vanilla-wow-addons – Rev 1
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function Tetris_MF_Button_Click ()
local button = this:GetName();
if (button == "Tetris_MF_resume") then
Tetris_gameresume ();
Tetris_GF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_ms_dos") then
Tetris["game"]["next_game"]= "ms_dos";
Tetris_AF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_gameboy") then
Tetris["game"]["next_game"]= "gameboy";
Tetris_AF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_retris") then
Tetris["game"]["next_game"]= "retris";
Tetris_AF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_highest_hopes") then
Tetris["game"]["next_game"]= "highest_hopes";
Tetris_AF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_custom") then
Tetris["game"]["next_game"]= "custom";
Tetris_AF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_options") then
Tetris_OF_Toggle();
Tetris_MF_Toggle();
end
if (button == "Tetris_MF_exit") then
Tetris_MF_Toggle();
Tetris_play_musik ("stop");
end
end
function Tetris_MF_Toggle()
if(Tetris_MF:IsVisible()) then
Tetris_MF:Hide();
else
Tetris_MF:Show();
Tetris_MF_resume_Update ();
Tetris_play_musik ("menu");
end
end
function Tetris_MF_resume_Update ()
local ingame = Tetris["ingame"];
if (ingame == 0) then
Tetris_MF_resume:Disable ();
else
Tetris_MF_resume:Enable ();
end
end