vanilla-wow-addons – Rev 1
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--------------------------------------------------------------------------
-- TitanQuestsDetails.lua
--------------------------------------------------------------------------
--[[
Contains all information to display the Quest Details panel for Titan [Quests].
]]--
--
-- Titan Panel Variables
--
TITAN_QUESTS_ID = "Quests";
TITAN_QUESTS_ARTWORK_PATH = "Interface\\AddOns\\TitanQuests\\Artwork\\";
--
-- display quest details window
--
function TitanPanelQuests_DisplayQuest()
local questTitle, questLevel, questTag, questisHeader, questisCollapsed, questisComplete;
local questDescription = "";
local questObjectives = "";
local diff, useTag, completeTag;
local numObjectives = 0;
local ObjectivesText = "";
-- select the quest entry
SelectQuestLogEntry(this.value[2]);
QuestLog_SetSelection(this.value[2]);
questDescription, questObjectives = GetQuestLogQuestText();
questTitle, questLevel, questTag, questisHeader, questisCollapsed, questisComplete = GetQuestLogTitle(this.value[2]);
if ( questTag == ELITE ) then
useTag = "+"
elseif ( questTag == TITAN_QUESTS_DUNGEON ) then
useTag = "d";
elseif ( questTag == TITAN_QUESTS_RAID ) then
useTag = "r";
elseif ( questTag == TITAN_QUESTS_PVP ) then
useTag = "p";
else
useTag = "";
end
if ( questisComplete ) then
useTag = "C";
completeTag = "("..COMPLETE..")";
else
completeTag = "";
end
diff = GetDifficultyColor(questLevel);
-- find location
local qid = 0;
local questLocation = "";
qid = this.value[2] - 1;
for k = qid, 1, -1 do
local qtitle, qlevel, qtag, qisheader, qiscollapsed, qiscomplete = GetQuestLogTitle(k);
if ( qlevel == 0 ) then
questLocation = qtitle;
break;
end
end
-- end find location
-- set title
local newquestTitle = TitanUtils_GetColoredText("["..questLevel..useTag.."]",diff)..TitanUtils_GetHighlightText(questTitle);
TitanQuests_Details_Title:SetText(newquestTitle);
if ( IsCurrentQuestFailed() ) then
questTitle = questTitle.." - ("..TEXT(FAILED)..")";
end
TitanQuests_Details_ScrollChild_QuestTitle:SetText(questTitle);
-- add location to objectives
local newquestObjectives = LOCATION_COLON.." "..questLocation.."\n\n"..questObjectives;
TitanQuests_Details_ScrollChild_ObjectivesText:SetText(newquestObjectives);
-- display quest timer
local questTimer = GetQuestLogTimeLeft();
if ( questTimer ) then
TitanQuests_Details.hasTimer = 1;
TitanQuests_Details.timePassed = 0;
TitanQuests_Details_ScrollChild_TimerText:Show();
TitanQuests_Details_ScrollChild_TimerText:SetText(TEXT(TIME_REMAINING).." "..SecondsToTime(questTimer));
TitanQuests_Details_ScrollChild_Objective1:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_TimerText", "BOTTOMLEFT", 0, -10);
else
TitanQuests_Details.hasTimer = nil;
TitanQuests_Details_ScrollChild_TimerText:Hide();
TitanQuests_Details_ScrollChild_Objective1:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_ObjectivesText", "BOTTOMLEFT", 0, -10);
end
-- display objectives
numObjectives = GetNumQuestLeaderBoards();
for i=1, numObjectives, 1 do
local string = getglobal("TitanQuests_Details_ScrollChild_Objective"..i);
local text;
local type;
local finished;
text, type, finished = GetQuestLogLeaderBoard(i);
if ( not text or strlen(text) == 0 ) then
text = type;
end
if ( finished ) then
