vanilla-wow-addons – Rev 1
?pathlinks?
-- Title: ImproveDressingRoom v1.2
-- Author: TotalPackage
-- Date: 05/21/2006
function ImproveAHDressingRoomModel_Load()
if( not AuctionDressUpModel ) then
this:RegisterEvent("ADDON_LOADED");
else
ImproveAHDressingRoomFrame:SetParent("AuctionDressUpFrame");
ImproveAHDressingRoomFrame:SetFrameLevel(AuctionDressUpFrame:GetFrameLevel() + 1);
ImproveAHDressingRoomFrame:SetPoint("BOTTOM", "AuctionDressUpFrame", "BOTTOM", 0, 3);
ImproveAHDressingRoomFrame:Show();
AuctionDressUpModelRotateRightButton:Hide();
AuctionDressUpModelRotateLeftButton:Hide();
AuctionDressUpModel:SetHeight(370);
AuctionDressUpModel:SetPoint("BOTTOM", "AuctionDressUpFrame", "BOTTOM", 0, 10);
AuctionDressUpFrameResetButton:SetPoint("BOTTOM", "AuctionDressUpFrame", "BOTTOM", 0, 15);
end
end
function ImproveAHDressingRoomModel_Event()
if (event == "ADDON_LOADED") then
if (arg1 == "Blizzard_AuctionUI") then
this:UnregisterEvent("ADDON_LOADED");
ImproveAHDressingRoomFrame:SetParent("AuctionDressUpFrame");
ImproveAHDressingRoomFrame:SetFrameLevel(AuctionDressUpFrame:GetFrameLevel() + 1);
ImproveAHDressingRoomFrame:SetPoint("BOTTOM", "AuctionDressUpFrame", "BOTTOM", 0, 3);
ImproveAHDressingRoomFrame:Show();
AuctionDressUpModelRotateRightButton:Hide();
AuctionDressUpModelRotateLeftButton:Hide();
AuctionDressUpModel:SetHeight(370);
AuctionDressUpModel:SetPoint("BOTTOM", "AuctionDressUpFrame", "BOTTOM", 0, 10);
AuctionDressUpFrameResetButton:SetPoint("BOTTOM", "AuctionDressUpFrame", "BOTTOM", 0, 15);
end
end
end
function ImproveDressingRoomModel_OnLoad()
idu_ismoving = nil;
idu_ispaning = nil;
end
function ImproveDressingRoom_OnMouseDown(arg1)
if (arg1 == "LeftButton") then
idu_ismoving = 1;
previousx, previousy = GetCursorPosition();
end
if (arg1 == "RightButton") then
idu_ispaning = 1;
previousx, previousy = GetCursorPosition();
end
end
function ImproveDressingRoom_OnMouseUp(arg1,frameName)
if (arg1 == "LeftButton") then
idu_ismoving = nil;
end
if (arg1 == "RightButton") then
idu_ispaning = nil;
end
end
function ImproveDressingRoom_OnMouseWheel(value,frameName)
if (frameName == "ImproveDressingRoomFrame") then
local cz, cx, cy = DressUpModel:GetPosition();
if ( value > 0 ) then
idu_zoom = cz + 0.75;
else
idu_zoom = cz - 0.75;
end
DressUpModel:SetPosition(idu_zoom, cx, cy);
elseif (frameName == "ImproveAHDressingRoomFrame") then
local cz, cx, cy = AuctionDressUpModel:GetPosition();
if ( value > 0 ) then
idu_ahzoom = cz + 0.75;
else
idu_ahzoom = cz - 0.75;
end
AuctionDressUpModel:SetPosition(idu_ahzoom, cx, cy);
end
end
function ImproveDressingRoom_OnUpdate(elapsedTime)
if ( idu_ismoving ) then
local currentx, currenty = GetCursorPosition();
if (ImproveAHDressingRoomFrame:IsVisible()) then
idu_rotation = AuctionDressUpModel:GetFacing() + ((currentx - previousx)/50);
AuctionDressUpModel:SetFacing(idu_rotation);
elseif (ImproveDressingRoomFrame:IsVisible()) then
idu_rotation = DressUpModel:GetFacing() + ((currentx - previousx)/50);
DressUpModel:SetFacing(idu_rotation);
end
previousx, previousy = GetCursorPosition();
elseif ( idu_ispaning ) then
local currentx, currenty = GetCursorPosition();
if (ImproveAHDressingRoomFrame:IsVisible()) then
local cz, cx, cy = AuctionDressUpModel:GetPosition();
idu_ahpositionx = cx + ((currentx - previousx)/50);
idu_ahpositiony = cy + ((currenty - previousy)/50);
AuctionDressUpModel:SetPosition(cz, idu_ahpositionx, idu_ahpositiony);
elseif (ImproveDressingRoomFrame:IsVisible()) then
local cz, cx, cy = DressUpModel:GetPosition();
idu_positionx = cx + ((currentx - previousx)/50);
idu_positiony = cy + ((currenty - previousy)/50);
DressUpModel:SetPosition(cz, idu_positionx, idu_positiony);
end
previousx, previousy = GetCursorPosition();
end
end