vanilla-wow-addons – Rev 1
?pathlinks?
--[[
File containing localized strings
for English, French, German and Chinese versions, defaults to English
Processed locales: french (frFR), german (deDE), simplified chinese (zhCN), english (US or GB, default)
]]
if ( GetLocale() == "frFR" ) then
-- French localized variables
GATHERER_VERSION_WARNING="Nouvelle version de Gatherer d\195\169tect\195\169e, v\195\169rifiez le zone match.";
GATHERER_NOTEXT="([-]) pas de texte "
-- TRADE NAME
TRADE_HERBALISM="Herboristerie";
OLD_TRADE_HERBALISM="Herboristerie";
TRADE_MINING="Minage"
TRADE_OPENING="Ouverture"
GATHER_HERBALISM="Cueillette"
-- strings for gather line in chat
HERB_GATHER_STRING="Vous ex\195\169cutez Cueillette sur"
ORE_GATHER_STRING="Vous ex\195\169cutez Minage sur"
TREASURE_GATHER_STRING="Vous ex\195\169cutez Ouverture sur"
GATHERER_REQUIRE="N\195\169cessite"
GATHERER_NOSKILL="Requiert"
-- Length of the string to keep the gather name
HERB_GATHER_LENGTH=31
HERB_GATHER_END=-2
ORE_GATHER_LENGTH=27
ORE_GATHER_END=-2
TREASURE_GATHER_LENGTH=30
TREASURE_GATHER_END=-2
-- ore classes
ORE_CLASS_VEIN ="veine"
ORE_CLASS_DEPOSIT="d\195\169p\195\180t"
ORE_CLASS_LODE ="filon"
ORE_CLASS_SEAM ="gisement"
-- ore types
ORE_COPPER ="cuivre"
ORE_TIN ="\195\169tain"
ORE_IRON ="fer"
ORE_SILVER ="argent"
ORE_TRUESILVER ="vrai-argent"
ORE_GOLD ="or"
ORE_MITHRIL ="mithril"
ORE_THORIUM ="thorium"
ORE_RTHORIUM ="thorium (riche)"
ORE_DARKIRON ="sombrefer"
-- herb types (ingame verified translations)
HERB_PEACEBLOOM ="pacifique"
HERB_SILVERLEAF ="feuillargent"
HERB_EARTHROOT ="terrestrine"
HERB_MAGEROYAL ="mage royal"
HERB_BRIARTHORN ="eglantine"
HERB_STRANGLEKELP ="etouffante"
HERB_SWIFTTHISTLE ="chardonnier"
HERB_BRUISEWEED ="doulourante"
HERB_WILDSTEELBLOOM ="aci\195\169rite sauvage"
HERB_GRAVEMOSS ="tombeline"
HERB_KINGSBLOOD ="sang-royal"
HERB_LIFEROOT ="viet\195\169rule"
HERB_FADELEAF ="p\195\162lerette"
HERB_KHADGARSWHISKER ="moustache de khadgar"
HERB_FIREBLOOM ="fleur de feu"
HERB_GOLDTHORN ="dor\195\169pine"
HERB_PURPLELOTUS ="lotus pourpre"
HERB_BLINDWEED ="aveuglette"
HERB_SUNGRASS ="soleillette"
HERB_GHOSTMUSHROOM ="champignon fant\195\180me"
HERB_GOLDENSANSAM ="sansam dor\195\169"
HERB_GROMSBLOOD ="gromsang"
HERB_WILDVINE ="sauvageonne"
HERB_WINTERSBITE ="hivernale"
HERB_ARTHASTEAR ="larmes d'arthas"
HERB_BLACKLOTUS ="lotus noir"
HERB_DREAMFOIL ="feuiller\195\170ve"
HERB_ICECAP ="calot de glace"
HERB_MOUNTAINSILVERSAGE="sauge\-argent des montagnes"
HERB_PLAGUEBLOOM ="fleur de peste"
-- treasure types
-- Note: BARREL is a placeholder, chances are it's translated by the one corresponding to CASK.
