vanilla-wow-addons – Rev 1
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0.58 - April 15, 2006
- CombatDisplay: Will now correctly color focus for targeted pets
- CombatDisplay: Removed some checks for pet power text formatting
- CombatDisplay/Party/Pet/Player: Removed some checks for power bar coloring
- Config: Fixed a minor issue in the XML on the Raid page
0.57 - April 14, 2006
- Config: Updated options available for Perl_Raid
- Config: Added some sanity checks to the Load Global Settings feature
- Pet: Buffs and Debuffs in position 3 and 4 will no longer overlap the experience bar
0.56 - April 12, 2006
- All: Progressively colored health bars is now a global variable
- All: Updated myAddOns slash command information
- Config: Added Perl_Party_Pet support
- Config: Updated options available for Perl_Raid
- Config: Fixed a minor issue in the XML on the All page
- Party: Removed two events that were no longer being used
- Party: Fixed a bug regarding enabling pets in healer mode
- Party: The pet bar will now correctly color the background bar in progressive color mode
- Pet: Added the ability to display a portrait
0.55 - April 9, 2006
- All: Localization has been converted to global variables
- CombatDisplay/Party/Pet/Player/Target: Removed menu initializing code from OnLoad
- Config: Added two menu buttons for future mod releases
- Config: Added Perl_Raid support
- Party: Corrected an issue with inverted party frames and pets
- Pet: Can now drop food on the pet frame to feed the pet
- Target: Moved the RareElite frame to the left in compact mode
- Target: Name frame combo point bar is now red and no longer changes color and is no longer transparent
0.54 - April 4, 2006
- CombatDisplay: The pet bars now correctly hide for non pet classes
- Target: Fixed a bug with the length of the name frame combo point bar
0.53 - April 4, 2006
- CombatDisplay: Added pet support to the player frame
- CombatDisplay/Party/Pet/Player/Target: Added Genesis support
- CombatDisplay/Party/Pet/Player/Target: Updated TOC files to reflect the newly supported mods
0.52 - April 2, 2006
- All: If Alt, Shift, or Ctrl is held while right clicking on a frame, the menu will not appear
- CombatDisplay: Can no longer open the menu from the CombatDisplay frames if CastParty is installed
- CombatDisplay/Party/Pet/Player/Target: Added CastParty support
- Party/Pet/Player/Target: Can only open the menu via right clicking on the name frame if CastParty is installed
- Party/Pet/Player/Target: CastParty clicks are no longer caught when clicking in the name frame
- ToT: Extended the width of the alert frame
0.51 - March 28, 2006
- Config: The Not Installed page is now formatted for the new wider config frame
- Party: Mousing over the name frame will now display the proper tooltip
0.50 - March 28, 2006
- All: Updated TOC Interface version to 11000
- All: Changed a lot of XML regarding 1.10 click to cast functionality
- All: Can now only open the menu for a particular frame by right clicking
- All: New characters will now be welcomed by a much cleaner frame layout
- CombatDisplay: No longer calls double events due to the target portion
- CombatDisplay/Pet/ToT: Now behaves like the other mods in regards to left and right clicking
- CombatDisplay/Pet/Player/Target: Monitoring more events for more accurate information
- Config: Changed the minimap button to blend in a bit better
- Config: Expanded the width of the GUI to allow more options to be added later
- Party: Will now display 16 buffs and debuffs
- Party: Buffs in slots 9 through 16 will now correctly display their tooltip
- Party: Fixed an issue with the reset buff code
- Party: Added the option to toggle self castable and curable spells on party members (Thanks SteppinRazor)
- Party: Added 3D portraits as an option
- Party: Can now move the party frame by left clicking on any of its frames
- Party/Pet: Can now indepently size buffs and debuffs
- Pet: Experience bar will auto hide when a pet is the same level as the player
- Player: Can now track a selected faction in place of the experience bar
- Player: Removed a frame level setting from the XML for the experience bar
- Player: Made a small tweak to the portrait code
- Target: Added different layout style similar to the player and party frames
- Target: Can now toggle the background for buffs and debuffs
- Target: Can now display combo points in the name frame
- Target: Can now display debuff stacking in the name and combo point frame (Thanks Nymbia)
- Target: No longer displays the incorrect 3D portrait for targets who are out of range
- Target: Removed an old safety check regarding the number of buffs shown
