vanilla-wow-addons – Rev 1
?pathlinks?
--piece nach links/rechts bewegen
--x = 1, wenn ohne mausbewegung stein verschoben wird
function Tetris_mous_OnPieceEnter (x)
if (Tetris["options"]["mous"] == 1) then
local name = nil;
if (x == 1) then
name = Tetris["game"]["mous"];
else
name = this:GetName();
--name speichern für eventueller neuer stein
Tetris["game"]["mous"] = name
end
--xy pos holen
local pos = Tetris_return_xy(name)
local x = pos["x"];
--x pos des steins
local s_x = Tetris["game"]["s_pos_x"];
if (x>s_x) then
local z = x-s_x
for i=1, z do
Tetris_GF_BF_r:Click();
end
elseif (x<s_x) then
local z = s_x-x
for i=1, z do
Tetris_GF_BF_l:Click();
end
end
end
end
--piece drehen, nach unten
function Tetris_mous_OnDownClick(arg1)
if (Tetris["options"]["mous"] == 1) then
--nach rechts drehen
if (arg1 == "RightButton") then
Tetris_GF_BF_u:Click();
end
--nach unten
if (arg1 == "LeftButton") then
--starte den timer
Timex:AddNamedSchedule("Tetris_down_time", 0.5, nil, 1, Tetris_mouse_scroll_down)
end
end
end
--piece nach unten
function Tetris_mous_OnUpClick(arg1)
if (Tetris["options"]["mous"] == 1) then
--nach unten
if (arg1 == "LeftButton") then
--stoppe scroll down
if (Timex:NamedScheduleCheck("Tetris_down_time") == nil) then
Timex:DeleteNamedSchedule("Tetris_scroll_down");
Tetris_timer_go ();
else
--instant drop
Timex:DeleteNamedSchedule("Tetris_down_time");
Tetris_GF_BF_d:Click();
end
end
end
end
--piece nach unten scrollen
function Tetris_mouse_scroll_down ()
if (Timex:NamedScheduleCheck("Tetris_stone_timer") ~= nil) then
Timex:DeleteNamedSchedule("Tetris_stone_timer");
end
Tetris_stone_move ("dd");
Timex:AddNamedSchedule("Tetris_scroll_down", 0.1, nil, 1, Tetris_mouse_scroll_down)
end