vanilla-wow-addons – Rev 1
?pathlinks?
--
-- Language DE (deDE)
--
if ( GetLocale() == "deDE" ) then
-- -- --- --- -- --
-- LANGUAGE VARS -- -- German/Deutsch
-- -- --- --- -- --
--
NL_LANG_RANK = "Rang";
NL_MOVE_TOOLTIP = "Linksklick und gedr\195\188ckt halten zum Verschieben.\nRechtsklick zur Konfiguration.\nMittlerer Klick zum Minimieren.";
NL_MOVE_TOOLTIP_MINI = "Rechtsklick zur Konfiguration.\nMittlererklick zur Maximierung.";
NL_WELLFED = "Satt";
NL_HEALTH = "Leben";
NL_MANA = "Mana";
NL_NEVERSHOW = "Ignorierte Spieler";
NL_STICKYUNITS = "Spieler Permanent anzeigen";
NL_RESURRECT = "Wiederbelebung";
NL_CURSE = "Fluch";
NL_DISEASE = "Krankheit";
NL_POISON = "Gift";
NL_MAGIC_DEBUFF = "Negativer Magie Effekt";
NL_CLICKANDDRAG = "Klicken und geklickt halten sowie verschieben um die Priorit\195\164t zu \195\164ndern.";
NL_USEWHENSOLO = "Zeige wenn allein";
NL_USEINPARTY = "Zeige in Gruppe";
NL_USEINRAID = "Zeige in Schlachtzug";
NL_SHOWHEALTHBAR = "Zeige Lebensbalken";
NL_SHOWRAGEMANAENERGY = "Zeige Mana/Wut/Energie";
NL_USECASTPARTYCLICKS = "Verwende CastParty Klicks";
NL_LARGENEEDICONS = "Grosse Buff Kn\195\182pfe";
NL_GROWLISTUPWARD = "Liste nach oben \195\182ffnen";
NL_COLORFRAMESBYCLASS = "Klassen farbig kennzeichnen";
ML_SHOWTARGETMONITOR = "Zeige Ziel des Spielers an";
NL_SHOWHEALTHASNUMBER = "Zeige Leben als Zahl";
NL_SHOWHEALTHLOST = "Zeige Lebensdefizit";
NL_SHOWNEEDICONS = "Zeige Ben\195\182tigte Symbole";
NL_SHOWBUFFS = "Zeige Buffs";
NL_SHOWHEALBUFFS = "Zeige heilende Buffs";
NL_SHOWDEBUFFS = "Zeige negative Buffs";
NL_SHOWNEEDONLEFT = "Zeige ben\195\182tigte Buffs links";
NL_AUTOSORT = "Automatisch Sortieren";
NL_SHOWTOOLTIP = "Zeige Maustips an";
NL_WISPERCASTNOTIFY = "Fl\195\188stere Buffs an Spieler";
NL_HIDELISTWHENEMTPY = "Verberge die Liste wenn leer";
-- Priester
NL_PRIEST_NAME = "Priester";
NL_PRIEST_FORTITUDE = "Machtwort: Seelenst\195\164rke";
NL_PRIEST_FORTITUDE_PRAYER = "Gebet der Seelenst\195\164rke";
NL_PRIEST_SHADOWPROT = "Schattenschutz";
NL_PRIEST_SHADOWPROT_PRAYER = "Gebet des Schattenschutzes";
NL_PRIEST_PW_SHIELD = "Machtwort: Schild";
NL_PRIEST_SPIRIT = "G\195\182ttlicher Willen";
NL_PRIEST_SPIRIT_PRAYER = "Gebet der Willenskraft";
NL_PRIEST_FEARWARD = "Furchtzauberschutz";
NL_PRIEST_INNERFIRE = "Inneres Feuer";
NL_PRIEST_DISEASE = "Krankheit Heilen";
NL_PRIEST_DISEASE_ABOLISH = "Krankheit Aufheben";
NL_PRIEST_MAGIC = "Magiebannung";
NL_PRIEST_RESURRECT = "Auferstehung";
NL_PRIEST_TOUCHOFWEAKNESS = "Ber\195\188hrung der Schw\195\164che";
NL_PRIEST_FEEDBACK = "R\195\188ckkopplung";
NL_PRIEST_SHADOWGUARD = "Schattenschild";
-- Warrior
NL_WARRIOR_NAME = "Krieger";
NL_WARRIOR_BATTLESHOUT = "Schlachtruf";
-- Rogue
NL_ROGUE_NAME = "Schurke";
NL_ROGUE_DETECTTRAPS = "Fallen entdecken";
NL_ROGUE_MAINHANDPOISON = "Waffenhand Gift";
NL_ROGUE_OFFHANDPOISON = "Nebenhand Gift";
-- Mage
NL_MAGE_NAME = "Magier";
NL_MAGE_INTELLECT = "Arkane Intelligenz";
NL_MAGE_INTELLECT_BIG = "Arkane Brillanz";
NL_MAGE_MAGEARMOR = "Magische R\195\188stung";
NL_MAGE_FROSTARMOR = "Frostr\195\188stung";
NL_MAGE_ICEARMOR = "Eisr\195\188stung";
NL_MAGE_AMPLIFYMAGIC = "Magie verst\195\164rken";
NL_MAGE_DAMPENMAGIC = "Magied\195\164mpfer";
NL_MAGE_MANASHIELD = "Manaschild";
NL_MAGE_REMOVELESSERCURSE = "Geringen Fluch aufheben";
-- Warlock
NL_WARLOCK_NAME = "Hexenmeister";
NL_WARLOCK_SOULSTONE = "Seelenstein-Auferstehung";
NL_WARLOCK_DEMONSKIN = "D\195\164monenhaut";
NL_WARLOCK_DEMONARMOR = "D\195\164monenr\195\188stung";
NL_WARLOCK_UNENDINGBREATH = "Unendlicher Atem";
NL_WARLOCK_DETECT_LESS_INVISI = "Geringe Unsichtbarkeit entdecken";
NL_WARLOCK_DETECT_INVISIBILITY = "Unsichtbarkeit entdecken";
NL_WARLOCK_DETECT_BIG_INVISI = "Gro\195\159e Unsichtbarkeit entdecken";
