vanilla-wow-addons – Rev 1
?pathlinks?
<UI xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<!-- options frame -->
<Frame name="SH_OptionsFrame1" setAllPoints="true" enableMouse="true" enableKeyboard="true" parent="SH_OptionsFrameCanvas" hidden="false">
<Size>
<AbsDimension x="390" y="400"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
</Anchors>
<Frames>
<Frame name="$parent_TextLabel1">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT" />
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT" text="SH_VERSIONLABEL" />
</Layer>
</Layers>
</Frame>
<Frame name="$parent_TextLabel_version">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_TextLabel1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-5" y="0" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT" text="SMARTHEAL_CURRENT_VERSION">
<Color r="1" g="1" b="1"/>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="$parent_TextLabel2">
<Size>
<AbsDimension x="120" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_TextLabel1" relativePoint="BOTTOMLEFT">
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT" text="SH_HEALING_BONUS" />
</Layer>
</Layers>
</Frame>
<Frame name="$parent_TextLabel_plushealing">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_TextLabel2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-5" y="0" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT" text="" />
</Layer>
</Layers>
<Scripts>
<OnUpdate>
if(BonusScanner) then
SH_OptionsFrame1_TextLabel_plushealing_Name:SetText("+"..BonusScanner:GetBonus("HEAL"))
SH_OptionsFrame1_TextLabel_plushealing_Name:SetTextColor(0,1,0)
else
SH_OptionsFrame1_TextLabel_plushealing_Name:SetText("BonusScanner not available")
SH_OptionsFrame1_TextLabel_plushealing_Name:SetTextColor(1,0,0)
end
</OnUpdate>
</Scripts>
</Frame>
<CheckButton name="$parent_CheckButton_enable">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_TextLabel2" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_ENABLE_SMARTHEAL">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('enable'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<CheckButton name="$parent_CheckButton_enabled_minimapbutton">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_enable" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_SHOW_MINIMAP_BUTTON">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('enabled','minimapbutton'))
if(this:GetChecked()) then MyMinimapButton:Enable('SmartHeal')
else MyMinimapButton:Disable('SmartHeal') end
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
if(this:GetChecked()) then MyMinimapButton:Enable('SmartHeal')
else MyMinimapButton:Disable('SmartHeal') end
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<EditBox name="$parent_EditBox_overheal" enableMouse="true" letters="3" autoFocus="false">
<Size>
<AbsDimension x="40" y="20" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_enabled_minimapbutton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20" />
</Size>
<Anchors>
<Anchor point="LEFT" />
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625" />
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20" />
</Size>
<Anchors>
<Anchor point="RIGHT" />
</Anchors>
<TexCoords left="0.9375" right="1" top="0" bottom="0.625" />
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" />
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT" />
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625" />
</Texture>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetText(SmartHeal:getConfig('overheal'))
</OnShow>
<OnTextChanged>
SmartHeal:setConfig('overheal',this:GetNumber())
</OnTextChanged>
</Scripts>
<FontString name="$parent_Name" inherits="GameFontNormal">
<FontHeight>
<AbsValue val="14" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</EditBox>
<Frame name="$parent_TextLabel3">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_EditBox_overheal" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT" text="SH_OVERHEAL_LABEL" />
</Layer>
</Layers>
</Frame>
<CheckButton name="$parent_CheckButton_override">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_EditBox_overheal" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_OVERRIDE_HOTKEY">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('override'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<CheckButton name="$parent_CheckButton_altselfcast">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_override" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_ALTKEY_TO_SELFCAST">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('altselfcast'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<CheckButton name="$parent_CheckButton_RClickHotKeySelfCast">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_altselfcast" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_RCLICK_HOTKEY_TO_SELFCAST">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('RClickHotKeySelfCast'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<CheckButton name="$parent_CheckButton_autoselfcast">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_RClickHotKeySelfCast" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_AUTO_SELFCAST">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('autoselfcast'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<CheckButton name="$parent_CheckButton_alert">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_autoselfcast" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_ALERT_COMPETING_HEALS">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('alert'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<CheckButton name="$parent_CheckButton_excesshealalert">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_alert" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_ALERT_EXCESSIVE_HEALS">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('excesshealalert'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
<EditBox name="$parent_EditBox_excesshealalerttrigger" enableMouse="true" letters="3" autoFocus="false">
<Size>
<AbsDimension x="40" y="20" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_CheckButton_excesshealalert" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20" />
</Size>
<Anchors>
<Anchor point="LEFT" />
</Anchors>
<TexCoords left="0" right="0.0625" top="0" bottom="0.625" />
</Texture>
<Texture name="$parentRight" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="8" y="20" />
</Size>
<Anchors>
<Anchor point="RIGHT" />
</Anchors>
<TexCoords left="0.9375" right="1" top="0" bottom="0.625" />
</Texture>
<Texture name="$parentMiddle" file="Interface\Common\Common-Input-Border">
<Size>
<AbsDimension x="10" y="20" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT" />
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT" />
</Anchors>
<TexCoords left="0.0625" right="0.9375" top="0" bottom="0.625" />
</Texture>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetText(SmartHeal:getConfig('excesshealalerttrigger'))
</OnShow>
<OnTextChanged>
SmartHeal:setConfig('excesshealalerttrigger',this:GetNumber())
</OnTextChanged>
</Scripts>
<FontString name="$parent_Name" inherits="GameFontNormal">
<FontHeight>
<AbsValue val="14" />
</FontHeight>
<Color r="1" g="1" b="1" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</EditBox>
<Frame name="$parent_TextLabel4">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_EditBox_excesshealalerttrigger" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT" text="SH_EXCESSHEALALERT_LABEL" />
</Layer>
</Layers>
</Frame>
<CheckButton name="$parent_CheckButton_healstack">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_EditBox_excesshealalerttrigger" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5" />
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="$parent_Name" inherits="GameFontNormal" text="SH_HEALSTACK_CTRA">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0" />
</Offset>
</Anchor>
</Anchors>
<FontHeight>
<AbsValue val="10" />
</FontHeight>
<Color r="1" g="0.8196079" b="0" />
<Shadow>
<Color r="0" g="0" b="0" />
<Offset>
<AbsDimension x="1" y="-1" />
</Offset>
</Shadow>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetChecked(SmartHeal:getConfig('healstack'))
</OnShow>
<OnClick>
SmartHeal:ClickCheckBox(this:GetName(),this:GetChecked())
</OnClick>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-CheckBox-Up" />
<PushedTexture file="Interface\Buttons\UI-CheckBox-Down" />
<HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD" />
<CheckedTexture file="Interface\Buttons\UI-CheckBox-Check" />
<DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled" />
</CheckButton>
</Frames>
<Scripts>
<OnKeyDown>
if (arg1 == "ESCAPE") then
this:GetParent():GetParent():Hide();
end
</OnKeyDown>
</Scripts>
</Frame>
</UI>
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