vanilla-wow-addons – Rev 1
?pathlinks?
function Tetris_play_sound (stk)
--stk u = drehen
-- l = links
-- r = rechts
-- d = unten
-- timer = unten durch timer
-- tet = vier linien
-- dl = eine normale linie
-- go = game over
local sound = Tetris["options"]["sound"];
if (sound == 1) then
if (stk == "u") then
PlaySoundFile("Interface\\AddOns\\Tetris\\sound\\turn.wav");
end
if (stk == "l")or(stk == "r") then
PlaySoundFile("Interface\\AddOns\\Tetris\\sound\\move.wav");
end
if (stk == "d")or(stk == "timer") then
PlaySoundFile("Interface\\AddOns\\Tetris\\sound\\down.wav");
end
if (stk == "dl") then
PlaySoundFile("Interface\\AddOns\\Tetris\\sound\\line.wav");
end
if (stk == "tet") then
PlaySoundFile("Interface\\AddOns\\Tetris\\sound\\tetris.wav");
end
if (stk == "go") then
PlaySoundFile("Interface\\AddOns\\Tetris\\sound\\go.wav");
end
end
end
function Tetris_play_musik (x)
--x stop = musik stoppen
-- game = gamemusik abspielen
-- menu = menumusik abspielen
local musik = Tetris["options"]["musik"];
local m_track = Tetris["options"]["musik-track"];
--track 1 = random
--track 2 = gb a
--track 3 = gb b
--track 4 = gb c
--track 5 = musical
--track 6 = remix
if (musik == 1) then
if (x == "stop") then
StopMusic();
end
if (x == "game") then
if (m_track == 1) then
local track = (math.random(5))+1;
PlayMusic("Interface\\AddOns\\Tetris\\musik\\"..track..".mp3");
else
PlayMusic("Interface\\AddOns\\Tetris\\musik\\"..m_track..".mp3");
end
end
if (x == "menu" ) then
PlayMusic("Interface\\AddOns\\Tetris\\musik\\0.mp3");
end
end
end