vanilla-wow-addons – Rev 1

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--[[
-- Traditional  Chinese localization file copyright
-- This file free for everyone who want use this AddOn with zhTW WoW, EXCEPT meidoku.
-- Please just keep my name on it is ok. XD
--
-- 正體中文語系檔版權
-- 本中文語系檔無償授權予所有人, 唯獨不授權給予 meidoku 使用.
-- 請留著我的小名就好. XD
--
-- 伝統的な中国のローカライズファイル著作権
-- meidokuを除いて、欲しい皆にとっての、無料のこのファイルは中国語 WoWとこのAddOnを使用します。
-- ただ私の名前を保ってください。それに、OKがあります。 XD
--
-- KLHThreatMeter Traditional Chinese localization file
-- Maintained by: Kuraki, Suzuna
-- Last updated: 06/25/2006
-- Revision History:
--    06/25/2006  * Update to R16 Test 6
--    06/27/2006  * Update some translation.
--                * Add R16.12 Release support.
--                * Keep check for the "hic!".
--    07/11/2006  * Update to R16.15
--    08/05/2006  * Update to R17 Test 7
--    08/08/2006  * Update to R17.7 RC
--    08/09/2006  * Fixed bug, comment out Fel Stamina
--    08/19/2006  * Update to R17.10 test
--
--]]

klhtm.string.data["zhTW"] =
{
        ["binding"] =
        {
                hideshow = "隱藏 / 顯示視窗",
                stop = "緊急停止",
                mastertarget = "設定 / 清除主要目標",
                resetraid = "重置團隊仇恨",
        },
        ["spell"] =
        {
                ["heroicstrike"] = "英勇打擊",
                ["maul"] = "搥擊",
                ["swipe"] = "揮擊",
                ["shieldslam"] = "盾牌猛擊",
                ["revenge"] = "復仇",
                ["shieldbash"] = "盾擊",
                ["sunder"] = "破甲攻擊",
                ["feint"] = "佯攻",
                ["cower"] = "畏縮",
                ["taunt"] = "嘲諷",
                ["growl"] = "低吼",
                ["vanish"] = "消失",
                ["frostbolt"] = "寒冰箭",
                ["fireball"] = "火球術",
                ["arcanemissiles"] = "祕法飛彈",
                ["scorch"] = "灼燒",
                ["cleave"] = "順劈斬",

                -- Items / Buffs:
                ["arcaneshroud"] = "秘法環繞",
                ["reducethreat"] = "降低威脅",

                -- Leeches: no threat from heal
                ["holynova"] = "神聖新星", -- no heal or damage threat
                ["siphonlife"] = "生命虹吸", -- no heal threat
                ["drainlife"] = "吸取生命", -- no heal threat
                ["deathcoil"] = "死亡纏繞",

                -- Fel Stamina and Fel Energy DO cause threat! GRRRRRRR!!!
                --["felstamina"] = "惡魔耐力",
                --["felenergy"] = "惡魔能量",

                ["bloodsiphon"] = "血液虹吸", -- poisoned blood vs Hakkar

                ["lifetap"] = "生命分流", -- no mana gain threat
                ["holyshield"] = "神聖之盾", -- multiplier
                ["tranquility"] = "寧靜",
                ["distractingshot"] = "擾亂射擊",
                ["earthshock"] = "地震術",
                ["rockbiter"] = "石化",
                ["fade"] = "漸隱術",
                ["thunderfury"] = "雷霆之怒",

                -- Spell Sets
                -- warlock descruction
                ["shadowbolt"] = "暗影箭",
                ["immolate"] = "獻祭",
                ["conflagrate"] = "燃燒",
                ["searingpain"] = "灼熱之痛", -- 2 threat per damage
                ["rainoffire"] = "火焰之雨",
                ["soulfire"] = "靈魂之火",
                ["shadowburn"] = "暗影灼燒",
                ["hellfire"] = "地獄烈焰",

                -- mage offensive arcane
                ["arcaneexplosion"] = "魔爆術",
                ["counterspell"] = "法術法制",