TREASURE_BOX ="bo\195\174te"
TREASURE_CHEST ="coffre"
TREASURE_CLAM ="palourde"
TREASURE_CRATE ="caisse"
TREASURE_BARREL ="barrique"
TREASURE_CASK ="tonneau"
TREASURE_SHELLFISHTRAP="casier \195\160 crustac\195\169s"
TREASURE_FOOTLOCKER = "cantine"
TREASURE_BLOODHERO = "sang des h\195\169ros"
TREASURE_BLOODPETAL = "p\195\169tale de sang"
TREASURE_BLOODPETAL_G = "pousse de p\195\169tale([-])de([-])sang"
TREASURE_POWERCRYST = "cristal de puissance"
TREASURE_UNGOROSOIL_G = "tas de poussi\195\168re"
TREASURE_UNGOROSOIL = "humus d'Un'Goro"
TREASURE_NIGHTDRAGON = "dragon nocturne"
TREASURE_WHIPPERROOT = "navetille"
TREASURE_WINDBLOSSOM_G = "fleur([-])de([-])vent"
TREASURE_WINDBLOSSOM = "fleur de vent"
TREASURE_SONGFLOWER_G = "fleur([-])de([-])chant"
TREASURE_SONGFLOWER = "fleur de chant"
TREASURE_FISHNODE_TRIGGER1 = "Malle";
-- TREASURE_FISHNODE_TRIGGER2 = "boursoufl\195\169"; -- no longer found in wreckage in 1.11
TREASURE_FISHNODE_TRIGGER4 = "banc d";
TREASURE_FISHNODE_TRIGGER5 = "d\195\169bris flottant";
TREASURE_FISHNODE_TRIGGER6 = "nappe de p\195\169trole";
TREASURE_FISHNODE_TRIGGER7 = "remous d'eau \195\169l\195\169mentaire";
TREASURE_FISHNODE = "banc";
TREASURE_FISHWRECK = TREASURE_FISHNODE_TRIGGER5;
TREASURE_FISHELEM = TREASURE_FISHNODE_TRIGGER7;
GATHERER_ReceivesLoot = "Vous recevez le butin : (.+)%.";
TREASURE_REGEX = {
[1] = " ([^ ]+)$",
[2] = "^([^ ]+) ",
[3] = "([^ ]+) ([^ ]+) ",
[4] = "([^ ]+) ([^ ]+)$",
};
function Gatherer_FindOreType(input)
local i,j, oreType, oreClass, oreArticle;
local trinput=string.gsub(input, '\'', " ")
if ( string.find(input, "riche") and string.find(input, "thorium") ) then
return ORE_RTHORIUM;
end;
if ( string.find(input, ORE_DARKIRON)) then
return ORE_DARKIRON;
end
i, j, oreClass, oreArticle, oreType = string.find(input, "([^ ]+) ([^ ]+) ([^ ]+)$");
if (oreClass ~= ORE_CLASS_VEIN and oreClass ~= ORE_CLASS_DEPOSIT and oreClass ~= ORE_CLASS_LODE and oreClass ~= ORE_CLASS_SEAM) then
i, j, oreClass, oreArticle, oreType = string.find(trinput, "^([^ ]+) ([^ ]+) ([^ ]+)");
end
if (oreType and oreClass and (oreClass == ORE_CLASS_VEIN or oreClass == ORE_CLASS_DEPOSIT or oreClass == ORE_CLASS_LODE or oreClass == ORE_CLASS_SEAM)) then
return oreType;
end
return;
end
function Gatherer_FindTreasureType(in_input)
local iconName, input;
input = string.gsub(in_input, GATHERER_NOTEXT, "")
if ( string.find(input, TREASURE_UNGOROSOIL_G) ) then
return TREASURE_UNGOROSOIL, TREASURE_UNGOROSOIL;
end
if (string.find(input, TREASURE_POWERCRYST) ) then
return TREASURE_POWERCRYST, TREASURE_POWERCRYST;
end
if (string.find(input, TREASURE_BLOODPETAL_G) or string.find(input, TREASURE_BLOODPETAL)) then
return TREASURE_BLOODPETAL, TREASURE_BLOODPETAL;
end