string:SetTextColor(0.2, 0.2, 0.2);
text = text.." ("..TEXT(COMPLETE)..")";
else
string:SetTextColor(0, 0, 0);
end
string:SetText(text);
string:Show();
QuestFrame_SetAsLastShown(string,TitanQuests_Details_ScrollChild_SpacerFrame);
end
for i=numObjectives + 1, MAX_OBJECTIVES, 1 do
getglobal("TitanQuests_Details_ScrollChild_Objective"..i):Hide();
end
-- If there's money required then anchor and display it
if ( GetQuestLogRequiredMoney() > 0 ) then
if ( numObjectives > 0 ) then
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_Objective"..numObjectives, "BOTTOMLEFT", 0, -4);
else
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_ObjectivesText", "BOTTOMLEFT", 0, -10);
end
MoneyFrame_Update("TitanQuests_Details_ScrollChild_RequiredMoneyFrame", GetQuestLogRequiredMoney());
if ( GetQuestLogRequiredMoney() > GetMoney() ) then
-- Not enough money
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetTextColor(0, 0, 0);
SetMoneyFrameColor("UberQuest_Details_ScrollChild_RequiredMoneyFrame", 1.0, 0.1, 0.1);
else
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetTextColor(0.2, 0.2, 0.2);
SetMoneyFrameColor("UberQuest_Details_ScrollChild_RequiredMoneyFrame", 1.0, 1.0, 1.0);
end
TitanQuests_Details_ScrollChild_RequiredMoneyText:Show();
TitanQuests_Details_ScrollChild_RequiredMoneyFrame:Show();
else
TitanQuests_Details_ScrollChild_RequiredMoneyText:Hide();
TitanQuests_Details_ScrollChild_RequiredMoneyFrame:Hide();
end
if ( GetQuestLogRequiredMoney() > 0 ) then
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_RequiredMoneyText", "BOTTOMLEFT", 0, -10);
elseif ( numObjectives > 0 ) then
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_Objective"..numObjectives, "BOTTOMLEFT", 0, -10);
else
if ( questTimer ) then
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_TimerText", "BOTTOMLEFT", 0, -10);
else
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_ObjectivesText", "BOTTOMLEFT", 0, -10);
end
end
if ( questDescription ) then
TitanQuests_Details_ScrollChild_QuestDescription:SetText(questDescription);
QuestFrame_SetAsLastShown(TitanQuests_Details_ScrollChild_QuestDescription,TitanQuests_Details_ScrollChild_SpacerFrame);
end
local numRewards = GetNumQuestLogRewards();
local numChoices = GetNumQuestLogChoices();
local money = GetQuestLogRewardMoney();
if ( (numRewards + numChoices + money) > 0 ) then
TitanQuests_Details_ScrollChild_RewardTitleText:Show();
QuestFrame_SetAsLastShown(TitanQuests_Details_ScrollChild_RewardTitleText,TitanQuests_Details_ScrollChild_SpacerFrame);
else
TitanQuests_Details_ScrollChild_RewardTitleText:Hide();
end
TitanQuests_Items_Update("TitanQuests_Details_ScrollChild_");
TitanQuests_Details_ScrollScrollBar:SetValue(0);
TitanQuests_Details_Scroll:UpdateScrollChildRect();
TitanQuests_Details_AbandonButton:SetText(ABANDON_QUEST);
if ( GetQuestLogPushable() ) then
TitanQuests_Details_ShareButton:Enable();
TitanQuests_Details_ShareButton:SetText(TITAN_QUESTS_DETAILS_SHARE_BUTTON_TEXT);
else
TitanQuests_Details_ShareButton:Disable();
TitanQuests_Details_ShareButton:SetText(TITAN_QUESTS_DETAILS_SHARE_BUTTON_TEXT);
end
-- Corgi: ATTN
if ( GetNumQuestLeaderBoards(this.value[2]) > 0) then
if ( IsQuestWatched(this.value[2]) ) then
TitanQuests_Details_WatchButton:Disable();
elseif ( GetNumQuestWatches() >= MAX_WATCHABLE_QUESTS ) then
