vanilla-wow-addons – Rev 1
?pathlinks?
<!--
//////////////////////////////////////////////
//
// TipBuddy.xml
//
//////////////////////////////////////////////
-->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
<Script file="TipBuddy_Initialize.lua"/>
<Script file="TipBuddy_GlobalFunctions.lua"/>
<Script file="TipBuddy_OptionsFrame.lua"/>
<Script file="TipBuddy_Colors.lua"/>
<Script file="TipBuddy_Variables.lua"/>
<Script file="localization.lua"/>
<Script file="TipBuddy.lua"/>
<!-- <Script file="TipBuddyTitan.lua"/> -->
<Include file="GameTooltipTemplate.xml"/>
<!-- DEFAULT -->
<!-- /script GameTooltip:SetBackdrop({bgFile="Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background",edgeFile="Interface\\Tooltips\\UI-Tooltip-Border",tile=true,tileSize=32,edgeSize=16,insets={ left = 5, right = 5, top = 5, bottom = 5 }}); -->
<!-- INFO PANEL -->
<!-- /script GameTooltip:SetBackdrop({bgFile="Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background",edgeFile="Interface\\AddOns\\TipBuddy\\gfx\\InfoPanel-Border",tile=true,tileSize=32,edgeSize=14,insets={ left = 4, right = 4, top = 4, bottom = 4 }}); -->
<!-- TEXT PANEL -->
<!-- /script GameTooltip:SetBackdrop({bgFile="Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background",edgeFile="Interface\\Glues\\Common\\TextPanel-Border",tile=true,tileSize=32,edgeSize=22,insets={ left = 5, right = 5, top = 5, bottom = 5 }}); -->
<!-- ROUNDED -->
<!-- /script GameTooltip:SetBackdrop({bgFile = "Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background", edgeFile = "Interface\\Minimap\\TooltipBackdrop", tile = true, tileSize = 16, edgeSize = 16, insets = { left = 5, right = 5, top = 5, bottom = 5 }}); -->
<!-- DIALOGUE BOX -->
<!-- /script GameTooltip:SetBackdrop({bgFile="Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background",edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", tile = true, tileSize = 16, edgeSize = 20, insets = { left = 5, right = 5, top = 5, bottom = 5 }}); -->
<!-- GLOW -->
<!-- /script GameTooltip:SetBackdrop({bgFile = "Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background", edgeFile = "Interface\\AddOns\\TipBuddy\\gfx\\Glow-Border", edgeSize = 22, insets = { left = 5, right = 5, top = 5, bottom = 5 }}); -->
<!-- "Interface\\Glues\\Common\TextPanel-Border" -->
<!-- "Interface\\AddOns\\TipBuddy\\gfx\\Glow-Border"
"Interface\\AddOns\\TipBuddy\\gfx\\Parchment-BG"
"Interface\\AddOns\\TipBuddy\\gfx\\Parchment-Border"
"Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background" -->
<FontString name="TBGameFontNormal" inherits="MasterFont" font="Fonts\FRIZQT__.TTF" virtual="true">
<FontHeight>
<AbsValue val="10"/>
</FontHeight>
<Color r="1.0" g="0.82" b="0"/>
</FontString>
<FontString name="TBGameFontHighlight" inherits="TBGameFontNormal" virtual="true">
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
<FontString name="TBGameFontDisable" inherits="TBGameFontNormal" virtual="true">
<Color r="0.5" g="0.5" b="0.5"/>
</FontString>
<FontString name="TBGameFontNormalSmall" inherits="MasterFont" font="Fonts\FRIZQT__.TTF" virtual="true">
<FontHeight>
<AbsValue val="7"/>
</FontHeight>
<Color r="1.0" g="0.82" b="0"/>
</FontString>
<FontString name="TBGameFontHighlightSmall" inherits="TBGameFontNormalSmall" virtual="true">
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
<FontString name="ToolTipBuddyText" inherits="GameTooltipText" justifyH="LEFT" virtual="true">
<FontHeight>
<AbsValue val="11"/>
</FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
<!-- <Shadow>
<Offset>
<AbsDimension x="0.75" y="-0.75"/>
</Offset>
<Color r=".4" g="0.4" b="0.4"/>
</Shadow> -->
</FontString>
<FontString name="ToolTipBuddyTextOutline" font="Fonts\FRIZQT__.TTF" justifyH="LEFT" outline="NORMAL" virtual="true">
<FontHeight>
<AbsValue val="15"/>
</FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
<FontString name="TB_HealthText" inherits="NumberFontNormal" outline="NORMAL" justifyH="LEFT" virtual="true">
<FontHeight>
<AbsValue val="14"/>
</FontHeight>
<Color r="0.9" g="0.9" b="0.9"/>
<!-- <Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0.1" g="0.1" b="0.1"/>
</Shadow> -->
</FontString>
<FontString name="TB_ManaText" inherits="NumberFontNormal" outline="NORMAL" justifyH="LEFT" virtual="true">
<FontHeight>
<AbsValue val="12"/>
</FontHeight>
<Color r="0.9" g="0.9" b="0.9"/>
<!-- <Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0.1" g="0.1" b="0.1"/>
</Shadow> -->
</FontString>
<FontString name="TB_TTGameFontNormalSmall" inherits="MasterFont" font="Fonts\FRIZQT__.TTF" virtual="true">
<FontHeight>
<AbsValue val="9"/>
</FontHeight>
<Color r="1.0" g="0.82" b="0"/>
</FontString>
<FontString name="TB_TTGameFontNormalSmallHighlight" inherits="MasterFont" font="Fonts\FRIZQT__.TTF" virtual="true">
<FontHeight>
<AbsValue val="9"/>
</FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
<Frame name="TipBuddy_OptionsFrame_UnitsTemplate" inherits="OptionFrameBoxTemplate" virtual="true">
<Size>
<AbsDimension x="220" y="380"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="40" y="-16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_UnitsOptions_Template" inherits="OptionFrameBoxTemplate" frameStrata="DIALOG" toplevel="true" virtual="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="22"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Size>
<AbsDimension x="180" y="274"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent">
<Offset>
<AbsDimension x="0" y="-22"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- CHECKBOX TEMPLATE -->
<CheckButton name="TipBuddy_CheckButtonTemplate" inherits="OptionsCheckButtonTemplate" virtual="true">
<HitRectInsets>
<AbsInset left="0" right="-50" top="0" bottom="0"/>
</HitRectInsets>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
else
PlaySound("igMainMenuOptionCheckBoxOn");
end
</OnClick>
</CheckButton>
<!-- TINY CHECKBOX TEMPLATE -->
<CheckButton name="TB_TinyPopupCheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="TB_TTGameFontNormalSmall" text="x">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOn");
else
PlaySound("igMainMenuOptionCheckBoxOff");
end
</OnClick>
<OnEnter>
if ( this.tooltipText ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltipText, nil, nil, nil, nil, 1);
end
if ( this.tooltipRequirement ) then
GameTooltip:AddLine(this.tooltipRequirement, "", 1.0, 1.0, 1.0);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<!-- POPUP PLUS BUTTON TEMPLATE -->
<Frame name="TipBuddy_PlusButton_Template" enableMouse="true" hidden="false" virtual="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentArt" file="Interface\Buttons\UI-GuildButton-PublicNote-Up">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<!-- TARGET'S TARGET CHECKBOX BUTTON -->
<CheckButton name="TipBuddy_TargetTargetCheckbox_Template" inherits="TipBuddy_CheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Frames>
<Frame name="$parent_Plus" inherits="TipBuddy_PlusButton_Template">
<Frames>
<Frame name="$parentPopup" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="120" y="122"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<HitRectInsets>
<AbsInset left="-2" right="-2" top="-2" bottom="-2"/>
</HitRectInsets>
<Frames>
<CheckButton name="$parent_1" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetTextColor(0.3, 0.9, 0.3);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
<CheckButton name="$parent_2" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetTextColor(0.9, 0.2, 0.2);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
<CheckButton name="$parent_3" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetTextColor(0.4, 0.4, 1);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
<CheckButton name="$parent_4" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_3" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetTextColor(1, 0.3, 0.8);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
<CheckButton name="$parent_5" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetTextColor(1, 1, 1);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.8, 0.8, 0.8);
this:SetBackdropColor(0.35, 0.35, 0.5, 1);
</OnLoad>
<OnEnter>
TipBuddyPopup_StopCounting(this);
</OnEnter>
<OnLeave>
TipBuddyPopup_StartCounting(this);
</OnLeave>
<OnHide>
--CSG_OptionsBarSml:Show();
--PlaySoundFile("Sound\\Interface\\uSpellIconDrop.wav");
PlaySound("igMainMenuOptionCheckBoxOn");
</OnHide>
<OnUpdate>
UIDropDownMenu_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnEnter>
if ( this:GetParent():GetChecked() ) then
local popframe = getglobal(this:GetParent():GetName().."_PlusPopup");
popframe:Show();
PlaySoundFile("Sound\\Interface\\iDeselectTarget.wav");
end
</OnEnter>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
if ( this:GetChecked() ) then
getglobal(this:GetName().."_PlusArt"):SetVertexColor(1, 1, 1);
else
getglobal(this:GetName().."_PlusArt"):SetVertexColor(0.4, 0.4, 0.4);
end
</OnShow>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
getglobal(this:GetName().."_PlusArt"):SetVertexColor(1, 1, 1);
else
PlaySound("igMainMenuOptionCheckBoxOn");
getglobal(this:GetName().."_PlusArt"):SetVertexColor(0.4, 0.4, 0.4);
end
</OnClick>
</Scripts>
</CheckButton>
<!-- HEALTH/MANA TEXT CHECKBOX BUTTON -->
<CheckButton name="TipBuddy_HealthbarCheckbox_Template" inherits="TipBuddy_CheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Frames>
<Frame name="$parent_Plus" inherits="TipBuddy_PlusButton_Template">
<Frames>
<Frame name="$parentPopup" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="120" y="58"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<HitRectInsets>
<AbsInset left="-2" right="-2" top="-2" bottom="-2"/>
</HitRectInsets>
<Frames>
<CheckButton name="$parent_1" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetText("Show Health Text");
text:SetTextColor(1, 1, 1);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
<CheckButton name="$parent_2" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetText("Show Mana Text");
text:SetTextColor(1, 1, 1);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.8, 0.8, 0.8);
this:SetBackdropColor(0.35, 0.35, 0.5);
</OnLoad>
<OnEnter>
TipBuddyPopup_StopCounting(this);
</OnEnter>
<OnLeave>
TipBuddyPopup_StartCounting(this);
</OnLeave>
<OnHide>
--CSG_OptionsBarSml:Show();
--PlaySoundFile("Sound\\Interface\\SheathMetal.wav");
PlaySound("igMainMenuOptionCheckBoxOn");
</OnHide>
<OnUpdate>
UIDropDownMenu_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnEnter>
if ( this:GetParent():GetChecked() ) then
local popframe = getglobal(this:GetParent():GetName().."_PlusPopup");
popframe:Show();
PlaySoundFile("Sound\\Interface\\iDeselectTarget.wav");
end
</OnEnter>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
if ( this:GetChecked() ) then
getglobal(this:GetName().."_PlusArt"):SetVertexColor(1, 1, 1);
else
getglobal(this:GetName().."_PlusArt"):SetVertexColor(0.4, 0.4, 0.4);
end
</OnShow>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
getglobal(this:GetName().."_PlusArt"):SetVertexColor(1, 1, 1);
else
PlaySound("igMainMenuOptionCheckBoxOn");
getglobal(this:GetName().."_PlusArt"):SetVertexColor(0.4, 0.4, 0.4);
end
</OnClick>
</Scripts>
</CheckButton>
<!-- PVP TEXT CHECKBOX BUTTON -->
<CheckButton name="TipBuddy_PVPCheckbox_Template" inherits="TipBuddy_CheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Frames>
<Frame name="$parent_Plus" inherits="TipBuddy_PlusButton_Template">
<Frames>
<Frame name="$parentPopup" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="120" y="30"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<HitRectInsets>
<AbsInset left="-2" right="-2" top="-2" bottom="-2"/>
</HitRectInsets>
<Frames>
<CheckButton name="$parent_1" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="7" y="-7"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local text = getglobal(this:GetName().."Text");
text:SetText("Show Text Only");
text:SetTextColor(1, 1, 1);
</OnShow>
<OnEnter>
TipBuddyPopup_StopCounting(this:GetParent());
</OnEnter>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.8, 0.8, 0.8);
this:SetBackdropColor(0.35, 0.35, 0.5);
</OnLoad>
<OnEnter>
TipBuddyPopup_StopCounting(this);
</OnEnter>
<OnLeave>
TipBuddyPopup_StartCounting(this);
</OnLeave>
<OnHide>
--PlaySoundFile("Sound\\Interface\\SheathMetal.wav");
PlaySound("igMainMenuOptionCheckBoxOn");
</OnHide>
<OnUpdate>
UIDropDownMenu_OnUpdate(arg1);
</OnUpdate>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnEnter>
if ( this:GetParent():GetChecked() ) then
local popframe = getglobal(this:GetParent():GetName().."_PlusPopup");
popframe:Show();
PlaySoundFile("Sound\\Interface\\iDeselectTarget.wav");
end
</OnEnter>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnShow>
if ( this:GetChecked() ) then
getglobal(this:GetName().."_PlusArt"):SetVertexColor(1, 1, 1);
else
getglobal(this:GetName().."_PlusArt"):SetVertexColor(0.4, 0.4, 0.4);
end
</OnShow>
<OnClick>
if ( this:GetChecked() ) then
PlaySound("igMainMenuOptionCheckBoxOff");
getglobal(this:GetName().."_PlusArt"):SetVertexColor(1, 1, 1);
else
PlaySound("igMainMenuOptionCheckBoxOn");
getglobal(this:GetName().."_PlusArt"):SetVertexColor(0.4, 0.4, 0.4);
end
</OnClick>
</Scripts>
</CheckButton>
<!-- CHECKBOX WITH OPTIONAL TEXT BUTTON -->
<CheckButton name="TipBuddy_CheckboxText_Template" inherits="TipBuddy_CheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Frames>
<CheckButton name="$parentTiny1" inherits="TB_TinyPopupCheckButtonTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local text = getglobal(this:GetName().."Text");
text:SetText("T");
text:SetTextHeight(7);
</OnLoad>
</Scripts>
</CheckButton>
</Frames>
</CheckButton>
<!-- TEMPLATE FOR SLIDERS THAT HAVE A TEXT UPDATE SHOWING THE CURRENT STATE -->