if (string.find(input, TREASURE_BLOODHERO) ) then
return TREASURE_BLOODHERO, TREASURE_BLOODHERO;
end
if (string.find(input, TREASURE_WINDBLOSSOM_G) or string.find(input, TREASURE_WINDBLOSSOM)) then
return TREASURE_WINDBLOSSOM, TREASURE_WINDBLOSSOM;
end
if (string.find(input, TREASURE_SONGFLOWER_G) or string.find(input, TREASURE_SONGFLOWER)) then
return TREASURE_SONGFLOWER, TREASURE_SONGFLOWER;
end
for iconName in Gather_DB_IconIndex[0] do
local index, treasure_regex, i, j, treasType;
if ( input == iconName ) then
return iconName;
end
if ( string.find(input, iconName) ) then
for index, treasure_regex in TREASURE_REGEX do
i,j, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
i,j, _, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
end
end
end
return;
end
-- Common Values, Functions
TYPE_RARE = "Rare";
elseif ( GetLocale() == "deDE" ) then
-- German localized variables
GATHERER_VERSION_WARNING="New zone order detected, check zone match to translate old zones to new order.";
GATHERER_NOTEXT="([-]) Kein Text "
-- TRADE NAME
TRADE_HERBALISM="Kr\195\164uterkunde"
OLD_TRADE_HERBALISM="Kr\195\164uterkunde"
TRADE_MINING="Bergbau"
TRADE_OPENING="\195\150ffnen"
GATHER_HERBALISM="Kr\195\164utersammeln"
-- strings for gather line in chat
HERB_GATHER_STRING="Ihr f\195\188hrt Kr\195\164utersammeln auf" -- "Ihr fuhrt Krautersammeln auf Beulengras aus."
ORE_GATHER_STRING="Ihr f\195\188hrt Bergbau auf" -- "Ihr fuhrt Bergbau auf Kupfervorkommen aus."
TREASURE_GATHER_STRING="Ihr f\195\188hrt \195\150ffnen auf" -- "Ihr fuhrt Offnen auf Ramponierte Truhe aus."
-- Length of the string to keep the gather name
HERB_GATHER_LENGTH=32
HERB_GATHER_END=-6
ORE_GATHER_LENGTH=24
ORE_GATHER_END=-6
TREASURE_GATHER_LENGTH=24
TREASURE_GATHER_END=-6
GATHERER_REQUIRE="Ben\195\182tigt"
GATHERER_NOSKILL="Erfordert"
-- ore classes
ORE_CLASS_VEIN ="vorkommen"
ORE_CLASS_DEPOSIT="ablagerung"
-- ore types
ORE_COPPER ="kupfer"
ORE_TIN ="zinn"
ORE_IRON ="eisen"
ORE_SILVER ="silber"
ORE_TRUESILVER="echtsilber"
ORE_GOLD ="gold"
ORE_MITHRIL ="mithril"
ORE_THORIUM ="thorium"
ORE_RTHORIUM ="thorium (reiches)"
ORE_DARKIRON ="dunkeleisen"
-- herb types
HERB_ARTHASTEAR ="arthas\226\128\153 tr\195\164nen"
HERB_BLACKLOTUS ="schwarzer lotus"
HERB_BLINDWEED ="blindkraut"
HERB_BRIARTHORN ="wilddornrose"
HERB_BRUISEWEED ="beulengras"
HERB_DREAMFOIL ="traumblatt"
HERB_EARTHROOT ="erdwurzel"
HERB_FADELEAF ="blassblatt"
HERB_FIREBLOOM ="feuerbl\195\188te"
HERB_GHOSTMUSHROOM ="geisterpilz"
HERB_GOLDENSANSAM ="goldener sansam"
HERB_GOLDTHORN ="golddorn"
HERB_GRAVEMOSS ="grabmoos"
HERB_GROMSBLOOD ="gromsblut"
HERB_ICECAP ="eiskappe"
HERB_KHADGARSWHISKER ="khadgars schnurrbart"
HERB_KINGSBLOOD ="k\195\182nigsblut"
HERB_LIFEROOT ="lebenswurz"