TitanQuests_Details_WatchButton:Disable();
else
TitanQuests_Details_WatchButton:Enable();
end
TitanQuests_Details_WatchButton:SetText(TITAN_QUESTS_DETAILS_WATCH_BUTTON_TEXT);
else
TitanQuests_Details_WatchButton:Disable();
TitanQuests_Details_WatchButton:SetText(TITAN_QUESTS_DETAILS_WATCH_BUTTON_TEXT);
end
-- Corgi: end ATTN
TitanQuests_Details_CloseButton2:SetText(EXIT);
-- Corgi: temp disable of abandon, share, watch buttons
TitanQuests_Details_AbandonButton:Hide();
TitanQuests_Details_ShareButton:Hide();
TitanQuests_Details_WatchButton:Hide();
TitanQuests_Details_CloseButton2:Hide();
-- Corgi: end temp disable
TitanQuests_Details:Show();
end
function TitanQuests_Items_Update(questState)
local isQuestLog = 0;
if ( questState == "TitanQuests_Details_ScrollChild_" ) then -- that's one change
isQuestLog = 1;
end
local numQuestRewards;
local numQuestChoices;
local numQuestSpellRewards = 0;
local money;
local spacerFrame;
if ( isQuestLog == 1 ) then
numQuestRewards = GetNumQuestLogRewards();
numQuestChoices = GetNumQuestLogChoices();
if ( GetQuestLogRewardSpell() ) then
numQuestSpellRewards = 1;
end
money = GetQuestLogRewardMoney();
spacerFrame = TitanQuests_Details_ScrollChild_SpacerFrame; -- that's two!
-- All this crap copied for TWO changes.
else
numQuestRewards = GetNumQuestRewards();
numQuestChoices = GetNumQuestChoices();
if ( GetRewardSpell() ) then
numQuestSpellRewards = 1;
end
money = GetRewardMoney();
spacerFrame = QuestSpacerFrame;
end
local totalRewards = numQuestRewards + numQuestChoices + numQuestSpellRewards;
local questItemName = questState.."Item";
local material = QuestFrame_GetMaterial();
local questItemReceiveText = getglobal(questState.."ItemReceiveText")
if ( totalRewards == 0 and money == 0 ) then
getglobal(questState.."RewardTitleText"):Hide();
else
getglobal(questState.."RewardTitleText"):Show();
QuestFrame_SetTitleTextColor(getglobal(questState.."RewardTitleText"), material);
QuestFrame_SetAsLastShown(getglobal(questState.."RewardTitleText"), spacerFrame);
end
if ( money == 0 ) then
getglobal(questState.."MoneyFrame"):Hide();
else
getglobal(questState.."MoneyFrame"):Show();
QuestFrame_SetAsLastShown(getglobal(questState.."MoneyFrame"), spacerFrame);
MoneyFrame_Update(questState.."MoneyFrame", money);
end
for i=totalRewards + 1, MAX_NUM_ITEMS, 1 do
getglobal(questItemName..i):Hide();
end
local questItem, name, texture, quality, isUsable, numItems = 1;
if ( numQuestChoices > 0 ) then
getglobal(questState.."ItemChooseText"):Show();
QuestFrame_SetTextColor(getglobal(questState.."ItemChooseText"), material);
QuestFrame_SetAsLastShown(getglobal(questState.."ItemChooseText"), spacerFrame);
for i=1, numQuestChoices, 1 do
questItem = getglobal(questItemName..i);
questItem.type = "choice";
numItems = 1;
if ( isQuestLog == 1 ) then
name, texture, numItems, quality, isUsable = GetQuestLogChoiceInfo(i);
else
name, texture, numItems, quality, isUsable = GetQuestItemInfo(questItem.type, i);
end
questItem:SetID(i)
questItem:Show();
-- For the tooltip
questItem.rewardType = "item"
QuestFrame_SetAsLastShown(questItem, spacerFrame);
getglobal(questItemName..i.."Name"):SetText(name);
SetItemButtonCount(questItem, numItems);
SetItemButtonTexture(questItem, texture);
if ( isUsable ) then
SetItemButtonTextureVertexColor(questItem, 1.0, 1.0, 1.0);