                -- priest shadow. No longer used (R17).
                ["mindblast"] = "心靈震爆",
                --[[
                ["mindflay"] = "精神鞭笞",
                ["devouringplague"] = "吸血鬼的擁抱",
                ["shadowwordpain"] = "暗言術:痛",
                ,
                ["manaburn"] = "法力燃燒",
                ]]
        },
        ["power"] =
        {
                ["mana"] = "法力",
                ["rage"] = "怒氣",
                ["energy"] = "能量",
        },
        ["threatsource"] = -- these values are for user printout only
        {
                ["powergain"] = "能源產生",
                ["total"] = "總計",
                ["special"] = "特殊",
                ["healing"] = "治療",
                ["dot"] = "持續傷害",
                ["threatwipe"] = "仇恨減免",
                ["damageshield"] = "傷害盾",
                ["whitedamage"] = "白字傷害",
        },
        ["talent"] = -- these values are for user printout only
        {
                ["defiance"] = "挑釁",
                ["impale"] = "穿刺",
                ["silentresolve"] = "無聲消退",
                ["frostchanneling"] = "冰霜導能",
                ["burningsoul"] = "燃燒之魂",
                ["healinggrace"] = "治療之賜",
                ["shadowaffinity"] = "精神治療",
                ["druidsubtlety"] = "微妙",
                ["feralinstinct"] = " 野性本能",
                ["ferocity"] = "兇暴",
                ["savagefury"] = "野蠻暴怒",
                ["tranquility"] = "強化寧靜",
                ["masterdemonologist"] = "惡魔學識大師",
                ["arcanesubtlety"] = "祕法精妙",
                ["righteousfury"] = "強化憤怒聖印",
        },
        ["threatmod"] = -- these values are for user printout only
        {
                ["tranquilair"] = "寧靜之風圖騰",
                ["salvation"] = "拯救祝福",
                ["battlestance"] = "戰鬥姿態",
                ["defensivestance"] = "防禦姿態",
                ["berserkerstance"] = "狂暴姿態",
                ["defiance"] = "挑釁",
                ["basevalue"] = "基本值",
                ["bearform"] = "熊型態",
                ["glovethreatenchant"] = "手套附魔增加威脅值",
                ["backthreatenchant"] = "披風附魔減少威脅值",
        },

        ["sets"] =
        {
                ["bloodfang"] = "血牙",    -- Rog, 5件 增加佯攻減少的威脅值 25%
                ["nemesis"] = "復仇",      -- Wlk, 8件 降低毀滅系法術所產生的威脅值 20%
                ["netherwind"] = "靈風",   -- Mag, 3件 使你的灼燒(-100)、祕法飛彈(每發-20)、火球術(-100)和寒冰箭(-100)所造成的威脅值降低
                ["might"] = "力量",        -- War, 8件 增加破甲產生的威脅值 15%
                ["arcanist"] = "祕法師",   -- Mag, 8件 使你因攻擊而產生的威脅值減少15%
        },
        ["boss"] =
        {
                ["speech"] =
                {
                        ["razorphase2"] = "在寶珠的控制力消失之前逃走。",
                        ["onyxiaphase3"] = "看起來需要再給你一次教訓",
                        ["thekalphase2"] = "給我憤怒的力量吧",
                        ["rajaxxfinal"] = "厚顏無恥的笨蛋!我要親手殺了你!",
                        ["azuregosport"] = "來吧,小子。面對我!",
                        ["nefphase2"] = "燃燒吧!你這個不幸的人!燃燒吧!",
                },
                -- Some of these are unused. Also, if none is defined in your localisation, they won't be used,
                -- so don't worry if you don't implement it.
                ["name"] =
                {
                        ["rajaxx"] = "拉賈克斯將軍",
                        ["onyxia"] = "奧妮克希亞",
                        ["ebonroc"] = "埃博諾克",
                        ["razorgore"] = "狂野的拉佐格爾",
                        ["thekal"] = "古拉巴什食腐者",
                        ["shazzrah"] = "沙斯拉爾",
                        ["twinempcaster"] = "維克洛爾大帝",
                        ["twinempmelee"] = "維克尼拉斯大帝",
                        ["noth"] = "瘟疫者諾斯",
                },
                ["spell"] =
                {
                        ["shazzrahgate"] = "沙斯拉爾之門", -- "Shazzrah casts Gate of Shazzrah."
                        ["wrathofragnaros"] = "拉格納羅斯之怒", -- "Ragnaros's Wrath of Ragnaros hits you for 100 Fire damage."
                        ["timelapse"] = "時間流逝", -- "You are afflicted by Time Lapse."
                        ["knockaway"] = "擊飛",
                        ["wingbuffet"] = "龍翼打擊",
                        ["burningadrenaline"] = "燃燒刺激",
                        ["twinteleport"] = "雙子傳送",
                        ["nothblink"] = "閃現術",
                        ["sandblast"] = "沙塵爆裂",
                }
        },
        ["misc"] =
        {
                ["imp"] = "小鬼", -- UnitCreatureFamily("pet")
                ["spellrank"] = "等級 (%d+)", -- second value of GetSpellName(x, "spell")
                ["aggrogain"] = "取得 Aggro",
        },

