vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">

        <Frame name="NecrosisGraphOptionMenu" frameStrata="DIALOG" movable="false" enableMouse="true" parent="NecrosisGeneralFrame">
                <Size>
                        <AbsDimension x="350" y="452"/>
                </Size>
                <Anchors>
                        <Anchor point="BOTTOMLEFT" relativeTo="NecrosisGeneralFrame"/>
                </Anchors>
                <HitRectInsets>
                        <AbsInset left="0" right="35" top="0" bottom="75"/>
                </HitRectInsets>
                <Layers>
                        <Layer level="ARTWORK"> 
                                <FontString name="NecrosisShowTrance_Option" inherits="GameFontNormalSmall">
                                        <Color r="1.0" g="1.0" b="1.0" a="1"/>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="60" y="-40"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="NecrosisIconsLock_Option" inherits="GameFontNormalSmall">
                                        <Color r="1.0" g="1.0" b="1.0" a="1"/>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="60" y="-80"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="NecrosisLock_Option" inherits="GameFontNormalSmall">
                                        <Color r="1.0" g="1.0" b="1.0" a="1"/>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="60" y="-100"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="NecrosisBuffMenu_Option" inherits="GameFontNormalSmall">
                                        <Color r="1.0" g="1.0" b="1.0" a="1"/>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="60" y="-140"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="NecrosisPetMenu_Option" inherits="GameFontNormalSmall">
                                        <Color r="1.0" g="1.0" b="1.0" a="1"/>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="60" y="-160"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                                <FontString name="NecrosisCurseMenu_Option" inherits="GameFontNormalSmall">
                                        <Color r="1.0" g="1.0" b="1.0" a="1"/>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                        <Offset>
                                                                <AbsDimension x="60" y="-180"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Slider name="NecrosisButtonRotate_Slider" inherits="OptionsSliderTemplate" minValue="0" maxValue="360" valueStep="18" virtual="true">
                                <Size>
                                        <AbsDimension x="150" y="16"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="CENTER" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOP">
                                                <Offset>
                                                        <AbsDimension x="0" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnEnter>
                                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                                GameTooltip:SetText(this:GetValue());
                                        </OnEnter>
                                        <OnValueChanged>
                                                NecrosisConfig.NecrosisAngle = this:GetValue();
                                                local x, y = NecrosisButton:GetCenter();
                                                GameTooltip:SetText(this:GetValue());
                                                Necrosis_UpdateButtonsScale();
                                        </OnValueChanged>
                                        <OnLeave>
                                                GameTooltip:Hide();
                                        </OnLeave>
                                </Scripts>
                        </Slider>
                        <Slider name="NecrosisButtonScale_Slider" inherits="OptionsSliderTemplate" minValue="50" maxValue="150" valueStep="5" virtual="true">
                                <Size>
                                        <AbsDimension x="150" y="16"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="CENTER" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOP">
                                                <Offset>
                                                        <AbsDimension x="0" y="-40"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>       
                                        <OnEnter>
                                                NBx, NBy = NecrosisButton:GetCenter();
                                                NBx = NBx * (NecrosisConfig.NecrosisButtonScale / 100);
                                                NBy = NBy * (NecrosisConfig.NecrosisButtonScale / 100);
                                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                                GameTooltip:SetText(this:GetValue().." %");
                                        </OnEnter>
                                        <OnValueChanged>
                                                if this:GetValue() ~= NecrosisConfig.NecrosisButtonScale then
                                                        NecrosisButton:ClearAllPoints();
                                                        GameTooltip:SetText(this:GetValue().." %");
                                                        NecrosisConfig.NecrosisButtonScale = this:GetValue();
                                                        NecrosisButton:SetPoint("CENTER", "UIParent", "BOTTOMLEFT", NBx / (NecrosisConfig.NecrosisButtonScale / 100), NBy / (NecrosisConfig.NecrosisButtonScale / 100));
                                                        NecrosisButton:SetScale(NecrosisConfig.NecrosisButtonScale / 100);
                                                        Necrosis_UpdateButtonsScale();
                                                end
                                        </OnValueChanged>
                                        <OnLeave>
                                                GameTooltip:Hide();
                                        </OnLeave>
                                </Scripts>
                        </Slider>
