vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" 
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" 
    xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">

    <Script file="LootTrackerUI.lua"/>
    

    <Frame name="LT_LabelTemplate" virtual="true">
        <Size x="140" y="13"/>
        <Layers>
            <Layer level="BACKGROUND">
                <FontString name="$parentText" inherits="GameFontHighlight" justifyH="LEFT">
                    <Anchors>
                        <Anchor point="TopLEFT">
                            <Offset x="5" y="0"/>
                        </Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Scripts>
            <OnShow>
                local text = getglobal(this:GetName() .. "Text");
                local fadeLength = 20;
                --text:SetAlphaGradient(this:GetWidth() - fadeLength, fadeLength);
                text:SetAlphaGradient(35, fadeLength);
            </OnShow>
        </Scripts>
    </Frame>
    
    
    <Frame name="LT_SubLabelTemplate" virtual="true">
        <Size x="140" y="13"/>
        <Layers>
            <Layer level="BACKGROUND">
                <FontString name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
                    <Anchors>
                        <Anchor point="BottomLEFT">
                            <Offset x="5" y="0"/>
                        </Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>
        <Scripts>
            <OnShow>
                local text = getglobal(this:GetName() .. "Text");
                local fadeLength = 20;
                --text:SetAlphaGradient(this:GetWidth() - fadeLength, fadeLength);
                text:SetAlphaGradient(35, fadeLength);
            </OnShow>
        </Scripts>
    </Frame>
    
    
    <Button name="LT_DetailsButtonTemplate" virtual="true">
        <Size x="170" y="14"/>
        <Layers>
            <Layer level="BORDER">
                <FontString name="$parentText" inherits="GameFontHighlight" wraponspaces="false" justifyH="LEFT"/>
            </Layer>
        </Layers>
        <Scripts>
            <OnShow>
                local text = getglobal(this:GetName() .. "Text");
                local fadeLength = 10;
                text:SetAlphaGradient(22, fadeLength);
            </OnShow>
        </Scripts>
    </Button>
    
    <ScrollFrame name="LT_DetailsScrollerTemplate" virtual="true" inherits="FauxScrollFrameTemplate">
        <Size x="165" y="65"/>
        <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" 
                  edgeFile="Interface\Tooltips\UI-Tooltip-Border" 
                  tile="true">
            <EdgeSize>
                <AbsValue val="8"/>
            </EdgeSize>
            <TileSize>
                <AbsValue val="8"/>
            </TileSize>
            <BackgroundInsets>
                <AbsInset left="0" right="0" top="0" bottom="0"/>
            </BackgroundInsets>
        </Backdrop>
        <Scripts>
            <OnVerticalScroll>
                FauxScrollFrame_OnVerticalScroll(this.ItemHeight, LT_UpdateGenericScroller)
            </OnVerticalScroll>
            <OnShow>
                this:SetBackdropBorderColor(0.4, 0.4, 0.4);
                this:SetBackdropColor(0.15, 0.15, 0.15);
                LT_UpdateGenericScroller(this);
            </OnShow>
        </Scripts>
    </ScrollFrame>


    <Frame name="LT_SettingsUI" toplevel="true" parent="UIParent" movable="true" enableMouse="true" hidden="true">
        <Size x="660" y="610"/>
        <Anchors>
            <Anchor point="CENTER"/>
        </Anchors>
        <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" 
                  edgeFile="Interface\DialogFrame\UI-DialogBox-Border" 
                  tile="true">
            <BackgroundInsets>
                <AbsInset left="11" right="12" top="12" bottom="11"/>    
                <Size x="128" y="17"/>
            </BackgroundInsets>
            <TileSize>
                <AbsValue val="32"/>
            </TileSize>
            <EdgeSize>
                <AbsValue val="32"/>
            </EdgeSize>
        </Backdrop>
        <Layers>
            <Layer level="ARTWORK">
                <Texture name="LTFrameTitle" file="Interface\DialogFrame\UI-DialogBox-Header">
                    <Size x="276" y="64"/>
                    <Anchors>
                        <Anchor point="TOP">
                            <Offset x="0" y="12"/>
                        </Anchor>
                    </Anchors>
                </Texture>
                <FontString name="LTFrameTitleText" inherits="GameFontNormal" text="LootTracker">
                    <Anchors>
                        <Anchor point="TOP" relativeTo="LT_SettingsUI">
                            <Offset x="0" y="-3"/>
                        </Anchor>
                    </Anchors>
                </FontString>
            </Layer>
        </Layers>                
        
