vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Perl_Target.lua"/>
<!-- Virtual buffs template -->
<Button name="Perl_Target_BuffTemplate" virtual="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentDebuffBorder" file="Interface\Buttons\UI-Debuff-Border" hidden="true">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentCount" inherits="NumberFontNormalSmall">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
Perl_Target_SetBuffTooltip();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<!-- Frame to display Target's health -->
<Frame name="Perl_Target_Frame" movable="true" parent="UIParent" hidden="true" enableMouse="true">
<Size>
<!-- The size of this frame determines what can be clicked for the menu and moving, hence it is the same size as the name frame. (This is no longer true in 0.48) -->
<AbsDimension x="180" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="263" y="-43"/>
</Offset>
</Anchor>
</Anchors>
<!-- Script Events -->
<Scripts>
<OnLoad>
Perl_Target_OnLoad();
</OnLoad>
<OnEvent>
Perl_Target_OnEvent(event);
</OnEvent>
<OnShow>
Perl_Target_OnShow();
</OnShow>
<OnUpdate>
Perl_Target_Portrait_Combat_Text();
</OnUpdate>
</Scripts>
<Frames>
<!-- Frame for the drop down menu. -->
<Frame name="Perl_Target_DropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
Perl_TargetDropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<!-- Target Name -->
<Frame name="Perl_Target_NameFrame">
<Size>
<AbsDimension x="180" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<StatusBar name="Perl_Target_NameFrame_CPMeter" inherits="TextStatusBar">
<Size>
<AbsDimension x="170" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="6" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="Perl_Target_NameFrame_CPMeterTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="1" g="0" b="0" a="1"/>
</StatusBar>
</Frames>
<Layers>
<Layer level="OVERLAY">
<!-- Class Icon -->
<Texture name="Perl_Target_ClassTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="15" y="15"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- PVP Icon -->
<Texture name="Perl_Target_PVPStatus" file="Interface\TargetingFrame\UI-PVP-FFA">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="9" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- PVP Rank Icon -->
<Texture name="Perl_Target_PVPRank">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-22" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- Death Icon -->
<Texture name="Perl_Target_DeadStatus" file="Interface\TargetingFrame\TargetDead" visible="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<!-- Target Name Frame for Combo Point changes -->
<Frame name="Perl_Target_Name">
<Size>
<AbsDimension x="180" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Target_NameFrame_CastClickOverlay">
<Size>
<AbsDimension x="180" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnEnter>
Perl_Target_Tip();
UnitFrame_OnEnter();
</OnEnter>
<OnLeave>
UnitFrame_OnLeave();
</OnLeave>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="OVERLAY">
<!-- Name Text -->
<Fontstring name="Perl_Target_NameBarText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="LEFT" relativeTo="Perl_Target_ClassTexture" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Target Level Frame -->
<Frame name="Perl_Target_LevelFrame">
<Size>
<AbsDimension x="46" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Target_LevelFrame_CastClickOverlay">
<Size>
<AbsDimension x="46" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Level Text -->
<Fontstring name="Perl_Target_LevelBarText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Portrait Frame -->
<Frame name="Perl_Target_PortraitFrame">
<Size>
<AbsDimension x="60" y="61"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="Perl_Target_LevelFrame">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="Perl_Target_PortraitFrame_CastClickOverlay">
<Size>
<AbsDimension x="60" y="61"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<PlayerModel name="$parent_TargetModel" hidden="true">
<Size>
<AbsDimension x="50" y="50"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnUpdate>
this:SetCamera(0)
</OnUpdate>
</Scripts>
</PlayerModel>
</Frames>
<Layers>
<!-- Portrait -->
<Layer level="ARTWORK">
<Texture name="Perl_Target_Portrait">
<Size>
<AbsDimension x="48" y="48"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Target_PortraitFrame">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<!-- Portrait Text Frame -->
<Frame name="Perl_Target_PortraitTextFrame">
<Size>
<AbsDimension x="60" y="61"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="Perl_Target_PortraitFrame">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<Fontstring name="Perl_Target_HitIndicator" inherits="NumberFontNormalHuge" hidden="true" text="Error!">
<FontHeight>
<AbsValue val="30"/>
</FontHeight>
<Color r="1.0" g="1.0" b="1.0"/>
<Anchors>
<Anchor point="CENTER" relativePoint="CENTER" relativeTo="Perl_Target_PortraitFrame">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Target Class Frame -->
<Frame name="Perl_Target_ClassNameFrame">
<Size>
<AbsDimension x="90" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="0" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Target_ClassNameFrame_CastClickOverlay">
<Size>
<AbsDimension x="90" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Class Text -->
<Fontstring name="Perl_Target_ClassNameBarText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Target Civilian Frame -->
<Frame name="Perl_Target_CivilianFrame">
<Size>
<AbsDimension x="95" y="24"/> <!-- 135 -->
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="85" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Target_CivilianFrame_CastClickOverlay">
<Size>
<AbsDimension x="95" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_White" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Class Text -->
<Fontstring name="Perl_Target_CivilianBarText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Target Rare Elite Frame -->
<Frame name="Perl_Target_RareEliteFrame" hidden="true">
<Size>
<AbsDimension x="46" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="Perl_Target_CivilianFrame">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Target_RareEliteFrame_CastClickOverlay">
<Size>
<AbsDimension x="46" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Level Text -->
<Fontstring name="Perl_Target_RareEliteBarText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Combo Points Frame -->
<Frame name="Perl_Target_CPFrame" hidden="true">
<Size>
<AbsDimension x="25" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="217" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Target_CPFrame_CastClickOverlay">
<Size>
<AbsDimension x="25" y="30"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Combo Point Text -->
<Fontstring name="Perl_Target_CPText" inherits="GameFontNormalLarge" text="Error!">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Target Stats -->
<Frame name="Perl_Target_StatsFrame">
<Size>
<AbsDimension x="221" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Target_NameFrame">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<!-- 1.10 Click Solution -->