NL_WARLOCK_DETECT_FIRESHIELD = "Feuerschild";
-- Paladin
NL_PALADIN_NAME = "Paladin";
NL_PALADIN_BLESS_MIGHT = "Segen der Macht";
NL_PALADIN_BLESS_MIGHT_BIG = "Gro\195\159er Segen der Macht";
NL_PALADIN_BLESS_WISDOM = "Segen der Weisheit";
NL_PALADIN_BLESS_WISDOM_BIG = "Gro\195\159er Segen der Weisheit";
NL_PALADIN_BLESS_KINGS = "Segen der K\195\182nige";
NL_PALADIN_BLESS_KINGS_BIG = "Gro\195\159er Segen der K\195\182nige";
NL_PALADIN_BLESS_SALVATION = "Segen der Rettung";
NL_PALADIN_BLESS_SALVATION_BIG = "Gro\195\159er Segen der Rettung";
NL_PALADIN_BLESS_LIGHT = "Segen des Lichts";
NL_PALADIN_BLESS_LIGHT_BIG = "Gro\195\159er Segen des Lichts";
NL_PALADIN_SANCTUARY = "Segen des Refugiums";
NL_PALADIN_SANCTUARY_BIG = "Gro\195\159er Segen des Refugiums";
NL_PALADIN_POISON = "L\195\164utern";
NL_PALADIN_DISEASE = "Reinigung des Glaubens";
NL_PALADIN_RESURRECTION = "Erl\195\182sung";
-- Druid
NL_DRUID_NAME = "Druide";
NL_DRUID_MOTW = "Mal der Wildnis";
NL_DRUID_GOTW = "Gabe der Wildnis";
NL_DRUID_THORNS = "Dornen";
NL_DRUID_CLARITY = "Omen der Klarsicht";
NL_DRUID_POISON = "Vergiftung heilen";
NL_DRUID_POISON_ABOLISH = "Vergiftung aufheben";
NL_DRUID_CURSE = "Fluch aufheben";
NL_DRUID_RESURRECTION = "Wiedergeburt";
-- Hunter
NL_HUNTER_NAME = "J\195\164ger";
-- Shaman
NL_SHAMAN_NAME = "Schamane";
NL_SHAMAN_LIGHTNINGSHIELD = "Blitzschlagschild";
NL_SHAMAN_ROCKBITER = "Felsbei\195\159erwaffe";
NL_SHAMAN_FLAMETONGUE = "Waffe der Flammenzunge";
NL_SHAMAN_FROSTBRAND = "Waffe des Frostbrands";
NL_SHAMAN_WINDFURY = "Waffe des Windfurors";
NL_SHAMAN_POISON = "Vergiftung heilen";
NL_SHAMAN_DISEASE = "Krankheit heilen";
NL_SHAMAN_RESURRECTION = "Geist der Ahnen";
-- Beast
NL_BEAST_NAME = "Bestie";
-- Demon
NL_DEMON_NAME = "Demon";
-- Dwarf
NL_DWARF_NAME = "Zwerg";
-- Undead
NL_UNDEAD_NAME = "Untoter";
-- Human
NL_HUMAN_NAME = "Mensch";
-- Troll
NL_TROLL_NAME = "Troll";
-- Factions
NL_FACTION_ALLIANCE = "Alliance";
NL_FACTION_HORDE = "Horde";
NL_NEEDY_CONFIG = "Needy List Konfiguration";
NL_CONFIG_SPELLS = "Einstellungen";
NL_CONFIG_NEEDS = "Buff Einstellungen";
NL_SAVE = "Sichern";
NL_CANCEL = "Abbruch";
NL_STR_FRAME_WIDTH = "Fenster breite:";
NL_STR_MAX_UNITS = "Maximale Anzahl gezeigter Spieler:";
NL_STR_BLACKLIST_TIMER = "Ausser Reichweite Spieler ignorieren f\195\188r (in Sek):";
NL_CONFIG_SPELL_DESC = "Einstellung der Zauber oder Items in eckigen Klammern [ ].";
NL_CONFIG_SPELL_HEAL1 = "Linker Maustaste:";
NL_CONFIG_SPELL_HEAL2 = "Rechter Maustaste:";
NL_CONFIG_SPELL_HEAL3 = "Mittlerer Maustaste:";
NL_CONFIG_SPELL_HEAL4 = "4. Maustaste:";
NL_CONFIG_SPELL_HEAL5 = "5. Maustaste:";
NL_LOAD_DEFAULTS = "Zur\195\188cksetzen";
NL_FILTER_NAMES_DESC = "Liste der Spieler, Komma zum Trennen:";
NL_FILTERS = "Filter";
NL_FILTER_PARTIES_ALL = "alle Gruppen";
NL_FILTER_PARTIES_NONE = "keine Gruppe";
NL_FILTER_CLASSES_ALL = "alle Klassen";
NL_FILTER_CLASSES_NONE = "keine Klasse";
NL_PARTY1 = "Gruppe 1";
NL_PARTY2 = "Gruppe 2";
NL_PARTY3 = "Gruppe 3";
NL_PARTY4 = "Gruppe 4";
NL_PARTY5 = "Gruppe 5";
NL_PARTY6 = "Gruppe 6";
NL_PARTY7 = "Gruppe 7";
NL_PARTY8 = "Gruppe 8";
NL_MYPARTY = "meine Grp";
NL_FILTER_TYPE_NAMES = { Everyone="Alle", Units="Spieler", Multi="Gemischt" };
BINDING_HEADER_NEEDYLIST = "Needy List";
BINDING_NAME_NEEDYLIST_CURETOP = "Ersten De/Buffen mit Hauptfunktion";
BINDING_NAME_NEEDYLIST_CURETOP_ALTERNATE = "Ersten De/Buffen mit Nebenfunktion";
BINDING_NAME_NEEDYLIST_SORTUNITS = "Sortiere Spieler";
BINDING_NAME_NEEDYLIST_MINIMIZE = "Verkleinere Needy List";
BINDING_NAME_NEEDYLIST_CONFIGURE = "Konfiguriere Needy List";
NL_STR_INTRO_PREFIX = "Ralak's Needy List v";
NL_STR_INTRO_SUFFIX = " erfolgreich geladen.";
NL_STR_INTRO_DESC = "Rechtsklick auf den Needy List Knopf oder gebe /nlconfig ein für Optionen.";
