vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Perl_Party.lua"/>
<!-- Virtual buffs template -->
<Button name="Perl_Party_BuffTemplate" virtual="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentIcon">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture name="$parentDebuffBorder" file="Interface\Buttons\UI-Debuff-Border" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentCount" inherits="NumberFontNormalSmall">
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-1" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnEnter>
Perl_Party_SetBuffTooltip();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<!-- Frame to display Party's health -->
<Frame name="Perl_Party_FrameTemplate" virtual="true" frameStrata="LOW">
<Size>
<!-- The size of this frame determines what can be clicked for the menu and moving, hence it is the same size as the name frame. (This is no longer true in 0.48) -->
<AbsDimension x="200" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="500" y="-200"/>
</Offset>
</Anchor>
</Anchors>
<!-- Script Events -->
<Scripts>
<OnLoad>
Perl_Party_OnLoad();
</OnLoad>
<OnEvent>
Perl_Party_OnEvent(event);
</OnEvent>
</Scripts>
<Frames>
<!-- Frame for the drop down menu. -->
<Frame name="$parent_DropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
<Size>
<AbsDimension x="10" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
Perl_PartyDropDown_OnLoad();
</OnLoad>
</Scripts>
</Frame>
<!-- Party Name -->
<Frame name="$parent_NameFrame">
<Size>
<AbsDimension x="200" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="$parent_CastClickOverlay">
<Size>
<AbsDimension x="200" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Party_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
<OnEnter>
Perl_Party_Tip();
UnitFrame_OnEnter();
</OnEnter>
<OnLeave>
UnitFrame_OnLeave();
</OnLeave>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Leader Icon -->
<Texture name="$parent_LeaderIcon" file="Interface\GroupFrame\UI-Group-LeaderIcon" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="7"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- Master Icon -->
<Texture name="$parent_MasterIcon" file="Interface\GroupFrame\UI-Group-MasterLooter" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="65" y="7"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- PVP Icon -->
<Texture name="$parent_PVPStatus" file="Interface\TargetingFrame\UI-PVP-FFA">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- Death Icon -->
<Texture name="$parent_DeadStatus" file="Interface\TargetingFrame\TargetDead" visible="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-25" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- Disconnected Icon -->
<Texture name="$parent_DisconnectStatus" file="Interface\CharacterFrame\Disconnect-Icon" visible="false">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-35" y="3"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- Name Text -->
<Fontstring name="$parent_NameBarText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_ClassTexture" relativePoint="RIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
<!-- F Key Text -->
<Fontstring name="$parent_FKeyText" inherits="GameFontNormal" text="Error!">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-8" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Party Level Frame -->
<Frame name="$parent_LevelFrame">
<Size>
<AbsDimension x="34" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_NameFrame">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
<Frames>
<Button name="$parent_CastClickOverlay">
<Size>
<AbsDimension x="34" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Party_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Layers>
<Layer level="OVERLAY">
<!-- Class Icon -->
<Texture name="$parent_ClassTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- Level Text -->
<Fontstring name="$parent_LevelBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Fontstring>
</Layer>
</Layers>
</Frame>
<!-- Portrait Frame -->
<Frame name="$parent_PortraitFrame">
<Size>
<AbsDimension x="60" y="61"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" relativeTo="$parent_NameFrame">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<PlayerModel name="$parent_PartyModel" hidden="true">
<Size>
<AbsDimension x="50" y="50"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnUpdate>
this:SetCamera(0);
</OnUpdate>
</Scripts>
</PlayerModel>
<Button name="$parent_CastClickOverlay">
<Size>
<AbsDimension x="60" y="61"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Party_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
<Layers>
<!-- Portrait -->
<Layer level="ARTWORK">
<Texture name="$parent_Portrait">
<Size>
<AbsDimension x="48" y="48"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<!-- Party Stats -->
<Frame name="$parent_StatsFrame">
<Size>
<AbsDimension x="240" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_NameFrame">
<Offset>
<AbsDimension x="30" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<Button name="$parent_CastClickOverlay">
<Size>
<AbsDimension x="240" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnClick>
Perl_Party_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<!-- Health Bar -->
<StatusBar name="$parent_HealthBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="10" y="-10"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="$parent_HealthBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0.8" b="0"/>
<Layers>
<!-- Text -->
<Layer level="OVERLAY">
<Fontstring name="$parent_HealthBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="70" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="$parent_HealthBarTextPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="$parent_HealthBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="35" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="$parent_HealthBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parent_HealthBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0.8" b="0" a="0.25"/>
</StatusBar>
<Button name="$parent_HealthBar_CastClickOverlay">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parent_HealthBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnEnter>
Perl_Party_HealthShow();
</OnEnter>
<OnLeave>
Perl_Party_HealthHide();
</OnLeave>
<OnClick>
Perl_Party_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<!-- Mana Bar -->
<StatusBar name="$parent_ManaBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent_HealthBar">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="$parent_ManaBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0" b="1"/>
<Layers>
<!-- Text -->
<Layer level="OVERLAY">
<Fontstring name="$parent_ManaBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="70" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="$parent_ManaBarTextPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="$parent_ManaBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="35" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="$parent_ManaBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parent_ManaBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0" b="1" a="0.25"/>
</StatusBar>
<Button name="$parent_ManaBar_CastClickOverlay">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parent_ManaBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnEnter>
Perl_Party_ManaShow();
</OnEnter>
<OnLeave>
Perl_Party_ManaHide();
</OnLeave>
<OnClick>
Perl_Party_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
<!-- Pet Health Bar -->
<StatusBar name="$parent_PetHealthBar" inherits="TextStatusBar">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="BOTTOM" relativeTo="$parent_ManaBar">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture name="$parent_PetHealthBarTex" file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0.8" b="0"/>
<Layers>
<!-- Text -->
