vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Perl_Player_Pet.lua"/>
<!-- Virtual buffs template -->
<Button name="Perl_Player_Pet_BuffTemplate" virtual="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentDebuffBorder" file="Interface\Buttons\UI-Debuff-Border" hidden="true">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentCount" inherits="NumberFontNormalSmall">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
Perl_Player_Pet_SetBuffTooltip();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<!-- Pet Frame -->
<Frame name="Perl_Player_Pet_Frame" movable="true" parent="UIParent" hidden="true" enableMouse="true">
<Size>
<!-- The size of this frame determines what can be clicked for the menu and moving, hence it is the same size as the name frame. (This is no longer true in 0.48) -->
<AbsDimension x="165" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="27" y="-112"/>
</Offset>
</Anchor>
</Anchors>
<!-- Script Events -->
<Scripts>
<OnLoad>
Perl_Player_Pet_OnLoad();
</OnLoad>
<OnEvent>
Perl_Player_Pet_OnEvent(event);
</OnEvent>
</Scripts>
<Frames>
<!-- Frame for the drop down menu. -->
<Frame name="Perl_Player_Pet_DropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
Perl_Player_Pet_DropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<!-- Target Name -->
<Frame name="Perl_Player_Pet_NameFrame">
<Size>
<AbsDimension x="165" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="Perl_Player_Pet_NameFrame_CastClickOverlay">
<Size>
<AbsDimension x="110" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Player_Pet_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Player_Pet_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Player_Pet_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<Fontstring name="Perl_Player_Pet_NameBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="LEFT" relativeTo="Perl_Player_Pet_ClassTexture" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Portrait Frame -->
<Frame name="Perl_Player_Pet_PortraitFrame">
<Size>
<AbsDimension x="53" y="54"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" relativeTo="Perl_Player_Pet_NameFrame">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="Perl_Player_Pet_PortraitFrame_CastClickOverlay">
<Size>
<AbsDimension x="60" y="61"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Player_Pet_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Player_Pet_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Player_Pet_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<PlayerModel name="$parent_PetModel" hidden="true">
<Size>
<AbsDimension x="43" y="43"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnUpdate>
this:SetCamera(0);
</OnUpdate>
</Scripts>
</PlayerModel>
</Frames>
<Layers>
<!-- Portrait -->
<Layer level="ARTWORK">
<Texture name="Perl_Player_Pet_Portrait">
<Size>
<AbsDimension x="41" y="41"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_Pet_PortraitFrame">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<!-- Level Frame -->
<Frame name="Perl_Player_Pet_LevelFrame">
<Size>
<AbsDimension x="30" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Player_Pet_NameFrame">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<Fontstring name="Perl_Player_Pet_LevelBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="LEFT" relativeTo="Perl_Player_Pet_NameFrame">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
<Frames>
<Frame name="Perl_Player_PetHappiness">
<Size>
<AbsDimension x="24" y="23"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="Perl_Player_PetHappinessTexture" file="Interface\PetPaperDollFrame\UI-PetHappiness" setAllPoints="true">
<Size>
<AbsDimension x="24" y="23"/>
</Size>
<TexCoords left="0" right="0.1875" top="0" bottom="0.359375"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Button name="Perl_Player_Pet_LevelFrame_CastClickOverlay">
<Size>
<AbsDimension x="30" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnEnter>
if ( this.tooltip ) then
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tooltip);
if ( this.tooltipDamage ) then
GameTooltip:AddLine(this.tooltipDamage, "", 1, 1, 1);
end
if ( this.tooltipLoyalty ) then
GameTooltip:AddLine(this.tooltipLoyalty, "", 1, 1, 1);
end
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
Perl_Player_Pet_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Player_Pet_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Player_Pet_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
</Frame>
<!-- Target Stats -->
<Frame name="Perl_Player_Pet_StatsFrame">
<Size>
<AbsDimension x="140" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="Perl_Player_Pet_NameFrame">
<Offset>
<AbsDimension x="25" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="Perl_Player_Pet_StatsFrame_CastClickOverlay">
<Size>
<AbsDimension x="140" y="34"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Player_Pet_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Player_Pet_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Player_Pet_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<!-- Health Bar -->
<StatusBar name="Perl_Player_Pet_HealthBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="128" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="Perl_Player_Pet_HealthBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0.8" b="0"/>
<Layers>
<!-- Health Text -->
<Layer level="OVERLAY">
<Fontstring name="Perl_Player_Pet_HealthBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="Perl_Player_Pet_HealthBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="128" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_Pet_HealthBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0.8" b="0" a="0.25"/>
</StatusBar>
<!-- Mana Bar -->
<StatusBar name="Perl_Player_Pet_ManaBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="128" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="Perl_Player_Pet_HealthBar">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="Perl_Player_Pet_ManaBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0" b="1"/>
<Layers>
<!-- Mana Text -->
<Layer level="OVERLAY">