        -- labels and tooltips for the main window
        ["gui"] = {
                ["raid"] = {
                        ["head"] = {
                                -- column headers for the raid view
                                ["name"] = "名稱",
                                ["threat"] = "仇恨",
                                ["pc"] = "%Max",                        -- your threat as a percentage of the #1 player's threat
                        },
                        ["stringshort"] = {
                                -- tooltip titles for the bottom bar strings
                                ["tdef"] = "仇恨餘額", -- the difference in threat between you and the MT / #1 in the list.
                                ["targ"] = "主要目標",
                        },
                        ["stringlong"] = {
                                -- tooltip descriptions for the bottom bar strings
                                ["tdef"] = "",
                                ["targ"] = "整個團隊中, 只有針對 %s 產生的仇恨值會被計算."
                        },
                },
                ["self"] = {
                        ["head"] = {
                                -- column headers for the self view
                                ["name"] = "名稱",
                                ["hits"] = "命中",
                                ["rage"] = "怒氣",
                                ["dam"] = "傷害",
                                ["threat"] = "仇恨",
                                ["pc"] = "%T",
                        },
                        -- text on the self threat reset button
                        ["reset"] = "重置",
                },
                ["title"] = {
                        ["text"] = {
                                -- the window titles
                                ["long"] = "KTM %d.%d", -- don't need to localise these
                                ["short"] = "KTM",