-- end deDE
elseif ( GetLocale() == "frFR" ) then
-- -- --- --- -- --
-- LANGUAGE VARS -- -- French/Francais
-- -- --- --- -- --
--
NL_LANG_RANK = "Rang";
NL_MOVE_TOOLTIP = "Clic gauche et maintenir pour d\195\169placer.\nClic droit pour Configuration.\nClic du milieu pour minimaliser.";
NL_MOVE_TOOLTIP_MINI = "Clic droit pour Configuration.\nClic du milieu pour maximaliser.";
NL_WELLFED = "Bien Nourri";
NL_HEALTH = "Vie";
NL_MANA = "Mana";
NL_NEVERSHOW = "Ignorer le jouer";
NL_STICKYUNITS = "Toujours montrer le joueur";
NL_RESURRECT = "R\195\169surrection";
NL_CURSE = "Mal\195\169diction";
NL_DISEASE = "Maladie";
NL_POISON = "Poison";
NL_MAGIC_DEBUFF = "Debuff";
NL_CLICKANDDRAG = "Clic et maintenir en glissant pour modifier les priorit\195\169s.";
NL_USEWHENSOLO = "Utiliser en solo";
NL_USEINPARTY = "Utiliser en groupe";
NL_USEINRAID = "Utiliser en Raid";
NL_SHOWHEALTHBAR = "Montrer barre de vie";
NL_SHOWRAGEMANAENERGY = "Montrer Mana/Rage/Energie";
NL_USECASTPARTYCLICKS = "Utiliser clics CastParty";
NL_LARGENEEDICONS = "Grandes ic\195\180nes";
NL_GROWLISTUPWARD = "Ouvrir la liste vers le haut";
NL_COLORFRAMESBYCLASS = "Couleurs par classe";
ML_SHOWTARGETMONITOR = "Montrer moniteur";
NL_SHOWHEALTHASNUMBER = "Vie en chiffre";
NL_SHOWHEALTHLOST = "Montrer perte de vie";
NL_SHOWNEEDICONS = "Montrer ic\195\180nes de besoin";
NL_SHOWBUFFS = "Montrer les buffs";
NL_SHOWHEALBUFFS = "Montrer les buffs de soins";
NL_SHOWDEBUFFS = "Montrer les debuffs";
NL_SHOWNEEDONLEFT = "Montrer les besoins \195\160 gauche";
NL_AUTOSORT = "Tri automatique";
NL_SHOWTOOLTIP = "Montrer les tooltips";
NL_WISPERCASTNOTIFY = "Chuchoter les sorts au joueur";
NL_HIDELISTWHENEMTPY = "Cacher la liste quand vide";
-- Priester
NL_PRIEST_NAME = "Pr\195\170tre";
NL_PRIEST_FORTITUDE = "Mot de pouvoir : Robustesse";
NL_PRIEST_FORTITUDE_PRAYER = "Pri\195\168re de robustesse";
NL_PRIEST_SHADOWPROT = "Protection contre l'Ombre";
NL_PRIEST_SHADOWPROT_PRAYER = "Pri\195\168re de protection contre l'Ombre";
NL_PRIEST_PW_SHIELD = "Mot de pouvoir : Bouclier";
NL_PRIEST_SPIRIT = "Esprit divin";
NL_PRIEST_SPIRIT_PRAYER = "Pri\195\168re d'Esprit";
NL_PRIEST_FEARWARD = "Gardien de peur";
NL_PRIEST_INNERFIRE = "Feu int\195\169rieur";
NL_PRIEST_DISEASE = "Gu\195\169rison des maladies";
NL_PRIEST_DISEASE_ABOLISH = "Abolir maladie";
NL_PRIEST_MAGIC = "Dissipation de la magie";
NL_PRIEST_RESURRECT = "R\195\169surrection";
NL_PRIEST_TOUCHOFWEAKNESS = "Toucher de faiblesse";
NL_PRIEST_FEEDBACK = "R\195\169action";
NL_PRIEST_SHADOWGUARD = "Garde de l'ombre";
-- Warrior
NL_WARRIOR_NAME = "Guerrier";
NL_WARRIOR_BATTLESHOUT = "Cri de guerre";
-- Rogue
NL_ROGUE_NAME = "Voleur";
NL_ROGUE_DETECTTRAPS = "D\195\169tection des pi\195\168ges";
NL_ROGUE_MAINHANDPOISON = "Poison arme principale";
NL_ROGUE_OFFHANDPOISON = "Poison arme secondaire";
-- Mage
NL_MAGE_NAME = "Mage";
NL_MAGE_INTELLECT = "Intelligence des arcanes";
NL_MAGE_INTELLECT_BIG = "Illumination des arcanes";
NL_MAGE_MAGEARMOR = "Armure du mage";
NL_MAGE_FROSTARMOR = "Armure de givre";
NL_MAGE_ICEARMOR = "Armure de glace";
NL_MAGE_AMPLIFYMAGIC = "Amplification de la magie";
NL_MAGE_DAMPENMAGIC = "Att\195\169nuation de la magie";
NL_MAGE_MANASHIELD = "Bouclier de mana";
NL_MAGE_REMOVELESSERCURSE = "D\195\169livrance de la mal\195\169diction mineure";
-- Warlock
NL_WARLOCK_NAME = "D\195\169moniste";
NL_WARLOCK_SOULSTONE = "R\195\169surrection de Pierre d'\195\162me";
NL_WARLOCK_DEMONSKIN = "Peau de d\195\169mon";
NL_WARLOCK_DEMONARMOR = "Armure d\195\169moniaque";
NL_WARLOCK_UNENDINGBREATH = "Respiration interminable";
NL_WARLOCK_DETECT_LESS_INVISI = "D\195\169tection de l'invisibilit\195\169 inf\195\169rieure";
NL_WARLOCK_DETECT_INVISIBILITY = "D\195\169tection de l'invisibilit\195\169";
