vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="HealBot_Action.lua" />
<Button name="HealingButtonTemplate0" virtual="true">
<NormalText name="$parentText" inherits="GameFontNormalSmall" />
<HighlightText inherits="GameFontNormalSmall" />
</Button>
<Button name="HealingButtonTemplate" virtual="true" inherits="HealingButtonTemplate0">
<Size>
<AbsDimension x="95" y="18" />
</Size>
<Scripts>
<OnLoad>HealBot_Action_HealUnit_OnLoad(this);</OnLoad>
<OnEnter>HealBot_Action_HealUnit_OnEnter(this);</OnEnter>
<OnLeave>HealBot_Action_HealUnit_OnLeave(this);</OnLeave>
<OnClick>HealBot_Action_HealUnit_OnClick(this,arg1);</OnClick>
</Scripts>
<Frames>
<StatusBar name="$parentBar" inherits="HealBot_StatusBar">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
<StatusBar name="$parentBar2" inherits="HealBot_StatusBar">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
</Frames>
</Button>
<Button name="HealingButtonTemplate2" virtual="true" inherits="HealingButtonTemplate">
<Size>
<AbsDimension x="108" y="18" />
</Size>
<Frames>
<CheckButton name="$parentCheck" inherits="SendMailRadioButtonTemplate">
<Size>
<AbsDimension x="14" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>HealBot_Action_HealUnitCheck_OnClick(this)</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Button>
<Button name="HealingButtonTemplate3" virtual="true" inherits="HealingButtonTemplate0">
<Size>
<AbsDimension x="128" y="18" />
</Size>
<Scripts>
<OnLoad>HealBot_Action_HealUnit_OnLoad(this);</OnLoad>
<OnEnter>HealBot_Action_HealUnit_OnEnter(this);</OnEnter>
<OnLeave>HealBot_Action_HealUnit_OnLeave(this);</OnLeave>
<OnClick>HealBot_Action_HealUnit_OnClick(this,arg1);</OnClick>
</Scripts>
<Frames>
<StatusBar name="$parentBar" inherits="HealBot_StatusBar">
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</StatusBar>
</Frames>
</Button>
<Button name="HealingButtonTemplate4" virtual="true" inherits="HealingButtonTemplate0">
<Size>
<AbsDimension x="128" y="18" />
</Size>
</Button>
<Frame name="HealBot_Action" toplevel="true" parent="UIParent"
movable="true" enableMouse="true" enableKeyboard="false" hidden="true">
<Size>
<AbsDimension x="148" y="74"/>
</Size>
<Anchors>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop tile="true"
bgFile="Interface\Tooltips\UI-Tooltip-Background"
edgeFile="Interface\Tooltips\UI-Tooltip-Border">
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
</Backdrop>
<Frames>
<!-- Heal Buttons -->
<Button name="HealBot_Action_HealUnit1" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit2" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit3" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit4" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit5" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit6" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit7" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit8" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit9" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit10" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit11" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit12" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit13" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit14" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit15" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit16" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit17" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit18" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit19" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit20" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit21" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit22" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit23" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit24" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit25" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit26" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit27" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit28" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit29" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit30" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit31" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit32" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit33" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit34" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit35" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit36" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit37" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit38" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit39" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit40" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit41" inherits="HealingButtonTemplate" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit51" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit52" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit53" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit54" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit55" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit56" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit57" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit58" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit59" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_HealUnit60" inherits="HealingButtonTemplate2" text="Unit not set"/>
<Button name="HealBot_Action_Header1" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header2" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header3" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header4" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header5" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header6" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header7" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header8" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header9" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header10" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header11" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header12" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header13" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header14" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header15" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header16" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header17" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header18" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header19" inherits="HealingButtonTemplate4" text="Unit not set"/>
<Button name="HealBot_Action_Header20" inherits="HealingButtonTemplate4" text="Unit not set"/>
<!-- Abort Button -->
<Button name="HealBot_Action_AbortButton" inherits="HealingButtonTemplate3" text=" ">
<Size>
<AbsDimension x="100" y="16"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Action_AbortButton_OnClick(this);
</OnClick>
</Scripts>
</Button>
<!-- Options Button -->
<Button name="HealBot_Action_OptionsButton" inherits="HealingButtonTemplate0" text="HEALBOT_ACTION_OPTIONS">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="10"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HealBot_Action_OptionsButton_OnClick(this);
</OnClick>
</Scripts>
</Button>
<!-- Close Button -->
<!--
<Button name="HealBot_Action_CloseButton" inherits="UIPanelButtonTemplate" text="CLOSE">
<Size>
<AbsDimension x="80" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="15"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
HideUIPanel(this:GetParent());
</OnClick>
</Scripts>
</Button>
-->
</Frames>
<Scripts>
<OnLoad>
HealBot_Action_OnLoad(this);
</OnLoad>
<OnShow>
HealBot_Action_OnShow(this);
</OnShow>
<OnHide>
HealBot_Action_OnHide(this);
</OnHide>
<OnMouseDown>
HealBot_Action_OnMouseDown(this,arg1);
</OnMouseDown>
<OnMouseUp>
HealBot_Action_OnMouseUp(this,arg1);
</OnMouseUp>
<OnClick>
HealBot_Action_OnClick(this,arg1);
</OnClick>
<OnDragStart>
HealBot_Action_OnDragStart(this,arg1);
</OnDragStart>
<OnDragStop>
HealBot_Action_OnDragStop(this);
</OnDragStop>
<!--
<OnKeyDown>
HealBot_Action_OnKey(this,arg1,"down");
</OnKeyDown>
<OnKeyUp>
HealBot_Action_OnKey(this,arg1,"up");
</OnKeyUp>
-->
</Scripts>
</Frame>
</Ui>