vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="PetFeederButtonBar.lua"/>
<CheckButton name="PetFeederButtonBar_ButtonTemplate" virtual="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Icon"/>
</Layer>
</Layers>
<NormalTexture name="$parent_NormalTexture" file="Interface\Buttons\UI-Quickslot2" >
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
PetFeederButtonBar_OnClick();
</OnClick>
<OnMouseDown>
if (arg1 == "RightButton") then
if (IsControlKeyDown()) then
PetFeederButtonBar:StartMoving();
end
end
</OnMouseDown>
<OnMouseUp>
if (arg1 == "RightButton") then
PetFeederButtonBar:StopMovingOrSizing();
end
</OnMouseUp>
</Scripts>
</CheckButton>
<Frame name="PetFeederButtonBar" hidden="true" toplevel="true" parent="UIParent" movable="true">
<Size>
<AbsDimension x="50" y="50"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<CheckButton name="PetFeederButton_Icon" hidden="true" inherits="PetFeederButtonBar_ButtonTemplate" >
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="TOP">
<FontString name="$parentText" text="" inherits="NumberFontNormal" wraponspaces="true">
<Size>
<AbsDimension x="30" y="20"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
PetFeederButtonBar_IconToolTip();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnMouseDown>
if (arg1 == "LeftButton") then
PetFeederButtonBar:StartMoving();
end
</OnMouseDown>
<OnMouseUp>
if (arg1 == "LeftButton") then
PetFeederButtonBar:StopMovingOrSizing();
end
</OnMouseUp>
<OnClick>
if (arg1 == "RightButton") then
togglePetFeeder(nil);
end
</OnClick>
</Scripts>
</CheckButton>
<StatusBar name="PetFeederButton_XPBar" hidden="true" toplevel="true" frameStrata="FULLSCREEN" inherits="TextStatusBar">
<Size>
<AbsDimension x="1" y="5"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="PetFeederButton_Icon" relativePoint="BOTTOMRIGHT">
</Anchor>
<Anchor point="BOTTOMLEFT" relativeTo="PetFeederButton_Icon" relativePoint="BOTTOMLEFT">
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall" >
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
<CheckButton name="PetFeederButton_Happiness" hidden="true" >
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="PetFeederButton_Icon" relativePoint="RIGHT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture name="$parent_NormalTexture" file="Interface\PetPaperDollFrame\UI-PetHappiness" setAllPoints="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.1875" top="0" bottom="0.359375"/>
</NormalTexture>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnMouseDown>
if (arg1 == "RightButton") then
if (IsControlKeyDown()) then
PetFeederButtonBar:StartMoving();
end
end
</OnMouseDown>
<OnMouseUp>
if (arg1 == "RightButton") then
PetFeederButtonBar:StopMovingOrSizing();
end
</OnMouseUp>
<OnClick>
if (arg1 == "LeftButton") then
togglePetFeeder(nil);
end
</OnClick>
<OnEnter>
PetFeederButtonBar_HappinessToolTip();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
<StatusBar name="PetFeederButton_LoyaltyBar" hidden="true" toplevel="true" enableMouse="true" frameStrata="FULLSCREEN" inherits="TextStatusBar">
<Size>
<AbsDimension x="1" y="5"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="PetFeederButton_Happiness" relativePoint="BOTTOMRIGHT">
</Anchor>
<Anchor point="BOTTOMLEFT" relativeTo="PetFeederButton_Happiness" relativePoint="BOTTOMLEFT">
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentLabel" inherits="GameFontHighlightSmall" >
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
</StatusBar>
<CheckButton name="PetFeederButton_Food" hidden="true" inherits="PetFeederButtonBar_ButtonTemplate" >
<Anchors>
<Anchor point="LEFT" relativeTo="PetFeederButton_Happiness" relativePoint="RIGHT">
<Offset>
<AbsDimension x="1" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="TOP">
<FontString name="$parentText" text="" inherits="NumberFontNormal" wraponspaces="true">
<Size>
<AbsDimension x="30" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnClick>
if (arg1 == "LeftButton") then
PetFeeder_Feed();
end
</OnClick>
<OnEnter>
PetFeederButtonBar_FoodToolTip();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</CheckButton>
</Frames>
<Scripts>
<OnLoad>
PetFeederButtonBar_OnLoad();
</OnLoad>
<OnEvent>
PetFeederButtonBar_OnEvent();
</OnEvent>
<OnMouseDown>
if (arg1 == "RightButton") then
if (IsControlKeyDown()) then
this:StartMoving();
end
end
</OnMouseDown>
<OnMouseUp>
if (arg1 == "RightButton") then
this:StopMovingOrSizing();
end
</OnMouseUp>
<OnHide>
</OnHide>
</Scripts>
</Frame>
<CheckButton name="PetFeeder_PFB_Enabled_CheckBt" text="PETFEEDER_SHOWBUTTONBAR" parent="PetFeeder_FoodsFrame" inherits="PetFeeder_Template_CheckBt" >
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="20" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>getglobal(this:GetName()):SetChecked(PeetFeederPlayer_Config.BarEnabled);</OnShow>
</Scripts>
</CheckButton>
</Ui>