vanilla-wow-addons – Rev 1

Subversion Repositories:
Rev:
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/"> 

<Frame name="GB_Action_Options" hidden="true" frameStrata="high" parent="GB_BarOptions">
        <Size><AbsDimension x="320" y="415"/></Size>
        <Frames>
                <Button name="$parent_Close" hidden="false">
                        <Size><AbsDimension x="35" y="35"/></Size>
                        <Anchors>
                                <Anchor point="TOPRIGHT">
                                        <Offset><AbsDimension x="5" y="5"/></Offset>
                                </Anchor>
                        </Anchors>
                        <NormalTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Up"/>
                        <PushedTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Down"/>
                        <HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" alphaMode="ADD"/>
                        <Scripts>
                                <OnClick>
                                        GB_Action_Options:Hide();
                                </OnClick>
                        </Scripts>
                </Button>
                <Button name="$parent_Cast_Button" inherits="UIPanelButtonTemplate">
                        <Size><AbsDimension x="130" y="26"/></Size>
                        <Anchors>
                                <Anchor point="TOPLEFT">
                                        <Offset><AbsDimension x="20" y="-30"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this:SetText(GB_TEXT.CastOptions);
                                </OnLoad>
                                <OnClick>
                                        GB_Action_Options_Cast:Show();
                                        GB_Action_Options_Display:Hide();
                                </OnClick>
                        </Scripts>
                </Button>
                <Button name="$parent_Display_Button" inherits="UIPanelButtonTemplate">
                        <Size><AbsDimension x="130" y="26"/></Size>
                        <Anchors>
                                <Anchor point="LEFT" relativeTo="$parent_Cast_Button" relativePoint="RIGHT"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this:SetText(GB_TEXT.DisplayOptions);
                                </OnLoad>
                                <OnClick>
                                        GB_Action_Options_Cast:Hide();
                                        GB_Action_Options_Display:Show();
                                </OnClick>
                        </Scripts>
                </Button>
        </Frames>
        <Layers>
                <Layer level="BACKGROUND">
                        <Texture>
                                <Size><AbsDimension x="1" y="1"/></Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT"/>
                                        <Anchor point="BOTTOMRIGHT"/>
                                </Anchors>
                                <Color r="0" g="0" b="0"/>
                        </Texture>
                </Layer>
                <Layer level="BORDER">
                        <Texture>
                                <Size><AbsDimension x="1" y="1"/></Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT"/>
                                        <Anchor point="BOTTOMLEFT"/>
                                </Anchors>
                                <Color r=".9" g=".9" b=".9"/>
                        </Texture>
                        <Texture>
                                <Size><AbsDimension x="1" y="1"/></Size>
                                <Anchors>
                                        <Anchor point="TOPRIGHT"/>
                                        <Anchor point="BOTTOMRIGHT"/>
                                </Anchors>
                                <Color r=".9" g=".9" b=".9"/>
                        </Texture>
                        <Texture>
                                <Size><AbsDimension x="1" y="1"/></Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT"/>
                                        <Anchor point="TOPRIGHT"/>
                                </Anchors>
                                <Color r=".9" g=".9" b=".9"/>
                        </Texture>
                        <Texture>
                                <Size><AbsDimension x="1" y="1"/></Size>
                                <Anchors>
                                        <Anchor point="BOTTOMRIGHT"/>
                                        <Anchor point="BOTTOMLEFT"/>
                                </Anchors>
                                <Color r=".9" g=".9" b=".9"/>
                        </Texture>
                </Layer>
                <Layer level="ARTWORK">
                        <FontString name="$parent_Name" inherits="GameFontNormal">
                                <Anchors>
                                        <Anchor point="TOP">
                                                <Offset><AbsDimension x="0" y="-10"/></Offset>
                                        </Anchor>
                                </Anchors>
                                <Color r="0" g="1" b="0"/>
                        </FontString>
                </Layer>
        </Layers>
        <Scripts>
                <OnLoad>
                        this:SetBackdropColor(0.0, 0.0, 0.0);
                </OnLoad>
        </Scripts>
</Frame>

