vanilla-wow-addons – Rev 1
?pathlinks?
local _G = getfenv(0)
-- Frame multipliers
local FxMult, FyMult = 0.9, 0.84
-- Frame Tab multipliers
local FTxMult, FTyMult = 0.5, 0.75
function oSkin:InspectFrame()
if not self.db.profile.Inspect or self.initialized.Inspect then return end
self.initialized.Inspect = true
-- hook this to move PVP title
self:Hook("InspectHonorFrame_Update", function()
self:Debug("InspectHonorFrame_Update")
self.hooks.InspectHonorFrame_Update()
self:moveObject(_G["InspectHonorFrameCurrentPVPTitle"], "-", 5, "+", 20)
end)
-- Blow up the Blizz Art
self:removeRegions(_G["InspectFrame"], {1})
self:removeRegions(_G["InspectPaperDollFrame"], {1, 2, 3, 4})
self:removeRegions(_G["InspectHonorFrame"], {1, 2, 3, 4, 5, 6, 7, 8})
_G["InspectModelRotateLeftButton"]:Hide()
_G["InspectModelRotateRightButton"]:Hide()
_G["InspectFrame"]:SetWidth(_G["InspectFrame"]:GetWidth() * FxMult)
_G["InspectFrame"]:SetHeight(_G["InspectFrame"]:GetHeight() * FyMult)
local xOfs, yOfs = 5, 20
self:moveObject(_G["InspectFrameCloseButton"], "+", 28, "+", 8)
self:moveObject(_G["InspectNameText"], nil, nil, "-", 32)
self:moveObject(_G["InspectModelFrame"], nil, nil, "+", yOfs)
self:moveObject(_G["InspectHeadSlot"], nil, nil, "+", yOfs)
self:moveObject(_G["InspectHandsSlot"], "-", 15, "+", yOfs)
self:moveObject(_G["InspectMainHandSlot"], nil, nil, "-", 38)
-- Honor Frame
self:moveObject(_G["InspectHonorFrameCurrentSessionTitle"], "-", xOfs, "+", yOfs)
self:moveObject(_G["InspectHonorFrameProgressBar"], "-", xOfs, "+", yOfs)
self:glazeStatusBar(_G["InspectHonorFrameProgressBar"], - 2)
-- Frame Tabs
for i = 1, 2 do
local tabName = _G["InspectFrameTab"..i]
self:keepRegions(tabName, {7, 8}) -- N.B. region 7 is text, 8 is highlight
if i == 1 then
self:moveObject(tabName, nil, nil, "-", 70)
else
self:moveObject(tabName, "+", 11, nil, nil)
end
self:applySkin(tabName)
end
self:applySkin(_G["InspectFrame"])
end
function oSkin:FriendsFrame()
if not self.db.profile.FriendsFrame or self.initialized.FriendsFrame then return end
self.initialized.FriendsFrame = true
self:Hook("FriendsFrame_ShowSubFrame", function(frameName)
self:Debug("FriendsFrame_ShowSubFrame: [%s]", frameName)
self.hooks.FriendsFrame_ShowSubFrame(frameName)
for i, v in FRIENDSFRAME_SUBFRAMES do
-- handle Friends and Ignore on the same Tab
j = ( i > 1 and i - 1 or i)
if v == "CT_RAOptionsFrame" then PanelTemplates_TabResize(0, _G["FriendsFrameTab"..j], nil, 65) end
end
end)
self:hookDDScript(WhoFrameDropDownButton)
self:hookDDScript(GuildControlPopupFrameDropDownButton)
self:Hook("GuildStatus_Update", function()
self:Debug("GuildStatus_Update")
self.hooks.GuildStatus_Update()
local _, _, _, xOfs, _ = _G["GuildFrameGuildListToggleButton"]:GetPoint()
if xOfs == 284 then
self:moveObject(_G["GuildFrameGuildListToggleButton"], "+", 23, "-", 46)
else
self:moveObject(_G["GuildFrameGuildListToggleButton"], nil, nil, "-", 46)
end
end)
-->>-- Friends Frame
self:keepRegions(_G["FriendsFrame"], {6}) -- N.B. 6 is the text region
_G["FriendsFrame"]:SetWidth(_G["FriendsFrame"]:GetWidth() * FxMult)
_G["FriendsFrame"]:SetHeight(_G["FriendsFrame"]:GetHeight() * FyMult)
self:moveObject(_G["FriendsFrameTitleText"], nil, nil, "+", 6)
self:moveObject(_G["FriendsFrameCloseButton"], "+", 30, "+", 8)
self:skinFFToggleTabs("FriendsFrameToggleTab") --N.B. Prefix string
