vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Frame name="GroupButtonsFrame" >
<Size><AbsDimension x="10" y="10"/></Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<Scripts>
<OnLoad>
this.auratimers = {};
GB_Main_OnLoad();
</OnLoad>
<OnEvent>
GB_Main_OnEvent(event);
</OnEvent>
<OnUpdate>
if (GB_INITIALIZED) then
if (GB_MOUSE_ACTION.idtype == "item" or GB_MOUSE_ACTION.idtype == "inv") then
if (not CursorHasItem()) then
GB_MOUSE_ACTION = { nil };
end
end
GB_CheckItemUpdateTimer(arg1);
GB_CheckSpellsUpdateTimer(arg1);
end
if (GB_BAGS_LOADED == nil) then
GB_CheckBagsTimer(arg1);
end
</OnUpdate>
</Scripts>
</Frame>
<Button name="GB_PlayerClickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="1">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterForDrag("LeftButton");
this.bar = "player";
this.unit = "player";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Party1Clickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="1">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
this.bar = "party";
this.unit = "party1";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Party2Clickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="2">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
this.bar = "party";
this.unit = "party2";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Party3Clickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="3">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
this.bar = "party";
this.unit = "party3";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Party4Clickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="4">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
this.bar = "party";
this.unit = "party4";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_TargetClickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="1">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("PLAYER_TARGET_CHANGED");
this.bar = "target";
this.unit = "target";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Pet0Clickbox" inherits="GB_ClickboxTemplate" parent="UIParent" frameStrata="LOW" id="1">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("UNIT_PET");
this.bar = "partypet";
this.unit = "pet";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Pet1Clickbox" inherits="GB_ClickboxTemplate" parent="GB_Party1Clickbox" frameStrata="LOW" id="1">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("UNIT_PET");
this.bar = "partypet";
this.unit = "partypet1";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Pet2Clickbox" inherits="GB_ClickboxTemplate" parent="GB_Party2Clickbox" frameStrata="LOW" id="2">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("UNIT_PET");
this.bar = "partypet";
this.unit = "partypet2";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Pet3Clickbox" inherits="GB_ClickboxTemplate" parent="GB_Party3Clickbox" frameStrata="LOW" id="3">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("UNIT_PET");
this.bar = "partypet";
this.unit = "partypet3";
</OnLoad>
</Scripts>
</Button>
<Button name="GB_Pet4Clickbox" inherits="GB_ClickboxTemplate" parent="GB_Party4Clickbox" frameStrata="LOW" id="4">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up");
this:RegisterEvent("UNIT_PET");
this.bar = "partypet";
this.unit = "partypet4";
</OnLoad>
</Scripts>
</Button>
<Frame name="GB_PlayerBar" inherits="GB_ActionBarTemplate" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-100"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "player";
this.index = "player";
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PartyBar1" inherits="GB_ActionBarTemplate" hidden="true" id="1" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-150"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "party1";
this.index = "party";
this.noshow = true;
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PartyBar2" inherits="GB_ActionBarTemplate" hidden="true" id="2" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-200"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "party2";
this.index = "party";
this.noshow = true;
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PartyBar3" inherits="GB_ActionBarTemplate" hidden="true" id="3" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-250"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "party3";
this.index = "party";
this.noshow = true;
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PartyBar4" inherits="GB_ActionBarTemplate" hidden="true" id="4" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-300"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "party4";
this.index = "party";
this.noshow = true;
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_FriendlyTargetBar" inherits="GB_ActionBarTemplate" hidden="true" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-350"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "target";
this.index = "friendlytarget";
this.noshow = true;
this:RegisterEvent("PLAYER_TARGET_CHANGED");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_HostileTargetBar" inherits="GB_ActionBarTemplate" hidden="true" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-400"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = "target";
this.index = "hostiletarget";
this.noshow = true;
this:RegisterEvent("PLAYER_TARGET_CHANGED");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_LowestHealthBar" inherits="GB_ActionBarTemplate" hidden="true" parent="UIParent">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="" y="-450"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this.unit = GB_Get_LowestHealthUnit;
this.noshow = true;
this.index = "lowesthealth";
this:RegisterEvent("PARTY_MEMBERS_CHANGED");
--for i=1,20 do
-- getglobal("GB_LowestHealthBar_Button_"..i.."_Name"):SetTextColor(.5, .5, .1);
--end
</OnLoad>
</Scripts>
</Frame>
<GameTooltip name="GBTooltip" inherits="GameTooltipTemplate"/>
<GameTooltip name="GBAuraTooltip" inherits="GameTooltipTemplate"/>
<EditBox name="GB_MacroBox" inherits="ChatFrameEditBoxTemplate" parent="UIParent" letters="2048" hidden="true">
<Scripts>
<OnLoad>
-- Preventing an error message at log-in
</OnLoad>
</Scripts>
</EditBox>
<Frame name="GB_PetBar0" inherits="GB_PetRaidBarTemplate" hidden="true" parent="GB_PlayerBar">
<Scripts>
<OnLoad>
this.unit = "pet";
this.index = "pet";
this.noshow = true;
this:RegisterEvent("UNIT_PET");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PetBar1" inherits="GB_PetRaidBarTemplate" hidden="true" parent="GB_PartyBar1" id="1">
<Scripts>
<OnLoad>
this.unit = "partypet1";
this.index = "partypet";
this.noshow = true;
this:RegisterEvent("UNIT_PET");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PetBar2" inherits="GB_PetRaidBarTemplate" hidden="true" parent="GB_PartyBar2" id="2">
<Scripts>
<OnLoad>
this.unit = "partypet2";
this.index = "partypet";
this.noshow = true;
this:RegisterEvent("UNIT_PET");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PetBar3" inherits="GB_PetRaidBarTemplate" hidden="true" parent="GB_PartyBar3" id="3">