<Frame name="GB_Action_Options_Cast" parent="GB_Action_Options" hidden="false">
        <Size><AbsDimension x="10" y="10"/></Size>
        <Anchors>
                <Anchor point="TOPLEFT" relativeTo="GB_Action_Options_Cast_Button" relativePoint="BOTTOMLEFT">
                        <Offset><AbsDimension x="0" y="-5"/></Offset>
                </Anchor>
        </Anchors>
        <Frames>
                <CheckButton name="$parent_Assist" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOPLEFT"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "assist";
                                        GB_Set_Label(GB_TEXT.Assist);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Announce" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Assist" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "announce";
                                        GB_Set_Label(GB_TEXT.Announce);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <Frame name="$parent_AnnounceNum" inherits="GB_MenuControlTemplate">
                        <Size><AbsDimension x="50" y="26"/></Size>
                        <Scripts>
                                <OnLoad>
                                        this:SetBackdropColor(0.0, 0.0, 0.0);
                                        this.menu = "GB_Menu_Announce";
                                        GB_Set_Label(GB_TEXT.AnnounceNum);
                                        GB_Set_Anchor("_Announce", 20, 0);
                                </OnLoad>
                        </Scripts>
                </Frame>
                <CheckButton name="$parent_AutoUpdate" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Announce" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="0" y="-30"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "autoUpdate";
                                        GB_Set_Label(GB_TEXT.AutoUpdate);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_PreventRebuff" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_AutoUpdate" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "preventRebuff";
                                        GB_Set_Label(GB_TEXT.PreventRebuff);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_ScaleRank" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_PreventRebuff" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "scaleRank";
                                        GB_Set_Label(GB_TEXT.ScaleRank);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_PreventOverhealing" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_ScaleRank" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "preventOverhealing";
                                        GB_Set_Label(GB_TEXT.PreventOverhealing);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_MatchSpellName" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_PreventOverhealing" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="20" y="0"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "matchSpellName";
                                        GB_Set_Label(GB_TEXT.MatchSpellName);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_MatchCastingTime" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_MatchSpellName" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "matchCastingTime";
                                        GB_Set_Label(GB_TEXT.MatchCastingTime);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_PreventOverkill" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_MatchCastingTime" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="-20" y="0"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "preventOverkill";
                                        GB_Set_Label(GB_TEXT.PreventOverkill);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_LowManaRank" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_PreventOverkill" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "lowManaRank";
                                        GB_Set_Label(GB_TEXT.LowManaRank);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_CancelHeal" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_LowManaRank" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "cancelHeal";
                                        GB_Set_Label(GB_TEXT.CancelHeal);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
        </Frames>
</Frame>

