vanilla-wow-addons – Rev 1
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="Inspector.lua"/>
<!-- Button Template -->
<Button name="InspectorButtonTemplate" inherits="ItemButtonTemplate" virtual="true">
<Scripts>
<OnClick>
InspectorChatLinkItem(arg1);
</OnClick>
<OnEnter>
InspectorDisplayItemLink();
InspectorCheckCursor( "Mouse" );
</OnEnter>
<OnUpdate>
if( KeyTimerUpdate() == 1 and InspectorFrame:IsVisible() ) then
InspectorCheckCursor( "Key" );
end
</OnUpdate>
<OnLeave>
GameTooltip:Hide();
InspectorCheckCursor( "Off" );
</OnLeave>
</Scripts>
<NormalTexture file="Interface\Buttons\UI-Quickslot2">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalTexture>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
</Button>
<!-- End Button Template -->
<!-- OVERALL FRAME -->
<Frame name="InspectorFrame" parent="UIParent" enableMouse="true" hidden="true">
<Size>
<AbsDimension x="384" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-106"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="45"/>
</HitRectInsets>
<Layers>
<!-- BACKGROUND level - used for portrait -->
<Layer level="BACKGROUND">
<Texture name="InspectorPortraitTexture">
<Size>
<AbsDimension x="64" y="64"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="8" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<!-- ARTWORK - Middle Frame Graphics -->
<Layer level="ARTWORK">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-CharacterTab-L1">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-CharacterTab-R1">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-CharacterTab-BottomLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-CharacterTab-BottomRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="256" y="-256"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
<!-- END BACKGROUND Frame Graphics -->
<!-- FOREGROUND text stuff -->
<Layer level="FOREGROUND">
<FontString name="InspectorPlayerNameText" inherits="GameFontWhite" text="Player Name">
<Anchors>
<Anchor point="TOP" relativeTo="InspectorFrame" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-19"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerInfoText" inherits="GameFontNormalSmall" text="Player Info">
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerNameText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-18"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerGuildText" inherits="GameFontNormalSmall" text="Player Guild Info">
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerInfoText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-10"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPRankText" inherits="GameFontNormal" text="Player PvP Rank">
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerGuildText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-38"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<Texture name="InspectorPlayerPVPRankTexture" file="Interface\PvPRankBadges\PvPRank01">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="InspectorPlayerPVPRankText" relativePoint="LEFT">
<Offset>
<AbsDimension x="-5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<!-- HONOR ############################################### -->
<!-- TODAY *********************************************** -->
<FontString name="InspectorPlayerPVPTodayText" inherits="GameFontNormal" text="Today" justifyH="LEFT">
<Size>
<AbsDimension x="240" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPRankText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-20"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPTodayHKText" inherits="GameFontHighlightSmall" text="Honorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPTodayText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPTodayHK" inherits="GameFontGreenSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPTodayHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPTodayDKText" inherits="GameFontHighlightSmall" text="Dishonorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPTodayHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPTodayDK" inherits="GameFontRedSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPTodayDKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<!-- YESTERDAY *********************************************** -->
<FontString name="InspectorPlayerPVPYesterdayText" inherits="GameFontNormal" text="Yesterday" justifyH="LEFT">
<Size>
<AbsDimension x="240" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPTodayText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPYesterdayHKText" inherits="GameFontHighlightSmall" text="Honorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPYesterdayText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPYesterdayHK" inherits="GameFontGreenSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPYesterdayHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPYesterdayHonorText" inherits="GameFontHighlightSmall" text="Honor" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPYesterdayHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPYesterdayHonor" inherits="GameFontNormalSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPYesterdayHonorText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<!-- THIS WEEK *********************************************** -->
<FontString name="InspectorPlayerPVPThisWeekText" inherits="GameFontNormal" text="This Week" justifyH="LEFT">
<Size>
<AbsDimension x="240" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPYesterdayText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPThisWeekHKText" inherits="GameFontHighlightSmall" text="Honorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPThisWeekText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPThisWeekHK" inherits="GameFontGreenSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPThisWeekHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPThisWeekHonorText" inherits="GameFontHighlightSmall" text="Honor" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPThisWeekHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPThisWeekHonor" inherits="GameFontNormalSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPThisWeekHonorText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<!-- LAST WEEK *********************************************** -->