                        },
                        ["buttonshort"] = {
                                -- the tooltip titles for command buttons
                                ["close"] = "關閉",
                                ["min"] = "最小化",
                                ["max"] = "最大化",
                                ["self"] = "檢視自我",
                                ["raid"] = "檢視團隊",
                                ["pin"] = "鎖定",
                                ["unpin"] = "解鎖",
                                ["opt"] = "選項",
                                ["targ"] = "主要目標",
                                ["clear"] = "重置",
                        },
                        ["buttonlong"] = {
                                -- the tooltip descriptions for command buttons
                                ["close"] = "只要你還待在隊伍或是團隊中, 仇恨資料仍然會被送出",
                                ["min"] = "",
                                ["max"] = "",
                                ["self"] = "顯示個人仇恨詳細資料",
                                ["raid"] = "顯示團隊仇恨資料",
                                ["pin"] = "防止仇恨計量視窗被移動",
                                ["unpin"] = "允許仇恨計量視窗被移動",
                                ["opt"] = "",
                                ["targ"] = "將主要目標設為你現在的目標. 如果你現在沒有目標, 主要目標將被清除. 你必須是團隊助理或是領隊.",
                                ["clear"] = "將所有玩家的仇恨清空為 0. 你必須是團隊助理或是領隊.",
                        },
                        ["stringshort"] = {
                                -- the tooltip titles for titlebar strings
                                ["threat"] = "仇恨",
                                ["tdef"] = "仇恨差距",
                                ["rank"] = "仇恨排名",
                                ["pc"] = "% 仇恨",
                        },
                        ["stringlong"] = {
                                -- the tooltip descriptions for titlebar strings
                                ["threat"] = "自重設起, 你的個人仇恨值總計",
                                ["tdef"] = "你和目標的仇恨差數值",
                                ["rank"] = "你在仇恨列表中的排名",
                                ["pc"] = "對目標來說, 你的仇恨佔的百分比",
                        },
                },
        },
        -- labels and tooltips for the options gui
        ["optionsgui"] = {
                ["buttons"] = {
                        -- the options gui command button labels
                        ["gen"] = "一般",
                        ["raid"] = "團隊",
                        ["self"] = "自己",
                        ["close"] = "關閉",
                },
                -- the labels for option checkboxes and headers
                ["labels"] = {
                        -- the title description for each option page
                        ["titlebar"] = {
                                ["gen"] = "一般選項",
                                ["raid"] = "團隊選項",
                                ["self"] = "個人選項",
                        },
                        ["buttons"] = {
                                -- the names of title bar command buttons
                                ["pin"] = "鎖定",
                                ["opt"] = "選項",
                                ["view"] = "檢視變更",
                                ["targ"] = "主要目標",
                                ["clear"] = "重置團隊仇恨",
                        },
                        ["columns"] = {
                                -- names of columns on the self and raid views
                                ["hits"] = "命中",
                                ["rage"] = "怒氣",
                                ["dam"] = "傷害",
                                ["threat"] = "仇恨",
                                ["pc"] = "% 仇恨",
                        },
                        ["options"] = {
                                -- miscelaneous option names
                                ["hide"] = "隱藏無仇恨人員",
                                ["abbreviate"] = "簡略很大的數值",
                                ["resize"] = "改變視窗大小",
                                ["aggro"] = "顯示取得 Aggro",
                                ["rows"] = "最大可見列",
                                ["scale"] = "對話框縮放",
                                ["bottom"] = "隱藏底列",
                        },
                        ["minvis"] = {
                                -- the names of minimised strings
                                ["threat"] = "最小仇恨", -- dodge...
                                ["rank"] = "仇恨排行",
                                ["pc"] = "% 仇恨",
                                ["tdef"] = "仇恨赤字",
                        },
                        ["headers"] = {
                                -- headers in the options gui
                                ["columns"] = "可見的行數",
                                ["strings"] = "最小化字串顯示",
                                ["other"] = "其他選項",
                                ["minvis"] = "最小化按鈕",
                                ["maxvis"] = "最大化按鈕",
                        },
                },
                -- the tooltips for some of the options
                ["tooltips"] = {
                        -- miscelaneous option descriptions
                        ["raidhide"] = "如果選取, 沒有仇恨的玩家將不會被顯示在 threat meter 上.",
                        ["selfhide"] = "不選取此選項將顯示所有的仇恨來源.",
                        ["abbreviate"] = "如果選取, 大於一萬的數值將會被縮短並加上 'k'. 例如 '15400' 將會變成 '15.4k'.",
                        ["resize"] = "如果選取, 可見行將會自動縮減以符合實際回報仇恨值得玩家數目.",
                        ["aggro"] = "如果選取, 增加一個阻隔行顯示預估取得的仇恨值. 當設置主目標時, 這個預估值會更加精準.",
                        ["rows"] = "最多有多少人會出現在團隊仇恨視窗列表中.",
                        ["bottom"] = "選取此選項, 底部狀態列將被隱藏. 它顯示你的仇恨差距以及主要目標.",
                },
        },
        ["print"] =
        {
                ["main"] =
                {
                        ["startupmessage"] = "KLHThreatMeter Release |cff33ff33%s|r Revision |cff33ff33%s|r 已載入. 輸入 |cffffff00/ktm|r 以取得幫助.",
                },
                ["data"] =
                {
                        ["abilityrank"] = "你的 %s 技能的排名為 %s.",
                        ["globalthreat"] = "你的整體仇恨倍率為 %s.",
                        ["globalthreatmod"] = "%s 給予你 %s.",
                        ["multiplier"] = "作為一個%s, 你的%s仇恨倍率為%s.",
                        ["damage"] = "傷害",
                        ["shadowspell"] = "暗影法術",
                        ["arcanespell"] = "祕法法術",
                        ["holyspell"] = "神聖法術",
                        ["setactive"] = "是否正穿著 %s 套裝 %d 件? ... %s.",
                        ["true"] = "是",
                        ["false"] = "否",
                        ["healing"] = "你的治療產生了 %s 仇恨 (在經過整體仇恨修正之前).",
                        ["talentpoint"] = "你有 %d 點天賦點數在 %s.",
                        ["talent"] = "發現 %d 點 %s 天賦.",
                        ["rockbiter"] = "你的等級 %d 石化增加了 %d 點仇恨成功的進行了肉搏戰.",
                },