NL_WARLOCK_DETECT_BIG_INVISI = "D\195\169tection de l'invisibilit\195\169 sup\195\169rieure";
NL_WARLOCK_DETECT_FIRESHIELD = "Bouclier de feu";
-- Paladin
NL_PALADIN_NAME = "Paladin";
NL_PALADIN_BLESS_MIGHT = "B\195\169n\195\169diction de puissance";
NL_PALADIN_BLESS_MIGHT_BIG = "B\195\169n\195\169diction de puissance sup\195\169rieure";
NL_PALADIN_BLESS_WISDOM = "B\195\169n\195\169diction de sagesse";
NL_PALADIN_BLESS_WISDOM_BIG = "B\195\169n\195\169diction de sagesse sup\195\169rieure";
NL_PALADIN_BLESS_KINGS = "B\195\169n\195\169diction des rois";
NL_PALADIN_BLESS_KINGS_BIG = "B\195\169n\195\169diction des rois sup\195\169rieure";
NL_PALADIN_BLESS_SALVATION = "B\195\169n\195\169diction de salut";
NL_PALADIN_BLESS_SALVATION_BIG = "B\195\169n\195\169diction de salut sup\195\169rieure";
NL_PALADIN_BLESS_LIGHT = "B\195\169n\195\169diction de lumière";
NL_PALADIN_BLESS_LIGHT_BIG = "B\195\169n\195\169diction de lumière sup\195\169rieure";
NL_PALADIN_SANCTUARY = "B\195\169n\195\169diction du sanctuaire";
NL_PALADIN_SANCTUARY_BIG = "B\195\169n\195\169diction du sanctuaire sup\195\169rieure";
NL_PALADIN_POISON = "Purification";
NL_PALADIN_DISEASE = "Epuration";
NL_PALADIN_RESURRECTION = "R\195\169demption";
-- Druid
NL_DRUID_NAME = "Druide";
NL_DRUID_MOTW = "Marque du fauve";
NL_DRUID_GOTW = "Don du fauve";
NL_DRUID_THORNS = "Epines";
NL_DRUID_CLARITY = "Augure de clart\195\169";
NL_DRUID_POISON = "Gu\195\169rison du poison";
NL_DRUID_POISON_ABOLISH = "Abolir le poison";
NL_DRUID_CURSE = "D\195\169livrance de la mal\195\169diction";
NL_DRUID_RESURRECTION = "Renaissance";
-- Hunter
NL_HUNTER_NAME = "Chasseur";
-- Shaman
NL_SHAMAN_NAME = "Chaman";
NL_SHAMAN_LIGHTNINGSHIELD = "Bouclier de foudre";
NL_SHAMAN_ROCKBITER = "Arme Croque-roc";
NL_SHAMAN_FLAMETONGUE = "Arme Langue de Feu";
NL_SHAMAN_FROSTBRAND = "Arme de givre";
NL_SHAMAN_WINDFURY = "Arme Furie-des-vents";
NL_SHAMAN_POISON = "Gu\195\169rison du poison";
NL_SHAMAN_DISEASE = "Gu\195\169rison des maladies";
NL_SHAMAN_RESURRECTION = "Esprit ancestral";
-- Beast
NL_BEAST_NAME = "B\195\170te";
-- Demon
NL_DEMON_NAME = "D\195\169mon";
-- Dwarf
NL_DWARF_NAME = "Nain";
-- Undead
NL_UNDEAD_NAME = "Mort-Vivant";
-- Human
NL_HUMAN_NAME = "Humain";
-- Troll
NL_TROLL_NAME = "Troll";
-- Factions
NL_FACTION_ALLIANCE = "Alliance";
NL_FACTION_HORDE = "Horde";
NL_NEEDY_CONFIG = "Configuration Needy List";
NL_CONFIG_SPELLS = "Options des sorts";
NL_CONFIG_NEEDS = "Options des besoins";
NL_SAVE = "Sauver";
NL_CANCEL = "Cancel";
NL_STR_FRAME_WIDTH = "Largeur de fen\195\170tre:";
NL_STR_MAX_UNITS = "Nombre max. de joueurs \195\160 afficher:";
NL_STR_BLACKLIST_TIMER = "Nombre de seconde sur liste noire (pour les joueurs trop \195\169loign\195\169s):";
NL_CONFIG_SPELL_DESC = "Introduisez les sorts ou objects entre [ ].";
NL_CONFIG_SPELL_HEAL1 = "Clic gauche:";
NL_CONFIG_SPELL_HEAL2 = "Clic droit:";
NL_CONFIG_SPELL_HEAL3 = "Clic du milieu:";
NL_CONFIG_SPELL_HEAL4 = "Bouton 4:";
NL_CONFIG_SPELL_HEAL5 = "Bouton 5:";
NL_LOAD_DEFAULTS = "Config. par d\195\169faut";
NL_FILTER_NAMES_DESC = "Liste des joueurs, s\195\169par\195\169s par ',':";
NL_FILTERS = "Filtre";
NL_FILTER_PARTIES_ALL = "tous les groupes";
NL_FILTER_PARTIES_NONE = "aucun groupe";
NL_FILTER_CLASSES_ALL = "toutes les classes";
NL_FILTER_CLASSES_NONE = "aucune classe";
NL_PARTY1 = "Groupe 1";
NL_PARTY2 = "Groupe 2";
NL_PARTY3 = "Groupe 3";
NL_PARTY4 = "Groupe 4";
NL_PARTY5 = "Groupe 5";
NL_PARTY6 = "Groupe 6";
NL_PARTY7 = "Groupe 7";
NL_PARTY8 = "Groupe 8";
NL_MYPARTY = "mon Groupe";
NL_FILTER_TYPE_NAMES = { Everyone="Tous", Units="Joueurs", Multi="Multi" };
BINDING_HEADER_NEEDYLIST = "Needy List";
BINDING_NAME_NEEDYLIST_CURETOP = "Cure Top Need";
BINDING_NAME_NEEDYLIST_CURETOP_ALTERNATE = "Cure Top Need Alternate";