<Frame name="GB_Action_Options_Display" parent="GB_Action_Options" hidden="true">
        <Size><AbsDimension x="10" y="10"/></Size>
        <Anchors>
                <Anchor point="TOPLEFT" relativeTo="GB_Action_Options_Cast_Button" relativePoint="BOTTOMLEFT">
                        <Offset><AbsDimension x="0" y="-5"/></Offset>
                </Anchor>
        </Anchors>
        <Frames>
                <Frame name="$parent_Context" inherits="GB_MenuControlTemplate">
                        <Size><AbsDimension x="203" y="26"/></Size>
                        <Scripts>
                                <OnLoad>
                                        this:SetBackdropColor(0.0, 0.0, 0.0);
                                        this.menu = "GB_Menu_Contexts";
                                        GB_Set_Label(GB_TEXT.ShowWhen);
                                        GB_Set_Anchor("", 0, 10);
                                </OnLoad>
                        </Scripts>
                </Frame>
                <Frame name="$parent_Form" inherits="GB_MenuControlTemplate">
                        <Size><AbsDimension x="120" y="26"/></Size>
                        <Scripts>
                                <OnLoad>
                                        this:SetBackdropColor(0.0, 0.0, 0.0);
                                        this.menu = "GB_Menu_Forms";
                                        GB_Set_Label(GB_TEXT.ShowForForm);
                                        GB_Set_Anchor("", 0, -15);
                                </OnLoad>
                        </Scripts>
                </Frame>
                <Frame name="$parent_OutOfContext" inherits="GB_MenuControlTemplate">
                        <Size><AbsDimension x="120" y="26"/></Size>
                        <Scripts>
                                <OnLoad>
                                        this:SetBackdropColor(0.0, 0.0, 0.0);
                                        this.menu = "GB_Menu_OutOfContext";
                                        GB_Set_Label(GB_TEXT.WhenOOC);
                                        GB_Set_Anchor("", 0, -40);
                                </OnLoad>
                        </Scripts>
                </Frame>
                <CheckButton name="$parent_HideButton" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOPLEFT">
                                        <Offset><AbsDimension x="0" y="-80"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "hide";
                                        GB_Set_Label(GB_TEXT.HideButton);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_FlashInContext" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_HideButton" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="0" y="3"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "flashInContext";
                                        GB_Set_Label(GB_TEXT.FlashInContext);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_InCombat" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_FlashInContext" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="0" y="3"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "inCombat";
                                        GB_Set_Label(GB_TEXT.ShowInCombat);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_NotInCombat" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_InCombat" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="0" y="3"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "notInCombat";
                                        GB_Set_Label(GB_TEXT.ShowNotInCombat);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_ValidTarget" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_NotInCombat" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="0" y="3"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "validTarget";
                                        GB_Set_Label(GB_TEXT.ShowIfValidTarget);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_PlayerOnly" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_ValidTarget" relativePoint="BOTTOM">
                                        <Offset><AbsDimension x="0" y="3"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "playerOnly";
                                        GB_Set_Label(GB_TEXT.PlayerOnly);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <Frame name="$parent_ShowForClass">
                        <Size><AbsDimension x="10" y="20"/></Size>
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_PlayerOnly" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Layers>
                                <Layer level="ARTWORK">
                                        <FontString name="$parent_Label" inherits="GameFontNormal">
                                                <Anchors>
                                                        <Anchor point="LEFT"/>
                                                </Anchors>
                                                <Color r="1" g="1" b="1"/>
                                        </FontString>
                                </Layer>
                        </Layers>
                        <Scripts>
                                <OnLoad>
                                        GB_Set_Label(GB_TEXT.ShowForClass);
                                </OnLoad>
                        </Scripts>
                </Frame>
                <CheckButton name="$parent_Druid" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_ShowForClass" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Druid;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Hunter" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Druid" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Hunter;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Mage" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Hunter" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Mage;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Paladin" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Mage" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Paladin;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Priest" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Paladin" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Priest;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Rogue" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="LEFT" relativeTo="$parent_Druid" relativePoint="RIGHT">
                                        <Offset><AbsDimension x="100" y="0"/></Offset>
                                </Anchor>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Rogue;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Shaman" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Rogue" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Shaman;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Warlock" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Shaman" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Warlock;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
                <CheckButton name="$parent_Warrior" inherits="GB_CheckBoxTemplate2">
                        <Anchors>
                                <Anchor point="TOP" relativeTo="$parent_Warlock" relativePoint="BOTTOM"/>
                        </Anchors>
                        <Scripts>
                                <OnLoad>
                                        this.index = "classes";
                                        this.index2 = GB_TEXT.Warrior;
                                        GB_Set_Label(this.index2);
                                </OnLoad>
                        </Scripts>
                </CheckButton>
        </Frames>
</Frame>

</Ui>

Generated by GNU Enscript 1.6.5.90.