                        <Slider name="ShadowTranceScale_Slider" inherits="OptionsSliderTemplate" minValue="50" maxValue="150" valueStep="5" virtual="true">
                                <Size>
                                        <AbsDimension x="150" y="16"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="CENTER" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOP">
                                                <Offset>
                                                        <AbsDimension x="0" y="-80"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnEnter>
                                                STx, STy = NecrosisShadowTranceButton:GetCenter();
                                                STx = STx * (NecrosisConfig.ShadowTranceScale / 100);
                                                STy = STy * (NecrosisConfig.ShadowTranceScale / 100);
                                                AFx, AFy = NecrosisAntiFearButton:GetCenter();
                                                AFx = AFx * (NecrosisConfig.ShadowTranceScale / 100);
                                                AFy = AFy * (NecrosisConfig.ShadowTranceScale / 100);
                                                ShowUIPanel(NecrosisShadowTranceButton);
                                                ShowUIPanel(NecrosisAntiFearButton);
                                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                                GameTooltip:SetText(this:GetValue().."%");
                                        </OnEnter>
                                        <OnValueChanged>
                                                if this:GetValue() ~= NecrosisConfig.ShadowTranceScale then
                                                        GameTooltip:SetText(this:GetValue().."%");
                                                        NecrosisConfig.ShadowTranceScale = this:GetValue();
                                                        NecrosisShadowTranceButton:ClearAllPoints();
                                                        NecrosisShadowTranceButton:SetPoint("CENTER", "UIParent", "BOTTOMLEFT", STx / (NecrosisConfig.ShadowTranceScale / 100), STy / (NecrosisConfig.ShadowTranceScale / 100));
                                                        NecrosisShadowTranceButton:SetScale(NecrosisConfig.ShadowTranceScale / 100);
                                                        NecrosisAntiFearButton:ClearAllPoints();
                                                        NecrosisAntiFearButton:SetPoint("CENTER", "UIParent", "BOTTOMLEFT", AFx / (NecrosisConfig.ShadowTranceScale / 100), AFy / (NecrosisConfig.ShadowTranceScale / 100));
                                                        NecrosisAntiFearButton:SetScale(NecrosisConfig.ShadowTranceScale / 100);
                                                end
                                        </OnValueChanged>
                                        <OnLeave>
                                                if not NecrosisShowTrance_Button:GetChecked() then
                                                        HideUIPanel(NecrosisShadowTranceButton);
                                                        HideUIPanel(NecrosisAntiFearButton);
                                                end
                                                GameTooltip:Hide();
                                        </OnLeave>
                                </Scripts>
                        </Slider>
                        <CheckButton name="NecrosisShowTrance_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
                                <Size>
                                        <AbsDimension x="24" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="30" y="-35"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                if (this:GetChecked()) then
                                                        ShowUIPanel(NecrosisShadowTranceButton);
                                                        ShowUIPanel(NecrosisAntiFearButton);
                                                        NecrosisShadowTranceButton:RegisterForDrag("LeftButton")
                                                        NecrosisAntiFearButton:RegisterForDrag("LeftButton")
                                                else
                                                        HideUIPanel(NecrosisShadowTranceButton);
                                                        HideUIPanel(NecrosisAntiFearButton);
                                                        NecrosisShadowTranceButton:RegisterForDrag("");
                                                        NecrosisAntiFearButton:RegisterForDrag("");
                                                end
                                        </OnClick>
                                </Scripts>
                        </CheckButton>
                        <CheckButton name="NecrosisIconsLock_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
                                <Size>
                                        <AbsDimension x="24" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="30" y="-75"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                if (this:GetChecked()) then
                                                        NecrosisConfig.NecrosisLockServ = true;
                                                        Necrosis_ClearAllPoints();
                                                        Necrosis_UpdateButtonsScale();
                                                        Necrosis_NoDrag();
                                                        if not NecrosisConfig.NoDragAll then
                                                                NecrosisButton:RegisterForDrag("LeftButton");
                                                                NecrosisSpellTimerButton:RegisterForDrag("LeftButton");
                                                        end
                                                else
                                                        NecrosisConfig.NecrosisLockServ = false;
                                                        Necrosis_ClearAllPoints();