BINDING_NAME_NEEDYLIST_SORTUNITS = "Trier les joueurs";
BINDING_NAME_NEEDYLIST_MINIMIZE = "Minimiser Needy List";
BINDING_NAME_NEEDYLIST_CONFIGURE = "Configurer Needy List";
NL_STR_INTRO_PREFIX = "Ralak's Needy List v";
NL_STR_INTRO_SUFFIX = " charg\195\169.";
NL_STR_INTRO_DESC = "Clic droit sur le bouton Needy List ou taper /nlconfig pour les Options.";
-- end frFR
else
-- Language English (default)
-- -- --- --- -- --
-- LANGUAGE VARS -- -- English
-- -- --- --- -- --
NL_LANG_RANK = "Rank";
NL_MOVE_TOOLTIP = "Left-click and drag to move Needy List.\nRight-click for configuration options.\nMiddle-click to minimize.";
NL_MOVE_TOOLTIP_MINI = "Right-click for configuration options.\nMiddle-click to show list (and allow movement of list).";
NL_WELLFED = "Well Fed";
NL_HEALTH = "Health";
NL_MANA = "Mana";
NL_NEVERSHOW = "Unmonitored Units";
NL_STICKYUNITS = "Stickied Units";
NL_RESURRECT = "Resurrection";
NL_CURSE = "Curse";
NL_DISEASE = "Disease";
NL_POISON = "Poison";
NL_MAGIC_DEBUFF = "Magic Debuff";
NL_CLICKANDDRAG = "Click and drag up or down to change need priority.";
NL_USEWHENSOLO = "Use when solo";
NL_USEINPARTY = "Use in party";
NL_USEINRAID = "Use in raid";
NL_SHOWHEALTHBAR = "Show health bar";
NL_SHOWRAGEMANAENERGY = "Show mana/rage/energy bar";
NL_USECASTPARTYCLICKS = "Use CastParty clicks";
NL_LARGENEEDICONS = "Large need icons";
NL_GROWLISTUPWARD = "Grow list upward";
NL_COLORFRAMESBYCLASS = "Color frames by class";
ML_SHOWTARGETMONITOR = "Show target monitor";
NL_SHOWHEALTHASNUMBER = "Show health as a number";
NL_SHOWHEALTHLOST = "Show health lost";
NL_SHOWNEEDICONS = "Show need icons";
NL_SHOWBUFFS = "Show buffs";
NL_SHOWHEALBUFFS = "Show heal buffs";
NL_SHOWDEBUFFS = "Show debuffs";
NL_SHOWNEEDONLEFT = "Show needs on left";
NL_AUTOSORT = "Auto sort";
NL_SHOWTOOLTIP = "Show tooltips";
NL_WISPERCASTNOTIFY = "Whisper casting notification";
NL_HIDELISTWHENEMTPY = "Hide list when empty";
-- Priest
NL_PRIEST_NAME = "Priest";
NL_PRIEST_FORTITUDE = "Power Word: Fortitude";
NL_PRIEST_FORTITUDE_PRAYER = "Prayer of Fortitude";
NL_PRIEST_SHADOWPROT = "Shadow Protection";
NL_PRIEST_SHADOWPROT_PRAYER = "Prayer of Shadow Protection";
NL_PRIEST_PW_SHIELD = "Power Word: Shield";
NL_PRIEST_SPIRIT = "Divine Spirit";
NL_PRIEST_SPIRIT_PRAYER = "Prayer of Spirit";
NL_PRIEST_FEARWARD = "Fear Ward";
NL_PRIEST_INNERFIRE = "Inner Fire";
NL_PRIEST_DISEASE = "Cure Disease";
NL_PRIEST_DISEASE_ABOLISH = "Abolish Disease";
NL_PRIEST_MAGIC = "Dispel Magic";
NL_PRIEST_RESURRECT = "Resurrection";
NL_PRIEST_TOUCHOFWEAKNESS = "Touch of Weakness";
NL_PRIEST_FEEDBACK = "Feedback";
NL_PRIEST_SHADOWGUARD = "Shadowguard";
-- Warrior
NL_WARRIOR_NAME = "Warrior";
NL_WARRIOR_BATTLESHOUT = "Battle Shout";
-- Rogue
NL_ROGUE_NAME = "Rogue";
NL_ROGUE_DETECTTRAPS = "Detect Traps";
NL_ROGUE_MAINHANDPOISON = "Mainhand Poison";
NL_ROGUE_OFFHANDPOISON = "Offhand Poison";
-- Mage
NL_MAGE_NAME = "Mage";
NL_MAGE_INTELLECT = "Arcane Intellect";
NL_MAGE_INTELLECT_BIG = "Arcane Brilliance";
NL_MAGE_MAGEARMOR = "Mage Armor";
NL_MAGE_FROSTARMOR = "Frost Armor";
NL_MAGE_ICEARMOR = "Ice Armor";
NL_MAGE_AMPLIFYMAGIC = "Amplify Magic";
NL_MAGE_DAMPENMAGIC = "Dampen Magic";
NL_MAGE_MANASHIELD = "Mana Shield";
NL_MAGE_REMOVELESSERCURSE = "Remove Lesser Curse";
-- Warlock
NL_WARLOCK_NAME = "Warlock";
NL_WARLOCK_SOULSTONE = "Soulstone Resurrection";
NL_WARLOCK_DEMONSKIN = "Demon Skin";
NL_WARLOCK_DEMONARMOR = "Demon Armor";
NL_WARLOCK_UNENDINGBREATH = "Unending Breath";
NL_WARLOCK_DETECT_LESS_INVISI = "Detect Lesser Invisibility";
NL_WARLOCK_DETECT_INVISIBILITY = "Detect Invisibility";
NL_WARLOCK_DETECT_BIG_INVISI = "Detect Greater Invisibility";
NL_WARLOCK_DETECT_FIRESHIELD = "Fire Shield";
-- Paladin