SetItemButtonNameFrameVertexColor(questItem, 1.0, 1.0, 1.0);
else
SetItemButtonTextureVertexColor(questItem, 0.9, 0, 0);
SetItemButtonNameFrameVertexColor(questItem, 0.9, 0, 0);
end
if ( i > 1 ) then
if ( mod(i,2) == 1 ) then
questItem:SetPoint("TOPLEFT", questItemName..(i - 2), "BOTTOMLEFT", 0, -2);
else
questItem:SetPoint("TOPLEFT", questItemName..(i - 1), "TOPRIGHT", 1, 0);
end
else
questItem:SetPoint("TOPLEFT", questState.."ItemChooseText", "BOTTOMLEFT", -3, -5);
end
end
else
getglobal(questState.."ItemChooseText"):Hide();
end
local rewardsCount = 0;
if ( numQuestRewards > 0 or money > 0 or numQuestSpellRewards > 0) then
QuestFrame_SetTextColor(questItemReceiveText, material);
-- Anchor the reward text differently if there are choosable rewards
if ( numQuestChoices > 0 ) then
questItemReceiveText:SetText(TEXT(REWARD_ITEMS));
local index = numQuestChoices;
if ( mod(index, 2) == 0 ) then
index = index - 1;
end
questItemReceiveText:SetPoint("TOPLEFT", questItemName..index, "BOTTOMLEFT", 3, -5);
else
questItemReceiveText:SetText(TEXT(REWARD_ITEMS_ONLY));
questItemReceiveText:SetPoint("TOPLEFT", questState.."RewardTitleText", "BOTTOMLEFT", 3, -5);
end
questItemReceiveText:Show();
QuestFrame_SetAsLastShown(questItemReceiveText, spacerFrame);
-- Setup mandatory rewards
for i=1, numQuestRewards, 1 do
questItem = getglobal(questItemName..(i + numQuestChoices));
questItem.type = "reward";
numItems = 1;
if ( isQuestLog == 1 ) then
name, texture, numItems, quality, isUsable = GetQuestLogRewardInfo(i);
else
name, texture, numItems, quality, isUsable = GetQuestItemInfo(questItem.type, i);
end
questItem:SetID(i)
questItem:Show();
-- For the tooltip
questItem.rewardType = "item";
QuestFrame_SetAsLastShown(questItem, spacerFrame);
getglobal(questItemName..(i + numQuestChoices).."Name"):SetText(name);
SetItemButtonCount(questItem, numItems);
SetItemButtonTexture(questItem, texture);
if ( isUsable ) then
SetItemButtonTextureVertexColor(questItem, 1.0, 1.0, 1.0);
SetItemButtonNameFrameVertexColor(questItem, 1.0, 1.0, 1.0);
else
SetItemButtonTextureVertexColor(questItem, 0.5, 0, 0);
SetItemButtonNameFrameVertexColor(questItem, 1.0, 0, 0);
end
if ( i > 1 ) then
if ( mod(i,2) == 1 ) then
questItem:SetPoint("TOPLEFT", questItemName..((i + numQuestChoices) - 2), "BOTTOMLEFT", 0, -2);
else
questItem:SetPoint("TOPLEFT", questItemName..((i + numQuestChoices) - 1), "TOPRIGHT", 1, 0);
end
else
questItem:SetPoint("TOPLEFT", questState.."ItemReceiveText", "BOTTOMLEFT", -3, -5);
end
rewardsCount = rewardsCount + 1;
end
-- Setup spell reward
if ( numQuestSpellRewards > 0 ) then
if ( isQuestLog == 1 ) then
texture, name = GetQuestLogRewardSpell();
else
texture, name = GetRewardSpell();
end
questItem = getglobal(questItemName..(rewardsCount + numQuestChoices + 1));
questItem:Show();
-- For the tooltip
questItem.rewardType = "spell";
SetItemButtonCount(questItem, 0);
SetItemButtonTexture(questItem, texture);
getglobal(questItemName..(rewardsCount + numQuestChoices + 1).."Name"):SetText(name);
if ( rewardsCount > 0 ) then
if ( mod(rewardsCount,2) == 0 ) then
questItem:SetPoint("TOPLEFT", questItemName..((rewardsCount + numQuestChoices) - 1), "BOTTOMLEFT", 0, -2);
else
questItem:SetPoint("TOPLEFT", questItemName..((rewardsCount + numQuestChoices)), "TOPRIGHT", 1, 0);
