vanilla-wow-addons – Rev 1
?pathlinks?
function mgames_OnLoad()
--slash command
SLASH_MinigamesUI1 = "/minig"
SLASH_MinigamesUI2 = "/minigames"
SLASH_MinigamesUI3 = "/minigamesui"
SlashCmdList["MinigamesUI"] = function(msg)
mgames_SlashCommand(msg)
end
--Speicherort erstellen, wenn nicht vorhanden // erster start
if (MinigamesUI == nil) then
MinigamesUI = {}
MinigamesUI.minimap = 1
MinigamesUI.version = 2.1
MinigamesUI.game = 1
end
--startup
MinigamesUI.UI = false
MinigamesUI.minimapUI = false
MinigamesUI.minimap_move = false
MinigamesUI.credit = false
mgames_minigames_addonloaded()
mgames_minimap_Toggle()
end
function mgames_SlashCommand(msg)
mgames_Toggle()
end
function mgames_Show()
mgames_rf:SetHeight(165)
mgames_rf:SetWidth(200)
mgames_string1:SetText("Choose the game")
mgames_string2:SetText("Minimap:")
mgames_string2:SetPoint("BOTTOMRIGHT", -45, 23)
mgames_button3:SetPoint("BOTTOM", -64+25/2+3, 15)
mgames_button1:Show()
mgames_button2:Show()
mgames_checkbox:Show()
mgames_dropdown:Show()
end
function mgames_credit_Show()
mgames_rf:SetHeight(250)
mgames_rf:SetWidth(240)
mgames_button1:Hide()
mgames_button2:Hide()
mgames_checkbox:Hide()
mgames_dropdown:Hide()
mgames_string1:SetText(mgames_credit_text())
mgames_string2:SetText("MinigamesUI by Rewad")
mgames_string2:SetPoint("BOTTOMRIGHT", -15, 23)
mgames_button3:SetPoint("BOTTOM", -80+25/2+3, 15)
MinigamesUI.credit = true
end
function mgames_Toggle()
if (MinigamesUI.UI) then
if (mgames:IsShown()) then
mgames:Hide()
else
mgames:Show()
end
else
mgames_UI_Create()
mgames_Show()
end
end
function mgames_minimap_Toggle()
if (MinigamesUI.minimap == 1) then
if (MinigamesUI.minimapUI) then
mgames_minimap:Show()
else
mgames_minimap_UI_Create()
end
else
if (MinigamesUI.minimapUI) then
mgames_minimap:Hide()
end
end
end
function mgames_UI_Create()
CreateFrame("Frame", "mgames", UIParent)
mgames:EnableMouse(true)
mgames:SetMovable(true)
mgames:SetScript("OnMouseDown", function() if (arg1 == "LeftButton") then this:StartMoving() end end)
mgames:SetScript("OnMouseUp", function() if (arg1 == "LeftButton") then this:StopMovingOrSizing() end end)
mgames:SetPoint("CENTER", 0, 100)
mgames:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = false, tileSize = 0, edgeSize = 25, insets = { left = 6, right = 6, top = 6, bottom = 6 }})
mgames:SetFrameLevel(2)
mgames:SetHeight(40)
mgames:SetWidth(130)
mgames:CreateTexture("mgames_textur", "BACKGROUND")
mgames_textur:SetTexture(0, 0, 0, 1)
mgames_textur:SetHeight(40-12)
mgames_textur:SetWidth(130-12)
mgames_textur:SetPoint("CENTER", 0, 0)
mgames:CreateFontString("mgames_text")
mgames_text:SetFontObject(GameFontNormal)
mgames_text:SetText("MiniGames v"..MinigamesUI.version)
mgames_text:SetPoint("CENTER", 0, 1)
CreateFrame("Frame", "mgames_rf", mgames)
mgames_rf:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = false, tileSize = 0, edgeSize = 25, insets = { left = 6, right = 6, top = 6, bottom = 6 }});
mgames_rf:SetFrameLevel(1)
mgames_rf:SetPoint("TOP", "mgames", 0, -15);
mgames_rf:CreateFontString("mgames_string1")
mgames_string1:SetFontObject(ChatFontNormal)
mgames_string1:SetPoint("TOP", 0, -25)
CreateFrame("Button", "mgames_dropdown", mgames_rf, "UIDropDownMenuTemplate")
mgames_dropdown:SetPoint("TOP", 0, -45)
UIDropDownMenu_SetWidth(150, mgames_dropdown)
UIDropDownMenu_Initialize(mgames_dropdown, mgames_dropdown_Initialize)
CreateFrame("Button", "mgames_button1", mgames_rf, "GameMenuButtonTemplate")
mgames_button1:SetPoint("TOP", -35+25/2+3, -80)
mgames_button1:SetHeight(30)
mgames_button1:SetWidth(130)
mgames_button1:SetText("Play!")