<Slider name="TipBuddy_SliderWithText_Template" inherits="OptionsSliderTemplate" virtual="true">
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTextUpdate" inherits="GameFontNormalSmall" text="XXX">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnUpdate>
if ( this.updatetext ) then
if ( (this:GetName() == ( "TipBuddy_OptionsFrame_Slider2" ))
or (this:GetName() == ( "TipBuddy_OptionsFrame_Slider3" )) ) then
this.updatetext:SetText( format("%.1f", ( this:GetValue() ) ) );
elseif (this:GetName() == ( "TipBuddy_OptionsFrame_Slider6" )) then
this.updatetext:SetText( format("%.2f", ( this:GetValue() ) ) );
else
this.updatetext:SetText( this:GetValue() );
end
return;
end
this.updatetext = getglobal( this:GetName().."TextUpdate");
</OnUpdate>
</Scripts>
</Slider>
<Slider name="TipBuddy_SliderWithText_Template2" orientation="HORIZONTAL" virtual="true" enableMouse="true">
<Size>
<AbsDimension x="128" y="17"/>
</Size>
<HitRectInsets>
<AbsInset left="0" right="0" top="-10" bottom="-10"/>
</HitRectInsets>
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="TBGameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentLow" inherits="TBGameFontHighlightSmall" text="LOW">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHigh" inherits="TBGameFontHighlightSmall" text="HIGH">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentTextUpdate" inherits="TBGameFontNormal" text="XXX">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0.5"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
if ( this.tooltipText ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltipText, nil, nil, nil, nil, 1);
end
if ( this.tooltipRequirement ) then
GameTooltip:AddLine(this.tooltipRequirement, "", 1.0, 1.0, 1.0);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnUpdate>
if ( this.updatetext ) then
--this.updatetext:SetText( format("%.1f", ( this:GetValue() ) ) );
this.updatetext:SetText( this:GetValue() );
return;
end
this.updatetext = getglobal( this:GetName().."TextUpdate");
</OnUpdate>
</Scripts>
<ThumbTexture name="$parentThumb" file="Interface\Buttons\UI-SliderBar-Button-Horizontal">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
</ThumbTexture>
</Slider>
<!-- BUFF TEMPLATE -->
<Frame name="TipBuddy_Buff_Template" hidden="true" virtual="true">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon" file="Interface\Icons\INV_MISC_Book_02">
<Size>
<AbsDimension x="14" y="14"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<!-- COLOR PICKER BUTTON TEMPLATE -->
<Button name="TipBuddy_ColorPickerButton_Template" frameStrata="HIGH" virtual="true">
<Size>
<AbsDimension x="22" y="22"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentSwatchBg">
<Size>
<AbsDimension x="22" y="22"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="XXX">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
getglobal(this:GetName().."SwatchBg"):SetVertexColor(0.5, 0.5, 0.5);
</OnShow>
<OnClick>
TipBuddy_Background_ColorPick( this );
--TB_AddMessage("clicking button: "..this:GetName());
</OnClick>
<OnEnter>
getglobal(this:GetName().."SwatchBg"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
if ( this.tooltipText ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltipText, nil, nil, nil, nil, 1);
end
if ( this.tooltipRequirement ) then
GameTooltip:AddLine(this.tooltipRequirement, "", 1.0, 1.0, 1.0);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
<!-- local type = TipBuddy_GetColorPicker_GetType( this:GetName() ); -->
getglobal(this:GetName().."SwatchBg"):SetVertexColor(0.5, 0.5, 0.5);
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
</Button>
<!-- COLOR PICKER BUTTON TEMPLATE SMALL-->
<Button name="TipBuddy_ColorPickerButtonSml_Template" virtual="true">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentSwatchBg">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="XXX">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
getglobal(this:GetName().."SwatchBg"):SetVertexColor(0.5, 0.5, 0.5);
</OnLoad>
<OnClick>
TipBuddy_Text_ColorPick( this );
</OnClick>
<OnEnter>
getglobal(this:GetName().."SwatchBg"):SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
if ( this.tooltipText ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltipText, nil, nil, nil, nil, 1);
end
if ( this.tooltipRequirement ) then
GameTooltip:AddLine(this.tooltipRequirement, "", 1.0, 1.0, 1.0);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
<!-- local type = TipBuddy_GetColorPicker_GetType( this:GetName() ); -->
getglobal(this:GetName().."SwatchBg"):SetVertexColor(0.5, 0.5, 0.5);
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
</Button>
<!-- EDITBOX TEMPLATE 1 (first line)-->
<EditBox name="TipBuddy_EditBox_Template1" letters="128" enableMouse="true" maxLines="1" virtual="true">
<Size>
<AbsDimension x="146" y="20"/>
</Size>
<Frames>
<Frame frameStrata="MEDIUM">
<Size>
<AbsDimension x="160" y="129"/>
</Size>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="4" right="4" top="4" bottom="4"/>
</BackgroundInsets>
</Backdrop>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-6" y="2" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropColor(0.2, 0.2, 0.2);
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="$parent">
<Offset>
<AbsDimension x="24" y="-36" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativePoint="TOPLEFT" relativeTo="$parent">
<Offset>
<AbsDimension x="170" y="-58" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
this:SetFocus();
</OnClick>
<OnEnterPressed>
getglobal("TB_EditBox_0"..this:GetID().."_2"):SetFocus();
this:ClearFocus();
</OnEnterPressed>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<!-- <OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained> -->
</Scripts>
<FontString inherits="GameTooltipText">
<FontHeight>
<AbsValue val="14"/>
</FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
</EditBox>
<!-- EDITBOX TEMPLATE 2 -->
<EditBox name="TipBuddy_EditBox_Template2" letters="1024" multiLine="true" enableMouse="true" historyLines="7" virtual="true">
<Size>
<AbsDimension x="146" y="100"/>
</Size>
<!-- <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop> -->
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="$parent">
<Offset>
<AbsDimension x="24" y="-54" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT" relativePoint="TOPLEFT" relativeTo="$parent">
<Offset>
<AbsDimension x="170" y="-166" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
this:SetFocus();
</OnClick>
<OnEscapePressed>
this:ClearFocus();
</OnEscapePressed>
<OnEditFocusLost>
this:HighlightText(0, 0);
</OnEditFocusLost>
<!-- <OnEditFocusGained>
this:HighlightText();
</OnEditFocusGained> -->
</Scripts>
<FontString inherits="GameTooltipText">
<FontHeight>
<AbsValue val="11"/>
</FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
</EditBox>
<!-- TOOLTIP STYLE DROPDOWN TEMPLATE -->
<Frame name="TB_TipStyleDropDown_Template" inherits="UIDropDownMenuTemplate" enableMouse="true" virtual="true">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-8"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- BACKDROP COLOR TEMPLATE -->
<Frame name="TB_BDColorDropDown_Template" inherits="UIDropDownMenuTemplate" enableMouse="true" virtual="true">
<Size>
<AbsDimension x="20" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-8" y="-82"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Backdrop Color">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- BACKDROPBORDER COLOR TEMPLATE -->
<Frame name="TB_BDBColorDropDown_Template" inherits="UIDropDownMenuTemplate" enableMouse="true" virtual="true">
<Size>
<AbsDimension x="20" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-8" y="-42"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Border Color">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- END TEMPLATES -->
<!-- START TIPBUDDY -->
<!-- /script DEFAULT_CHAT_FRAME:AddMessage(TipBuddy_Header_Frame:GetID()); -->
<!-- TIPBUDDY ANCHOR HEADER -->
<Button name="TipBuddy_Header_Frame" frameStrata="HIGH" movable="true" hidden="true" parent="UIParent" enableMouse="true">
<Size>
<AbsDimension x="128" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="UIParent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="202" y="400"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<FontString name="TipBuddy_Header_Text" inherits="ToolTipBuddyText" text="TipBuddyAnchor" justifyH="LEFT">
<Size>
<AbsDimension x="128" y="24" />
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="ToolTipBuddyText" hidden="true">
<Size>
<AbsDimension x="128" y="24" />
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="TipBuddy_Header_CloseButton">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetAlpha( 0.6 );
</OnLoad>
<OnClick>
HideUIPanel(TipBuddy_Header_Frame);
</OnClick>
<OnEnter>
TipBuddy_Header_Frame:SetAlpha( 0.9 );
GameTooltip_SetDefaultAnchor(GameTooltip, this);
GameTooltip:SetText(TB_TIPBUDDYANCHORCLOSE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
TipBuddy_Header_Frame:SetAlpha( 0.1 );
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
<HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
</Button>
<Frame name="TipBuddy_Header_FrameDropDown" inherits="UIDropDownMenuTemplate" hidden="true" enableMouse="true">
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
TipBuddy_AnchorDropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "LeftButtonUp", "RightButtonUp");
this:RegisterForDrag("LeftButton");
this:SetBackdropBorderColor(0.1, 0.1, 0.1);
this:SetBackdropColor(0.09, 0.09, 0.19);
this:SetAlpha( 0.1 );
</OnLoad>
<OnEnter>
TipBuddy.anchor, TipBuddy.fanchor, TipBuddy.offset = TipBuddy_GetFrameAnchorPos();
if (TipBuddy_SavedVars["general"].anchored == 1) then
TipBuddy_Parent_Frame:SetPoint(TipBuddy.anchor, "TipBuddy_Header_Frame", TipBuddy.fanchor, 0, 0);
end
this:SetAlpha( 0.9 );
GameTooltip_SetDefaultAnchor(GameTooltip, TipBuddy_Parent_Frame);
GameTooltip:SetText(TB_TIPBUDDYANCHOR_TOOLTIP, nil, nil, nil, nil, 1);
TipBuddy_SavedVars["general"].framepos_L = TipBuddy_Header_Frame:GetLeft();
TipBuddy_SavedVars["general"].framepos_T = TipBuddy_Header_Frame:GetTop();
</OnEnter>
<OnLeave>
this:SetAlpha( 0.1 );
GameTooltip:Hide();
</OnLeave>
<OnClick>
PlaySound("UChatScrollButton");
GameTooltip:Hide();
</OnClick>
<OnMouseDown>
TipBuddy_OnMouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
TipBuddy_OnMouseUp(arg1);
</OnMouseUp>
<OnShow>
this:SetAlpha(0.75);
UIFrameFlash(TipBuddy_Header_FlashFrame, 0.3, 2.5, 2.9, nil, 0.1, 0);
TipBuddy_SavedVars["general"].anchor_vis = 1;
</OnShow>
<OnHide>
TipBuddy_SavedVars["general"].anchor_vis = 0;
</OnHide>
</Scripts>
</Button>
<!-- TIPBUDDY ANCHOR FLASH -->
<Frame name="TipBuddy_Header_FlashFrame" frameStrata="HIGH" hidden="true" parent="TipBuddy_Header_Frame">
<Size>
<AbsDimension x="128" y="128"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TipBuddy_Header_Frame" relativePoint="LEFT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentShine" file="Interface\Cooldown\star4" alphaMode="ADD">
<Size>
<AbsDimension x="120" y="128"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="8" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnLoad>
TipBuddy_Header_FlashFrameShine:SetVertexColor( 0.5, 0.7, 1, 1);
</OnLoad>
</Scripts>
</Frame>
<!-- Parent Tooltip Frame -->
<Frame name="TipBuddy_Parent_Frame" frameStrata="TOOLTIP" parent="UIParent">
<Size>
<AbsDimension x="2" y="2"/>
</Size>
<Scripts>
<OnLoad>
this:RegisterEvent("UPDATE_MOUSEOVER_UNIT");
TipBuddy_OnLoad();
</OnLoad>
<OnEvent>
TipBuddy_OnEvent();
</OnEvent>
<OnUpdate>
if (GameTooltip:IsVisible() or TipBuddyTooltip:IsVisible() or TipBuddy_Main_Frame:IsVisible()) then
TipBuddy_ParentTip_OnUpdate();
end
</OnUpdate>
</Scripts>
</Frame>
<GameTooltip name="TipBuddyTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate">
<Scripts>
<OnLoad>
GameTooltip_OnLoad();
this:SetOwner(TipBuddy_Parent_Frame, "ANCHOR_RIGHT");
</OnLoad>
<OnEvent>
</OnEvent>
<OnShow>
--TB_AddMessage("showing");
</OnShow>
<OnHide>
GameTooltip_OnHide();
</OnHide>
<OnUpdate>
TipBuddyTooltip_OnUpdate();
</OnUpdate>
</Scripts>
</GameTooltip>
<Frame name="TipBuddy_Main_Frame" frameStrata="TOOLTIP" hidden="true" parent="TipBuddy_Parent_Frame">
<Size>
<AbsDimension x="62" y="32"/>
</Size>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<!-- bgFile="Interface\\AddOns\\TipBuddy\\gfx\\UI-Tooltip-Background" -->
<!-- bgFile="Interface\Tooltips\UI-Tooltip-Background" -->
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Scripts>
<OnShow>
TipBuddy_SetFrame_Anchor( this );
</OnShow>
<OnHide>
TipBuddy_SetFrame_BackgroundColor();
TipBuddy.compactvis = nil;
</OnHide>
<OnUpdate>
TipBuddy_MainTip_OnUpdate();
</OnUpdate>
</Scripts>
<Frames>
<!-- HEALTH / MANA -->
<!-- <Frame name="TipBuddy_TargetHealthManaFrame" parent="TipBuddy_Main_Frame">
<Size>
<AbsDimension x="64" y="4"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="TipBuddy_Main_Frame" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
TipBuddy_OnLoad("mouseover");
</OnLoad>
</Scripts>
<Frames> -->
<StatusBar name="TipBuddy_TargetFrameHealthBar" enableMouse="false" inherits="TextStatusBar" parent="TipBuddy_Main_Frame">
<Size>
<AbsDimension x="64" y="4"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Main_Frame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "mouseover";
this:RegisterEvent("UNIT_HEALTH");
this:RegisterEvent("UNIT_MAXHEALTH");
TextStatusBar_Initialize();
this.textLockable = 1;
</OnLoad>
<OnEvent>
UnitFrameHealthBar_Update(this, arg1);
</OnEvent>
<OnValueChanged>
UnitFrameHealthBar_OnValueChanged(arg1);
</OnValueChanged>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
<StatusBar name="TipBuddy_TargetFrameManaBar" inherits="TextStatusBar" parent="TipBuddy_Main_Frame">