<Layer level="OVERLAY">
<Fontstring name="$parent_PetHealthBarText" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="70" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="$parent_PetHealthBarTextPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="TOP" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
<Fontstring name="$parent_PetHealthBarTextCompactPercent" inherits="GameFontNormalSmall" text="Error!">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="35" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Color r="1" g="1" b="1"/>
</Fontstring>
</Layer>
</Layers>
</StatusBar>
<StatusBar name="$parent_PetHealthBarBG" inherits="TextStatusBar">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parent_PetHealthBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0.8" b="0" a="0.25"/>
</StatusBar>
<Button name="$parent_PetHealthBar_CastClickOverlay">
<Size>
<AbsDimension x="150" y="10"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parent_PetHealthBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');
</OnLoad>
<OnEnter>
Perl_Party_Pet_HealthShow();
</OnEnter>
<OnLeave>
Perl_Party_Pet_HealthHide();
</OnLeave>
<OnClick>
Perl_Party_Pet_MouseClick(arg1);
</OnClick>
<OnMouseDown>
Perl_Party_MouseDown(arg1);
</OnMouseDown>
<OnMouseUp>
Perl_Party_MouseUp(arg1);
</OnMouseUp>
</Scripts>
</Button>
</Frames>
</Frame>
<!-- Buffs Frame -->
<Frame name="$parent_BuffFrame">
<Size>
<AbsDimension x="100" y="60"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_StatsFrame">
<Offset>
<AbsDimension x="-27" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Button name="$parent_Buff1" inherits="Perl_Party_BuffTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff2" inherits="Perl_Party_BuffTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff3" inherits="Perl_Party_BuffTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff4" inherits="Perl_Party_BuffTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff5" inherits="Perl_Party_BuffTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff6" inherits="Perl_Party_BuffTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff5" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff7" inherits="Perl_Party_BuffTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff6" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff8" inherits="Perl_Party_BuffTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff7" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff9" inherits="Perl_Party_BuffTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff8" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff10" inherits="Perl_Party_BuffTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff9" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff11" inherits="Perl_Party_BuffTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff10" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff12" inherits="Perl_Party_BuffTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff11" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff13" inherits="Perl_Party_BuffTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff12" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff14" inherits="Perl_Party_BuffTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff13" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff15" inherits="Perl_Party_BuffTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff14" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Buff16" inherits="Perl_Party_BuffTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff15" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff1" inherits="Perl_Party_BuffTemplate" id="17">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Buff1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="197" y="74"/> <!-- 197, 74 -->
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff2" inherits="Perl_Party_BuffTemplate" id="18">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff3" inherits="Perl_Party_BuffTemplate" id="19">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff2" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff4" inherits="Perl_Party_BuffTemplate" id="20">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff3" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff5" inherits="Perl_Party_BuffTemplate" id="21">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff4" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff6" inherits="Perl_Party_BuffTemplate" id="22">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff5" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff7" inherits="Perl_Party_BuffTemplate" id="23">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff6" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff8" inherits="Perl_Party_BuffTemplate" id="24">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff7" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff9" inherits="Perl_Party_BuffTemplate" id="25">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff8" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff10" inherits="Perl_Party_BuffTemplate" id="26">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff9" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff11" inherits="Perl_Party_BuffTemplate" id="27">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff10" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff12" inherits="Perl_Party_BuffTemplate" id="28">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff11" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff13" inherits="Perl_Party_BuffTemplate" id="29">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff12" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff14" inherits="Perl_Party_BuffTemplate" id="30">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff13" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff15" inherits="Perl_Party_BuffTemplate" id="31">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff14" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Debuff16" inherits="Perl_Party_BuffTemplate" id="32">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Debuff15" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<!-- End buttons -->
</Frames>
</Frame>
</Frames>
</Frame>
<!-- The Real Frames -->
<Frame name="Perl_Party_Frame" movable="true" frameStrata="LOW" parent="UIParent">
<Size>
<AbsDimension x="225" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-8" y="-187"/>
</Offset>
</Anchor>
</Anchors>
<Frames>
<Frame name="Perl_Party_Background">
<Size>
<AbsDimension x="225" y="42"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<!--
<Backdrop bgFile="Interface\AddOns\Perl_Config\Perl_Black" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
-->
</Frame>
<Frame name="Perl_Party_MemberFrame1" inherits="Perl_Party_FrameTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Party_Frame">
<Offset>
<AbsDimension x="5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="Perl_Party_MemberFrame2" inherits="Perl_Party_FrameTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Party_MemberFrame1">
<Offset>
<AbsDimension x="0" y="-80"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="Perl_Party_MemberFrame3" inherits="Perl_Party_FrameTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Party_MemberFrame2">
<Offset>
<AbsDimension x="0" y="-80"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<Frame name="Perl_Party_MemberFrame4" inherits="Perl_Party_FrameTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="Perl_Party_MemberFrame3">
<Offset>
<AbsDimension x="0" y="-80"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="Perl_Party_Script_Frame" movable="true" parent="UIParent" hidden="false" enableMouse="true">
<Scripts>
<OnEvent>
Perl_Party_Script_OnEvent(event);
</OnEvent>
<OnLoad>
Perl_Party_Script_OnLoad();
</OnLoad>
</Scripts>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.