mgames_button1:SetScript("OnClick", function() mgames_button1_OnClick() end)
CreateFrame("Button", "mgames_button2", mgames_rf, "GameMenuButtonTemplate")
mgames_button2:SetPoint("TOP", 68, -80)
mgames_button2:SetHeight(30)
mgames_button2:SetWidth(30)
mgames_button2:SetText("?")
mgames_button2:SetScript("OnClick", function() mgames_button2_OnClick() end)
CreateFrame("Button", "mgames_button3", mgames_rf, "GameMenuButtonTemplate")
mgames_button3:SetHeight(30)
mgames_button3:SetWidth(70)
mgames_button3:SetText("Close")
mgames_button3:SetScript("OnClick", function() mgames_button3_OnClick() end)
mgames_rf:CreateFontString("mgames_string2")
mgames_string2:SetFontObject(ChatFontNormal)
CreateFrame("CheckButton", "mgames_checkbox", mgames_rf, "OptionsCheckButtonTemplate")
mgames_checkbox:SetPoint("BOTTOM", 70, 15)
mgames_checkbox:SetHeight(30)
mgames_checkbox:SetWidth(30)
mgames_checkbox:SetScript("OnClick", function() mgames_checkbox_OnClick() end)
--voreinstellungen
UIDropDownMenu_SetSelectedID(mgames_dropdown, MinigamesUI.game)
mgames_checkbox:SetChecked(MinigamesUI.minimap)
if (mgames_minigames_addonloadedliste[MinigamesUI.game] == false) then
mgames_button1:Disable()
end
MinigamesUI.UI = true
end
function mgames_minimap_UI_Create ()
mgames_minimap:RegisterForClicks("LeftButtonDown", "RightButtonDown")
mgames_minimap:SetScript("OnMouseUp", function() mgames_minimap_OnMouseUp() end)
mgames_minimap:SetScript("OnMouseDown", function() mgames_minimap_OnMouseDown() end)
mgames_minimap:SetScript("OnEnter", function() mgames_minimap_tooltip_Show() end)
mgames_minimap:SetScript("OnLeave", function() GameTooltip:Hide() end)
MinigamesUI.minimapUI = true
mgames_minimap:Show()
end
function mgames_minimap_OnMouseUp()
if ( arg1 == "LeftButton" ) then
mgames_Toggle()
elseif ( arg1 == "RightButton" ) then
if (MinigamesUI.minimap_move) then
MinigamesUI.minimap_move = false
mgames_minimap:StopMovingOrSizing()
else
mgames_game_Go()
end
end
end
function mgames_minimap_OnMouseDown()
if (arg1 == "RightButton" and IsControlKeyDown()) then
MinigamesUI.minimap_move = true
mgames_minimap:StartMoving()
end
end
function mgames_minimap_tooltip_Show()
GameTooltip:SetOwner(this, "ANCHOR_LEFT")
GameTooltip:ClearLines()
GameTooltip:SetText("MiniGames")
GameTooltip:AddLine("Left-click: toggle menue",0.8,0.8,0.8,1)
GameTooltip:AddLine("Right-click: quick play",0.8,0.8,0.8,1)
GameTooltip:AddLine("Ctrl + right-click: move button",0.8,0.8,0.8,1)
GameTooltip:Show()
end
function mgames_dropdown_Initialize()
mgames_minigames()
for i = 1, getn(mgames_minigamesliste), 1 do
local info = {
text = mgames_minigamesliste[i];
func = mgames_dropdown_OnClick;
};
UIDropDownMenu_AddButton(info);
end
end
function mgames_dropdown_OnClick()
i = this:GetID()
UIDropDownMenu_SetSelectedID(mgames_dropdown, i)
MinigamesUI.game = i
if (mgames_minigames_addonloadedliste[MinigamesUI.game] == false) then
mgames_button1:Disable()
else
mgames_button1:Enable()
end
end
function mgames_checkbox_OnClick()
MinigamesUI.minimap = mgames_checkbox:GetChecked()
mgames_minimap_Toggle()
end
function mgames_button3_OnClick()
if (MinigamesUI.credit == false) then
mgames_Toggle()
else
mgames_Show()
MinigamesUI.credit = false
end
end
function mgames_button2_OnClick()
mgames_credit_Show()
end
function mgames_button1_OnClick()
mgames_Toggle()
mgames_game_Go()
end
function mgames_minigames_addonloaded()
mgames_minigames_addon()
mgames_minigames_addonloadedliste = {}
for i=1, table.getn(mgames_minigames_addonliste) do
if (IsAddOnLoaded(mgames_minigames_addonliste[i])) then
table.insert(mgames_minigames_addonloadedliste, true)
else
table.insert(mgames_minigames_addonloadedliste, false)
end
end
end