- ToT: Extended the width of the alert frame
- ToT: Added 2 buttons in the GUI to allow preset window positions
0.49 - March 10, 2006
- Party: F Keys now show the correct key
- Party: Fixed a bug regarding forceful updates of pets
- Party: Added the inverted spacing code to forceful updates of pets
0.48 - March 10, 2006
- Party: Added toggleable 2D portrait frames
- Party: Added F Key indicators to the name frame
- Party: Levels should no longer display 0
- Party: Monitoring more events to prevent large percents
- Party: Changed PvP detection code to that of the default interface
- Party: Will not adjust correctly when frames are inverted
- Party: Can now right click on more of the frame to get the menu
- Player/Target: Can now left and right click on more of the frame to get the appropriate action
0.47 - March 3, 2006
- CombatDisplay: Changed how the status bars are oriented to be more dynamic
- CombatDisplay/Player: Added Druid Bar support
- Player: Switching the XP bar from Hidden to PvP will now correctly color the bar
0.46 - March 1, 2006
- Player/Target: 3D portraits will no longer change views
- Target: Added a frame to more easily identify the elite, rare, and boss status of your target
- Target: Shortened the name length cut off by one character
- ToT: Healer mode will now correctly alert when you gain agro from a tank
- ToT: Healer mode will no longer spam you when an enemy player has you targetted
0.45 - February 25, 2006
- Party: Added another check for hidden status
- Party: Fixed incorrect data being shown when reloading the interface without relogging
- Pet: Removed the happiness frame for warlocks
- Pet: Warlock pets will now display mana as mana instead of focus
- Player: Your name will now be above the casting bar if ArcaneBar is being used
- Player: Clicking on the portrait frame will now target yourself
- Player/Target: Added 3D portraits as an option
- Player/Target: Can now toggle combat text display on the portrait
- ToT: Added visual and audio alerts for three different types of situations
- ToT: Fixed a bug regarding MobHealth toggling
0.44 - February 17, 2006
- All: Added another condition to the negative health check
- Config: Fixed a window position bug when scales were not equal (Thanks Vudoo)
- Party: Fixed a compact mode bug
- Party: Changed a function name that was clearly wrong
- Party/Player: Added the option to display health and mana percent in compact mode
- Player: Removed some unused code
0.43 - February 16, 2006
- All: Changed negative health detection to something more effective
- Party: Added code to prevent pet health from looking weird
- Party: Should now correctly retain their hidden or shown status when zoning
- Player: Portrait will correctly display when logging in
- Target: Portrait will update without retargeting
0.42 - February 14, 2006
- CombatDisplay: Fixed a minor text bug regarding mobhealth support
- Config: Added a Reset Frame Position button
- Config: Global settings will now save window position
- Config: Made some minor text and alignment tweaks to some options
- Player/Target: Added a toggleable portrait frame and combat text display
- Target: Combo point frame now adjusts depending on the status of the portrait mode
0.41 - February 5, 2006
- All: Korean translations updated (Thanks gygabyte)
0.40 - January 28, 2006
- All: WoW Korea is now supported (Thanks tank1pt)
0.39 - January 28, 2006
- All: WoW China is now supported (Thanks Mickey.Mee)
- CombatDisplay/Target: Made some very minor tweaks
0.38 - January 26, 2006
- All: Removed all old slash commands, use "/perl" to configure the mod
0.37 - January 25, 2006
- Target: The combo point indicator is now always large as to avoid a blocky looking text
0.36 - January 25, 2006
- All: Added more sanity checks for the load global settings feature
- Config: Removed the old minimap icon from the package
- Target: Buffs and Debuffs can now be scaled
0.35 - January 24, 2006
- Target: Civilian frame is now colored white again in solid background mode
0.34 - January 24, 2006
- All: Added the ability to toggle solid black and transparent backgrounds
- Config: Can now load and save global settings for different characters
- Config: Fixed a potential variable scope issue
- Config: Added a version number to the top right of the options menu
- Config: Changed the minimap icon to something more appropriate (Thanks medivh)
- Party/Player/Pet/Target: Using a different event unregister function from patch 1.8
- Target: Buff/Debuff tooltips will now extend to the right instead of the left
0.33 - January 21, 2006
- CombatDisplay: The target frame will now correctly scale, texture, and set transparency