<Size>
<AbsDimension x="64" y="4"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_TargetFrameHealthBar" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3.5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "mouseover";
this:RegisterEvent("UNIT_MANA");
this:RegisterEvent("UNIT_RAGE");
this:RegisterEvent("UNIT_FOCUS");
this:RegisterEvent("UNIT_ENERGY");
this:RegisterEvent("UNIT_HAPPINESS");
this:RegisterEvent("UNIT_MAXMANA");
this:RegisterEvent("UNIT_MAXRAGE");
this:RegisterEvent("UNIT_MAXFOCUS");
this:RegisterEvent("UNIT_MAXENERGY");
this:RegisterEvent("UNIT_MAXHAPPINESS");
this:RegisterEvent("UNIT_DISPLAYPOWER");
TextStatusBar_Initialize();
this.textLockable = 1;
</OnLoad>
<OnEvent>
UnitFrameManaBar_Update(this, arg1);
</OnEvent>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0" b="1.0"/>
</StatusBar>
<Frame name="TipBuddy_HealthText" frameStrata="TOOLTIP" parent="TipBuddy_TargetFrameHealthBar">
<Size>
<AbsDimension x="38" y="38"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="TipBuddy_TargetFrameHealthBar" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="0.5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="TB_HealthText" justifyH="CENTER">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="TipBuddy_ManaText" frameStrata="TOOLTIP" parent="TipBuddy_TargetFrameManaBar">
<Size>
<AbsDimension x="38" y="38"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="TipBuddy_TargetFrameManaBar" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="TB_ManaText" justifyH="CENTER">
<Size>
<AbsDimension x="256" y="8" />
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- </Frames>
</Frame> -->
</Frames>
<Layers>
<!-- NAME -->
<Layer level="OVERLAY">
<FontString name="TipBuddy_TargetName_Text" inherits="ToolTipBuddyText" text="Unknown" justifyH="LEFT">
<Size>
<AbsDimension x="400" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Main_Frame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_TargetName_TextR" inherits="ToolTipBuddyText" text="" justifyH="RIGHT">
<Size>
<AbsDimension x="400" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_Main_Frame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<!-- GUILD -->
<Layer level="OVERLAY">
<FontString name="TipBuddy_TargetGuild_Text" inherits="ToolTipBuddyText" text="None" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="9" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_TargetName_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_TargetGuild_TextR" inherits="ToolTipBuddyText" text="" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="9" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_TargetName_TextR" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<!-- CITY FACTION -->
<Layer level="OVERLAY">
<FontString name="TipBuddy_TargetCityFac_Text" inherits="ToolTipBuddyText" text="--" justifyH="LEFT">
<Size>
<AbsDimension x="128" y="11" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_TargetFrameManaBar" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_TargetCityFac_TextR" inherits="ToolTipBuddyText" text="" justifyH="RIGHT">
<Size>
<AbsDimension x="128" y="11" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_TargetFrameManaBar" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<!-- LEVEL -->
<Layer level="OVERLAY">
<FontString name="TipBuddy_TargetLevel_Text" inherits="ToolTipBuddyText" text="--" justifyH="LEFT">
<Size>
<AbsDimension x="64" y="11" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_TargetCityFac_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<!-- CLASS -->
<Layer level="OVERLAY">
<FontString name="TipBuddy_TargetClass_Text" inherits="ToolTipBuddyText" text="--" justifyH="RIGHT">
<Size>
<AbsDimension x="128" y="11" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_TargetCityFac_TextR" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<!-- XTRAs -->
<Layer level="OVERLAY">
<FontString name="TipBuddy_Xtra1_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_TargetLevel_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra2_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra1_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra3_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra2_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra4_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra3_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra5_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra4_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra6_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra5_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra7_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra6_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra8_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra7_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra9_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra8_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra10_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra9_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra11_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra10_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra12_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra11_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra13_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra12_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra14_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra13_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra15_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra14_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra16_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra15_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra17_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra16_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra18_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra17_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra19_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra18_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_Xtra20_Text" inherits="ToolTipBuddyText" justifyH="LEFT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Xtra19_Text" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR1_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_TargetClass_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR2_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR1_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR3_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR2_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR4_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR3_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR5_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR4_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR6_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR5_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR7_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR6_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR8_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR7_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR9_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR8_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR10_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR9_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR11_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR10_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR12_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR11_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR13_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR12_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR14_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR13_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR15_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR14_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR16_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR15_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR17_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR16_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR18_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR17_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR19_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR18_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="TipBuddy_XtraR20_Text" inherits="ToolTipBuddyText" justifyH="RIGHT">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_XtraR19_Text" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- RANK ICONS -->
<Frame name="TipBuddy_RankFrame" frameStrata="TOOLTIP" hidden="true" parent="TipBuddy_Main_Frame">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddy_Main_Frame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="TipBuddy_RankFrameGTT" frameStrata="TOOLTIP" hidden="true" parent="TipBuddyTooltip">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="TipBuddyTooltip" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="18" y="18"/>
</Size>
</Texture>
</Layer>
</Layers>
<Scripts>
</Scripts>
</Frame>
<!-- FACTION ICONS -->
<Frame name="TipBuddy_FactionFrame" frameStrata="TOOLTIP" hidden="true" parent="TipBuddy_Main_Frame">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Main_Frame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKROUND">
<Texture name="$parentIcon" file="Interface\\TargetingFrame\\UI-PVP-FFA">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="ToolTipBuddyTextOutline" justifyH="LEFT" text="PvP">
<Size>
<AbsDimension x="64" y="16" />
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="1.5" y="8"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="TipBuddy_FactionFrameGTT" frameStrata="TOOLTIP" hidden="true" parent="TipBuddyTooltip">
<Size>
<AbsDimension x="38" y="38"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddyTooltip" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-3" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKROUND">
<Texture name="$parentIcon" file="Interface\\TargetingFrame\\UI-PVP-FFA">
<Size>
<AbsDimension x="38" y="38"/>
</Size>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="ToolTipBuddyTextOutline" justifyH="LEFT" text="PvP">
<Size>
<AbsDimension x="64" y="16" />
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="1.5" y="8"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="TipBuddy_HealthTextGTT" frameStrata="TOOLTIP" parent="TipBuddyTooltipStatusBar">
<Size>
<AbsDimension x="38" y="38"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="TB_HealthText" justifyH="CENTER">
<Size>
<AbsDimension x="256" y="12" />
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="TipBuddy_BuffFrame" frameStrata="TOOLTIP" parent="TipBuddy_Main_Frame">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="$parentB1" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_Main_Frame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB2" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB3" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB4" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB5" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB4" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB6" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB5" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB7" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB6" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB8" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB7" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD1" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_Main_Frame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD2" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD3" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD4" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD5" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD4" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD6" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD5" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD7" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD6" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD8" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD7" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="TipBuddy_BuffFrameGTT" frameStrata="TOOLTIP" parent="TipBuddyTooltip">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Frames>
<Frame name="$parentB1" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddyTooltip" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB2" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB3" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB4" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB5" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB4" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB6" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB5" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB7" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB6" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentB8" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentB7" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD1" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddyTooltipStatusBar" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
if ( TipBuddyTooltipStatusBar:IsVisible() ) then
this:ClearAllPoints();
this:SetPoint( "TOPLEFT", "TipBuddyTooltipStatusBar", "BOTTOMLEFT", 0, -1);
else
this:ClearAllPoints();
this:SetPoint( "TOPLEFT", "TipBuddyTooltip", "BOTTOMLEFT", 4, -1);
end
</OnShow>
</Scripts>
</Frame>
