vanilla-wow-addons – Rev 1
?pathlinks?
-- English
SA_SPELLS_HEALS =
{
-- Priest
["Flash Heal"] = 1,
["Greater Heal"] = 1,
["Heal"] = 1,
["Prayer of Healing"] = 1,
["Lesser Heal"] = 1,
-- Druid
["Healing Touch"] = 1,
["Regrowth"] = 1,
["Tranquility"] = 1,
-- Shaman
["Healing Wave"] = 1,
["Lesser Healing Wave"] = 1,
};
SA_SPELLS_CC =
{
-- Priest
["Mind Control"] = 1,
-- Druid
["Entangling Roots"] = 1,
-- Mage
["Polymorph"] = 1,
};
SA_SPELLS_DISPELABLE =
{
-- Priest
["Power Word: Shield"] = 1,
["Renew"] = 1,
["Inner Fire"] = 1,
["Power Word: Fortitude"] = 1,
["Shadow Protection"] = 1,
["Divine Spirit"] = 1,
-- Druid
["Rejuvenation"] = 1,
["Thorn"] = 1,
["Mark of the Wild"] = 1,
["Regrowth"] = 1,
["Innervate"] = 1,
-- Mage
["Arcane Intellect"] = 1,
["Frost Armor"] = 1,
["Fire Ward"] = 1,
["Frost Ward"] = 1,
["Ice Armor"] = 1,
["Mage Armor"] = 1,
["Arcane Power"] = 1,
["Ice Barrier"] = 1,
["Mana Shield"] = 1,
-- Shaman
["Lightning Shield"] = 1,
["Windfury Weapon"] = 1,
["Nature's Swiftness"] = 1,
["Water Walking"] = 1,
["Ghost Wolf"] = 1,
-- Warlock
["Demon Skin"] = 1,
["Demon Armor"] = 1,
["Shadow Ward"] = 1,
-- Unknown
["Ancestral Fortitude"] = 1,
["Ephemeral Power"] = 1,
};
SA_SPELLS_DAMAGE =
{
-- Priest
["Mind Blast"] = 1,
["Mana Burn"] = 1,
["Starshards"] = 1,
["Smite"] = 1,
["Mind Flay"] = 1,
["Holy Fire"] = 1,
-- Druid
["Wrath"] = 1,
["Starfire"] = 1,
["Hurricane"] = 1,
-- Hunter
["Volley"] = 1,
-- Mage
["Frostbolt"] = 1,
["Fireball"] = 1,
["Arcane Missiles"] = 1,
["Arcane Explosion"] = 1,
["Blizzard"] = 1,
["Pyroblast"] = 1,
["Teleport: Ironforge"] = 1,
["Teleport: Orgrimmar"] = 1,
["Teleport: Stormwind"] = 1,
["Teleport: Undercity"] = 1,
["Scorch"] = 1,
["Teleport: Darnassus"] = 1,
["Teleport: Thunder Bluff"] = 1,
["Pyroblast"] = 1,
["Flamestrike"] = 1,
-- Shaman
["Lightning Bolt"] = 1,
["Chain Lightning"] = 1,
-- Warlock
["Immolate"] = 1,
["Corruption"] = 1,
["Shadow Bolt"] = 1,
["Fear"] = 1,
["Drain Soul"] = 1,
["Health Funnel"] = 1,
["Drain Life"] = 1,
["Searing Pain"] = 1,
["Ritual of Summoning"] = 1,
["Drain Mana"] = 1,
["Hellfire"] = 1,
["Conflagrate"] = 1,
["Howl of Terror"] = 1,
["Soul Fire"] = 1,
};
-- Spells/Emotes that will be ignored
SA_SPELLS_IGNORE =
{
["Abolish Poision"] = 1;
["Aimed Shot"] = 1;
["Arcane Intellect"] = 1;
["Arcane Shot"] = 1;
["Argent Dawn Commission"] = 1;
["Aspect of the Cheetah"] = 1;
["Aspect of the Hawk"] = 1;
["Aspect of the Monkey"] = 1;
["Attack"] = 1;
["Battle Shout"] = 1;
["Bloodrage"] = 1;
["Blood Craze"] = 1;
["Blood Pact"] = 1;
["Battle Shout"] = 1;
["Battle Stance"] = 1;
["Berserker Stance"] = 1;
["Blade Flurry"] = 1;
["Blink"] = 1;
["Clearcasting"] = 1;
["Concussive Shot"] = 1;
["Dash"] = 1;
["Defensive Stance"] = 1;
["Detect Traps"] = 1;
["Devotion Aura"] = 1;
["Enrage"] = 1;
["Evasion"] = 1;
["Explosive Shot"] = 1;
["Fade"] = 1;
["Fire Resistance Aura"] = 1;
["Flurry"] = 1;
["Focused Casting"] = 1;
["Haste"] = 1;
["Holy Strength"] = 1;
["Inspiration"] = 1;
["Julie's Blessing"] = 1;
["Remorseless"] = 1;
["Serpent Sting"] = 1;
["Scatter Shot"] = 1;
["Shield Block"] = 1;
["Spirit of Redemption"] = 1;
["Spirit Tap"] = 1;
["Sprint"] = 1;
["Stealth"] = 1;
["Swiftshifting"] = 1;
["Travel Form"] = 1;
["Trueshot Aura"] = 1;
["Viper Sting"] = 1;
};
SA_MOBS_ACCEPT =
{
};
SA_PTN_SPELL_BEGIN_CAST = "(.+) begins to cast (.+).";
SA_PTN_SPELL_GAINS_X = "(.+) gains (%d+) (.+).";
SA_PTN_SPELL_GAINS = "(.+) gains (.+).";
SA_PTN_SPELL_TOTEM = "(.+) casts (.+) Totem.";
SA_PTN_SPELL_FADE = "(.+) fades from (.+).";
SA_WOTF = "Will of the Forsaken";
SA_BERSERKER_RAGE = "Berserker Rage";
SA_AFFLICT_LIVINGBOMB = "You are afflicted by Living Bomb.";
SA_AFFLICT_SCATTERSHOT = "You are afflicted by Scatter Shot."