                -- new in R17.7
                ["boss"] = 
                {
                        ["automt"] = "主要目標已經自動被設定為 %s.",
                        ["spellsetmob"] = "%$1s 變更了 %$3s 的 %$4s 技能 %$2s 參數設定值, 從 %$6s 變更為 %$5s.", -- "Kenco sets the multiplier parameter of Onyxia's Knock Away ability to 0.7"
                        ["spellsetall"] = "%$1s 變更了 %$3s 技能的 %$2s 參數設定值, 從 %$5s 變更為 %$4s.",
                        ["reportmiss"] = "%s 回報 %s 的 %s 未擊中他.",
                        ["reporttick"] = "%s 回報 %s 的 %s 擊中了他. 他已經受傷害 %s 回, 並且將會受 %s 影響更多的時間.",
                        ["reportproc"] = "%s 回報 %s 的 %s 改變了他的仇恨值, 從 %s 到 %s.",
                        ["bosstargetchange"] = "%s 改變了目標, 從 %s (%s 仇恨) 到 %s (%s 仇恨).",
                        ["autotargetstart"] = "當你下一次選取了一個世界首領, 你將會自動清除主要目標並將他設定為新的主要目標.",
                        ["autotargetabort"] = "主要目標已經被設定為世界首領 %s.",
                },

                ["network"] =
                {
                        ["newmttargetnil"] = "無法確認主要目標 %s, 因為 %s 沒有目標.",
                        ["newmttargetmismatch"] = "%s 設定主要目標為 %s, 但是他的目標是 %s. 將使用他的目標替代, 並確認這一點!!",
                        ["mtpollwarning"] = "已經更新你的主要目標為 %s, 但是無法確認. 如果這個是不正確的, 請 %s 重新廣播一次主要目標.",
                        ["threatreset"] = "團隊仇恨測量器已被 %s 清除.",
                        ["newmt"] = "主要目標已更改為 '%s', 由 %s 變更.",
                        ["mtclear"] = "主要目標已被 %s 清除.",
                        ["knockbackstart"] = "擊飛偵測在已被 %s 啟用.",
                        ["knockbackstop"] = "擊飛偵測在已被 %s 停用.",
                        ["aggrogain"] = "%s 回報, 在產生了 %d 仇恨後取得 aggro.",
                        ["aggroloss"] = "%s 回報, %d 仇恨失去了 aggro.",
                        ["knockback"] = "%s 回報受到傷害被擊飛. 他的仇恨值下降到 %d.",
                        ["knockbackstring"] = "%s 回報這個踢飛的文字: '%s'.",
                        ["upgraderequest"] = "%s 促使你更新 KLHThreatMeter 到版本 Release %d. 你現在正使用 Release %d.",
                        ["remoteoldversion"] = "%s 正在使用過期的 KLHThreatMeter Release %d. 請告訴他該更新到 Release %d 了.",
                        ["knockbackvaluechange"] = "|cffffff00%s|r 設定 %s 的 |cffffff00%s|r 攻擊仇恨減少至 |cffffff00%d%%|r.",
                        ["raidpermission"] = "你必須是領隊或是隊長才能夠這樣作!",
                        ["needmastertarget"] = "你必須先設定一個主要目標!",
                        ["knockbackinactive"] = "擊飛偵測在本團隊中被關閉.",
                        ["versionrequest"] = "正在向團隊查詢版本資訊, 將在 3 秒內回應.",
                        ["versionrecent"] = "這些人使用 release %s: { ",
                        ["versionold"] = "這些人使用舊的版本: { ",
                        ["versionnone"] = "這些人沒有使用 KLHThreatMeter, 或是他們沒有在正確的 CTRA 頻道: { ",
                        ["channel"] =
                        {
                                ctra = "CTRA 頻道",
                                ora = "oRA 頻道",
                                manual = "手動覆寫",
                        },
                        needtarget = "請先標記一個怪物並設定成為主要目標.",
                        upgradenote = "使用這個插件較舊版本的用戶端已經被通知需要升級.",
                        advertisestart = "你現在會偶然地告訴搶到 aggro 的人去下載 KLHThreatMeter.",
                        advertisestop = "你已經停止為 KLHThreatMeter 作宣傳了.",
                        advertisemessage = "如果你有 KLHThreatMeter, 你就不會失去控制搶到 %s 的 aggro.",
                }
        }
}