vanilla-wow-addons – Rev 1
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<CheckButton name="QuestItemCheckboxTemplate" inherits="OptionsCheckButtonTemplate" virtual="true">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="0" />
</Offset>
</Anchor>
</Anchors>
<Size>
<AbsDimension x="32" y="32" />
</Size>
</CheckButton>
<Button name="QuestItemTabTemplate" inherits="CharacterFrameTabButtonTemplate" virtual="true">
<Scripts>
<OnClick>
--PanelTemplates_Tab_OnClick(QuestItemConfigFrame);
QuestItem_Config_Tab_OnClick(this:GetID());
</OnClick>
</Scripts>
</Button>
<Frame name="QuestItemFrameTemplate" frameStrata="DIALOG" hidden="true" virtual="true">
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11" />
<Size>
<AbsDimension x="128" y="17" />
</Size>
</BackgroundInsets>
<TileSize>
<AbsValue val="32" />
</TileSize>
<EdgeSize>
<AbsValue val="32" />
</EdgeSize>
</Backdrop>
<Size>
<AbsDimension x="384" y="450" />
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="QuestItemConfigHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="300" y="64" />
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12" />
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="QuestItem Settings">
<Anchors>
<Anchor point="TOP" relativeTo="OptionsFrameHeader">
<Offset>
<AbsDimension x="0" y="-95" />
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parentTextLeft1" inherits="GameTooltipHeaderText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextRight1" inherits="GameTooltipHeaderText" hidden="true">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parentTextLeft1" relativePoint="LEFT">
<Offset>
<AbsDimension x="40" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentTextLeft2" inherits="GameTooltipText" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parentTextLeft1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!--
<Button name="ItemButtonTemplate" hidden="false" virtual="true">
<Size>
<AbsDimension x="384" y="37"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentName" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="142" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="43" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHighBidder" inherits="GameFontHighlightSmall">
<Size>
<AbsDimension x="104" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="191" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="$parentLeft" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
<Size>
<AbsDimension x="10" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="34" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.078125" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
<Size>
<AbsDimension x="10" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.75" right="0.828125" top="0" bottom="1.0"/>
</Texture>
<Texture file="Interface\AuctionFrame\UI-AuctionItemNameFrame">
<Size>
<AbsDimension x="10" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="RIGHT" relativeTo="$parentRight" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0.078125" right="0.75" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentItem">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture name="$parentIconTexture"/>
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentStock" inherits="NumberFontNormalYellow" justifyH="LEFT" hidden="true">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
--AuctionFrameItem_OnEnter("owner", this:GetParent():GetID() + FauxScrollFrame_GetOffset(AuctionsScrollFrame));
</OnEnter>
<OnLeave>
--GameTooltip:Hide();
</OnLeave>
<OnClick>
-- Legg til logikk for å vise edit-vindu
</OnClick>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
<Size>
<AbsDimension x="60" y="60"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
</Button>
<Frame name="$parentClosingTime" enableMouse="true">
<Size>
<AbsDimension x="65" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="309" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontHighlightSmall">
<Size>
<AbsDimension x="65" y="28"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(this);
GameTooltip:SetText(this.tooltip);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
</Frames>
<Scripts>
<OnClick>
--AuctionsButton_OnClick()
</OnClick>
</Scripts>
<HighlightTexture name="$parentHighlight" file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD">
<Size>
<AbsDimension x="540" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="33" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="1.0" top="0" bottom="0.578125"/>
</HighlightTexture>
</Button>
-->
</Ui>
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