SA_AFFLICT_FEAR = "You are afflicted by Fear.";
SA_AFFLICT_INTIMIDATING_SHOUT = "You are afflicted by Intimidating Shout.";
SA_AFFLICT_PSYCHIC_SCREAM = "You are afflicted by Psychic Scream.";
SA_AFFLICT_PANIC = "You are afflicted by Panic.";
SA_AFFLICT_BELLOWING_ROAR = "You are afflicted by Bellowing Roar.";
SA_AFFLICT_ANCIENT_DESPAIR = "You are afflicted by Ancient Despair.";
SA_AFFLICT_ANCIENT_SCREECH = "You are afflicted by Terrifying Screech.";
SA_AFFLICT_POLYMORPH = "You are afflicted by Polymorph.";
SA_AFFLICT_DEATHCOIL = "You are afflicted by Death Coil.";
SA_SCATTERSHOT = "Scatter Shot";
SA_FEAR = "Fear";
SA_INTIMIDATING_SHOUT = "Intimidating Shout";
SA_PSYCHIC_SCREAM = "Psychic Scream";
SA_PANIC = "Panic";
SA_BELLOWING_ROAR = "Bellowing Roar";
SA_ANCIENT_DESPAIR = "Ancient Despair.";
SA_SCREECH = "Terrifying Screech.";
SA_POLYMORPH = "Polymorph.";
SA_DEATHCOIL = "Death Coil";
if (GetLocale()=="deDE") then
-- German
SA_PTN_SPELL_BEGIN_CAST = "(.+) beginnt (.+) zu wirken.";
SA_PTN_SPELL_GAINS_X = "(.+) bekommt (%d+) (.+).";
SA_PTN_SPELL_GAINS = "(.+) bekommt (.+).";
SA_PTN_SPELL_TOTEM = "(.+) wirkt (.+).";
SA_PTN_SPELL_FADE = "(.+) schwindet von (.+).";
SA_WOTF = "Wille der Verlassenen";
SA_BERSERKER_RAGE = "Berserker-Wut";
SA_AFFLICT_LIVINGBOMB = "Ihr seid von Lebende Bombe betroffen.";
SA_AFFLICT_SCATTERSHOT = "Ihr seid von Streuschuss betroffen."
SA_AFFLICT_FEAR = "Ihr seid von Furcht betroffen.";
SA_AFFLICT_INTIMIDATING_SHOUT = "Ihr seid von Demoralisierungsruf betroffen.";
SA_AFFLICT_PSYCHIC_SCREAM = "Ihr seid von Psychischer Schrei betroffen.";
SA_AFFLICT_PANIC = "Ihr seid von Panik betroffen.";
SA_AFFLICT_BELLOWING_ROAR = "You are afflicted by Bellowing Roar.";
SA_AFFLICT_ANCIENT_DESPAIR = "You are afflicted by Ancient Despair.";
SA_AFFLICT_ANCIENT_SCREECH = "You are afflicted by Terrifying Screech.";
SA_AFFLICT_POLYMORPH = "You are afflicted by Polymorph."
SA_SCATTERSHOT = "Streuschuss";
SA_FEAR = "Furcht";
SA_INTIMIDATING_SHOUT = "Demoralisierungsruf";
SA_PSYCHIC_SCREAM = "Psychischer Schrei";
SA_PANIC = "Panik";
SA_BELLOWING_ROAR = "Bellowing Roar";
SA_ANCIENT_DESPAIR = "Ancient Despair.";
SA_SCREECH = "Terrifying Screech.";
SA_POLYMORPH = "Polymorph."
elseif (GetLocale()=="frFR") then
-- French
end
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