NL_PALADIN_NAME = "Paladin";
NL_PALADIN_BLESS_MIGHT = "Blessing of Might";
NL_PALADIN_BLESS_MIGHT_BIG = "Greater Blessing of Might";
NL_PALADIN_BLESS_WISDOM = "Blessing of Wisdom";
NL_PALADIN_BLESS_WISDOM_BIG = "Greater Blessing of Wisdom";
NL_PALADIN_BLESS_KINGS = "Blessing of Kings";
NL_PALADIN_BLESS_KINGS_BIG = "Greater Blessing of Kings";
NL_PALADIN_BLESS_SALVATION = "Blessing of Salvation";
NL_PALADIN_BLESS_SALVATION_BIG = "Greater Blessing of Salvation";
NL_PALADIN_BLESS_LIGHT = "Blessing of Light";
NL_PALADIN_BLESS_LIGHT_BIG = "Greater Blessing of Light";
NL_PALADIN_SANCTUARY = "Blessing of Sanctuary";
NL_PALADIN_SANCTUARY_BIG = "Greater Blessing of Sanctuary";
NL_PALADIN_POISON = "Purify";
NL_PALADIN_DISEASE = "Cleanse";
NL_PALADIN_RESURRECTION = "Redemption";
-- Druid
NL_DRUID_NAME = "Druid";
NL_DRUID_MOTW = "Mark of the Wild";
NL_DRUID_GOTW = "Gift of the Wild";
NL_DRUID_THORNS = "Thorns";
NL_DRUID_CLARITY = "Omen of Clarity";
NL_DRUID_POISON = "Cure Poison";
NL_DRUID_POISON_ABOLISH = "Abolish Poison";
NL_DRUID_CURSE = "Remove Curse";
NL_DRUID_RESURRECTION = "Rebirth";
-- Hunter
NL_HUNTER_NAME = "Hunter";
-- Shaman
NL_SHAMAN_NAME = "Shaman";
NL_SHAMAN_LIGHTNINGSHIELD = "Lightning Shield";
NL_SHAMAN_ROCKBITER = "Rockbiter Weapon";
NL_SHAMAN_FLAMETONGUE = "Flametongue Weapon";
NL_SHAMAN_FROSTBRAND = "Frostbrand Weapon";
NL_SHAMAN_WINDFURY = "Windfury Weapon";
NL_SHAMAN_POISON = "Cure Poison";
NL_SHAMAN_DISEASE = "Cure Disease";
NL_SHAMAN_RESURRECTION = "Ancestral Spirit";
-- Beast
NL_BEAST_NAME = "Beast";
-- Demon
NL_DEMON_NAME = "Demon";
-- Dwarf
NL_DWARF_NAME = "Dwarf";
-- Undead
NL_UNDEAD_NAME = "Undead";
-- Human
NL_HUMAN_NAME = "Human";
-- Troll
NL_TROLL_NAME = "Troll";
-- Factions
NL_FACTION_ALLIANCE = "Alliance";
NL_FACTION_HORDE = "Horde";
NL_NEEDY_CONFIG = "Needy List Configuration";
NL_CONFIG_SPELLS = "Configure Spells";
NL_CONFIG_NEEDS = "Configure Needs";
NL_SAVE = "Save";
NL_CANCEL = "Cancel";
NL_STR_FRAME_WIDTH = "Frame width:";
NL_STR_MAX_UNITS = "Maximum number of displayed units:";
NL_STR_BLACKLIST_TIMER = "Number of seconds to keep out-of-range units blacklisted:";
NL_CONFIG_SPELL_DESC = "Enter heal spell names, or item names in brackets [ ].";
NL_CONFIG_SPELL_HEAL1 = "Left button heal:";
NL_CONFIG_SPELL_HEAL2 = "Right button heal:";
NL_CONFIG_SPELL_HEAL3 = "Middle button heal:";
NL_CONFIG_SPELL_HEAL4 = "Button 4 heal:";
NL_CONFIG_SPELL_HEAL5 = "Button 5 heal:";
NL_LOAD_DEFAULTS = "Load Defaults";
NL_FILTER_NAMES_DESC = "List of names, comma separated:";
NL_FILTERS = "Filters";
NL_FILTER_PARTIES_ALL = "All Parties";
NL_FILTER_PARTIES_NONE = "No Parties";
NL_FILTER_CLASSES_ALL = "All Classes";
NL_FILTER_CLASSES_NONE = "No Classes";
NL_PARTY1 = "Party 1";
NL_PARTY2 = "Party 2";
NL_PARTY3 = "Party 3";
NL_PARTY4 = "Party 4";
NL_PARTY5 = "Party 5";
NL_PARTY6 = "Party 6";
NL_PARTY7 = "Party 7";
NL_PARTY8 = "Party 8";
NL_MYPARTY = "My Party";
NL_FILTER_TYPE_NAMES = { Everyone="Everyone", Units="Units", Multi="Multi" };
BINDING_HEADER_NEEDYLIST = "Needy List";
BINDING_NAME_NEEDYLIST_CURETOP = "Cure Top Need";
BINDING_NAME_NEEDYLIST_CURETOP_ALTERNATE = "Cure Top Need Alternate";
BINDING_NAME_NEEDYLIST_SORTUNITS = "Sort Units";
BINDING_NAME_NEEDYLIST_MINIMIZE = "Minimize Needy List";
BINDING_NAME_NEEDYLIST_CONFIGURE = "Configure Needy List";
NL_STR_INTRO_PREFIX = "Loaded Ralak's Needy List v";
NL_STR_INTRO_SUFFIX = ".";
NL_STR_INTRO_DESC = "Right-click the Needy List button or type /nlconfig for options.";
end
-- -- --- --- -- --- -- -- --
-- LANGUAGE IMPLEMENTATION --
-- -- --- --- -- --- -- -- --
NL_BUFF_SPELLS = {};
NL_BUFF_SPELLS[NL_PRIEST_NAME] = {
Fortitude = { NL_PRIEST_FORTITUDE, NL_PRIEST_FORTITUDE_PRAYER, Icons={"Spell_Holy_WordFortitude","Spell_Holy_PrayerOfFortitude"}, Ranks={1,12,24,36,48,60} },
