vanilla-wow-addons – Rev 1
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function TNE_NightfallSettings_OnLoad()
-- setup GUI labels
for i, value in TNE_NightfallSettings_Labels do
getglobal("NightfallSettingsFrameLabel".. i):SetText(value)
end
getglobal("NightfallSettingsFrameVersion"):SetText(TNE_Nightfall_Version)
-- setup components
-- checkbuttons
for i, value in TNE_NightfallSettings_CheckButtonTooltipStrings do
getglobal("NightfallSettingsFrameCheckButton".. i).tooltipText = value
end
for i, value in TNE_NightfallSettings_CheckButtonStrings do
getglobal("NightfallSettingsFrameCheckButton".. i.. "Text"):SetText(value)
end
-- regular buttons
for i, value in TNE_NightfallSettings_ButtonStrings do
getglobal("NightfallSettingsFrameButton".. i.. "Text"):SetText(value)
end
-- make config window close on escape
tinsert(UISpecialFrames, "NightfallSettingsFrame")
-- add window to built-in UI window managment
UIPanelWindows["NightfallSettingsFrame"] = { area = "left", pushable = 2, whileDead = 1 }
end
function TNE_NightfallSettings_OnShow()
-- initalize GUI
local checkButtons = { [1] = TNE_Nightfall_Enabled, [2] = TNE_Nightfall_UseLargeEffect,
[3] = TNE_Nightfall_SoundEffects, [4] = TNE_Nightfall_ShardEnabled, }
TNE_NightfallSettings_SetValues(checkButtons)
end
function TNE_NightfallSettings_SetValues(checkButtonValues)
-- set components to parameters
for i, value in checkButtonValues do
getglobal("NightfallSettingsFrameCheckButton".. i):SetChecked(value)
end
end
function TNE_NightfallSettings_ApplySettings()
-- set addon enabled
TNE_Nightfall_Enabled = getglobal("NightfallSettingsFrameCheckButton1"):GetChecked() or false
TNE_Nightfall_UseLargeEffect = getglobal("NightfallSettingsFrameCheckButton2"):GetChecked() or false
TNE_Nightfall_SoundEffects = getglobal("NightfallSettingsFrameCheckButton3"):GetChecked() or false
TNE_Nightfall_ShardEnabled = getglobal("NightfallSettingsFrameCheckButton4"):GetChecked() or false
-- propagate settings
TNE_Nightfall_ApplySettings()
end
function TNE_NightfallSettings_ResetSettings()
-- restore default values
local checkButtons = { TNE_Nightfall_Default_Enabled, TNE_Nightfall_Default_UseLargeEffect,
TNE_Nightfall_SoundEffects, TNE_Nightfall_Default_ShardEnabled, }
TNE_NightfallSettings_SetValues(checkButtons)
end