<Frame name="$parentD2" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD3" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD4" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD5" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD4" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD6" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD5" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD7" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD6" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="$parentD8" inherits="TipBuddy_Buff_Template">
<Anchors>
<Anchor point="LEFT" relativeTo="$parentD7" relativePoint="RIGHT">
<Offset>
<AbsDimension x="2" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<!-- OPTIONS FRAME -->
<Button name="TipBuddy_OptionsMicroButton" inherits="MainMenuBarMicroButton" frameStrata="DIALOG" parent="GameMenuFrame" toplevel="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GameMenuFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-6" y="14"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
LoadTipBuddyButtonTextures("TipBuddy");
</OnLoad>
<OnClick>
TipBuddy_ToggleOptionsFrame();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_MENU_BUTTON_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
</Scripts>
</Button>
<Frame name="TipBuddy_OptionsFrame" parent="UIParent" movable="true" enableMouse="true" enableKeyboard="true" hidden="true">
<Size>
<AbsDimension x="350" y="490"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Scripts>
<OnLoad>
TipBuddy_OptionsFrame_OnLoad();
</OnLoad>
<OnKeyDown>
if ( arg1 == "ESCAPE" ) then
TipBuddy_ToggleOptionsFrame();
elseif ( arg1 == "ENTER") then
ChatFrame_OpenChat("", chatFrame);
elseif ( arg1 == "/") then
ChatFrame_OpenChat("/", chatFrame);
elseif ( arg1 == strupper(GetBindingKey("SCREENSHOT"))) then
RunBinding("SCREENSHOT");
end
</OnKeyDown>
<OnShow>
if (MYADDONS_ACTIVE_OPTIONSFRAME == this) then
HideUIPanel(GameMenuFrame);
HideUIPanel(myAddOnsFrame);
TipBuddy_OptionsFrame_UpdateCheckboxes();
TipBuddy_OptionsFrame_UpdateSliders();
TipBuddy_OptionsFrame_UpdateColorButtons();
TipBuddy_OptionsFrame_UpdateColorButtons_Text();
TipBuddy_Background_ColorPick_OnLoad();
PlaySound("igMainMenuQuit");
end
if (not TipBuddy_SavedVars["general"].opPos_L) then
return;
else
this:SetPoint("TOPLEFT", "UIParent", "BOTTOMLEFT", TipBuddy_SavedVars["general"].opPos_L, TipBuddy_SavedVars["general"].opPos_T);
end
</OnShow>
</Scripts>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="TipBuddy_OptionsFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="290" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="TipBuddy_OptionsFrameHeaderText" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parent_Moveable" moveable="true">
<Size>
<AbsDimension x="170" y="48"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseDown>
TB_Options_OnMouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
TB_Options_OnMouseUp(arg1);
</OnMouseUp>
</Scripts>
</Frame>
<Frame name="TB_TextVariablesFrame" frameStrata="BACKGROUND" moveable="true" hidden="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Size><AbsDimension x="280" y="490"/></Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT"/>
</Anchors>
<!-- <Frames>
<Button name="$parent_CloseButton" inherits="GameMenuButtonTemplate">
<Scripts>
<OnClick>
TB_TextVariablesFrame:Hide();
</OnClick>
</Scripts>
</Button>
</Frames> -->
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Title" inherits="GameFontNormal" text="Variable Codes">
<Color r="1.0" g="1.0" b="0"/>
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-6"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Column1" inherits="GameFontNormalSmall" justifyH="LEFT" text="TB_TEXTVARS_HELP_1">
<Color r="0.9" g="0.9" b="0.5"/>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="10" y="-22"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Column2" inherits="GameFontNormalSmall" justifyH="LEFT" text="TB_TEXTVARS_HELP_2">
<Color r="0.7" g="0.7" b="0.7"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Column1" relativePoint="TOPRIGHT">
<Offset><AbsDimension x="10" y="0"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.8, 0.8, 0.9);
this:SetBackdropColor(0, 0, 0, 1);
</OnLoad>
<OnHide>
TipBuddy_ShowTextVars:SetText("Show Vars");
</OnHide>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_PlayersFrame" inherits="TipBuddy_OptionsFrame_UnitsTemplate">
<Frames>
<!-- TABFRAME TITLE -->
<Frame name="TipBuddy_OptionsFrame_PlayersFrameTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString inherits="GameFontHighlight" text="PLAYERS">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<!-- PLAYERS TABS -->
<Button name="$parentTab1" inherits="TabButtonTemplate" text="Friendly" id="1">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">>
<Offset>
<AbsDimension x="4" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_SelectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_PlayersFrameTab_OnClick(1);
</OnClick>
</Scripts>
</Button>
<Button name="$parentTab2" inherits="TabButtonTemplate" text="InParty" id="2">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">>
<Offset>
<AbsDimension x="0" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_DeselectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_PlayersFrameTab_OnClick(2);
</OnClick>
</Scripts>
</Button>
<Button name="$parentTab3" inherits="TabButtonTemplate" text="Enemy" id="3">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-4" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_DeselectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_PlayersFrameTab_OnClick(3);
</OnClick>
</Scripts>
</Button>
<Frame name="TipBuddy_OptionsFrame_PCFriend_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_PCFriend_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "pc_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check1" inherits="TipBuddy_CheckButtonTemplate" id="1" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PlayersFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_01_1" inherits="TipBuddy_EditBox_Template1" id="1">
</EditBox>
<EditBox name="TB_EditBox_01_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PlayersFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check78" inherits="TipBuddy_TargetTargetCheckbox_Template" id="78">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check63" inherits="TipBuddy_CheckButtonTemplate" id="63">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check78" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check2" inherits="TipBuddy_CheckButtonTemplate" id="2">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check63" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check4" inherits="TipBuddy_CheckButtonTemplate" id="4">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check5" inherits="TipBuddy_CheckButtonTemplate" id="5">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check6" inherits="TipBuddy_PVPCheckbox_Template" id="6">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check5" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check7" inherits="TipBuddy_CheckButtonTemplate" id="7">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check6" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check8" inherits="TipBuddy_CheckButtonTemplate" id="8">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check7" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check3" inherits="TipBuddy_HealthbarCheckbox_Template" id="3">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check8" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_PCFriend_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "pc_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker1" inherits="TipBuddy_ColorPickerButton_Template" id="1">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PCFriend_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_PCFriend_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "pc_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker11" inherits="TipBuddy_ColorPickerButton_Template" id="11">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PCFriend_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_PC_FRIEND );
</OnLoad>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_PCParty_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_PCParty_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "pc_party" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check9" inherits="TipBuddy_CheckButtonTemplate" id="9" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PlayersFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_02_1" inherits="TipBuddy_EditBox_Template1" id="2">
</EditBox>
<EditBox name="TB_EditBox_02_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PlayersFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check79" inherits="TipBuddy_TargetTargetCheckbox_Template" id="79">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check9" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check64" inherits="TipBuddy_CheckButtonTemplate" id="64">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check79" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check10" inherits="TipBuddy_CheckButtonTemplate" id="10">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check64" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check12" inherits="TipBuddy_CheckButtonTemplate" id="12">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check10" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check13" inherits="TipBuddy_CheckButtonTemplate" id="13">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check12" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check14" inherits="TipBuddy_PVPCheckbox_Template" id="14">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check13" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check15" inherits="TipBuddy_CheckButtonTemplate" id="15">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check14" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check16" inherits="TipBuddy_CheckButtonTemplate" id="16">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check15" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check11" inherits="TipBuddy_HealthbarCheckbox_Template" id="11">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check16" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_PCParty_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "pc_party" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker2" inherits="TipBuddy_ColorPickerButton_Template" id="2">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PCParty_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_PCParty_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "pc_party" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker12" inherits="TipBuddy_ColorPickerButton_Template" id="12">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PCParty_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_PC_PARTY );
</OnLoad>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_PCEnemy_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_PCEnemy_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "pc_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check17" inherits="TipBuddy_CheckButtonTemplate" id="17" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PlayersFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_03_1" inherits="TipBuddy_EditBox_Template1" id="3">
</EditBox>
<EditBox name="TB_EditBox_03_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PlayersFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check80" inherits="TipBuddy_TargetTargetCheckbox_Template" id="80">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check17" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check65" inherits="TipBuddy_CheckButtonTemplate" id="65">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check80" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check18" inherits="TipBuddy_CheckButtonTemplate" id="18">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check65" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<!-- HIDDEN -->
<CheckButton name="TB_Op_Check20" inherits="TipBuddy_CheckButtonTemplate" id="20">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check18" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check21" inherits="TipBuddy_CheckButtonTemplate" id="21">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check20" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check22" inherits="TipBuddy_PVPCheckbox_Template" id="22">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check21" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check23" inherits="TipBuddy_CheckButtonTemplate" id="23">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check22" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check24" inherits="TipBuddy_CheckButtonTemplate" id="24">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check23" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check19" inherits="TipBuddy_HealthbarCheckbox_Template" id="19">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check24" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_PCEnemy_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "pc_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker3" inherits="TipBuddy_ColorPickerButton_Template" id="3">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PCEnemy_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_PCEnemy_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "pc_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker13" inherits="TipBuddy_ColorPickerButton_Template" id="13">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PCEnemy_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_PC_ENEMY );