ShadowProt = { NL_PRIEST_SHADOWPROT, NL_PRIEST_SHADOWPROT_PRAYER, Icons={"Spell_Shadow_AntiShadow","Spell_Holy_PrayerofShadowProtection"}, Ranks={30,42,56} },
PWShield = { NL_PRIEST_PW_SHIELD, Icons={"Spell_Holy_PowerWordShield"}, Ranks={6,12,18,24,30,36,42,48,54,60} },
DivineSpirit = { NL_PRIEST_SPIRIT, NL_PRIEST_SPIRIT_PRAYER, Icons={"Spell_Holy_DivineSpirit","Spell_Holy_PrayerofSpirit"}, Ranks={30,40,50,60} },
FearWard = { NL_PRIEST_FEARWARD, Icons={"Spell_Holy_Excorcism"} },
InnerFire = { NL_PRIEST_INNERFIRE, Icons={"Spell_Holy_InnerFire"}, NoTarget=true },
TouchOfWeakness = { NL_PRIEST_TOUCHOFWEAKNESS, Icons={"Spell_Shadow_DeadofNight"}, NoTarget=true },
Feedback = { NL_PRIEST_FEEDBACK, Icons={"Spell_Shadow_RitualOfSacrifice"}, NoTarget=true },
Shadowguard = { NL_PRIEST_SHADOWGUARD, Icons={"Spell_Nature_LightningShield"}, NoTarget=true },
};
NL_BUFF_SPELLS[NL_DRUID_NAME] = {
Mark = { NL_DRUID_MOTW, NL_DRUID_GOTW, Icons={"Spell_Nature_Regeneration","Spell_Nature_Regeneration"}, Ranks = {1,10,20,30,40,50,60}},
Thorns = { NL_DRUID_THORNS, Icons={"Spell_Nature_Thorns"}, Ranks={6,14,24,34,44,54}},
Clarity = { NL_DRUID_CLARITY, Icons={"Spell_Nature_CrystalBall"} },
};
NL_BUFF_SPELLS[NL_MAGE_NAME] = {
Intellect = { NL_MAGE_INTELLECT, NL_MAGE_INTELLECT_BIG, Icons={"Spell_Holy_MagicalSentry","Spell_Holy_ArcaneIntellect"}, Ranks={1,14,28,42,56}},
MageArmor = { NL_MAGE_MAGEARMOR, Icons={"Spell_MageArmor"}, NoTarget=true},
FrostArmor = { NL_MAGE_FROSTARMOR, Icons={"Spell_Frost_FrostArmor02"}, NoTarget=true},
IceArmor = { NL_MAGE_ICEARMOR, Icons={"Spell_Frost_FrostArmor02"}, NoTarget=true},
AmplifyMagic = { NL_MAGE_AMPLIFYMAGIC, Icons={"Spell_Holy_FlashHeal"}, Ranks={18,30,42,54}},
DampenMagic = { NL_MAGE_DAMPENMAGIC, Icons={"Spell_Nature_AbolishMagic"}, Ranks={12,24,36,48,60}},
ManaShield = { NL_MAGE_MANASHIELD, Icons={"Spell_Shadow_DetectLesserInvisibility"}, NoTarget=true}
};
NL_BUFF_SPELLS[NL_PALADIN_NAME] = {
BlessMight = { NL_PALADIN_BLESS_MIGHT, NL_PALADIN_BLESS_MIGHT_BIG, Icons={"Spell_Holy_FistOfJustice", "Spell_Holy_GreaterBlessingofKings"}, Ranks={4,12,22,32,42,52,60} },
BlessWisdom = { NL_PALADIN_BLESS_WISDOM, NL_PALADIN_BLESS_WISDOM_BIG, Icons={"Spell_Holy_SealOfWisdom", "Spell_Holy_GreaterBlessingofWisdom"}, Ranks={14,24,34,44,54,60}},
BlessKings = { NL_PALADIN_BLESS_KINGS, NL_PALADIN_BLESS_KINGS_BIG, Icons={"Spell_Magic_MageArmor", "Spell_Magic_GreaterBlessingofKings"}},
BlessSalvation = { NL_PALADIN_BLESS_SALVATION, NL_PALADIN_BLESS_SALVATION_BIG, Icons={"Spell_Holy_SealOfSalvation", "Spell_Holy_GreaterBlessingofSalvation"}},
BlessLight = { NL_PALADIN_BLESS_LIGHT, NL_PALADIN_BLESS_LIGHT_BIG, Icons={"Spell_Holy_PrayerOfHealing02", "Spell_Holy_GreaterBlessingofLight"}, Ranks={40,50,60}},
BlessSanctuary = { NL_PALADIN_SANCTUARY, NL_PALADIN_SANCTUARY_BIG, Icons={"Spell_Nature_LightningShield","Spell_Holy_GreaterBlessingofSanctuary"}, Ranks={20,30,40,50,60}},
};
NL_BUFF_SPELLS[NL_WARLOCK_NAME] = {
Soulstone = { NL_WARLOCK_SOULSTONE, Icons={"Spell_Shadow_SoulGem"}},
DemonSkin = { NL_WARLOCK_DEMONSKIN, Icons={"Spell_Shadow_RagingScream"}, NoTarget=true},
DemonArmor = { NL_WARLOCK_DEMONARMOR, Icons={"Spell_Shadow_RagingScream"}, NoTarget=true},
UnendingBreath = { NL_WARLOCK_UNENDINGBREATH, Icons={"Spell_Shadow_DemonBreath"}},
DetectLesserInvis = { NL_WARLOCK_DETECT_LESS_INVISI, Icons={"Spell_Shadow_DetectLesserInvisibility"}},
DetectInvis = { NL_WARLOCK_DETECT_INVISIBILITY, Icons={"Spell_Shadow_DetectInvisibility"}},
DetectGreaterInvis = { NL_WARLOCK_DETECT_BIG_INVISI, Icons={"Spell_Shadow_DetectInvisibility"}},
FireShield = { NL_WARLOCK_DETECT_FIRESHIELD, Icons={"Spell_Fire_FireArmor"}},
};
NL_BUFF_SPELLS[NL_ROGUE_NAME] = {
