vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="SW_DefaultMap.lua" />
<Script file="SW_Frames.lua" />
<Script file="console.lua" />
<Script file="SW_TextExport.lua" />
<Script file="neutral.lua" />
<Script file="localization.DE.lua" />
<Script file="localization.FR.lua" />
<Script file="localization.zhCN.lua" />
<Script file="localization.zhTW.lua" />
<Script file="SW_CastTrack.lua" />
<Script file="init.lua" />
<Script file="SW_Sync.lua" />
<Script file="core.lua" />
<!-- 1.4 Changed Tooltip to have an owner in OnLoad to make it WoW1.10 ready -->
<GameTooltip name="SW_SpellHookTT" frameStrata="TOOLTIP" hidden="true" inherits="GameTooltipTemplate"
parent="UIParent">
<Scripts>
<OnLoad>this:SetOwner(UIParent, "ANCHOR_NONE");</OnLoad>
</Scripts>
</GameTooltip>
<Frame name="SW_FrameConsole" inherits="SW_Frame" enableMouse="true" movable="true" resizable="true"
frameStrata="MEDIUM" frameLevel="200" parent="UIParent">
<Scripts>
<OnLoad>this:SetBackdropBorderColor(SW_COLOR_ACT["r"],SW_COLOR_ACT["g"],SW_COLOR_ACT["b"],1);
</OnLoad>
</Scripts>
<Size>
<AbsDimension x="200" y="300" />
</Size>
<Anchors>
<Anchor point="CENTER" />
</Anchors>
<Frames>
<Frame name="$parent_Title" inherits="SW_Frame_Title" parent="SW_FrameConsole">
<Scripts>
<OnLoad>this:SetBackdropBorderColor(SW_COLOR_ACT["r"],SW_COLOR_ACT["g"],SW_COLOR_ACT["b"],1);</OnLoad>
</Scripts>
</Frame>
<Frame name="$parent_Resizer" inherits="SW_Frame_Resize" parent="SW_FrameConsole" />
<Frame name="$parent_Text1" inherits="SW_Console_Text" parent="SW_FrameConsole" />
<Frame name="$parent_Tab1" inherits="SW_Frame_Tab" parent="SW_FrameConsole">
<Scripts>
<OnLoad>SW_TabRegister(this, "SW_FrameConsole_Text1", true);</OnLoad>
</Scripts>
</Frame>
<Frame name="SW_FrameConsole_Events" inherits="SW_Console_Inner" parent="SW_FrameConsole"
hidden="true">
<Scripts>
<OnLoad>this.chkPerRow = 2;</OnLoad>
</Scripts>
<Frames>
<CheckButton name="SW_Chk_ShowEvent" inherits="SW_Chk_Template">
<Scripts>
<OnLoad>
this.swoX = 1;
this.swoY = -6;
SW_ChkRegister(this, "EI_ShowEvent", true);
</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="SW_Chk_ShowOrigStr" inherits="SW_Chk_Template">
<Scripts>
<OnLoad>SW_ChkRegister(this, "EI_ShowOrigStr", false);</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="SW_Chk_ShowRegEx" inherits="SW_Chk_Template">
<Scripts>
<OnLoad>SW_ChkRegister(this, "EI_ShowRegEx", false);</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="SW_Chk_ShowMatch" inherits="SW_Chk_Template">
<Scripts>
<OnLoad>SW_ChkRegister(this, "EI_ShowMatch", false);</OnLoad>
</Scripts>
</CheckButton>
<CheckButton name="SW_Chk_ShowSyncInfo" inherits="SW_Chk_Template">
<Scripts>
<OnLoad>SW_ChkRegister(this, "EI_ShowSync", false);</OnLoad>
</Scripts>
</CheckButton>
<Frame name="SW_FrameConsole_Text2" inherits="SW_Msg_Frame" hidden="false">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-60" />
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="$parent_Tab2" inherits="SW_Frame_Tab" parent="SW_FrameConsole">
<Scripts>
<OnLoad>SW_TabRegister(this, "SW_FrameConsole_Events");</OnLoad>
</Scripts>
</Frame>
</Frames>
</Frame>
<!-- Thanks asmeroth (ui.worldofwar.net) New button is more blizzard style-->
<Frame name="SW_IconFrame" enableMouse="true" hidden="false" parent="Minimap" frameStrata="MEDIUM">
<Size>
<AbsDimension x="33" y="33" />
</Size>
<Frames>
<Button name="$parent_Button">
<Size>
<AbsDimension x="24" y="24" />
</Size>
<Anchors>
<Anchor point="TOPLEFT"></Anchor>
</Anchors>
<Scripts>
<OnClick>
SW_IconMenuInit(); SW_ToggleIconMenu();
</OnClick>
<OnMouseUp>
if arg1 == "RightButton" then
SW_ToggleBarFrame();
end
</OnMouseUp>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText("SW Stats");
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentTexture" file="Interface\Addons\SW_Stats\images\SW_Icon">
<Size>
<AbsDimension x="22" y="22" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-4" />
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture file="Interface\Minimap\MiniMap-TrackingBorder">
<Size>
<AbsDimension x="52" y="52" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
</Texture>
</Layer>
</Layers>
</Button>
<Frame name="$parent_Menu" inherits="UIDropDownMenuTemplate" hidden="true">
<Size>
<AbsDimension x="10" y="10" />
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<!-- "Invis" Frame for OnUpdateEvent need this for events and all timed calls-->
<Frame name="SW_CoreFrame" hidden="false" parent="UIParent">
<Size>
<AbsDimension x="33" y="33" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" />
</Anchors>
<Scripts>
<OnLoad>SW_Stats_OnLoad();</OnLoad>
<OnEvent>SW_Stats_OnEvent();</OnEvent>
<OnUpdate>SW_Timed_Calls:OnUpdate(arg1);</OnUpdate>
</Scripts>
</Frame>
</Ui>