0.32 - January 21, 2006
- All: Moved localization values to Perl_Config
- All: Added support for WoW Taiwan (Thanks pentwo)
- CombatDisplay: Added a target box for quicker comparison
- Config: Added a minimap button to toggle the options window
- Party: Can now align the party frame horizontally
- Player: Fixed master looter icon from displaying after disbanding a raid
0.31 - January 11, 2006
- All: Added transparency settings for all mods requiring it
- All: Perl_Config is now a required dependency for all mods
- All: Health should no longer be reported as negative when someone is dead
- All: Frames now have a black background and are no longer semi-transparent
- Config: Added a close button to the top right of the GUI
- Config: Fixed the lock button on the Player menu
- Config: Fixed a bug preventing pet buff and debuffs to be configured if Perl_Target was not installed
- Config: Can no longer click through the menu to frames behind it
- Config: Should now correctly place itself on top of other mods for easier use
- Config: Now displays a notice when you try to view a menu for a mod that is not installed
- Party: Changed how the default party frames were hidden to hopefully be more effective
- Party/Pet: Can now customize buff and debuff location via the GUI
- Player: Added a function to get combat status via the "Perl_Player_InCombat()" function
- Target: Now displays in a very annoying fashion if your target is a civilian
- Target: Tweaked the combo point frame to the right to be correctly spaced
0.30 - January 7, 2006
- Config: Fixed a Target_Target menu error
- Party: Default party frames are now forced hidden
- Target: Fixed a typo that was causing an error in the GUI
0.29 - January 7, 2006
- Config: The GUI is now here!
- Party: Hidden mode should now persist on zoning
- Player: Master looter icon will now correctly disappear
0.28 - January 3, 2006
- All: TOC number updated
- All: Scaling now acts like pre 1.9
- All: Scaling values will now be rounded down to the nearest whole number
0.27 - December 21, 2005
- Party/Target/ToT: Added 3rd party tooltip support
- ToT: Correctly remembers and sets scale
0.26 - December 19, 2005
- All: Progressively colored bars will now change the background bar color as well
- Party: Fixed a UnitFactionGroup error that would occur randomly
- Party/Player: Mouseover stats in healer mode will no longer disappear when it updates
- ToT: Added Target of Target and Target of Target of Target support
0.25 - December 9, 2005
- CombatDisplay: Can now click on bars instead of just the background
- CombatDisplay: Right click will now bring up the group menu
- CombatDisplay: Left click will now target yourself
- Party: Will hide correctly in raids again
- Party/Player/Target - Changed the localization code to be easier to expand and change
- Target: Changed two French translations to work in any text editor
- Target: Creature type localization is now finished for French and German clients
0.24 - December 7, 2005
- CombatDisplay/Pet: Previous power type changes now applied
- Party: Added disconnect status support
- Party: Cleaned up the events so it does not update excessively in raids when groups are changing
- Party/Player: Added PvP status icons
- Party/Player: Added a "healer mode" via "/ppty healer" (replace ppty with slash command)
- Party/Player: Previous power type changes are now applied to compact mode
- Party/Target: Made minor speed improvements
- Party/Player/Target: Added French and German support for class icons
- Player: Added master looter icon support
- Player: Cleaned up and removed some unnecessary events
- Target: Added PvP rank icon via "/pt rank"
- Target: Updated the status command to display all the current settings
0.23 - November 28, 2005
- All: Added the option to progressively color health bars via "/pt health" (replace pt with slash command)
- Party: Fixed a debuff alignment issue for party members with pets
- Party/Player: Only mana displays a percent now
- Pet: Fixed an issue that prevented the experience bar from being updated if the player was level 60
- Target: Extended the creature type frame to accommodate other fonts
- Target: PvP status icons are now coded like the blizzard frame
- Target: Name color is now coded like the blizzard frame (now supports npc faction colors)
- Target: Changed how energy, focus, and rage are displayed to more accurately show the values
0.22 - November 22, 2005
- Party: Can now toggle the display of pets via "/ppty pets"
- Pet: Fixed a pet debuff error
0.21 - November 21, 2005
- All: Added code to disable the default unit frames (Thanks Nymbia!)