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<!-- NPC FRAME -->
<Frame name="TipBuddy_OptionsFrame_NPCsFrame" inherits="TipBuddy_OptionsFrame_UnitsTemplate">
<Frames>
<!-- TABFRAME TITLE -->
<Frame name="TipBuddy_OptionsFrame_NPCsFrameTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString inherits="GameFontHighlight" text="NPCs">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<!-- NPCS TABS -->
<Button name="$parentTab1" inherits="TabButtonTemplate" text="Friendly" id="1">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="4" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_SelectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_NPCsFrameTab_OnClick(1);
</OnClick>
</Scripts>
</Button>
<Button name="$parentTab2" inherits="TabButtonTemplate" text="Neutral" id="2">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">>
<Offset>
<AbsDimension x="0" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_DeselectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_NPCsFrameTab_OnClick(2);
</OnClick>
</Scripts>
</Button>
<Button name="$parentTab3" inherits="TabButtonTemplate" text="Enemy" id="3">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-4" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_DeselectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_NPCsFrameTab_OnClick(3);
</OnClick>
</Scripts>
</Button>
<Frame name="TipBuddy_OptionsFrame_NPCFriend_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_NPCFriend_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "npc_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check25" inherits="TipBuddy_CheckButtonTemplate" id="25" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_NPCsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_04_1" inherits="TipBuddy_EditBox_Template1" id="4">
</EditBox>
<EditBox name="TB_EditBox_04_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_NPCsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check81" inherits="TipBuddy_TargetTargetCheckbox_Template" id="81">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check25" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check26" inherits="TipBuddy_CheckButtonTemplate" id="26">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check81" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check28" inherits="TipBuddy_CheckButtonTemplate" id="28">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check26" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check29" inherits="TipBuddy_CheckButtonTemplate" id="29">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check28" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check30" inherits="TipBuddy_PVPCheckbox_Template" id="30">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check29" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-24"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check31" inherits="TipBuddy_CheckButtonTemplate" id="31">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check30" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<!-- NOT USED -->
<CheckButton name="TB_Op_Check32" hidden="true" inherits="TipBuddy_CheckButtonTemplate" id="32">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check31" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check27" inherits="TipBuddy_HealthbarCheckbox_Template" id="27">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check31" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_NPCFriend_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "npc_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker4" inherits="TipBuddy_ColorPickerButton_Template" id="4">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_NPCFriend_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_NPCFriend_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "npc_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker14" inherits="TipBuddy_ColorPickerButton_Template" id="14">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_NPCFriend_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_NPC_FRIEND );
</OnLoad>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_NPCNeutral_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_NPCNeutral_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "npc_neutral" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check70" inherits="TipBuddy_CheckButtonTemplate" id="70" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_NPCsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_05_1" inherits="TipBuddy_EditBox_Template1" id="5">
</EditBox>
<EditBox name="TB_EditBox_05_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_NPCsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check82" inherits="TipBuddy_TargetTargetCheckbox_Template" id="82">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check70" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check71" inherits="TipBuddy_CheckButtonTemplate" id="71">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check82" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check73" inherits="TipBuddy_CheckButtonTemplate" id="73">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check71" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check74" inherits="TipBuddy_CheckButtonTemplate" id="74">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check73" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check75" inherits="TipBuddy_PVPCheckbox_Template" id="75">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check74" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-24"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check76" inherits="TipBuddy_CheckButtonTemplate" id="76">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check75" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<!-- NOT USED -->
<CheckButton name="TB_Op_Check77" hidden="true" inherits="TipBuddy_CheckButtonTemplate" id="77">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check76" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check72" inherits="TipBuddy_HealthbarCheckbox_Template" id="72">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check76" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_NPCNeutral_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "npc_neutral" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker5" inherits="TipBuddy_ColorPickerButton_Template" id="5">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_NPCNeutral_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_NPCNeutral_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "npc_neutral" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker15" inherits="TipBuddy_ColorPickerButton_Template" id="15">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_NPCNeutral_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_NPC_NEUTRAL );
</OnLoad>
</Scripts>
</Frame>
<!-- /script TipBuddy_OptionsFrame_NPCEnemy_Options_Checks:Hide(); TipBuddy_OptionsFrame_NPCEnemy_Options_EB:Show() -->
<Frame name="TipBuddy_OptionsFrame_NPCEnemy_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_NPCEnemy_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "npc_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check33" inherits="TipBuddy_CheckButtonTemplate" id="33" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_NPCsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_06_1" inherits="TipBuddy_EditBox_Template1" id="6">
</EditBox>
<EditBox name="TB_EditBox_06_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_NPCsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check83" inherits="TipBuddy_TargetTargetCheckbox_Template" id="83">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check33" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check34" inherits="TipBuddy_CheckButtonTemplate" id="34">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check83" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check36" inherits="TipBuddy_CheckButtonTemplate" id="36">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check34" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check37" inherits="TipBuddy_CheckButtonTemplate" id="37">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check36" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check38" inherits="TipBuddy_PVPCheckbox_Template" id="38">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check37" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-24"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check39" inherits="TipBuddy_CheckButtonTemplate" id="39">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check38" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<!-- NOT USED -->
<CheckButton name="TB_Op_Check40" hidden="true" inherits="TipBuddy_CheckButtonTemplate" id="40">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check39" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check35" inherits="TipBuddy_HealthbarCheckbox_Template" id="35">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check39" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_NPCEnemy_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "npc_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker6" inherits="TipBuddy_ColorPickerButton_Template" id="6">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_NPCEnemy_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_NPCEnemy_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "npc_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker16" inherits="TipBuddy_ColorPickerButton_Template" id="16">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_NPCEnemy_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_NPC_ENEMY );
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<!-- PET FRAME -->
<Frame name="TipBuddy_OptionsFrame_PetsFrame" inherits="TipBuddy_OptionsFrame_UnitsTemplate">
<Frames>
<!-- TABFRAME TITLE -->
<Frame name="TipBuddy_OptionsFrame_PetsFrameTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString inherits="GameFontHighlight" text="PETS">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<!-- PET TABS -->
<Button name="$parentTab1" inherits="TabButtonTemplate" text="Friendly" id="1">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="4" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_SelectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_PetsFrameTab_OnClick(1);
</OnClick>
</Scripts>
</Button>
<Button name="$parentTab2" inherits="TabButtonTemplate" text="Enemy" id="2">
<Size>
<AbsDimension x="100" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-4" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
PanelTemplates_DeselectTab(this);
PanelTemplates_TabResize(-10, this);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 16);
</OnLoad>
<OnClick>
TipBuddy_PetsFrameTab_OnClick(2);
</OnClick>
</Scripts>
</Button>
<Frame name="TipBuddy_OptionsFrame_PETFriend_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_PETFriend_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "pet_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check41" inherits="TipBuddy_CheckButtonTemplate" id="41" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PetsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_07_1" inherits="TipBuddy_EditBox_Template1" id="7">
</EditBox>
<EditBox name="TB_EditBox_07_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PetsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check84" inherits="TipBuddy_TargetTargetCheckbox_Template" id="84">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check25" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check42" inherits="TipBuddy_CheckButtonTemplate" id="42">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check84" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check44" inherits="TipBuddy_CheckButtonTemplate" id="44">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check42" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check45" inherits="TipBuddy_CheckButtonTemplate" id="45">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check44" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check46" inherits="TipBuddy_PVPCheckbox_Template" id="46">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check45" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-24"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check47" inherits="TipBuddy_CheckButtonTemplate" id="47">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check46" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check43" inherits="TipBuddy_HealthbarCheckbox_Template" id="43">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check47" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<!-- NOT USED -->
<CheckButton name="TB_Op_Check48" inherits="TipBuddy_CheckButtonTemplate" id="48" hidden="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check47" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_PETFriend_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "pet_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker7" inherits="TipBuddy_ColorPickerButton_Template" id="7">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PETFriend_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_PETFriend_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "pet_friend" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker17" inherits="TipBuddy_ColorPickerButton_Template" id="17">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PETFriend_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_PET_FRIEND );
