vanilla-wow-addons – Rev 1
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Release Notes
Mod:PetFeeder
Original Author: Jeff Parker
Author as of 3.3.0: Stephen Blaising
Pet Feeder implements a simple to use drag/drop interface for setting up any number of foods for your pet to eat. Itwill automatically feed your pet when its happiness falls below the threshold you set (Content/Happy). Add foods by drag/drop them onto the foods list -- no need to specify what kind of food it might be. Remove a food item by clicking on it in the food list.
Food items can be in any bag and if a food runs out the pet simply moves on to the next food item.
Features:
- detects certain situations and will not attempt to feed if:
- you are Sitting or Mounted
- you are using Feign Death or Shadowmeld.
- you are eating or drinking
- you are Channeling (mending pet, bandaging, holding breath, etc)
- the pet is poisoned
- supports multiple pets and keeps track of foods per pet.
- Sort your food to consume by. (alpha a-z, alpha z-a, by quantity 1..N, by quantity N..1) or no sorting at all.
- Consumes the lowest stack of food first when you have more than one stack of one food.
- Bindable method to force feed the pet (use /pf feed)
- Automatically detect and maintain the food list based on your inventory.
- Automatically detects and removes foods & items the pet does not like to eat.
- Automatically detects and removes foods that are quest items.
- Allows you to approve of food before pet tries to eat it.
Quick and simple to setup and very effective.
Use /pf or /petfeeder to bring up the interface. You must have established a pet to bring up the interface.
Pet Feeder Button Bar -
- <Ctrl>Right Click to move.
Version 3.3.1.3
- Fixed a nil error with the sorting array.
Version 3.3.1.1
- Fixed a nil error at PetFeederFrame.lua:967
- Removed pet sounds.
Version 3.3.1
- Uses FeedOMatic database to allow for non-En client food lists.
- Hides quest items from food list.
- Allows for any item to be added to the food list.
- Fixed German localization.
- Happiness no longer tested if your toon or pet is dead.
- Pet no longer tries to eat after dying.
- Fixed an issue with the Pet eating many times in a row.
Version 3.3.0.1
- Fixed error at PetFeederFrame.lua:1066.
Version 3.3.0
- Tweaked the list update function to stop shuffling the list on every update
- Added a Pet Feeder Button Bar that can be enabled via the option frame
- Created a button for the Button Bar that shows the pets icon with level and xp bar; on click and hold will allow you to move the bar
- Created a button for the Button Bar that shows the pets Happiness level and loyalty bar; on click will open the option frame
- Created a button for the Button Bar that shows the icon for the next food to be eaten and a total count of the foods available for consumption; on click will feed the pet
- Added informative tooltips for each button with hints as to what occurs when they are clicked
Version 3.2.3
- These changes contributed by Stephen Blaising
- Added an Approved Foods list
- Changed the way the lists get updated, prevents items jumping around while viewing the lists
- Added option to only allow pet to use approved food items
- Added option to ask user to approve a food before using it for the first time
- Fixed bug where wrong food was being removed from list
- Some code optimizations
- Food list is now per pet/toon
v3.2.2.1
- German translation update
- possible fix the the 'Unknown Entity' bug (couldn't duplicate)
v3.2.2
- fixed issues with detecting when Pet dies
- changed up the eventhandler for performance
Version 3.2.0
- updated to work with release 1.10
- added event PLAYER_TARGET_CHANGED to catch player initiated event; otherwise feeds will fail
- players must select/deselect a target before PetFeeder will fire a feed attempt
- fixed bug with identifing food quality related to changes in GameTooltip
- fixed bug with food-frame drawing
- updated TOC with the latest interface number
Version 3.1.2
- made inclusion of Buff foods optional
Version 3.1.1
- Updated heuristic for looking at foods to eliminate more non-foods
- Added more checks for food buffs (ie DragonBreath Chili)
- Fixed so that clicking on item Image removes it from list (instead of just text clickable)
- Fixed so that removing item from FoodList puts it into the Unliked foods list.
- Added check for Trade or Loot window open so Pet won't break this event trying to eat
- Added additional check for PlayerAlive/Dead to avoid errors
Version 3.1
- Updated for WoW 1.8
- Fixed bug where PetFeeder flagged multiple items as "unliked" regardless of liking or not.
- Updated logic to address errors when Pet dies
- It seems the problem with burning up food in water was resolved by Blizzard.
- does not add foods to list for pet that will give you buffs.