- Pet: Buffs/Debuffs are now smaller and on two rows
- Pet: Can now set how many buffs/debuffs to show
- Pet: Added debuff stacking support
- Pet: Fixed the error when right clicking on the name frame, menu now properly opens
- Pet/Player: Can now select by clicking anywhere in pet frame
- Pet/Player/Target: Removed some hooks that are no longer needed
- Player: Added max level and rank checking for the experience bar and tooltip
- Player: The tooltip on the experience bar in PvP mode now shows PvP info instead of experience
- Player/Target: Removed the toggle command
- Target: Removed the saved variable for the toggle command
- Target: Changing the number of debuffs will now take effect immediately
- Target: Now creates a second row when there are more than 8 buffs/debuffs
0.20 - November 19, 2005
- All: Scaling now supported via "/pp scale #" (100 is default, replace pp with corresponding slash command)
- Party: Pet support added
- Target: Now plays the same sound as the default target frame when selecting/changing targets
- Target: MobHealth support state is now saved across sessions
- Target: Fixed a string to number comparison error
0.19 - November 14, 2005
- Party: Can now click anywhere on the party frame to select the unit (Thanks to Grumpey @ WoWInterface!)
- Party: The hide command has been reworked and now has a hide while in raid option via "/ppty hide"
- Party: Compact mode now takes effect instantly
- Party: Can now specify the spacing between the party frames via "/ppty space #" (80 is default)
- Player: Percents are now calculated more efficiently
- Target: Correctly enforces the 16 buff limit now
- Target: "Not specified" NPCs will not classify as "Creature"
- Target: Now aligns correctly with the player frame when player frame is in xp mode 3
0.18 - November 9, 2005
- Party: Fixed party names not displaying correctly (Huge thanks to noraj & jbcc @ WoWInterface!)