</OnLoad>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_PETEnemy_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_PETEnemy_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "pet_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check49" inherits="TipBuddy_CheckButtonTemplate" id="41" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PetsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_08_1" inherits="TipBuddy_EditBox_Template1" id="8">
</EditBox>
<EditBox name="TB_EditBox_08_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_PetsFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check85" inherits="TipBuddy_TargetTargetCheckbox_Template" id="85">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check25" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check50" inherits="TipBuddy_CheckButtonTemplate" id="50">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check85" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check52" inherits="TipBuddy_CheckButtonTemplate" id="52">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check50" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check53" inherits="TipBuddy_CheckButtonTemplate" id="53">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check52" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<CheckButton name="TB_Op_Check54" inherits="TipBuddy_PVPCheckbox_Template" id="54">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check53" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-24"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check55" inherits="TipBuddy_CheckButtonTemplate" id="55">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check54" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check51" inherits="TipBuddy_HealthbarCheckbox_Template" id="51">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check55" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<!-- NOT USED -->
<CheckButton name="TB_Op_Check56" inherits="TipBuddy_CheckButtonTemplate" id="56" hidden="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check51" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TB_PETEnemy_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "pet_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker8" inherits="TipBuddy_ColorPickerButton_Template" id="8">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PETEnemy_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_PETEnemy_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "pet_enemy" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker18" inherits="TipBuddy_ColorPickerButton_Template" id="18">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_PETEnemy_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_PET_ENEMY );
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<!-- CORPSE FRAME -->
<Frame name="TipBuddy_OptionsFrame_CORPSEFrame" inherits="TipBuddy_OptionsFrame_UnitsTemplate">
<Frames>
<!-- TABFRAME TITLE -->
<Frame name="TipBuddy_OptionsFrame_CORPSEFrameTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString inherits="GameFontHighlight" text="CORPSE">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Frame name="TipBuddy_OptionsFrame_CORPSE_Options" inherits="TipBuddy_OptionsFrame_UnitsOptions_Template">
<Frames>
<Frame name="TB_CORPSE_TipStyleDropDown" inherits="TB_TipStyleDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_TipStyleDropDown_OnLoad( "corpse" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_STYLEMODE_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<CheckButton name="TB_Op_Check86" inherits="TipBuddy_CheckButtonTemplate" id="86" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--TipBuddy_ToggleCheckboxFrame( this );-->
</OnClick>
</Scripts>
</CheckButton>
<Frame name="$parent_EB" frameStrata="DIALOG" toplevel="true" hidden="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_CORPSEFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<EditBox name="TB_EditBox_09_1" inherits="TipBuddy_EditBox_Template1" id="9">
</EditBox>
<EditBox name="TB_EditBox_09_2" inherits="TipBuddy_EditBox_Template2">
</EditBox>
</Frames>
</Frame>
<Frame name="$parent_Checks" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="164" y="246"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_CORPSEFrame">
<Offset>
<AbsDimension x="12" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<CheckButton name="TB_Op_Check87" inherits="TipBuddy_CheckButtonTemplate" id="87">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check25" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="12" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check88" inherits="TipBuddy_CheckButtonTemplate" id="88">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check87" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<CheckButton name="TB_Op_Check89" inherits="TipBuddy_CheckButtonTemplate" id="89">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check88" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
</Frames>
</Frame>
<Frame name="TB_CORPSE_BDColorDropDown" inherits="TB_BDColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDColorDropDown_OnLoad( "corpse" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BACKDROP_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker10" inherits="TipBuddy_ColorPickerButton_Template" id="10">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_CORPSE_BDColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TB_CORPSE_BDBColorDropDown" inherits="TB_BDBColorDropDown_Template">
<Scripts>
<OnShow>
TipBuddy_BDBColorDropDown_OnLoad( "corpse" );
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_BORDER_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker20" inherits="TipBuddy_ColorPickerButton_Template" id="20">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TB_CORPSE_BDBColorDropDown" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-8" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
getglobal(this:GetName().."Title"):SetText( TB_CORPSE );
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="TipBuddy_OptionsFrame_General_Options" inherits="OptionFrameBoxTemplate">
<Size>
<AbsDimension x="220" y="380"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
<Frames>
<Slider name="TipBuddy_OptionsFrame_Slider6" inherits="TipBuddy_SliderWithText_Template">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-6" y="-36"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Slider name="TipBuddy_OptionsFrame_Slider1" inherits="TipBuddy_SliderWithText_Template">
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_Slider6" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-21"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<CheckButton name="TB_Op_Check58" inherits="TipBuddy_CheckButtonTemplate" id="58">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_Slider1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-22"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
</Scripts>
</CheckButton>
<!-- DIFF AS BACK (HIDDEN) -->
<CheckButton name="TB_Op_Check62" hidden="true" inherits="TipBuddy_CheckButtonTemplate" id="62">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TB_Op_Check60" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
</Scripts>
</CheckButton>
<Button name="TipBuddy_OptionsFrame_ColorPicker9" toplevel="true" frameStrata="HIGH" inherits="TipBuddy_ColorPickerButton_Template" id="9">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TB_Op_Check58" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker19" toplevel="true" frameStrata="HIGH" inherits="TipBuddy_ColorPickerButton_Template" id="19">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker9" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker21" toplevel="true" frameStrata="HIGH" inherits="TipBuddy_ColorPickerButton_Template" id="21">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker19" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker22" toplevel="true" frameStrata="HIGH" inherits="TipBuddy_ColorPickerButton_Template" id="22">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker21" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<CheckButton name="TB_Op_Check60" inherits="TipBuddy_CheckButtonTemplate" id="60">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker22" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-9"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
</Scripts>
</CheckButton>
<CheckButton name="TB_Op_Check61" inherits="TipBuddy_CheckButtonTemplate" id="61">
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check60" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</CheckButton>
<Frame name="TipBuddy_OptionsFrame_GeneralOptionsTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString name="$parentText" inherits="GameFontHighlight" text="GENERAL OPTIONS">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="TipBuddy_OptionsFrame_Anchoring_Options" hidden="true" inherits="OptionFrameBoxTemplate" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="220" y="320"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
<Frames>
<Frame name="TipBuddy_CursorPosDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Size>
<AbsDimension x="40" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="22" y="-46"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Tooltip Cursor Position">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
TipBuddy_CursorPosDropDown_OnLoad();
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_CURSORPOS_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Slider name="TipBuddy_OptionsFrame_Slider4" inherits="TipBuddy_SliderWithText_Template2">
<Size>
<AbsDimension x="128" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_CursorPosDropDown" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Slider name="TipBuddy_OptionsFrame_Slider5" inherits="TipBuddy_SliderWithText_Template2">
<Size>
<AbsDimension x="128" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_Slider4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<CheckButton name="TB_Op_Check57" inherits="TipBuddy_CheckButtonTemplate" id="57">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TipBuddy_CursorPosDropDown" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="22" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if ( this:GetChecked() ) then
TipBuddy_Header_Frame:Show();
<!-- TB_Op_Check61:Disable();
getglobal("TB_Op_Check61Text"):SetTextColor(GRAY_FONT_COLOR.r, GRAY_FONT_COLOR.g, GRAY_FONT_COLOR.b); -->
else
<!-- TB_Op_Check61:Enable();
getglobal("TB_Op_Check61Text"):SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b); -->
end
</OnClick>
</Scripts>
</CheckButton>
<Frame name="TipBuddy_NonUnitTipPosDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="22" y="84"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="Non-Unit Tooltips">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="18" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
TipBuddy_NonUnitTipPosDropDown_OnLoad();
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPRIGHT");
GameTooltip:SetText(TB_OPTION_NONUNITPOS_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Button name="TipBuddy_ShowAnchorButton" inherits="GameMenuButtonTemplate" text="Display TipBuddyAnchor">
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="28" y="44"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="154" y="24"/>
</Size>
<NormalText name="$parentText" inherits="TBGameFontNormal"/>
<DisabledText inherits="TBGameFontDisable"/>
<HighlightText inherits="TBGameFontHighlight"/>
<NormalTexture inherits="UIPanelButtonUpTexture"/>
<PushedTexture inherits="UIPanelButtonDownTexture"/>
<DisabledTexture inherits="UIPanelButtonDisabledTexture"/>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
<Scripts>
<OnClick>
TipBuddy_Header_Frame:Show();
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_ResetAnchorButton" inherits="GameMenuButtonTemplate" text="Reset TipBuddyAnchor ">
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_ShowAnchorButton" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="118" y="18"/>
</Size>
<NormalText name="$parentText" inherits="TB_TTGameFontNormalSmall"/>
<DisabledText inherits="TB_TTGameFontNormalSmallHighlight"/>
<HighlightText inherits="TB_TTGameFontNormalSmallHighlight"/>
<NormalTexture inherits="UIPanelButtonDisabledTexture"/>
<PushedTexture inherits="UIPanelButtonDownTexture"/>
<DisabledTexture inherits="UIPanelButtonDisabledTexture"/>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
<Scripts>
<OnShow>
--TipBuddy_ResetAnchorButtonText:SetTextHeight(8);
</OnShow>
<OnClick>
TipBuddy_ResetAnchorPos();
DEFAULT_CHAT_FRAME:AddMessage("|cff20ff20TipBuddy: Resetting TipBuddyAnchor position.");
PlaySound("igMainMenuOptionCheckBoxOn");
</OnClick>
</Scripts>
</Button>
<Frame name="TipBuddy_OptionsFrame_AnchoringOptionsTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString name="$parentText" inherits="GameFontHighlight" text="ANCHORING OPTIONS">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Frame name="TipBuddy_OptionsFrame_Compact_Options" hidden="true" inherits="OptionFrameBoxTemplate" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="220" y="320"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
<Frames>
<CheckButton name="TB_Op_Check59" inherits="TipBuddy_CheckButtonTemplate" id="59">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-52" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
</Scripts>
</CheckButton>
<Slider name="TipBuddy_OptionsFrame_Slider2" inherits="TipBuddy_SliderWithText_Template">
<Anchors>