Version 3.0.1
- updated checks for DE/FR "Hunter"
- updated to check for 18 slot bags
- added texture check for _Fish_ in isFood()
Version 3.0
- updated interface allows for managing unliked/don't eat foods and displays icon of food
- added new sorting attribute: Quality
- added ability to sort on 1 or 2 attributes
- updated food detection algorithm to take textures into account
Version 2.1.2 -
- updated localization for German
- added check/remove for foods that are too low level for your pet
Version 2.1.1 -
- Detects AFK.
- localized for German
- added 'debugtoggle' switch. Use /pf debugtoggle to turn debug mode on/off.
- Allow feeding if "Ability_Mount_WhiteTiger" is active as its used for "Aspect of the Pack" as well as a Mount.
- Fixed bug where Pet is kept in Combat state if it dies. (although this resolves itself after the next combat sequence)
- removed VARIABLES_LOADED event registration.
- added PLAYER_ALIVE event registration to catch event when player is revived, to clear Combat flags.
- fixed bug where wrong food can be flagged as BadFood for pet if player manually feeds something pet doesn't like
- fixed bug in sorting where quantities were somehow set wrong.
Version 2.1 - 6/10/05
- Added check for SITTING. Pet will not attempt to feed if sitting. You must stand, jump or move to start feeding again.
- Added option to automatically detect put all foods in your inventory into the PetFeeder. You can optionally have
PetFeeder keep this list up-to-date for you. With this feature turned on, foods will be removed as they are depleted
from your inventory.
- Added button to clear all foods.
- Added checks for whether you are eating or drinking so pet doesn't interrupt.
- Located one problem: "Aspect of the Pack" is detected as a mount. Blizzard uses "Ability_Mount_WhiteTiger" for this
which is the same buff value used for being mounted on a Tiger. So feeding doesn't work if this is enabled.
- Fixed problem that incorrectly identified "Aspect of the Cheetah" as a mount ("Ability_Mount_JungleTiger"). This could end up
being a problem in itself if a Tiger mount also resolves to the same buff value.
- Observed a problem with WoW where PetHappiness events are not thrown correctly. Seems to be rare and can be fixed by
forcing a feeding of the pet. The pet does not have a happiness icon next to its portrait when this occurs.
- Keeps track of foods your pet does not like and does not put them back into the list.
Version 2.0.3.4 - 6/9/05
- patch release for Blizzard changes to TOC version
Version 2.0.3.3 - 6/7/05
- patch release for Blizzard changes to FauxScrollFrame_Update
Version 2.0.3.2 - 6/6/05
- Properly updates quantities as consumed or created
- properly moves to next food items when current food is consumed to zero
- Pet won't feed when channeling (i.e. bandaging, healing pet)
- fixed bug when sitting and pet feeds (still can't detect player sitting!)
Version 2.0.3 - 6/4/05
- prevent feeding if:
- Underwater breathing
- Mounted
- when eating food in sorted order, choose slot of food with lowest amount
Version 2.0.2 - 5/27/05
- do not feed if Poisoned or if any Nature based debuff is active on the pet.
- Added messaging if user does not command a pet as PetFeeder cannot be launched
- Auto update food list when Pet changes
- Automatically detects and removes foods/items the pet does not like to eat.
- fixed redraw bugs on initial view
- TOC updated to 1300
Version 2.0.1 - 5/19/05
- bug release to fix typo
Version 2.0 - 5/18/05
- do not feed if Feigning Death
- do not feed if Shadowmeld is enabled
- let player put foods in the order to consume (don't sort)
- Added support for multiple pets. Keeps track of foods per pet
- Added Sorting algorithms for consumption (alpha a-z, alpha z-a, by quantity 1..N, by quantity N..1)
- Added ability for force feeding (unless already feeding)
- Added binding support
- fixed UI redraw bugs
- fixed UI bug, non responsive to ESC.
Thanks for the great feedback!
Fixed the problems with updating quantities as they are consumed or created.
Confirmed that the problem with exhausting a stack of food and not moving on to another item is resolved.
The pet now won't break channeling events ( bandaging, healing, holding breath) or attempt to feed if you're mounted.
I was unable to reproduce the problem where the pet won't feed after a rez. I saw this once before and I noticed that the pet didn't have a Happy/Content/Unhappy icon shown when this happened. I seemed that WoW wasn't firing the correct Pet event and the happiness level couldn't be identified -- this would definitely mess up any happiness based feeder.
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