<Scripts>
<OnLoad>
this.unit = "partypet3";
this.index = "partypet";
this.noshow = true;
this:RegisterEvent("UNIT_PET");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_PetBar4" inherits="GB_PetRaidBarTemplate" hidden="true" parent="GB_PartyBar4" id="4">
<Scripts>
<OnLoad>
this.unit = "partypet4";
this.index = "partypet";
this.noshow = true;
this:RegisterEvent("UNIT_PET");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar1" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="1">
<Scripts>
<OnLoad>
this.unit = "raid1";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar2" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="2">
<Scripts>
<OnLoad>
this.unit = "raid2";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar3" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="3">
<Scripts>
<OnLoad>
this.unit = "raid3";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar4" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="4">
<Scripts>
<OnLoad>
this.unit = "raid4";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar5" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="5">
<Scripts>
<OnLoad>
this.unit = "raid5";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar6" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="6">
<Scripts>
<OnLoad>
this.unit = "raid6";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar7" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="7">
<Scripts>
<OnLoad>
this.unit = "raid7";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar8" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="8">
<Scripts>
<OnLoad>
this.unit = "raid8";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar9" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="9">
<Scripts>
<OnLoad>
this.unit = "raid9";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar10" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="10">
<Scripts>
<OnLoad>
this.unit = "raid10";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar11" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="11">
<Scripts>
<OnLoad>
this.unit = "raid11";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar12" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="12">
<Scripts>
<OnLoad>
this.unit = "raid12";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar13" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="13">
<Scripts>
<OnLoad>
this.unit = "raid13";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar14" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="14">
<Scripts>
<OnLoad>
this.unit = "raid14";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar15" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="15">
<Scripts>
<OnLoad>
this.unit = "raid15";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar16" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="16">
<Scripts>
<OnLoad>
this.unit = "raid16";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar17" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="17">
<Scripts>
<OnLoad>
this.unit = "raid17";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar18" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="18">
<Scripts>
<OnLoad>
this.unit = "raid18";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar19" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="19">
<Scripts>
<OnLoad>
this.unit = "raid19";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar20" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="20">
<Scripts>
<OnLoad>
this.unit = "raid20";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar21" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="21">
<Scripts>
<OnLoad>
this.unit = "raid21";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar22" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="22">
<Scripts>
<OnLoad>
this.unit = "raid22";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar23" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="23">
<Scripts>
<OnLoad>
this.unit = "raid23";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar24" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="24">
<Scripts>
<OnLoad>
this.unit = "raid24";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar25" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="25">
<Scripts>
<OnLoad>
this.unit = "raid25";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar26" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="26">
<Scripts>
<OnLoad>
this.unit = "raid26";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar27" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="27">
<Scripts>
<OnLoad>
this.unit = "raid27";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar28" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="28">
<Scripts>
<OnLoad>
this.unit = "raid28";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar29" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="29">
<Scripts>
<OnLoad>
this.unit = "raid29";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar30" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="30">
<Scripts>
<OnLoad>
this.unit = "raid30";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar31" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="31">
<Scripts>
<OnLoad>
this.unit = "raid31";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar32" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="32">
<Scripts>
<OnLoad>
this.unit = "raid32";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar33" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="33">
<Scripts>
<OnLoad>
this.unit = "raid33";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar34" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="34">
<Scripts>
<OnLoad>
this.unit = "raid34";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar35" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="35">
<Scripts>
<OnLoad>
this.unit = "raid35";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar36" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="36">
<Scripts>
<OnLoad>
this.unit = "raid36";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar37" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="37">
<Scripts>
<OnLoad>
this.unit = "raid37";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar38" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="38">
<Scripts>
<OnLoad>
this.unit = "raid38";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar39" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="39">
<Scripts>
<OnLoad>
this.unit = "raid39";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
<Frame name="GB_RaidBar40" inherits="GB_PetRaidBarTemplate" hidden="true" parent="UIParent" id="40">
<Scripts>
<OnLoad>
this.unit = "raid40";
this.index = "raid";
this.noshow = true;
this:RegisterEvent("RAID_ROSTER_UPDATE");
</OnLoad>
</Scripts>
</Frame>
</Ui>
Generated by GNU Enscript 1.6.5.90.