-- FriendsDropDown
-- FriendsListFrame
self:moveObject(_G["FriendsFrameAddFriendButton"], "-", 9, "-", 70)
self:moveObject(_G["FriendsFrameFriendButton1"], nil, nil, "+", 15)
self:removeRegions(_G["FriendsFrameFriendsScrollFrame"])
self:moveObject(_G["FriendsFrameFriendsScrollFrame"], "+", 35, "+", 14)
self:skinScrollBar(_G["FriendsFrameFriendsScrollFrame"])
-->>-- Ignore Frame
self:keepRegions(_G["IgnoreListFrame"], {6}) -- N.B. 6 is the text region
_G["IgnoreListFrame"]:SetWidth(_G["IgnoreListFrame"]:GetWidth() * FxMult)
_G["IgnoreListFrame"]:SetHeight(_G["IgnoreListFrame"]:GetHeight() * FyMult)
self:skinFFToggleTabs("IgnoreFrameToggleTab") --N.B. Prefix string
self:moveObject(_G["FriendsFrameIgnorePlayerButton"], "-", 7, "-", 70)
self:moveObject(_G["FriendsFrameIgnoreButton1"], nil, nil, "+", 15)
self:removeRegions(_G["FriendsFrameIgnoreScrollFrame"])
self:moveObject(_G["FriendsFrameIgnoreScrollFrame"], "+", 35, "+", 14)
self:skinScrollBar(_G["FriendsFrameIgnoreScrollFrame"])
-->>-- WhoFrame
_G["WhoFrame"]:SetWidth(_G["WhoFrame"]:GetWidth() * FxMult)
_G["WhoFrame"]:SetHeight(_G["WhoFrame"]:GetHeight() * FyMult)
self:skinFFColHeads("WhoFrameColumnHeader") --N.B. Prefix string
self:keepRegions(_G["WhoFrameDropDown"], {4}) -- N.B. region 4 is text
self:moveObject(_G["WhoFrameDropDown"], "+", 5, "+", 1)
self:moveObject(_G["WhoFrameButton1"], nil, nil, "+", 15)
self:removeRegions(_G["WhoListScrollFrame"])
self:moveObject(_G["WhoListScrollFrame"], "+", 35, "+", 20)
self:skinScrollBar(_G["WhoListScrollFrame"])
self:moveObject(_G["WhoFrameEditBox"], "+", 20, "-", 65)
local left, right, top, bottom = _G["WhoFrameEditBox"]:GetTextInsets()
_G["WhoFrameEditBox"]:SetTextInsets(left + 5, right + 5, top, bottom)
_G["WhoFrameEditBox"]:SetWidth(_G["WhoFrameEditBox"]:GetWidth() + 30)
_G["WhoFrameEditBox"]:SetHeight(_G["WhoFrameEditBox"]:GetHeight() - 5)
self:applySkin(_G["WhoFrameEditBox"])
self:moveObject(_G["WhoFrameTotals"], nil, nil, "-", 66)
self:moveObject(_G["WhoFrameGroupInviteButton"], "+", 30, "-", 71)
-->>-- GuildFrame
_G["GuildFrame"]:SetWidth(_G["GuildFrame"]:GetWidth() * FxMult)
_G["GuildFrame"]:SetHeight(_G["GuildFrame"]:GetHeight() * FyMult)
-- show offline members text and checkbox
self:removeRegions(_G["GuildFrameLFGFrame"])
self:moveObject(_G["GuildFrameLFGButton"], "+", 42, "+", 12)
self:skinFFColHeads("GuildFrameColumnHeader") --N.B. Prefix string
self:skinFFColHeads("GuildFrameGuildStatusColumnHeader") --N.B. Prefix string
self:removeRegions(_G["GuildListScrollFrame"])
self:moveObject(_G["GuildListScrollFrame"], "+", 35, "+", 20)
self:skinScrollBar(_G["GuildListScrollFrame"])
self:moveObject(_G["GuildFrameTotals"], "+", 10, "-", 86)
self:moveObject(_G["GuildFrameNotesLabel"], "-", 8, nil, nil)
self:moveObject(_G["GuildFrameControlButton"], "+", 30, "-", 71)
-- where should this be moved to ?, if anywhere
-- self:moveObject(_G["GuildMOTDEditButton"], nil, nil, nil, nil)
-- Guild Control Popup Frame
self:keepRegions(_G["GuildControlPopupFrame"], {5, 6}) --N.B. regions 5 & 6 are text
self:moveObject(_G["GuildControlPopupFrame"], "+", 30, nil, nil)
-- GuildControlPopupFrameCheckboxes
self:keepRegions(_G["GuildControlPopupFrameDropDown"], {4}) -- N.B. region 4 is text
self:removeRegions(_G["GuildControlPopupFrameEditBox"], {6, 7}) -- N.B. all other regions are required