DetectTraps = { NL_ROGUE_DETECTTRAPS, Icons={"Ability_Spy"}, NoTarget=true}
};
NL_BUFF_SPELLS[NL_SHAMAN_NAME] = {
LightningShield = { NL_SHAMAN_LIGHTNINGSHIELD, Icons={"Spell_Nature_LightningShield"}, NoTarget=true},
};
NL_BUFF_SPELLS[NL_WARRIOR_NAME] = {
BattleShout = { NL_WARRIOR_BATTLESHOUT, Icons={"Ability_Warrior_BattleShout"}, NoTarget=true},
};
NL_ENCHANT_SPELLS = {};
NL_ENCHANT_SPELLS[NL_SHAMAN_NAME] = {
Rockbiter = { NL_SHAMAN_ROCKBITER, Icon="Spell_Nature_RockBiter", Ranks={1,8,24,34,44,54}},
Flametongue = { NL_SHAMAN_FLAMETONGUE, Icon="Spell_Fire_FlameTounge", Ranks={10,18,26,36,46,56}},
Frostbrand = { NL_SHAMAN_FROSTBRAND, Icon="Spell_Frost_FrostBrand", Ranks={20,28,38,48,58}},
Windfury = { NL_SHAMAN_WINDFURY, Icon="Spell_Nature_Cyclone", Ranks={30,40,50,60}},
};
NL_ENCHANT_SPELLS[NL_ROGUE_NAME] = {
MainhandPoison = { NL_ROGUE_MAINHANDPOISON, Icon="Ability_Poisons"},
OffhandPoison = { NL_ROGUE_OFFHANDPOISON, Icon="Ability_Poisons"}
};
NL_CURE_SPELLS = {};
NL_CURE_SPELLS[NL_PRIEST_NAME] = {
Disease = { NL_PRIEST_DISEASE, NL_PRIEST_DISEASE_ABOLISH, Icon="Spell_Holy_NullifyDisease" },
Magic = { NL_PRIEST_MAGIC, Icon="Spell_Holy_DispelMagic", CanTargetEnemy=true },
Resurrection = { NL_PRIEST_RESURRECT, Icon="Ability_Vanish", Ranks={10,22,34,46,58} },
};
NL_CURE_SPELLS[NL_DRUID_NAME] = {
Poison = { NL_DRUID_POISON, NL_DRUID_POISON_ABOLISH, Icon="Spell_Nature_NullifyPoison"},
Curse = { NL_DRUID_CURSE, Icon="Spell_Nature_RemoveCurse"},
Resurrection = { NL_DRUID_RESURRECTION, Icon="Ability_Vanish", Ranks={20,30,40,50,60} },
};
NL_CURE_SPELLS[NL_MAGE_NAME] = {
Curse = { NL_MAGE_REMOVELESSERCURSE, Icon="Spell_Nature_RemoveCurse"},
};
NL_CURE_SPELLS[NL_PALADIN_NAME] = {
Poison = { NL_PALADIN_POISON, NL_PALADIN_DISEASE, Icon="Spell_Nature_NullifyPoison"},
Disease = { NL_PALADIN_POISON, NL_PALADIN_DISEASE, Icon="Spell_Nature_NullifyDisease"},
Magic = { NL_PALADIN_DISEASE, Icon="Spell_Holy_DispelMagic"},
Resurrection = { NL_PALADIN_RESURRECTION, Icon="Ability_Vanish", Ranks={12,24,36,48,60}},
};
NL_CURE_SPELLS[NL_SHAMAN_NAME] = {
Poison = { NL_SHAMAN_POISON, Icon="Spell_Nature_NullifyPoison"},
Disease = { NL_SHAMAN_DISEASE, Icon="Spell_Nature_NullifyDisease"},
Resurrection = { NL_SHAMAN_RESURRECTION, Icon="Ability_Vanish", Ranks={12,24,36,48,60}},
};
NL_OTHER = {
WellFed = { NL_WELLFED, Icon="Spell_Misc_Food"},
Health = { NL_HEALTH, Icon="Spell_Holy_Heal"},
Mana = { NL_MANA, Icon="Spell_Nature_Lightning"},
};
NLClassLists = {};
NLClassLists[1] = {};
NLClassLists[1][NL_FACTION_ALLIANCE] = NL_WARRIOR_NAME;
NLClassLists[1][NL_FACTION_HORDE] = NL_WARRIOR_NAME;
NLClassLists[2] = {};
NLClassLists[2][NL_FACTION_ALLIANCE] = NL_PRIEST_NAME;
NLClassLists[2][NL_FACTION_HORDE] = NL_PRIEST_NAME;
NLClassLists[3] = {};
NLClassLists[3][NL_FACTION_ALLIANCE] = NL_ROGUE_NAME;
NLClassLists[3][NL_FACTION_HORDE] = NL_ROGUE_NAME;
NLClassLists[4] = {};
NLClassLists[4][NL_FACTION_ALLIANCE] = NL_MAGE_NAME;
NLClassLists[4][NL_FACTION_HORDE] = NL_MAGE_NAME;
NLClassLists[5] = {};
NLClassLists[5][NL_FACTION_ALLIANCE] = NL_HUNTER_NAME;
NLClassLists[5][NL_FACTION_HORDE] = NL_HUNTER_NAME;
NLClassLists[6] = {};
NLClassLists[6][NL_FACTION_ALLIANCE] = NL_DRUID_NAME;
NLClassLists[6][NL_FACTION_HORDE] = NL_DRUID_NAME;
NLClassLists[7] = {};
NLClassLists[7][NL_FACTION_ALLIANCE] = NL_WARLOCK_NAME;
NLClassLists[7][NL_FACTION_HORDE] = NL_WARLOCK_NAME;
NLClassLists[8] = {};
NLClassLists[8][NL_FACTION_ALLIANCE] = NL_PALADIN_NAME;
NLClassLists[8][NL_FACTION_HORDE] = NL_SHAMAN_NAME;
NLClassLists[9] = {};
NLClassLists[9][NL_FACTION_ALLIANCE] = NL_BEAST_NAME;
NLClassLists[9][NL_FACTION_HORDE] = NL_BEAST_NAME;
NLClassLists[10] = {};
NLClassLists[10][NL_FACTION_ALLIANCE] = NL_DEMON_NAME;
NLClassLists[10][NL_FACTION_HORDE] = NL_DEMON_NAME;