end
else
questItem:SetPoint("TOPLEFT", questState.."ItemReceiveText", "BOTTOMLEFT", -3, -5);
end
end
else
questItemReceiveText:Hide();
end
if ( questState == "QuestReward" ) then
QuestFrameCompleteQuestButton:Enable();
QuestFrameRewardPanel.itemChoice = 0;
QuestRewardItemHighlight:Hide();
end
end
function TitanQuests_Details_Update()
local questID = GetQuestLogSelection();
local questTitle = GetQuestLogTitle(questID);
if ( not questTitle ) then
questTitle = "";
end
if ( IsCurrentQuestFailed() ) then
questTitle = questTitle.." - ("..TEXT(FAILED)..")";
end
TitanQuests_Details_ScrollChild_QuestTitle:SetText(questTitle);
local questDescription;
local questObjectives;
questDescription, questObjectives = GetQuestLogQuestText();
TitanQuests_Details_ScrollChild_ObjectivesText:SetText(questObjectives);
questTitle, questLevel, questTag, questisHeader, questisCollapsed, questisComplete = GetQuestLogTitle(questID);
if ( questTag == ELITE ) then
useTag = "+"
elseif ( questTag == TITAN_QUESTS_DUNGEON ) then
useTag = "d";
elseif ( questTag == TITAN_QUESTS_RAID ) then
useTag = "r";
elseif ( questTag == TITAN_QUESTS_PVP ) then
useTag = "p";
else
useTag = "";
end
if ( questisComplete ) then
--useTag = "C";
completeTag = "("..COMPLETE..")";
else
completeTag = "";
end
diff = GetDifficultyColor(questLevel);
-- find location
local qid = 0;
local questLocation = "";
qid = questID - 1;
for k = qid, 1, -1 do
local qtitle, qlevel, qtag, qisheader, qiscollapsed, qiscomplete = GetQuestLogTitle(k);
if ( qlevel == 0 ) then
questLocation = qtitle;
break;
end
end
-- end find location
local newquestTitle = TitanUtils_GetColoredText("["..questLevel..useTag.."]",diff)..TitanUtils_GetHighlightText(questTitle);
TitanQuests_Details_Title:SetText(newquestTitle);
if ( IsCurrentQuestFailed() ) then
questTitle = questTitle.." - ("..TEXT(FAILED)..")";
end
TitanQuests_Details_ScrollChild_QuestTitle:SetText(questTitle);
local newquestObjectives = LOCATION_COLON.." "..questLocation.."\n\n"..questObjectives;
TitanQuests_Details_ScrollChild_ObjectivesText:SetText(newquestObjectives);
local questTimer = GetQuestLogTimeLeft();
if ( questTimer ) then
TitanQuests_Details.hasTimer = 1;
TitanQuests_Details.timePassed = 0;
TitanQuests_Details_ScrollChild_TimerText:Show();
TitanQuests_Details_ScrollChild_TimerText:SetText(TEXT(TIME_REMAINING).." "..SecondsToTime(questTimer));
TitanQuests_Details_ScrollChild_Objective1:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_TimerText", "BOTTOMLEFT", 0, -10);
else
TitanQuests_Details.hasTimer = nil;
TitanQuests_Details_ScrollChild_TimerText:Hide();
TitanQuests_Details_ScrollChild_Objective1:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_ObjectivesText", "BOTTOMLEFT", 0, -10);
end
local numObjectives = GetNumQuestLeaderBoards();
for i=1, numObjectives, 1 do
local string = getglobal("TitanQuests_Details_ScrollChild_Objective"..i);
local text;
local type;
local finished;
text, type, finished = GetQuestLogLeaderBoard(i);
if ( not text or strlen(text) == 0 ) then
text = type;
end
if ( finished ) then
string:SetTextColor(0.2, 0.2, 0.2);
text = text.." ("..TEXT(COMPLETE)..")";
else
string:SetTextColor(0, 0, 0);
end
string:SetText(text);
string:Show();
QuestFrame_SetAsLastShown(string,TitanQuests_Details_ScrollChild_SpacerFrame);
end
