vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Button name="ISyncItemButtonTemplate" virtual="true">
<Size>
<AbsDimension x="300" y="16"/>
</Size>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
if(ISync) then ISync:ButtonClick(arg1); end
</OnClick>
<OnEnter>
if(ISync) then ISync:ButtonEnter(); end
ISync_QuickSearch:ClearFocus();
</OnEnter>
<OnLeave>
if(GameTooltip:IsVisible()) then GameTooltip:Hide(); end
</OnLeave>
</Scripts>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="275" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="20" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentSubItem" file="Interface\MoneyFrame\Arrow-Right-Down">
<Size>
<AbsDimension x="12" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="20" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Button>
<Button name="ISync_FavItemButtonTemplate" virtual="true">
<Size>
<AbsDimension x="300" y="16"/>
</Size>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnClick>
ISync:Fav_ButtonClick(arg1);
</OnClick>
<OnEnter>
ISync:Fav_ButtonEnter()
</OnEnter>
<OnLeave>
if(GameTooltip:IsVisible()) then GameTooltip:Hide(); end
</OnLeave>
</Scripts>
<NormalText name="$parentText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="275" y="12"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="20" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
</Button>
<Frame name="ISync_FavRemItem_ButtonTemplate" virtual="true">
<Size>
<AbsDimension x="90" y="16"/>
</Size>
<Frames>
<Button name="$parent_Blip">
<Size>
<AbsDimension x="26" y="19"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-13" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture name="$parentTexture" file="Interface\Buttons\UI-MinusButton-Up.blp">
<Size>
<AbsDimension x="17" y="17"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</NormalTexture>
<PushedTextOffset>
<AbsDimension x="0" y="0"/>
</PushedTextOffset>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnEnter>
if(this:GetParent().name and this:GetParent().quality) then
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText(ISYNC_FAV_CLICKREMOVE_TOOLTIP.."\n".."|c"..ISync:ReturnHexColor(this:GetParent().quality)..this:GetParent().name.."|r", 1, 0.72, 0, nil, 1);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
if(this:GetParent().name and this:GetParent().quality) then
ISync:FavRem_Click(this:GetParent());
end
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<CheckButton name="ISync_TabTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\SpellBook\SpellBook-SkillLineTab">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-3" y="11"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
if(ISync) then ISync:TabClick(); end
</OnClick>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(this.tipinfo);
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
<NormalTexture/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
<CheckedTexture file="Interface\Buttons\CheckButtonHilight" alphaMode="ADD"/>
</CheckButton>
<EditBox name="ISync_SearchBoxTemplate" letters="256" historyLines="0" virtual="true" autoFocus="false">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size>
<AbsDimension x="12" y="29"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="-11" y="2"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.09375" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size>
<AbsDimension x="195" y="29"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.09375" right="0.90625" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\ClassTrainerFrame\UI-ClassTrainer-FilterBorder">
<Size>
<AbsDimension x="12" y="29"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.90625" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEscapePressed>
this:ClearFocus()
</OnEscapePressed>
<OnEnterPressed>
ISync:SF_Reset();
ISYNC_SHOWSEARCH_CHK = 1;
ISync:Main_Refresh();
</OnEnterPressed>
<OnClick>
this:SetFocus();
</OnClick>
<OnLeave>this:SetFocus();</OnLeave>
<OnEnter>this:SetFocus();</OnEnter>
</Scripts>
<FontString inherits="ChatFontNormal"/>
</EditBox>
<Frame name="ISync_GB_Template" virtual="true">
<Size>
<AbsDimension x="90" y="16"/>
</Size>
<Frames>
<Button name="$parent_Blip">
<Size>
<AbsDimension x="26" y="19"/>
</Size>
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="-13" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture name="$parentTexture" file="Interface\AddOns\ItemSync\images\ISync_ItemID_ItemPic">
<Size>
<AbsDimension x="17" y="17"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</NormalTexture>
<PushedTextOffset>
<AbsDimension x="0" y="0"/>
</PushedTextOffset>
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp");
</OnLoad>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_LEFT");
GameTooltip:SetText(ISYNC_ITEMID_GREENBUTTON_WARNING2, 1, 0.72, 0, nil, 1);
GameTooltip:Show();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
if(ISync) then ISync:BlipClick(arg1); end
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="ISyncFrame_MainTemplate" virtual="true" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="360" y="495"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentInfo" inherits="GameFontNormalSmall" justifyH="LEFT">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="80" y="-26"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame name="$parentHeader_Box" inherits="OptionFrameBoxTemplate" enableMouse="true" >
<Size>
<AbsDimension x="335" y="30"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="$parent" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="255"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parentText" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(0.4, 0.4, 0.4);
this:SetBackdropColor(162/255, 217/255, 111/255, 0.7);
</OnLoad>
<OnMouseDown>
if( arg1 == "LeftButton" ) then
GameTooltip:Hide();
getglobal(this:GetParent():GetName()):StartMoving();
end
</OnMouseDown>
<OnMouseUp>
getglobal(this:GetParent():GetName()):StopMovingOrSizing();
</OnMouseUp>
</Scripts>
</Frame>
<Button name="$parent_CloseButton" inherits="UIPanelCloseButton" toplevel="true">
<Anchors>
<Anchor point="CENTER" relativeTo="$parentHeader_Box" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-17" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnMouseDown> this:StartMoving(); </OnMouseDown>
<OnMouseUp> this:StopMovingOrSizing(); </OnMouseUp>
<OnDragStop> this:StopMovingOrSizing(); </OnDragStop>
</Scripts>
</Frame>
<Frame name="ISync_DBPopUp" toplevel="true" frameStrata="DIALOG" movable="false" enableMouse="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="325" y="125"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativeTo="UIParent"/>
</Anchors>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentHeaderTexture" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="256" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentHeaderText" inherits="GameFontNormal" text="ISYNC_DBUPDATE">
<Anchors>
<Anchor point="TOP" relativeTo="$parentHeaderTexture">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfo" justifyV="top" inherits="GameFontNormal">
<Size>
<AbsDimension x="350" y="32"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-30"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="Yes">
<Size>
<AbsDimension x="125" y="32"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="CENTER">
<Offset>
<AbsDimension x="-10" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if(ISync) then
ISync:CleanupDB(1, nil);
ISYNC_LOADYES = 1;
ISync:SetVar({"ISYNC_VER","OLDVERSION"}, ISYNC_VERSION,"TRUE");
DEFAULT_CHAT_FRAME:AddMessage("|c00A2D96FItemSync:|r |cffffffff"..ISYNC_OLDDBDELETED..".|r");
end
this:GetParent():Hide();
</OnClick>
</Scripts>
</Button>
<Button name="$parentNotReadyButton" hidden="false" inherits="GameMenuButtonTemplate" text="No">
<Size>
<AbsDimension x="125" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="CENTER">
<Offset>
<AbsDimension x="10" y="-20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
ISYNC_LOADYES = 0;
this:GetParent():Hide();
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnShow>
PlaySound("UChatScrollButton");
getglobal(this:GetName() .. "Info"):SetText(ISYNC_DBUPDATE_INFO);
</OnShow>
<OnHide>
PlaySound("UChatScrollButton");
</OnHide>
</Scripts>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.