<Anchor point="TOP" relativeTo="TB_Op_Check59" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="46" y="-30"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Slider name="TipBuddy_OptionsFrame_Slider3" inherits="TipBuddy_SliderWithText_Template">
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_Slider2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-25"/>
</Offset>
</Anchor>
</Anchors>
</Slider>
<Frame name="TipBuddy_OptionsFrame_CompactOptionsTitle">
<Size>
<AbsDimension x="210" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer>
<FontString name="$parentText" inherits="GameFontHighlight" text="FADING OPTIONS">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<Button name="TipBuddy_OptionsFrameApply" inherits="GameMenuButtonTemplate" text="Apply">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-20" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_OptionsFrame_OnSave();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsFrameCancel" inherits="GameMenuButtonTemplate" text="Cancel">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="TipBuddy_OptionsFrameApply" relativePoint="LEFT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_ToggleOptionsFrame();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsFrameOkay" inherits="GameMenuButtonTemplate" text="Okay">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="TipBuddy_OptionsFrameCancel" relativePoint="LEFT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_OptionsFrame_OnSave();
TipBuddy_ToggleOptionsFrame();
</OnClick>
</Scripts>
</Button>
<!-- SIDE TAB BUTTONS -->
<Button name="TipBuddy_OptionsTabButton_Players" inherits="GameMenuButtonTemplate" text="Players">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="14" y="-38"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_PlayersFrame:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsTabButton_NPCs" inherits="GameMenuButtonTemplate" text="NPCs">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_Players" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_NPCsFrame:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsTabButton_Pets" inherits="GameMenuButtonTemplate" text="Pets">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_NPCs" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_PetsFrame:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsTabButton_CORPSE" inherits="GameMenuButtonTemplate" text="Corpse">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_Pets" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_CORPSEFrame:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsTabButton_General" inherits="GameMenuButtonTemplate" text="General">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_CORPSE" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_General_Options:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsTabButton_Anchoring" inherits="GameMenuButtonTemplate" text="Anchoring">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_General" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_Anchoring_Options:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsTabButton_Compact" inherits="GameMenuButtonTemplate" text="Fading">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_Anchoring" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_HideOptionPanels();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_OptionsFrame_Compact_Options:Show();
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_ShowColorsButton" inherits="GameMenuButtonTemplate" text="Text Colors">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsTabButton_Compact" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<NormalText name="$parentText" inherits="TBGameFontNormal"/>
<DisabledText inherits="TBGameFontDisable"/>
<HighlightText inherits="TBGameFontHighlight"/>
<NormalTexture inherits="UIPanelButtonUpTexture"/>
<PushedTexture inherits="UIPanelButtonDownTexture"/>
<DisabledTexture inherits="UIPanelButtonDisabledTexture"/>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
<Scripts>
<OnClick>
TipBuddy_ColorOptionsFrame:Show();
PlaySound("igMainMenuOptionCheckBoxOn");
TipBuddy_ToggleOptionsFrame();
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
GameTooltip:SetText( TB_OPTION_COLORTEXTBUTTON_TOOLTIP, nil, nil, nil, nil, 1);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Button name="TipBuddy_ShowTextVars" inherits="GameMenuButtonTemplate" text="Show Vars">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_ShowColorsButton" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-16"/>
</Offset>
</Anchor>
</Anchors>
<NormalText name="$parentText" inherits="TBGameFontNormal"/>
<DisabledText inherits="TBGameFontDisable"/>
<HighlightText inherits="TBGameFontHighlight"/>
<NormalTexture inherits="UIPanelButtonUpTexture"/>
<PushedTexture inherits="UIPanelButtonDownTexture"/>
<DisabledTexture inherits="UIPanelButtonDisabledTexture"/>
<HighlightTexture inherits="UIPanelButtonHighlightTexture"/>
<Scripts>
<OnClick>
if (TB_TextVariablesFrame:IsVisible()) then
TB_TextVariablesFrame:Hide();
TipBuddy_ShowTextVars:SetText("Show Vars");
else
TB_TextVariablesFrame:Show();
TipBuddy_ShowTextVars:SetText("Hide Vars");
end
</OnClick>
</Scripts>
</Button>
<Button name="TipBuddy_OptionsFrameResetVars" inherits="GameMenuButtonTemplate" text="Reset All">
<Size>
<AbsDimension x="80" y="21"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_ShowTextVars" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-64"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_ClickResetVarsButton();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="TipBuddy_ColorOptionsFrame" parent="UIParent" enableMouse="true" enableKeyboard="true" hidden="true">
<Size>
<AbsDimension x="572" y="464"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Scripts>
<OnLoad>
TipBuddy_OptionsFrame_OnLoad();
</OnLoad>
<OnKeyDown>
if ( arg1 == "ESCAPE" ) then
this:Hide();
TipBuddy_ToggleOptionsFrame();
elseif ( arg1 == "ENTER") then
ChatFrame_OpenChat("", chatFrame);
elseif ( arg1 == "/") then
ChatFrame_OpenChat("/", chatFrame);
elseif ( arg1 == strupper(GetBindingKey("SCREENSHOT"))) then
RunBinding("SCREENSHOT");
end
</OnKeyDown>
</Scripts>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="TipBuddy_ColorOptionsFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="290" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="" inherits="GameFontNormal" text="Text Colors">
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_ColorOptionsFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="TipBuddy_OptionsFrame_Color_Options" inherits="OptionFrameBoxTemplate" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="534" y="400"/>
</Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
<Frames>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text1" inherits="TipBuddy_ColorPickerButtonSml_Template" id="1">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-36"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TipBuddy_ColorSub_Name" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text1" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="" inherits="GameFontNormal" text="|cffffffffNames">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.6, 0.6, 0.7);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text2" inherits="TipBuddy_ColorPickerButtonSml_Template" id="2">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text3" inherits="TipBuddy_ColorPickerButtonSml_Template" id="3">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text4" inherits="TipBuddy_ColorPickerButtonSml_Template" id="4">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text3" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text5" inherits="TipBuddy_ColorPickerButtonSml_Template" id="5">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text6" inherits="TipBuddy_ColorPickerButtonSml_Template" id="6">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text15" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text7" inherits="TipBuddy_ColorPickerButtonSml_Template" id="7">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text6" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text8" inherits="TipBuddy_ColorPickerButtonSml_Template" id="8">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="96" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TipBuddy_ColorSub_Guild" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text8" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="" inherits="GameFontNormal" text="|cffffffffGuild/Titles">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.6, 0.6, 0.7);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text9" inherits="TipBuddy_ColorPickerButtonSml_Template" id="9">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text8" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text10" inherits="TipBuddy_ColorPickerButtonSml_Template" id="10">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text9" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text11" inherits="TipBuddy_ColorPickerButtonSml_Template" id="11">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text10" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text12" inherits="TipBuddy_ColorPickerButtonSml_Template" id="12">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text11" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text13" inherits="TipBuddy_ColorPickerButtonSml_Template" id="13">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text12" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text14" inherits="TipBuddy_ColorPickerButtonSml_Template" id="14">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text13" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text15" inherits="TipBuddy_ColorPickerButtonSml_Template" id="15">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text14" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text16" inherits="TipBuddy_ColorPickerButtonSml_Template" id="16">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text8" relativePoint="RIGHT">
<Offset>
<AbsDimension x="96" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TipBuddy_ColorSub_Level" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text16" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="" inherits="GameFontNormal" text="|cffffffffLevel Difficulty">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.6, 0.6, 0.7);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text17" inherits="TipBuddy_ColorPickerButtonSml_Template" id="17">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text16" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text18" inherits="TipBuddy_ColorPickerButtonSml_Template" id="18">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text17" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text19" inherits="TipBuddy_ColorPickerButtonSml_Template" id="19">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text18" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text20" inherits="TipBuddy_ColorPickerButtonSml_Template" id="20">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text19" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text21" inherits="TipBuddy_ColorPickerButtonSml_Template" id="21">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text20" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text22" inherits="TipBuddy_ColorPickerButtonSml_Template" id="22">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text16" relativePoint="RIGHT">
<Offset>
<AbsDimension x="96" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TipBuddy_ColorSub_Classes" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text22" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="" inherits="GameFontNormal" text="|cffffffffClasses">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.6, 0.6, 0.7);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text23" inherits="TipBuddy_ColorPickerButtonSml_Template" id="23">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text22" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text24" inherits="TipBuddy_ColorPickerButtonSml_Template" id="24">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text23" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text25" inherits="TipBuddy_ColorPickerButtonSml_Template" id="25">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text24" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text26" inherits="TipBuddy_ColorPickerButtonSml_Template" id="26">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text25" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text27" inherits="TipBuddy_ColorPickerButtonSml_Template" id="27">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text26" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text28" inherits="TipBuddy_ColorPickerButtonSml_Template" id="28">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text27" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text29" inherits="TipBuddy_ColorPickerButtonSml_Template" id="29">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text28" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text30" inherits="TipBuddy_ColorPickerButtonSml_Template" id="30">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text29" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text31" inherits="TipBuddy_ColorPickerButtonSml_Template" id="31">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text30" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text32" inherits="TipBuddy_ColorPickerButtonSml_Template" id="32">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text7" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-42"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TipBuddy_ColorSub_UniqueUnits" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text32" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="" inherits="GameFontNormal" text="|cffffffffUnique Units">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.6, 0.6, 0.7);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text33" inherits="TipBuddy_ColorPickerButtonSml_Template" id="33">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text32" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text34" inherits="TipBuddy_ColorPickerButtonSml_Template" id="34">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text21" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-32"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Frame name="TipBuddy_ColorSub_Other" frameStrata="DIALOG" toplevel="true">