for i=numObjectives + 1, MAX_OBJECTIVES, 1 do
getglobal("TitanQuests_Details_ScrollChild_Objective"..i):Hide();
end
-- If there's money required then anchor and display it
if ( GetQuestLogRequiredMoney() > 0 ) then
if ( numObjectives > 0 ) then
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_Objective"..numObjectives, "BOTTOMLEFT", 0, -4);
else
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_ObjectivesText", "BOTTOMLEFT", 0, -10);
end
MoneyFrame_Update("TitanQuests_Details_ScrollChild_RequiredMoneyFrame", GetQuestLogRequiredMoney());
if ( GetQuestLogRequiredMoney() > GetMoney() ) then
-- Not enough money
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetTextColor(0, 0, 0);
SetMoneyFrameColor("TitanQuests_Details_ScrollChild_RequiredMoneyFrame", 1.0, 0.1, 0.1);
else
TitanQuests_Details_ScrollChild_RequiredMoneyText:SetTextColor(0.2, 0.2, 0.2);
SetMoneyFrameColor("TitanQuests_Details_ScrollChild_RequiredMoneyFrame", 1.0, 1.0, 1.0);
end
TitanQuests_Details_ScrollChild_RequiredMoneyText:Show();
TitanQuests_Details_ScrollChild_RequiredMoneyFrame:Show();
else
TitanQuests_Details_ScrollChild_RequiredMoneyText:Hide();
TitanQuests_Details_ScrollChild_RequiredMoneyFrame:Hide();
end
if ( GetQuestLogRequiredMoney() > 0 ) then
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_RequiredMoneyText", "BOTTOMLEFT", 0, -10);
elseif ( numObjectives > 0 ) then
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_Objective"..numObjectives, "BOTTOMLEFT", 0, -10);
else
if ( questTimer ) then
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_TimerText", "BOTTOMLEFT", 0, -10);
else
TitanQuests_Details_ScrollChild_DescriptionTitle:SetPoint("TOPLEFT", "TitanQuests_Details_ScrollChild_ObjectivesText", "BOTTOMLEFT", 0, -10);
end
end
if ( questDescription ) then
TitanQuests_Details_ScrollChild_QuestDescription:SetText(questDescription);
QuestFrame_SetAsLastShown(TitanQuests_Details_ScrollChild_QuestDescription,TitanQuests_Details_ScrollChild_SpacerFrame);
end
local numRewards = GetNumQuestLogRewards();
local numChoices = GetNumQuestLogChoices();
local money = GetQuestLogRewardMoney();
if ( (numRewards + numChoices + money) > 0 ) then
TitanQuests_Details_ScrollChild_RewardTitleText:Show();
QuestFrame_SetAsLastShown(TitanQuests_Details_ScrollChild_RewardTitleText,TitanQuests_Details_ScrollChild_SpacerFrame);
else
TitanQuests_Details_ScrollChild_RewardTitleText:Hide();
end
TitanQuests_Items_Update("TitanQuests_Details_ScrollChild_");
TitanQuests_Details_ScrollScrollBar:SetValue(0);
TitanQuests_Details_Scroll:UpdateScrollChildRect();
if ( GetNumQuestLeaderBoards(questID) > 0) then
if ( IsQuestWatched(questID) ) then
TitanQuests_Details_WatchButton:Disable();
elseif ( GetNumQuestWatches() >= MAX_WATCHABLE_QUESTS ) then
TitanQuests_Details_WatchButton:Disable();
else
TitanQuests_Details_WatchButton:Enable();
end
TitanQuests_Details_WatchButton:SetText(TITAN_QUESTS_DETAILS_WATCH_BUTTON_TEXT);
else
TitanQuests_Details_WatchButton:Disable();
TitanQuests_Details_WatchButton:SetText(TITAN_QUESTS_DETAILS_WATCH_BUTTON_TEXT);
end
-- Corgi: temp disable of abandon, share, watch buttons
TitanQuests_Details_AbandonButton:Hide();
TitanQuests_Details_ShareButton:Hide();
TitanQuests_Details_WatchButton:Hide();
TitanQuests_Details_CloseButton2:Hide();
-- Corgi: end temp disable
end