<Fontstring name="Perl_Player_Pet_ManaBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="Perl_Player_Pet_ManaBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="128" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_Pet_ManaBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0" b="1" a="0.25"/>
</StatusBar>
<!-- XP Bar -->
<StatusBar name="Perl_Player_Pet_XPBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="128" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="Perl_Player_Pet_ManaBar">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="Perl_Player_Pet_XPBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0.6" g="0" b="0.6"/>
<Layers>
<!-- XP Text -->
<Layer level="OVERLAY">
<Fontstring name="Perl_Player_Pet_XPBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="Perl_Player_Pet_XPBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="128" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="Perl_Player_Pet_XPBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0.6" g="0" b="0.6" a="0.25"/>
</StatusBar>
</Frames>
</Frame>
<!-- Buffs Frame -->
<Frame name="Perl_Player_Pet_BuffFrame">
<Size>
<AbsDimension x="100" y="22"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="Perl_Player_Pet_StatsFrame">
<Offset>
<AbsDimension x="-5" y="1"/>
</Offset>
</Anchor>
</Anchors>
<!--
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
-->
<Frames>
<!-- Start buttons -->
<Button name="Perl_Player_Pet_Buff1" inherits="Perl_Player_Pet_BuffTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff2" inherits="Perl_Player_Pet_BuffTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff3" inherits="Perl_Player_Pet_BuffTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff4" inherits="Perl_Player_Pet_BuffTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff5" inherits="Perl_Player_Pet_BuffTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff6" inherits="Perl_Player_Pet_BuffTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff5" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff7" inherits="Perl_Player_Pet_BuffTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff6" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff8" inherits="Perl_Player_Pet_BuffTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff7" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff9" inherits="Perl_Player_Pet_BuffTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff8" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff10" inherits="Perl_Player_Pet_BuffTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff9" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff11" inherits="Perl_Player_Pet_BuffTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff10" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff12" inherits="Perl_Player_Pet_BuffTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff11" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff13" inherits="Perl_Player_Pet_BuffTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff12" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff14" inherits="Perl_Player_Pet_BuffTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff13" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff15" inherits="Perl_Player_Pet_BuffTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff14" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Buff16" inherits="Perl_Player_Pet_BuffTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Buff15" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<!-- End buttons -->
</Frames>
</Frame>
<!-- Debuffs Frame -->
<Frame name="Perl_Player_Pet_DebuffFrame">
<Size>
<AbsDimension x="100" y="22"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" relativeTo="Perl_Player_Pet_StatsFrame">
<Offset>
<AbsDimension x="-5" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<!--
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
-->
<Frames>
<!-- Start buttons -->
<Button name="Perl_Player_Pet_Debuff1" inherits="Perl_Player_Pet_BuffTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff2" inherits="Perl_Player_Pet_BuffTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff3" inherits="Perl_Player_Pet_BuffTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff4" inherits="Perl_Player_Pet_BuffTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff5" inherits="Perl_Player_Pet_BuffTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff6" inherits="Perl_Player_Pet_BuffTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff5" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff7" inherits="Perl_Player_Pet_BuffTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff6" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff8" inherits="Perl_Player_Pet_BuffTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff7" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff9" inherits="Perl_Player_Pet_BuffTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff8" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff10" inherits="Perl_Player_Pet_BuffTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff9" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff11" inherits="Perl_Player_Pet_BuffTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff10" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff12" inherits="Perl_Player_Pet_BuffTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff11" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff13" inherits="Perl_Player_Pet_BuffTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff12" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff14" inherits="Perl_Player_Pet_BuffTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff13" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff15" inherits="Perl_Player_Pet_BuffTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff14" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="Perl_Player_Pet_Debuff16" inherits="Perl_Player_Pet_BuffTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Player_Pet_Debuff15" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<!-- End buttons -->
</Frames>
</Frame>
</Frames>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.