<FontString name="InspectorPlayerPVPLastWeekText" inherits="GameFontNormal" text="Last Week" justifyH="LEFT">
<Size>
<AbsDimension x="240" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPThisWeekText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-40"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLastWeekHKText" inherits="GameFontHighlightSmall" text="Honorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLastWeekHK" inherits="GameFontGreenSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLastWeekHonorText" inherits="GameFontHighlightSmall" text="Honor" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLastWeekHonor" inherits="GameFontNormalSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekHonorText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLastWeekStandingText" inherits="GameFontHighlightSmall" text="Standing" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekHonorText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLastWeekStanding" inherits="GameFontNormalSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekStandingText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<!-- LIFETIME *********************************************** -->
<FontString name="InspectorPlayerPVPLifetimeText" inherits="GameFontNormal" text="Lifetime" justifyH="LEFT">
<Size>
<AbsDimension x="240" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLastWeekText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-52"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLifetimeHKText" inherits="GameFontHighlightSmall" text="Honorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-12"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLifetimeHK" inherits="GameFontGreenSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLifetimeDKText" inherits="GameFontHighlightSmall" text="Dishonorable Kills" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeHKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLifetimeDK" inherits="GameFontRedSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeDKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLifetimeRankText" inherits="GameFontHighlightSmall" text="Highest Rank" justifyH="LEFT">
<Size>
<AbsDimension x="220" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeDKText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="-11"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="InspectorPlayerPVPLifetimeRank" inherits="GameFontNormalSmall" text="??" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeRankText" relativePoint="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<!-- MOVE CLOSER TEXT *********************************************** -->
<FontString name="InspectorPlayerPVPRangeText" inherits="GameFontGreen" text="Move Closer To See Honor Stats" >
<Size>
<AbsDimension x="240" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="InspectorPlayerPVPLifetimeText" relativePoint="TOP">
<Offset>
<AbsDimension x="-10" y="-70"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<!-- END FOREGROUND text stuff -->
</Layers>
<!-- BEGIN BUTTONS -->
<Frames>
<!-- CLOSE BUTTON -->
<Button name="InspectorFrameClose" parent="InspectorFrame">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="324" y="-9"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight"/>
<Scripts>
<OnClick>
InspectorFrameHide();
</OnClick>
</Scripts>
</Button>
<!-- PLAYER MODEL -->
<PlayerModel name="InspectorPlayerModel" parent="InspectorFrame">
<Size>
<AbsDimension x="235" y="350" />
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="65" y="-75"/>
</Offset>
</Anchor>
</Anchors>
</PlayerModel>
<!-- Rotate Left Button -->
<Button name="InspectorModelRotationButtonLeft" parent="InspectorFrame">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="InspectorFrame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="75" y="123"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-RotationLeft-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-RotationLeft-Button-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Round"/>
<Scripts>
<OnMouseDown>
SetRotationMode("Right");
</OnMouseDown>
<OnMouseUp>
SetRotationMode("None");
</OnMouseUp>
<OnLeave>
SetRotationMode("None");
</OnLeave>
</Scripts>
</Button>
<!-- Rotate Right Button -->
<Button name="InspectorModelRotationButtonRight" parent="InspectorFrame">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="InspectorFrame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="256" y="123"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-RotationRight-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-RotationRight-Button-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Round"/>
<Scripts>
<OnMouseDown>
SetRotationMode("Left");
</OnMouseDown>
<OnMouseUp>
SetRotationMode("None");
</OnMouseUp>
<OnLeave>
SetRotationMode("None");
</OnLeave>
</Scripts>
</Button>
<!-- Mode Switch Button -->
<Button name="InspectorSwitchMode" parent="InspectorFrame" text="Show Honor">
<Size>
<AbsDimension x="145" y="32"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="InspectorFrame" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="23" y="75"/>
</Offset>
</Anchor>
</Anchors>
<NormalText name="InspectorSwitchModeText" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="90" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="7" y="6"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<HighlightText name="InspectorSwitchModeTextHighlight" inherits="GameFontHighlight" justifyH="LEFT">
<Size>
<AbsDimension x="90" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="7" y="6"/>
</Offset>
</Anchor>
</Anchors>
</HighlightText>
<NormalTexture file="Interface\Buttons\UI-Panel-Button-Up"/>
<PushedTexture file="Interface\Buttons\UI-Panel-Button-Down"/>