<Size>
<AbsDimension x="120" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text34" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="2" right="2" top="2" bottom="2"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="" inherits="GameFontNormal" text="|cffffffffOther">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.6, 0.6, 0.7);
this:SetBackdropColor(0.15, 0.15, 0.15);
</OnLoad>
</Scripts>
</Frame>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text35" inherits="TipBuddy_ColorPickerButtonSml_Template" id="35">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text34" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text36" inherits="TipBuddy_ColorPickerButtonSml_Template" id="36">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text35" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker_Text37" inherits="TipBuddy_ColorPickerButtonSml_Template" id="37">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="TipBuddy_OptionsFrame_ColorPicker_Text36" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<Button name="TipBuddy_ColorOptionsFrameOkay" inherits="GameMenuButtonTemplate" text="Okay">
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="16"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
TipBuddy_ColorOptionsFrame:Hide();
TipBuddy_OptionsFrame_OnSave();
TipBuddy_ToggleOptionsFrame();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<!-- THIS IS A HORRIBLE HACK because bliz harcodes the target's tooltip to show on TextStatusBar mouseover :( -->
<Frame name="TipBuddy_TargetFrameBarCover" toplevel="true" parent="TargetFrame">
<Size>
<AbsDimension x="121" y="26"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-106" y="-41"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
<!-- TIPBUDDY -->
TipBuddy.unitframe = 1;
--TB_AddMessage("entering unit frame: "..TargetFrame.unit);
TipBuddy.targetType = TipBuddy_TargetInfo_GetTargetType( TargetFrame.unit );
GameTooltip_SetDefaultAnchor(GameTooltip, UIParent);
GameTooltip:SetUnit(TargetFrame.unit);
TipBuddy_SetFrame_Visibility( TipBuddy.targetType, TargetFrame.unit );
-- hiding health and mana bars because they won't update
if ( TipBuddy_SavedVars[TipBuddy.targetType].off ~= 0 ) then
TipBuddy_TargetFrameHealthBar:Hide();
TipBuddy_TargetFrameManaBar:Hide();
-- setting frame size again
TipBuddy_FrameHeights_Initialize(TipBuddy.targetType);
TipBuddy_SetFrame_Width();
end
TipBuddy_ShowRank( TipBuddy.targetType, TargetFrame.unit );
TipBuddy_SetFrame_BackgroundColor( TipBuddy.targetType, TargetFrame.unit );
TipBuddy_TargetBuffs_Update( TipBuddy.targetType, TargetFrame.unit );
</OnEnter>
<OnLeave>
UnitFrame_OnLeave();
<!-- GameTooltip:Hide(); -->
</OnLeave>
</Scripts>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</Frame>
<!-- MY COLOR PICKER -->
<ColorSelect name="TBColorPickerFrame" frameStrata="DIALOG" toplevel="true" parent="UIParent" enableMouse="true" enableKeyboard="true" hidden="true">
<Size>
<AbsDimension x="365" y="200"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="TBColorSwatch">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="225" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="1.0" b="1.0" a="1.0"/>
</Texture>
<Texture name="TBColorPickerFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="COLOR_PICKER">
<Anchors>
<Anchor point="TOP" relativeTo="TBColorPickerFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="TipBuddy_ColorOptionsFrame_Cover" enableMouse="true">
<Size>
<AbsDimension x="600" y="500"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(TBColorPickerFrame:GetFrameLevel() - 1);
</OnLoad>
</Scripts>
</Frame>
<Button name="TBColorPickerCancelButton" inherits="GameMenuButtonTemplate" text="CANCEL">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-10" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
if ( TBColorPickerFrame.cancelFunc ) then
TBColorPickerFrame.cancelFunc(TBColorPickerFrame.previousValues);
end
</OnClick>
</Scripts>
</Button>
<Button name="TBColorPickerOkayButton" inherits="GameMenuButtonTemplate" text="OKAY">
<Anchors>
<Anchor point="RIGHT" relativeTo="TBColorPickerCancelButton" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
TBColorPickerFrame.func();
if ( TBColorPickerFrame.opacityFunc ) then
TBColorPickerFrame.opacityFunc();
end
TipBuddy_Background_SetColor();
TipBuddy_OptionsFrame_UpdateColorButtons();
TipBuddy_InitializeTextColors();
</OnClick>
</Scripts>
</Button>
<Slider name="TBOpacitySliderFrame" orientation="VERTICAL" minValue="0" maxValue="1" valueStep="0.05" defaultValue="1">
<Size>
<AbsDimension x="16" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TBColorSwatch" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="32" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="0%">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="100%">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextUpdate" inherits="GameFontHighlightSmall" text="Alpha">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnValueChanged>
if ( TBColorPickerFrame.opacityFunc ) then
TBColorPickerFrame.opacityFunc();
end
</OnValueChanged>
<OnUpdate>
if ( this.updatetext ) then
<!-- we should cap this somehow ("%.2f")? ( format("%.2f", ( this:GetValue() ) ) ) -->
this.updatetext:SetText( "Alpha:\n"..(format("%.0f", ( ((this:GetValue() - 1)*-100) ) )).."%" );
return;
end
this.updatetext = getglobal( this:GetName().."TextUpdate");
</OnUpdate>
</Scripts>
<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Vertical">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
</ThumbTexture>
</Slider>
</Frames>
<Scripts>
<OnShow>
this:Raise();
if ( this.hasOpacity ) then
TBOpacitySliderFrame:Show();
TBOpacitySliderFrame:SetValue(this.opacity);
this:SetWidth(365);
else
TBOpacitySliderFrame:Hide();
this:SetWidth(305);
end
PlaySound("gsTitleOptionOK");
</OnShow>
<OnHide>
PlaySound("gsTitleOptionOK");
</OnHide>
<OnColorSelect>
TBColorSwatch:SetTexture(arg1, arg2, arg3);
if ( this.func ) then
this.func();
end
</OnColorSelect>
<OnKeyDown>
if (arg1 == "ESCAPE") then
HideUIPanel(this);
if ( TBColorPickerFrame.cancelFunc ) then
TBColorPickerFrame.cancelFunc(TBColorPickerFrame.previousValues);
end
end
</OnKeyDown>
</Scripts>
<ColorWheelTexture name="TBColorPickerWheel">
<Size>
<AbsDimension x="128" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-32"/>
</Offset>
</Anchor>
</Anchors>
</ColorWheelTexture>
<ColorWheelThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<TexCoords left="0" right="0.15625" top="0" bottom="0.625"/>
</ColorWheelThumbTexture>
<ColorValueTexture>
<Size>
<AbsDimension x="32" y="128"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TBColorPickerWheel" relativePoint="RIGHT">
<Offset>
<AbsDimension x="24" y="0"/>
</Offset>
</Anchor>
</Anchors>
</ColorValueTexture>
<ColorValueThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
<Size>
<AbsDimension x="48" y="14"/>
</Size>
<TexCoords left="0.25" right="1.0" top="0" bottom="0.875"/>
</ColorValueThumbTexture>
</ColorSelect>
<!-- MY COLOR PICKER_Text -->
<ColorSelect name="TBColorPickerFrame_Text" frameStrata="DIALOG" toplevel="true" parent="UIParent" enableMouse="true" enableKeyboard="true" hidden="true">
<Size>
<AbsDimension x="365" y="200"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="TBColorSwatch_Text">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="225" y="-32"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1.0" g="1.0" b="1.0" a="1.0"/>
</Texture>
<Texture name="TBColorPickerFrameHeader_Text" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="COLOR_PICKER">
<Anchors>
<Anchor point="TOP" relativeTo="TBColorPickerFrameHeader_Text">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="TipBuddy_ColorOptionsFrame_Cover_Text" enableMouse="true">
<Size>
<AbsDimension x="600" y="500"/>
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(TBColorPickerFrame_Text:GetFrameLevel() - 1);
</OnLoad>
</Scripts>
</Frame>
<Button name="TBColorPickerCancelButton_Text" inherits="GameMenuButtonTemplate" text="CANCEL">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-10" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
if ( TBColorPickerFrame_Text.cancelFunc ) then
TBColorPickerFrame_Text.cancelFunc(TBColorPickerFrame_Text.previousValues);
end
</OnClick>
</Scripts>
</Button>
<Button name="TBColorPickerOkayButton_Text" inherits="GameMenuButtonTemplate" text="OKAY">
<Anchors>
<Anchor point="RIGHT" relativeTo="TBColorPickerCancelButton_Text" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
TBColorPickerFrame_Text.func();
if ( TBColorPickerFrame_Text.opacityFunc ) then
TBColorPickerFrame_Text.opacityFunc();
end
TipBuddy_Background_SetColor_Text();
TipBuddy_OptionsFrame_UpdateColorButtons_Text();
TipBuddy_InitializeTextColors();
</OnClick>
</Scripts>
</Button>
<Slider name="TBOpacitySliderFrame_Text" orientation="VERTICAL" minValue="0" maxValue="1" valueStep="0.05" defaultValue="1">
<Size>
<AbsDimension x="16" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="TBColorSwatch_Text" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="32" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Buttons\UI-SliderBar-Background" edgeFile="Interface\Buttons\UI-SliderBar-Border" tile="true">
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
<TileSize>
<AbsValue val="8"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="3" right="3" top="6" bottom="6"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="BOTTOM" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="0%">
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString inherits="GameFontHighlightSmall" text="100%">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-2" y="3"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnValueChanged>
if ( TBColorPickerFrame_Text.opacityFunc ) then
TBColorPickerFrame_Text.opacityFunc();
end
</OnValueChanged>
</Scripts>
<ThumbTexture file="Interface\Buttons\UI-SliderBar-Button-Vertical">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
</ThumbTexture>
</Slider>
</Frames>
<Scripts>
<OnShow>
this:Raise();
if ( this.hasOpacity ) then
TBOpacitySliderFrame_Text:Show();
TBOpacitySliderFrame_Text:SetValue(this.opacity);
this:SetWidth(365);
else
TBOpacitySliderFrame_Text:Hide();
this:SetWidth(305);
end
PlaySound("gsTitleOptionOK");
</OnShow>
<OnHide>
PlaySound("gsTitleOptionOK");
</OnHide>
<OnColorSelect>
TBColorSwatch_Text:SetTexture(arg1, arg2, arg3);
if ( this.func ) then
this.func();
end
</OnColorSelect>
<OnKeyDown>
if (arg1 == "ESCAPE") then
HideUIPanel(this);
if ( TBColorPickerFrame_Text.cancelFunc ) then
TBColorPickerFrame_Text.cancelFunc(TBColorPickerFrame_Text.previousValues);
end
end
</OnKeyDown>
</Scripts>
<ColorWheelTexture name="TBColorPickerWheel_Text">
<Size>
<AbsDimension x="128" y="128"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="16" y="-32"/>
</Offset>
</Anchor>
</Anchors>
</ColorWheelTexture>
<ColorWheelThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<TexCoords left="0" right="0.15625" top="0" bottom="0.625"/>
</ColorWheelThumbTexture>
<ColorValueTexture>
<Size>
<AbsDimension x="32" y="128"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="TBColorPickerWheel" relativePoint="RIGHT">
<Offset>
<AbsDimension x="24" y="0"/>
</Offset>
</Anchor>
</Anchors>
</ColorValueTexture>
<ColorValueThumbTexture file="Interface\Buttons\UI-ColorPicker-Buttons">
<Size>
<AbsDimension x="48" y="14"/>
</Size>
<TexCoords left="0.25" right="1.0" top="0" bottom="0.875"/>
</ColorValueThumbTexture>
</ColorSelect>
<!-- EXTRA CHECKBUTTONS -->
<CheckButton name="TB_Op_Check66" inherits="TipBuddy_CheckButtonTemplate" id="66">
</CheckButton>
<CheckButton name="TB_Op_Check67" inherits="TipBuddy_CheckButtonTemplate" id="67">
</CheckButton>
<CheckButton name="TB_Op_Check68" inherits="TipBuddy_CheckButtonTemplate" id="68">
</CheckButton>
<CheckButton name="TB_Op_Check69" inherits="TipBuddy_CheckButtonTemplate" id="69">
</CheckButton>
<Frame name="TB_ExtraStuff" hidden="true" parent="UIParent">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Size>
<AbsDimension x="128" y="128"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="TipBuddy_OptionsFrame_ColorPicker10" toplevel="true" frameStrata="HIGH" inherits="TipBuddy_ColorPickerButton_Template" id="10">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="TipBuddy_OptionsFrame_ColorPicker20" toplevel="true" frameStrata="HIGH" inherits="TipBuddy_ColorPickerButton_Template" id="20">
<Size>
<AbsDimension x="32" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
</Frame>
<!-- <Frame parent="UIParent">
<Frames>
<Button name="TitanPanelTipBuddyTitanButton" inherits="TitanPanelIconTemplate" frameStrata="FULLSCREEN" toplevel="true">
<Scripts>
<OnLoad>
TitanPanelTipBuddyIcon_OnLoad();
</OnLoad>
<OnEvent>
TitanPanelTipBuddyIcon_OnEvent();
</OnEvent>
<OnClick>
TitanPanelTipBuddyIcon_OnClick(arg1);
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame> -->
</Ui>
Generated by GNU Enscript 1.6.5.90.