                                                        NecrosisFirestoneButton:SetPoint("CENTER", "UIParent", "CENTER", -121,-100);
                                                        NecrosisSpellstoneButton:SetPoint("CENTER", "UIParent", "CENTER", -87,-100);
                                                        NecrosisHealthstoneButton:SetPoint("CENTER", "UIParent", "CENTER", -53,-100);
                                                        NecrosisSoulstoneButton:SetPoint("CENTER", "UIParent", "CENTER", -17,-100);
                                                        NecrosisBuffMenuButton:SetPoint("CENTER", "UIParent", "CENTER", 17,-100);
                                                        NecrosisMountButton:SetPoint("CENTER", "UIParent", "CENTER", 53,-100);
                                                        NecrosisPetMenuButton:SetPoint("CENTER", "UIParent", "CENTER", 87,-100);
                                                        NecrosisCurseMenuButton:SetPoint("CENTER", "UIParent", "CENTER", 121,-100);
                                                        Necrosis_Drag();
                                                        NecrosisConfig.NoDragAll = false;
                                                        NecrosisLock_Button:SetChecked(false);
                                                        NecrosisButton:RegisterForDrag("LeftButton");
                                                        NecrosisSpellTimerButton:RegisterForDrag("LeftButton");
                                                end
                                        </OnClick>
                                </Scripts>
                        </CheckButton>
                        <CheckButton name="NecrosisLock_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
                                <Size>
                                        <AbsDimension x="24" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="30" y="-95"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                if (this:GetChecked()) then
                                                        Necrosis_NoDrag();
                                                        NecrosisButton:RegisterForDrag("");
                                                        NecrosisSpellTimerButton:RegisterForDrag("");
                                                        NecrosisConfig.NoDragAll = true;
                                                else
                                                        if not NecrosisConfig.NecrosisLockServ then
                                                                Necrosis_Drag();
                                                        end
                                                        NecrosisButton:RegisterForDrag("LeftButton");
                                                        NecrosisSpellTimerButton:RegisterForDrag("LeftButton");
                                                        NecrosisConfig.NoDragAll = false;
                                                end
                                        </OnClick>
                                </Scripts>
                        </CheckButton>
                        <CheckButton name="NecrosisBuffMenu_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
                                <Size>
                                        <AbsDimension x="24" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="30" y="-135"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                if (this:GetChecked()) then
                                                        NecrosisConfig.BuffMenuPos = -34;
                                                else
                                                        NecrosisConfig.BuffMenuPos = 34;
                                                end
                                                Necrosis_CreateMenu();                                                  
                                        </OnClick>
                                </Scripts>
                        </CheckButton>
                        <CheckButton name="NecrosisPetMenu_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
                                <Size>
                                        <AbsDimension x="24" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="30" y="-155"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                if (this:GetChecked()) then
                                                        NecrosisConfig.PetMenuPos = -34;
                                                else
                                                        NecrosisConfig.PetMenuPos = 34;
                                                end
                                                Necrosis_CreateMenu();                                          
                                        </OnClick>
                                </Scripts>
                        </CheckButton>
                                                <CheckButton name="NecrosisCurseMenu_Button" enableMouse="true" inherits="UICheckButtonTemplate" checked="false">
                                <Size>
                                        <AbsDimension x="24" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="NecrosisGraphOptionMenu" relativeFrom="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="30" y="-175"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                if (this:GetChecked()) then
                                                        NecrosisConfig.CurseMenuPos = -34;
                                                else
                                                        NecrosisConfig.CurseMenuPos = 34;
                                                end
                                                Necrosis_CreateMenu();                                          
                                        </OnClick>
                                </Scripts>
                        </CheckButton>
                </Frames>
                <Scripts>
                        <OnLoad>
                                HideUIPanel(NecrosisGraphOptionMenu);
                        </OnLoad>
                </Scripts>
        </Frame>
</Ui>