vanilla-wow-addons – Rev 1

Subversion Repositories:
Rev:
SimpleCombatLog.patterns = {
        
        hit = "[%s] %s %s [%s] %s",     -- source, skill, hit/crit/dot, victim, amount.
        heal = "[%s] %s heal [%s] %s", -- source, skill, victim, amount.
        miss = "[%s] %s %s [%s]", -- source, skill, missType, victim.

        buff = "[%s] %s %s", -- victim, gainSign, skill.
        debuff = "[%s] %s %s", -- victim, gainSign, skill.
        fade = "[%s] -- %s", -- victim, skill.
        
        failDispel = "[%s] -- [%s] %s failed", -- source, victim, skill
        
        gain = "[%s] %s : [%s] + %s %s", -- source, skill, victim, victim, amount, attribute.
        extraattack = "[%s] + %s attacks (%s)", -- victim, amount, skill.
        
        beginCast = "[%s] begins %s", -- source, skill.
        cast = "[%s] %s", -- source, skill.
        castTargetted = "[%s] %s [%s]",
        interrupt = "[%s] int [%s] %s", -- source, victim, skill.
        death = "Death: [%s]", -- victim.
        environment = "[%s] %s %s", -- victim, environmentType, amount.
        create = "[%s] create %s", -- source, item.
        fail = "%s fail: %s", -- skill, reason.
        drain = "[%s] %s : [%s] - %s %s", -- source, skill, victim, amount, attribute.
        leech = "[%s] %s : [%s] - %s %s, [%s] + %s %s", -- source, skill, victim, amount, attribute, sourceGained, amountGained, attributeGained.
        
        honor = "Honor: %s", -- amount
        dishonor = "|cffff0000Dishonor|r: %s", -- source.
        experience = "Exp: %s", -- amount.
        reputation = "Rep: %s %s", -- faction,  amount or new standing.
        enchant = "Enchant: [%s] %s to [%s] %s", -- source, skill, victim, item.

        feedpet = "[%s] pet eat %s", -- owner, food.


        gainSign = "++", -- used in buff and debuff, this will be colored differently for buff and debuff.
        
        -- Trailers
        crushing = "(C)",
        glancing = "(G)",
        absorb = "(A%s)", -- amountAbsorbed.
        resist = "(R%s)", -- amountResisted
        block = "(B%s)", -- amountBlocked
        vulnerable = "(V%s)", -- amountVulnerable
        
        
        








}


SimpleCombatLog.defaultColors = {
        player = { r=0.5, g=0.5, b=1 },
        pet = { r=0.5, g=0.3, b=0.15 },
        raid = { r=1, g=0.5, b=0.2 },
        party = { r=0.65, g=0.65, b=1 },
        target = { r=1, g=0.5, b=1 },
        other = { r=1, g=1, b=1 },
        
        physical = { r=1, g=1, b=1 },
        holy = { r=1, g=1, b=0.3 },
        fire = { r=1, g=0.15, b=0.18 },
        nature = { r=0.4, g=1, b=0.4 },
        frost = { r=0.3, g=0.3, b=0.9 },
        shadow = { r=1, g=0.7, b=1 },
        arcane = { r=0.75, g=0.75, b=0.75 },
        
        heal = { r=1, g=1, b=0.3 },
        miss = { r=1, g=0.5, b=0.5 },
        buff = { r=0.2, g=1, b=0.2 },
        debuff = { r=1, g=0.2, b=0.2 },
        skill = { r=1, g=1, b=0.4 },
}