vanilla-wow-addons – Rev 1
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<Ui>
<Frame name="Tetris_MF" toplevel="true" hidden="true" movable="true" parent="UIParent">
<Size>
<AbsDimension x="220" y="260" />
</Size>
<Anchors>
<Anchor point="CENTER"></Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Frames>
<Button name="Tetris_MF_resume" inherits="GameMenuButtonTemplate" text="MF_resume">
<Size>
<AbsDimension x="190" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_ms_dos" inherits="GameMenuButtonTemplate" text="MF_ms_dos">
<Size>
<AbsDimension x="190" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-60"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_gameboy" inherits="GameMenuButtonTemplate" text="MF_gameboy">
<Size>
<AbsDimension x="190" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-90"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_retris" inherits="GameMenuButtonTemplate" text="MF_retris">
<Size>
<AbsDimension x="190" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-120"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_highest_hopes" inherits="GameMenuButtonTemplate" text="MF_highest_hopes">
<Size>
<AbsDimension x="190" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-150"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_custom" inherits="GameMenuButtonTemplate" text="MF_custom">
<Size>
<AbsDimension x="190" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-180"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_options" inherits="GameMenuButtonTemplate" text="MF_options">
<Size>
<AbsDimension x="90" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="48" y="-210"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_MF_exit" inherits="GameMenuButtonTemplate" text="MF_exit">
<Size>
<AbsDimension x="90" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="-48" y="-210"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_MF_Button_Click ();
</OnClick>
</Scripts>
</Button>
<Frame name="Tetris_MF_Titel" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="100" y="40" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\MinigamesPack\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="Tetris_MF_Titeltext" text="MF_Titeltext" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnMouseDown>
if ( arg1 == "LeftButton" ) then
this:StartMoving();
end
</OnMouseDown>
<OnMouseUp>
if ( arg1 == "LeftButton" ) then
this:StopMovingOrSizing();
end
</OnMouseUp>
<OnLoad>
</OnLoad>
<OnEvent>
</OnEvent>
<OnShow>
</OnShow>
</Scripts>
</Frame>
</Ui>