local left, right, top, bottom = _G["GuildControlPopupFrameEditBox"]:GetTextInsets()
_G["GuildControlPopupFrameEditBox"]:SetTextInsets(left + 5, right + 5, top, bottom)
_G["GuildControlPopupFrameEditBox"]:SetWidth(_G["GuildControlPopupFrameEditBox"]:GetWidth() + 30)
_G["GuildControlPopupFrameEditBox"]:SetHeight(_G["GuildControlPopupFrameEditBox"]:GetHeight() - 5)
self:applySkin(_G["GuildControlPopupFrameEditBox"])
self:applySkin(_G["GuildControlPopupFrame"])
-- GuildInfoFrame
self:keepRegions(_G["GuildInfoFrame"], {2}) -- N.B. region 2 is text
self:moveObject(_G["GuildInfoTitle"], nil, nil, "+", 3)
self:removeRegions(_G["GuildInfoFrameScrollFrame"])
self:skinScrollBar(_G["GuildInfoFrameScrollFrame"])
self:applySkin(_G["GuildInfoTextBackground"])
self:applySkin(_G["GuildInfoFrame"])
-- GuildMemberDetailFrame
self:keepRegions(_G["GuildMemberDetailFrame"], {10, 11, 12, 13, 14, 15, 16, 17, 18}) -- N.B. regions 10-18 are text
self:moveObject(_G["GuildMemberDetailFrame"], "+", 28, nil, nil)
self:moveObject(_G["GuildFramePromoteButton"], nil, nil, "-", 30)
self:applySkin(_G["GuildMemberDetailFrame"])
-->>-- Raid Frame
self:moveObject(_G["RaidFrameConvertToRaidButton"], "-", 30, "+", 10)
if IsAddOnLoaded("Blizzard_RaidUI") then
self:moveObject(_G["RaidFrameAddMemberButton"], "-", 40, "+", 10)
self:moveObject(_G["RaidGroup1"], "-", 7, "+", 8)
end
-- RaidInfoFrame
self:keepRegions(_G["RaidInfoFrame"], {12, 13, 14, 15}) -- N.B. regions 12-15 are text
self:moveObject(_G["RaidInfoFrame"], "+", 35, nil, nil)
self:removeRegions(_G["RaidInfoScrollFrame"])
self:moveObject(_G["RaidInfoScrollFrame"], "+", 5, nil, nil)
self:skinScrollBar(_G["RaidInfoScrollFrame"])
self:applySkin(_G["RaidInfoFrame"])
-->>-- Frame Tabs
for i=1, (IsAddOnLoaded("CT_RaidAssist") and 5 or 4) do
self:keepRegions(_G["FriendsFrameTab"..i], {7, 8}) -- N.B. region 7 is the Text, 8 is the highlight
if i == 1 then
self:moveObject(_G["FriendsFrameTab"..i], "-", 3, "-", 72)
else
self:moveObject(_G["FriendsFrameTab"..i], "+", 9, nil, nil)
end
self:applySkin(_G["FriendsFrameTab"..i])
end
self:applySkin(_G["FriendsFrame"])
end
function oSkin:skinFFToggleTabs(tabName)
self:Debug("skinFFToggleTabs: [%s]", tabName)
for i = 1, 2 do
local togTab = _G[tabName..i]
self:keepRegions(_G[tabName..i], {7, 8}) -- N.B. regions 7 & 8 are text/scripts
_G[tabName..i]:SetHeight(_G[tabName..i]:GetHeight() - 5)
if i == 1 then
self:moveObject(_G[tabName..i], nil, nil, "+", 3)
else
self:moveObject(_G[tabName..i])
end
self:moveObject(_G[tabName..i.."Text"], "-", 2, "+", 3)
self:moveObject(_G[tabName..i.."HighlightTexture"], "-", 2, "+", 5)
self:applySkin(togTab)
end
end
function oSkin:skinFFColHeads(buttonName)
self:Debug("skinFFColHeads: [%s]", buttonName)
for i = 1, 4 do
self:keepRegions(_G[buttonName..i], {4}) -- N.B. region 4 is text
if i == 1 then
self:moveObject(_G[buttonName..i], nil, nil, "+", 25)
else
self:moveObject(_G[buttonName..i])
end
self:applySkin(_G[buttonName..i])
end
end
function oSkin:TradeFrame()
if not self.db.profile.TradeFrame or self.initialized.TradeFrame then return end
self.initialized.TradeFrame = true
self:keepRegions(_G["TradeFrame"], {7, 8, 9, 10}) -- N.B. regions 7-10 are text
_G["TradeFrame"]:SetWidth(_G["TradeFrame"]:GetWidth() - 20)