- Party: Fixed class icons not displaying correctly
0.17 - November 9, 2005
- Target: Changed the max buffs shown to 16 for future tweaking purposes
- Target: Fixed the debuffs slash command so it correctly reports its new value
- Target: NPCs now show their creature type instead of class
0.16 - November 7, 2005
- CombatDisplay: Fixed an error that would display 0/0 on the bars upon login
- Player: Added current raid group number and is toggleable via "/pp raid"
- Target: Moved combo point frame to the right side and slid the stats frame to the left
- Target: Readded the PvP status icon and is toggleable via "/pt pvp"
0.15 - November 1, 2005
- Party: Displays 12 buffs now
- Party: Added debuff stacking support
- Party: Compact mode no longer requires you to reload the ui via the console
- Party: Added the ability to hide the party frame via "/ppty hide" (note: it is still doing all the calculations)
- Pet: Changed the experience bar color to match the player frame
- Player: Changed the experience bar color so it does not get mistaken with the mana bar
- Player: Added the player's next level info to the experience bar tooltip
- Target: 0 Buffs/Debuffs now works properly again
- Target: Tweaked the alignment of the level frame
0.14 - October 30, 2005
- Party: Tooltips on debuffs are now working
- Party: Now only the top party member's name is the draggable area
- Party: Moved debuffs up near the name frame in order to save vertical space
- Pet: Added an experience bar for the pet via "/ppp xp"
- Pet: Fixed a bug with default variables not being loaded when updating
- Pet: Extended name frame to match the length better
- Pet: The full length of the name frame is now the draggable area
- Player: The full length of the name frame is now the draggable area
- Player: Compact mode now correctly resizes the experience bar
- Target: Class Frame now remembers your setting when you relog
0.13 - October 29, 2005
- All: Cleaned up some XML
- CombatDisplay: Fixed frame hiding prematurely when always show was set
- Party: Added the party frame
- Player: Added a compact mode via "/pp compact"
- Player: Extended name frame to align correctly in compact mode
- Target: Changed the "class" command to "icon"
- Target: Class icon was resized to fit properly in the name frame
- Target: Now displays the target's class in text, use "/pt class" to toggle
0.12 - October 23, 2005
- CombatDisplay: No longer displays when you change forms as a druid out of combat
- Pet: Correctly displays warlock pet mana
0.11 - October 23, 2005
- CombatDisplay: Rewrote to work much better with events
- CombatDisplay: Now properly saves settings
0.10 - October 22, 2005
- Player: Fixed a bug with the new experience bar toggle
- Target: Added some missing semicolons
- Target: MobHealth support is now toggleable via '/pt mobhealth'
0.09 - October 22, 2005
- Player: Experience bar is now toggleable, check "/pp" for usage
- Player: Fixed a bug where it would show you in combat after zoning
- Pet/Player/Target: Unset variables due to upgrading are now assigned their default value
- Target: Added sanity checks to the buff/debuff slash commands
0.08 - October 20, 2005
- Player: Minor code optimizations
- Target: Minor code optimizations
- Target: Added debuff stacking support
0.07 - October 20, 2005
- Pet: Changed Perl_Pet directory to Perl_Player_Pet (Delete the old Perl_Pet directory)
- Pet: Name correctly sets itself now
- Pet: Minor code optimizations
- Pet: Slash commands now work
- Pet: Extended the pet name frame to accommodate longer pet names
- Pet: Energy/Mana/Rage for your pet now updates correctly
- Player: No longer displays out of combat prematurely
- Target: Energy/Mana/Rage for pets now updates correctly
- Target: No longer glitches out when changing the number of buffs/debuffs while something is targeted
- Target: Correctly displays 0 to 20 buffs and 0 to 16 debuffs
0.06 - October 16, 2005
- Target: Added MobHealth support (Thanks Neriak!)
0.05 - October 15, 2005
- Pet: Made the player's pet window its own mod (also event driven now)
- Pet: Window is now moveable again
- Player: Added event driven updates
- Target: Fixed pvp status updates
0.04 - October 10, 2005
- Target: Almost completely rewrote the target frame
- Target: Now 99% event driven
- Target: Added support for rare and rare elite mobs in the target level
- Target: Added the ability to toggle the class icon off for players
0.03 - October 6, 2005
- All: Fixed myAddOn support in the player frame and added it for CombatDisplay
- CombatDisplay: Added CombatDisplay to the package after tweaking it a little to fix some bugs
- Target: Target window updates a little less than before so it should cause less lag
0.02 - September 28, 2005
- All: Added myAddOns support
- All: Fixed excessive initializing messages
- Pet: Player Pet Frame no longer errors when you right click the pet's name
- Player: Added the "status" command
- Player: Fixed the dead zone below the player frame
0.01 - September 25, 2005
- Initial release
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