vanilla-wow-addons – Rev 1
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if( GetLocale() == "esES" ) then
--Disparos
SHT_AIMED_SHOT = "Disparo de Punter\195\173a";
SHT_CONC_SHOT = "Disparo de conmoci\195\179n";
SHT_IMP_CONC = "Disparo de conmoci\195\179n mejorado";
SHT_IMP_CONC_SHORT = "Disparo de conmoci\195\179n mej.";
SHT_SCATTER = "Disparo disperso";
SHT_AUTO_SHOT = "Disparo autom\195\161tico";
--Buffs
SHT_HUNTERS_MARK = "Marca del cazador";
SHT_RAPID_FIRE = "Fuego veloz";
SHT_QUICK_SHOTS = "Disparos r\195\161pidos";
SHT_EXPOSE_WEAKNESS = "Exponer debilidad";
SHT_PRIMAL_BLESSING = "Primal Blessing";
SHT_BERSERKING = "Berserking";
--Trinkets
SHT_DEVILSAUR = "Ojo de Demosaurio";
SHT_DEVILSAUR_PROC = "Furia del devilsaurio";
SHT_ZHM = "Medall\195\179n de h\195\169roe zandalar";
SHT_ZHM_PROC = "Fuerza agitada";
SHT_EARTHSTRIKE = "Golpeterra";
SHT_SWARMGUARD = "Badge of the Swarmguard";
SHT_JOM_GABBAR = "Jom Gabbar";
SHT_KISS_SPIDER = "Kiss of the Spider";
--Pet Abilities
SHT_PET_INTIM = "Pet Intimidaci\195\179n";
SHT_INTIM = "Intimidaci\195\179n";
SHT_BW = "C\195\179lera de las bestias";
--Traps
SHT_TRAP = "[Tt]rampa";
SHT_FROST_TRAP = "[Tt]rampa de escarcha";
SHT_EXPL_TRAP = "[Tt]rampa explosiva";
SHT_IMMO_TRAP = "[Tt]rampa de inmolaci\195\179n";
SHT_FREEZING_TRAP = "[Tt]rampa congelante";
SHT_ENTRAPMENT = "Atrapamiento";
SHT_AURA = "Aura";
SHT_PRIMED = "preparada";
--Melee Abilities
SHT_WING_CLIP = "Cortar Alas";
SHT_IMP_WC = "Cortar Alas Mejorado";
SHT_IMP_WC_SHORT = "Cortar Alas Mejorado";
SHT_COUNTER = "Contraataque";
SHT_DETERRENCE = "Disuasi\195\179n";
--Stings
SHT_STING = "Aguij\195\179n|Picadura";
SHT_WYVERN = "Aguij\195\179n de Dracole\195\179n";
SHT_WYVERN_TEXT = "Aguij\195\179n de Dracole\195\179n (Dormir)";
SHT_SERPENT = "Aguij\195\179n de serpiente";
SHT_VIPER = "Picadura de v\195\173bora";
SHT_SCORPID = "Aguij\195\179n de escorpido";
--Other
SHT_FLARE = "Bengala";
SHT_FEAR_BEAST = "Bestia temible";
SHT_YOUR = "Tu ";
SHT_DONE = "Fin!"
SHT_FEIGN_DEATH = "Fingir muerte";
--Enemies
SHT_FRENZY = "Frenes\195\173";
SHT_FRENZY_EMOTE = "goes into a killing frenzy!";
SHT_FRENZY_FLAMEGOR = "goes into a frenzy!";
SHT_CHROMAGGUS = "Chromaggus";
SHT_FLAMEGOR = "Flamegor";
SHT_MAGMADAR = "Magmadar";
SHT_HUHURAN = "Princesa Huhuran";
SHT_GLUTH = "Gluth";
--Messages
SHT_RESIST = "resistido";
SHT_IMMUNE = "inmune";
SHT_EVADE = "esquiva";
SHT_FADE = "fades";
SHT_FAILED = "fallado";
SHT_HITS = "golpea";
SHT_CRITS = "infliges un golpe cr\195\173tico";
SHT_MISSES = "falla";
--Status Text---------------------------------------
SHT_OPTIONS_COLOR_CHANGE = "Cambiar Color";
SHT_OPTIONS_MILI = "ms";
SHT_OPTIONS_LOCK = "Bloquear";
SHT_OPTIONS_BAR_DIST = "Distancia entre Barras";
SHT_OPTIONS_SCALE = "Escalar";
SHT_OPTIONS_FLASH = "Flash Time";
SHT_OPTIONS_STEP = "Flash Step";
SHT_OPTIONS_BARSTART = "Color comienzo de barra";
SHT_OPTIONS_BAREND = "Color fin de barra";
SHT_OPTIONS_BACKDROP = "Color de fondo";
SHT_OPTIONS_TIMERS_TEXT = "Temporizadores";
SHT_OPTIONS_BARS_TEXT = "Barras";
SHT_OPTIONS_DECIMALS = "Decimales";
SHT_OPTIONS_AIMED_DELAY = "Retraso Aimed";
SHT_OPTIONS_SHOT_DELAY = "Retraso Disparo";
SHT_OPTIONS_SHOW_TEX = "Mostrar Texturas";
SHT_OPTIONS_LARGE_TEX = "Texturas Grandes";
SHT_OPTIONS_APPEND = "A\195\177adir Objetivo";
SHT_OPTIONS_BORDER = "Color Borde";
SHT_OPTIONS_TEXT_COLOR = "Color Texto";
SHT_OPTIONS_TIME_COLOR = "Color Tiempo";
SHT_OPTIONS_TARGET_COLOR = "Color Texto Objetivo";
SHT_OPTIONS_OVERALL_OPACITY = "Opacidad";
SHT_OPTIONS_HIDE_TEXT = "Esconder Texto";
SHT_OPTIONS_HIDE_TIME = "Esconder Tiempo";
SHT_OPTIONS_HIDE_GAP = "Esconder Gap";
SHT_OPTIONS_BAR_THICKNESS = "Grosor Barra";
SHT_OPTIONS_HIDE_PADDING = "Hide Padding";
SHT_OPTIONS_STICKY = "Sticky Auto Shot";
SHT_OPTIONS_DOWN = "Barras en cascada descendente";
--Regular Expression Strings
SHT_TRAP_AFFLICT_STRING = "(.+) sufre de .+ ([Tt]rampa .+)";
SHT_AFFLICT_STRING = "(.+) sufre de (.+)%.";
SHT_FAILED_STRING = "Tu (.+) ha fallado";
SHT_MISSES_STRING = "Tu (.+) ha fallado";
SHT_FIND_TRAP_FAILED = "'s (trampa de .+)";
SHT_FADE_STRING = "(.+) acaba de disiparse de (.+)%.";
SHT_SPELL_RANK_STRIP = "(.+)%(Rank %d+%)";
SHT_DIES = "(.+) muere";
end