_G["TradeFrame"]:SetHeight(_G["TradeFrame"]:GetHeight() - 80)
self:moveObject(_G["TradeFrameRecipientNameText"], nil, nil, "+", 6)
self:moveObject(_G["TradeFramePlayerNameText"], nil, nil, "+", 6)
-- move everything up
local yOfs = 40
self:moveObject(_G["TradeFramePlayerEnchantText"], nil, nil, "+", yOfs)
self:moveObject(_G["TradeHighlightPlayer"], nil, nil, "+", yOfs)
self:moveObject(_G["TradeHighlightRecipient"], nil, nil, "+", yOfs)
self:moveObject(_G["TradeRecipientItem1"], nil, nil, "+", yOfs)
self:moveObject(_G["TradePlayerItem1"], nil, nil, "+", yOfs)
self:moveObject(_G["TradeRecipientMoneyFrame"], "+", 20, "+", yOfs)
self:moveObject(_G["TradePlayerInputMoneyFrame"], nil, nil, "+", yOfs)
self:moveObject(_G["TradeFrameTradeButton"], "+", 20, "-", 44)
self:moveObject(_G["TradeFrameCloseButton"], "+", 26, "+", 8)
self:applySkin(_G["TradeFrame"])
end
function oSkin:QuestLog()
if not self.db.profile.QuestLog or self.initialized.QuestLog then return end
self.initialized.QuestLog = true
self:Hook("QuestLog_UpdateQuestDetails", function(doNotScroll)
self:Debug("QuestLog_UpdateQuestDetails")
self.hooks.QuestLog_UpdateQuestDetails(doNotScroll)
for i = 1, 10 do
local r, g, b, a = _G["QuestLogObjective"..i]:GetTextColor()
_G["QuestLogObjective"..i]:SetTextColor(0.7 - r, 0.7 - g, 0)
end
local r, g, b, a = _G["QuestLogRequiredMoneyText"]:GetTextColor()
_G["QuestLogRequiredMoneyText"]:SetTextColor(0.7 - r, 0.7 - g, 0)
_G["QuestLogRewardTitleText"]:SetTextColor(0.8,0.8,0)
_G["QuestLogItemChooseText"]:SetTextColor(0.7,0.7,0)
_G["QuestLogItemReceiveText"]:SetTextColor(0.7,0.7,0)
end)
self:keepRegions(_G["QuestLogFrame"], {1, 7, 11}) -- N.B. region 1 is dummy, regions 7 & 11 are text
_G["QuestLogFrame"]:SetWidth(_G["QuestLogFrame"]:GetWidth() - 40)
_G["QuestLogFrame"]:SetHeight(_G["QuestLogFrame"]:GetHeight() - 70)
self:moveObject(_G["QuestLogTitleText"], nil, nil, "+", 10)
self:moveObject(_G["QuestLogFrameCloseButton"], "+", 28, "+", 8)
-- movement values
local xOfs, yOfs = 8, 24
self:moveObject(_G["QuestLogExpandButtonFrame"], "-", xOfs, "+", yOfs)
self:keepRegions(_G["QuestLogCollapseAllButton"], {4, 6}) -- N.B. region 4 is button, 6 is text
-- self:moveObject(_G["QuestLogCollapseAllButton"], "-", xOfs, "+", yOfs)
self:moveObject(_G["QuestLogQuestCount"], nil, nil, "+", 20)
self:keepRegions(_G["EmptyQuestLogFrame"], {5}) -- N.B. region 5 is text
-- QuestLogNoQuestsText
-- QuestLogHighlightFrame
self:moveObject(_G["QuestLogTitle1"], "-", xOfs, "+", yOfs)
self:moveObject(_G["QuestLogListScrollFrame"], "-", xOfs, "+", yOfs)
_G["QuestLogQuestTitle"]:SetTextColor(0.8,0.8,0)
_G["QuestLogObjectivesText"]:SetTextColor(0.7,0.7,0)
for i = 1, 10 do
local r, g, b, a = _G["QuestLogObjective"..i]:GetTextColor()
_G["QuestLogObjective"..i]:SetTextColor(0.7 - r, 0.7 - g, 0)
end
-- _G["QuestLogTimerText"]:SetTextColor(0.8,0.8,0)
self:skinScrollBar(_G["QuestLogListScrollFrame"])
self:skinScrollBar(_G["QuestLogDetailScrollFrame"])
-- QuestLogRequiredMoneyText
_G["QuestLogDescriptionTitle"]:SetTextColor(0.8,0.8,0)
_G["QuestLogQuestDescription"]:SetTextColor(0.7,0.7,0)
-- QuestLogItem1-10
-- QuestLogMoneyFrame
-- QuestLogRequiredMoneyFrame
self:moveObject(_G["QuestLogFrameAbandonButton"], "-", 12, "-", 47)
self:moveObject(_G["QuestFrameExitButton"], "+", 32, "-", 47)
self:applySkin(_G["QuestLogFrame"])
end