor(tradeDispenser_MaxBroadcastLength/2)*60;
                tD_CharDatas.Random=1;
                tD_CharDatas.ActualProfile=1;
                tD_CharDatas.profile = {};
                local i,j;
                for j=1,3 do
                        tD_CharDatas.profile[j]={}
                        for i=1,12 do
                                tD_CharDatas.profile[j][i] = {
                                        ["Charge"] = 0,
                                        [1] = {}, [2] = {},  [3]= {},  [4]={}, [5]={}, [6]={}
                                }
                        end                     
                end
                
                tD_CharDatas.RndText = {
                        [1] = tD_Loc.Broadcast[1],              [2] = tD_Loc.Broadcast[2],
                        [3] = tD_Loc.Broadcast[3],              [4] = tD_Loc.Broadcast[4],
                        [5] = tD_Loc.Broadcast[4],              [6] = tD_Loc.Broadcast[4],
                        [7] = tD_Loc.Broadcast[4],              [8] = tD_Loc.Broadcast[4],
                };
        end
        --for users with Version 0.60 - 0.70
        if (not tD_CharDatas.TimelimitCheck or not tD_CharDatas.Timelimit) then
                tD_CharDatas.TimelimitCheck=false;
                tD_CharDatas.Timelimit = 20;
                tD_CharDatas.BanlistActive=false;
        end
        if (not tD_CharDatas.ActualRack) then tD_CharDatas.ActualRack=1 end
        
        tradeDispenserSettingsOSDscale:SetValue(tD_CharDatas.OSD.scale);
        tradeDispenserSettingsOSDCheck:SetChecked(tD_CharDatas.OSD.isEnabled);
        tradeDispenserSettingsOSDborder:SetChecked(tD_CharDatas.OSD.border);
        tradeDispenserSettingsOSDhoriz:SetChecked(tD_CharDatas.OSD.horiz);
        tradeDispenserSettingsRandom:SetValue(tD_CharDatas.Random);
        tD_CharDatas.OnBroadcastText=nil;
        
        tD_Temp.isEnabled = false;
        tradeDispenserUpdate();
        tradeDispenserSettings_OnUpdate();
        tradeDispenserOSD_OnUpdate();
        tradeDispenser_TradeControl_Update();
        tradeDispenser_EditBoxUpdate();         

        if (not tD_GlobalDatas.whisper) then
                tD_GlobalDatas.whisper={};
                local i;
                for i=1,11 do
                        tD_GlobalDatas.whisper[i]=tD_Loc.whisper[i].default;
                end
        end
end
        

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