vanilla-wow-addons – Rev 1

Subversion Repositories:
Rev:
function Tetris_OF_Button_Click ()
        local button = this:GetName();
        if (button == "Tetris_OF_b_ok") then
                Tetris_OF_Save ();
                Tetris_OF_Toggle();
        end

        if (button == "Tetris_OF_b_exit") then
                Tetris_OF_Toggle();
        end
        
end

function Tetris_OF_Toggle()
        if(Tetris_OF:IsVisible()) then
                Tetris_OF:Hide();
                Tetris_MF_Toggle();
        else
                Tetris_OF_Show();
                Tetris_OF:Show();
        end
end

function Tetris_OF_Show ()
        --variablen holen
        local textur = Tetris["options"]["texturenset"];
        local bgrosse = Tetris["options"]["b_hohe"];
        local gross = Tetris_UBE_OF_s_Text_gross;
        local klein = Tetris_UBE_OF_s_Text_klein;
        local t_bgrosse = Tetris_UBE_OF_Text_bgrosse;
        local gost = Tetris["options"]["gost"];
        local musik_track = Tetris["options"]["musik-track"];
        local sound = Tetris["options"]["sound"];
        local musik = Tetris["options"]["musik"];
        local maus = Tetris["options"]["mous"];
        --dropdownmenu
        UIDropDownMenu_Initialize(Tetris_OF_dropdown, Tetris_OF_dropdown_Initialize);
        UIDropDownMenu_SetSelectedID(Tetris_OF_dropdown, textur);
        UIDropDownMenu_SetWidth(170, Tetris_OF_dropdown);
        --m_dropdownmenu
        UIDropDownMenu_Initialize(Tetris_OF_mdropdown, Tetris_OF_mdropdown_Initialize);
        UIDropDownMenu_SetSelectedID(Tetris_OF_mdropdown, musik_track);
        UIDropDownMenu_SetWidth(170, Tetris_OF_mdropdown);
        --slider bgrosse
        Tetris_OF_s_Text_bgrosse:SetText(t_bgrosse.." "..bgrosse);
        Tetris_OF_s_bgrosse:SetMinMaxValues(10, 25);
        Tetris_OF_s_bgrosse:SetValueStep(1);
        Tetris_OF_s_bgrosse:SetValue(bgrosse);
        getglobal("Tetris_OF_s_bgrosseHigh"):SetText(gross);
        getglobal("Tetris_OF_s_bgrosseLow"):SetText(klein);
        --checkboxen
        Tetris_OF_c_gost:SetChecked(gost);
        Tetris_OF_c_sound:SetChecked(sound);
        Tetris_OF_c_musik:SetChecked(musik);
        Tetris_OF_c_mous:SetChecked(maus);
end

function Tetris_OF_mdropdown_Initialize()
        local info;
        Tetris_musik_list_create();
        for i = 1, getn(Tetris_musik_list), 1 do
                info = {
                        text = Tetris_musik_list[i];
                        func = Tetris_OF_mdropdown_OnClick;
                };
                UIDropDownMenu_AddButton(info);
        end
end

function Tetris_OF_mdropdown_OnClick()
        i = this:GetID();
        UIDropDownMenu_SetSelectedID(Tetris_OF_mdropdown, i);
end

function Tetris_OF_dropdown_Initialize()
        local info;
        Tetris_textur_list_create();
        for i = 1, getn(Tetris_textur_list), 1 do
                info = {
                        text = Tetris_textur_list[i];
                        func = Tetris_OF_dropdown_OnClick;
                };
                UIDropDownMenu_AddButton(info);
        end
end

function Tetris_OF_dropdown_OnClick()
        i = this:GetID();
        UIDropDownMenu_SetSelectedID(Tetris_OF_dropdown, i);
end

function Tetris_OF_Save ()
        --variablen vom frame holen und saven
        Tetris["options"]["texturenset"] = UIDropDownMenu_GetSelectedID(Tetris_OF_dropdown);
        Tetris["options"]["b_hohe"] = Tetris_OF_s_bgrosse:GetValue();
        Tetris["options"]["b_breite"] = Tetris_OF_s_bgrosse:GetValue();
        if (Tetris_OF_c_gost:GetChecked() == 1) then
                Tetris["options"]["gost"]=1;
        else
                Tetris["options"]["gost"]=0;
        end     
        if (Tetris_OF_c_musik:GetChecked() == 1) then
                Tetris["options"]["musik"]=1;
        else
                Tetris_play_musik ("stop");
                Tetris["options"]["musik"]=0;
        end     
        if (Tetris_OF_c_sound:GetChecked() == 1) then
                Tetris["options"]["sound"]=1;
        else
                Tetris["options"]["sound"]=0;
        end     
        if (Tetris_OF_c_mous:GetChecked() == 1) then
                Tetris["options"]["mous"]=1;
        else
                Tetris["options"]["mous"]=0;
        end     
        Tetris["options"]["musik-track"] = UIDropDownMenu_GetSelectedID(Tetris_OF_mdropdown);
end

function Tetris_OF_Update()
        --variablen holen
        local textur = Tetris["options"]["texturenset"];
        local t_bgrosse = Tetris_UBE_OF_Text_bgrosse;
        local s_name = this:GetName();
        --slider geƤndert
        if (s_name == "Tetris_OF_s_bgrosse") then
                local z = getglobal(s_name):GetValue();
                getglobal ("Tetris_OF_s_Text_bgrosse"):SetText(t_bgrosse.." "..z);
        end     
end