        <Frames>
        
            <!-- Settings -->

            <Frame name="LT_SettingsFrame" inherits="LT_SettingsFrameTemplate">
                <Anchors>
                    <Anchor point="TopLEFT" relativeTo="$parent" relativePoint="TopLEFT"><Offset x="15" y="-24"/></Anchor>
                </Anchors>
                <OnShow>
                    LT_DebugMessage(1, "Showing LT_SettingsFrame");
                    LT_ItemDetails:Hide();
                    LT_PlayerDetails:Hide();
                    LT_KillDetails:Hide();
                </OnShow>
            </Frame>
            
            <!-- Item details -->
            
            <Frame name="LT_ItemDetails" inherits="LT_ItemDetailsTemplate" hidden="true">
                <Anchors>
                    <Anchor point="TopLEFT" relativeTo="$parent" relativePoint="TopLEFT"><Offset x="15" y="-39"/></Anchor>
                </Anchors>
            </Frame>
            
            <!-- Player details -->
            
            <Frame name="LT_PlayerDetails" inherits="LT_PlayerDetailsTemplate" hidden="true">
                <Anchors>
                    <Anchor point="TopLEFT" relativeTo="$parent" relativePoint="TopLEFT"><Offset x="15" y="-39"/></Anchor>
                </Anchors>
            </Frame>
            
            <!-- Kill details -->
            
            <Frame name="LT_KillDetails" inherits="LT_KillDetailsTemplate" hidden="true">
                <Anchors>
                    <Anchor point="TopLEFT" relativeTo="$parent" relativePoint="TopLEFT"><Offset x="15" y="-39"/></Anchor>
                </Anchors>
            </Frame>
            
            
            <!-- Current session summary -->
            
            <Frame name="LT_CurrentSessionFrameLabel" inherits="LT_LabelTemplate">
                <Anchors>
                    <Anchor point="TopLEFT" relativePoint="TopRIGHT" relativeTo="LT_SettingsFrame"><Offset x="0" y="-15"/></Anchor>
                </Anchors>
                <Scripts>
                    <OnShow>LT_CurrentSessionFrameLabelText:SetText(LT_LABEL_CURRENTSESSION);</OnShow>
                </Scripts>
            </Frame>
            
            <Frame name="LT_CurrentSessionTextFrame" inherits="OptionFrameBoxTemplate">
                <Size x="420" y="55"/>
                <Anchors>
                    <Anchor point="TopLEFT" relativePoint="BottomLEFT" relativeTo="LT_CurrentSessionFrameLabel"><Offset x="0" y="-2"/></Anchor>
                </Anchors>
                <Layers>
                    <Layer level="BACKGROUND">
                        <FontString name="LT_CurrentSessionText" inherits="GameFontNormal" justifyH="LEFT">
                            <Anchors>
                                <Anchor point="TopLEFT">
                                    <Offset x="15" y="-10"/>
                                </Anchor>
                            </Anchors>
                        </FontString>
                    </Layer>
                </Layers>
            </Frame>
                        
            
            <!-- Query -->
            
            <Frame name="LT_QueryFrameLabel" inherits="LT_LabelTemplate">
                <Anchors>
                    <Anchor point="TopLEFT" relativePoint="BottomLEFT" relativeTo="LT_CurrentSessionTextFrame"><Offset x="0" y="-6"/></Anchor>
                </Anchors>
                <Scripts>
                    <OnShow>LT_QueryFrameLabelText:SetText(LT_LABEL_QUERY);</OnShow>
                </Scripts>
            </Frame>
            
            <Frame name="LT_QueryFrame" inherits="LT_QueryFrameTemplate">
                <Anchors>
                    <Anchor point="TopLEFT" relativeTo="LT_QueryFrameLabel" relativePoint="BottomLEFT"><Offset x="0" y="-2"/></Anchor>
                </Anchors>
            </Frame>
            
            
            <!-- Close Button -->
            <!-- TODO: Use UIPanelCloseButton -->
            <Button name="LT_CloseButton" inherits="OptionsButtonTemplate">
                <Anchors>
                    <Anchor point="BottomRIGHT" relativePoint="BottomRIGHT" relativeTo="LT_SettingsUI">
                        <Offset x="-20" y="20"/>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnClick>
                        HideUIPanel(LT_SettingsUI);
                    </OnClick>
                    <OnShow>
                        this:SetText(LT_BUTTON_EXIT);
                    </OnShow>
                </Scripts>
            </Button>

        </Frames>
        <Scripts>
            <OnShow>
                LT_AddListener(LT_UpdateUI);
                LT_UpdateUI();
            </OnShow>
            <OnHide>
                LT_RemoveListener(LT_UpdateUI);
            </OnHide>
        </Scripts>
    </Frame>

</Ui>

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