vanilla-wow-addons – Rev 1
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<Ui>
<Button name="Tetris_NS_Stone" virtual="true" hidden="false">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\AddOns\Tetris\texturen\leer">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
</NormalTexture>
</Button>
<Frame name="Tetris_GF" toplevel="true" hidden="true" movable="true" parent="UIParent">
<Size>
<AbsDimension x="260" y="200" />
</Size>
<Anchors>
<Anchor point="CENTER"></Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="Tetris_GF_Text_Highscore" text="GF_Text_Highscore" inherits="ChatFontNormal" justifyV = "TOP" justifyH = "LEFT">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="15" y="-15"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="Tetris_GF_b_pause" inherits="GameMenuButtonTemplate" text="GF_b_pause">
<Size>
<AbsDimension x="70" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_Button_Click();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_GF_b_newgame" inherits="GameMenuButtonTemplate" text="GF_b_newgame">
<Size>
<AbsDimension x="70" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_Button_Click();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_GF_b_close" inherits="GameMenuButtonTemplate" text="GF_b_close">
<Size>
<AbsDimension x="70" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-15" y="-15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_Button_Click();
</OnClick>
</Scripts>
</Button>
<Frame name="Tetris_GF_BF" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="160" y="120" />
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Tetris\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Frames>
<Button name="Tetris_GF_BF_l" inherits="GameMenuButtonTemplate" text="GF_BF_l">
<Size>
<AbsDimension x="60" y="30"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="-30" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_BF_Button_Click();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_GF_BF_r" inherits="GameMenuButtonTemplate" text="GF_BF_r">
<Size>
<AbsDimension x="60" y="30"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="30" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_BF_Button_Click();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_GF_BF_d" inherits="GameMenuButtonTemplate" text="GF_BF_d">
<Size>
<AbsDimension x="60" y="30"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="-30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_BF_Button_Click();
</OnClick>
</Scripts>
</Button>
<Button name="Tetris_GF_BF_u" inherits="GameMenuButtonTemplate" text="GF_BF_u">
<Size>
<AbsDimension x="60" y="30"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="30"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
Tetris_GF_BF_Button_Click();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="Tetris_GF_NS" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="160" y="120" />
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Tetris\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Frames>
<Frame name="Tetris_GF_NS_Titel" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="100" y="40" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Tetris\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="Tetris_GF_NS_Titeltext" text="GF_NS_Titeltext" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Button name="Tetris_NS_x1y1" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x2y1" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x3y1" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x4y1" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x1y2" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x2y2" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x3y2" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x4y2" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x1y3" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x2y3" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x3y3" inherits="Tetris_NS_Stone" hidden="true">
</Button>
<Button name="Tetris_NS_x4y3" inherits="Tetris_NS_Stone" hidden="true">
</Button>
</Frames>
</Frame>
<Frame name="Tetris_GF_SF" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="100" y="90" />
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Tetris\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="Tetris_GF_SF_Text_Score" text="GF_SF_Text_Score" inherits="ChatFontNormal">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="Tetris_GF_SF_Titel" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="80" y="40" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Tetris\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="Tetris_GF_SF_Titeltext" text="GF_SF_Titeltext" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
</Frame>
<Frame name="Tetris_GF_Titel" toplevel="true" hidden="false" movable="false">
<Size>
<AbsDimension x="160" y="40" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Tetris\texturen\schwarz" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="8" right="8" top="7" bottom="7" />
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="Tetris_GF_Titeltext" text="GF_Titeltext" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
</Frames>
<Scripts>
<OnMouseDown>
if ( arg1 == "LeftButton" ) then
this:StartMoving();
end
</OnMouseDown>
<OnMouseUp>
if ( arg1 == "LeftButton" ) then
this:StopMovingOrSizing();
end
</OnMouseUp>
<OnLoad>
this:RegisterEvent("VARIABLES_LOADED");
</OnLoad>
<OnEvent>
--wenn alle variablen geladen sind, addon starten
if (event == "VARIABLES_LOADED") then
Tetris_Load ();
end
</OnEvent>
</Scripts>
</Frame>
</Ui>