<HighlightTexture alphaMode="ADD" file="Interface\Buttons\UI-Panel-Button-Highlight"/>
<HitRectInsets>
<AbsInset left="0" right="60" top="0" bottom="10"/>
</HitRectInsets>
<Scripts>
<OnClick>
if( GetInspectorMode() == "Honor" ) then
InspectorHideHonor();
InspectorShowModel();
else
InspectorShowHonor();
InspectorHideModel();
end
</OnClick>
</Scripts>
</Button>
<!-- INVENTORY Buttons -->
<Button name="InspectorHeadButton" inherits="InspectorButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="21" y="-74"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Head"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Head"/>
</Button>
<Button name="InspectorNeckButton" inherits="InspectorButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorHeadButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Neck"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Neck"/>
</Button>
<Button name="InspectorShoulderButton" inherits="InspectorButtonTemplate" id="3">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorNeckButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Shoulder"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Shoulder"/>
</Button>
<Button name="InspectorBackButton" inherits="InspectorButtonTemplate" id="15">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorShoulderButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Chest"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Chest"/>
</Button>
<Button name="InspectorChestButton" inherits="InspectorButtonTemplate" id="5">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorBackButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Chest"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Chest"/>
</Button>
<Button name="InspectorShirtButton" inherits="InspectorButtonTemplate" id="4">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorChestButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Shirt"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Shirt"/>
</Button>
<Button name="InspectorTabardButton" inherits="InspectorButtonTemplate" id="19">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorShirtButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Tabard"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Tabard"/>
</Button>
<Button name="InspectorWristButton" inherits="InspectorButtonTemplate" id="9">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorTabardButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Wrists"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Wrists"/>
</Button>
<Button name="InspectorHandsButton" inherits="InspectorButtonTemplate" id="10">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorHeadButton" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="285" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Hands"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Hands"/>
</Button>
<Button name="InspectorWaistButton" inherits="InspectorButtonTemplate" id="6">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorHandsButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Waist"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Waist"/>
</Button>
<Button name="InspectorLegsButton" inherits="InspectorButtonTemplate" id="7">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorWaistButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Legs"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Legs"/>
</Button>
<Button name="InspectorFeetButton" inherits="InspectorButtonTemplate" id="8">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorLegsButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Feet"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Feet"/>
</Button>
<Button name="InspectorFinger1Button" inherits="InspectorButtonTemplate" id="11">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorFeetButton" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Finger"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Finger"/>
</Button>
<Button name="InspectorFinger2Button" inherits="InspectorButtonTemplate" id="12">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorFinger1Button" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Finger"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Finger"/>
</Button>
<Button name="InspectorTrinket1Button" inherits="InspectorButtonTemplate" id="13">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorFinger2Button" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Trinket"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Trinket"/>
</Button>
<Button name="InspectorTrinket2Button" inherits="InspectorButtonTemplate" id="14">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorTrinket1Button" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-4"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Trinket"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Trinket"/>
</Button>
<Button name="InspectorMainHandButton" inherits="InspectorButtonTemplate" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorFrame" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="120" y="-385"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-MainHand"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-MainHand"/>
</Button>
<Button name="InspectorSecondaryHandButton" inherits="InspectorButtonTemplate" id="17">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorMainHandButton" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-SecondaryHand"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-SecondaryHand"/>
</Button>
<Button name="InspectorRangedButton" inherits="InspectorButtonTemplate" id="18">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="InspectorSecondaryHandButton" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Ranged"/>
<PushedTexture file="Interface\PaperDoll\UI-PaperDoll-Slot-Ranged"/>
</Button>
<!-- END INVENTORY Buttons -->
</Frames>
<Scripts>
<OnLoad>
InspectorFrame_OnLoad();
</OnLoad>
<OnUpdate>
InspectorCheckHonorStatus(arg1);
InspectorCheckRotation();
</OnUpdate>
</Scripts>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.