<Button name="Perl_Target_StatsFrame_CastClickOverlay">
<Size>
<AbsDimension x="221" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Target_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<!-- Health Bar -->
<StatusBar name="Perl_Target_HealthBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="200" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
<BarTexture name="Perl_Target_HealthBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0.8" b="0"/>
<Layers>
<!-- Health Text -->
<Layer level="OVERLAY">
<Fontstring name="Perl_Target_HealthBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
<Fontstring name="Perl_Target_HealthBarTextRight" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="70" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="Perl_Target_HealthBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="35" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="Perl_Target_HealthBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="200" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Target_HealthBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0.8" b="0" a="0.25"/>
</StatusBar>
<!-- Mana Bar -->
<StatusBar name="Perl_Target_ManaBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="200" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="Perl_Target_HealthBar">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseDown>
Perl_Target_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Target_MouseUp(arg1);
</OnMouseUp>
</Scripts>
<BarTexture name="Perl_Target_ManaBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0" b="1"/>
<Layers>
<!-- Mana Text -->
<Layer level="OVERLAY">
<Fontstring name="Perl_Target_ManaBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
<Fontstring name="Perl_Target_ManaBarTextRight" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="70" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="Perl_Target_ManaBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="35" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="Perl_Target_ManaBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="200" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Target_ManaBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0" b="1" a="0.25"/>
</StatusBar>
</Frames>
</Frame>
<!-- Buffs Frame -->
<Frame name="Perl_Target_BuffFrame">
<Size>
<AbsDimension x="100" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Target_StatsFrame">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<!-- Start buttons -->
<Button name="Perl_Target_Buff1" inherits="Perl_Target_BuffTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff2" inherits="Perl_Target_BuffTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff3" inherits="Perl_Target_BuffTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff4" inherits="Perl_Target_BuffTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff5" inherits="Perl_Target_BuffTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff6" inherits="Perl_Target_BuffTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff5" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff7" inherits="Perl_Target_BuffTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff6" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff8" inherits="Perl_Target_BuffTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff7" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff9" inherits="Perl_Target_BuffTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff10" inherits="Perl_Target_BuffTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff9" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff11" inherits="Perl_Target_BuffTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff10" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff12" inherits="Perl_Target_BuffTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff11" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff13" inherits="Perl_Target_BuffTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff12" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff14" inherits="Perl_Target_BuffTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff13" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff15" inherits="Perl_Target_BuffTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff14" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Buff16" inherits="Perl_Target_BuffTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Buff15" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<!-- End buttons -->
</Frames>
</Frame>
<!-- Debuffs Frame -->
<Frame name="Perl_Target_DebuffFrame">
<Size>
<AbsDimension x="100" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Target_StatsFrame">
<Offset>
<AbsDimension x="0" y="-25"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<!-- Start buttons -->
<Button name="Perl_Target_Debuff1" inherits="Perl_Target_BuffTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff2" inherits="Perl_Target_BuffTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff3" inherits="Perl_Target_BuffTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff4" inherits="Perl_Target_BuffTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff5" inherits="Perl_Target_BuffTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff6" inherits="Perl_Target_BuffTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff5" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff7" inherits="Perl_Target_BuffTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff6" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff8" inherits="Perl_Target_BuffTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff7" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff9" inherits="Perl_Target_BuffTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-3"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff10" inherits="Perl_Target_BuffTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff9" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff11" inherits="Perl_Target_BuffTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff10" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff12" inherits="Perl_Target_BuffTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff11" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff13" inherits="Perl_Target_BuffTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff12" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff14" inherits="Perl_Target_BuffTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff13" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff15" inherits="Perl_Target_BuffTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff14" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Target_Debuff16" inherits="Perl_Target_BuffTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Target_Debuff15" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="2.71" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<!-- End buttons -->
</Frames>
</Frame>
</Frames>
</Frame>
<GameTooltip name="Perl_Target_Tooltip" hidden="true" parent="Perl_Player_Frame" inherits="GameTooltipTemplate"/>
</Ui>
Generated by GNU Enscript 1.6.5.90.