HERB_MAGEROYAL ="magusk\195\182nigskraut"
HERB_MOUNTAINSILVERSAGE="bergsilberweisling"
HERB_PEACEBLOOM ="friedensblume"
HERB_PLAGUEBLOOM ="pestbl\195\188te"
HERB_PURPLELOTUS ="lila lotus"
HERB_SILVERLEAF ="silberblatt"
HERB_STRANGLEKELP ="w\195\188rgetang"
HERB_SUNGRASS ="sonnengras"
HERB_SWIFTTHISTLE ="flitzdistel"
HERB_WILDSTEELBLOOM ="wildstahlblume"
HERB_WINTERSBITE ="winterbiss"
HERB_WILDVINE ="wildranke"
-- treasure types
TREASURE_BOX ="kiste"
TREASURE_CHEST ="truhe"
TREASURE_CLAM ="muschel"
TREASURE_CRATE ="kasten"
TREASURE_BARREL ="tonne"
TREASURE_CASK ="fass"
TREASURE_SHELLFISHTRAP="schalentierfalle"
TREASURE_FOOTLOCKER = "schlie\195\159kiste"
TREASURE_BLOODHERO = "blut von helden"
TREASURE_UNGOROSOIL_G = "erdhaufen"
TREASURE_BLOODPETAL = "blutbl\195\188te"
TREASURE_BLOODPETAL_G = "blutbl\195\188tenspr\195\182ssling"
TREASURE_POWERCRYST = "machtkristall"
TREASURE_UNGOROSOIL = "un'Goro erde"
TREASURE_NIGHTDRAGON = "nachtdrache"
TREASURE_WHIPPERROOT = "peitscherwurzel"
TREASURE_WINDBLOSSOM = "windbl\195\188te"
TREASURE_SONGFLOWER = "liedblume"
TREASURE_FISHNODE_TRIGGER1 = "Geh\195\164use";
-- TREASURE_FISHNODE_TRIGGER2 = "Aufgedunsener"; -- no longer found in wreckage in 1.11
TREASURE_FISHNODE_TRIGGER4 = "schwarm";
TREASURE_FISHNODE_TRIGGER5 = "schwimmende tr\195\188mmer";
TREASURE_FISHNODE_TRIGGER6 = "\195\150lfleck";
TREASURE_FISHNODE_TRIGGER7 = "stelle mit elementarwasser";
TREASURE_FISHNODE = "schwarm";
TREASURE_FISHWRECK = TREASURE_FISHNODE_TRIGGER5;
TREASURE_FISHELEM = TREASURE_FISHNODE_TRIGGER7;
GATHERER_ReceivesLoot = "Ihr bekommt Beute: (.+)%.";
TREASURE_REGEX = {
[1] = " ([^ ]+)$",
[2] = "^([^ ]+) ",
[3] = "([^ ]+) ([^ ]+) ",
[4] = "([^ ]+) ([^ ]+)$",
[5] = "^([^ ]+)$",
};
function Gatherer_FindOreType(input)
local i,j, oreType, oreClass, oreTypeClass;
if ( string.find(input, "reiches") and string.find(input, "thorium") ) then
return ORE_RTHORIUM;
end;
-- fix for ooze covered
oreTypeClass = string.gsub(string.gsub(string.gsub(string.gsub(input, "br\195\188hschlammbedecktes ", ""), "kleines ", ""), "reiches ", "" ), "br\195\188hschlammbedeckte ", "" );
if (string.find(oreTypeClass, ORE_CLASS_VEIN)) then
oreType = strsub(oreTypeClass, 0, string.len(oreTypeClass)-string.len(ORE_CLASS_VEIN));
oreClass = ORE_CLASS_VEIN;
end
if (string.find(oreTypeClass, ORE_CLASS_DEPOSIT)) then
oreType = strsub(oreTypeClass, 0, string.len(oreTypeClass)-string.len(ORE_CLASS_DEPOSIT));
oreClass = ORE_CLASS_DEPOSIT;
end
if( oreClass == ORE_CLASS_DEPOSIT and oreType == ORE_SILVER ) then
oreType = ORE_TRUESILVER;
end
if (oreType and oreClass and ((oreClass == ORE_CLASS_VEIN) or (oreClass == ORE_CLASS_DEPOSIT))) then
return oreType;
end
return;
end
function Gatherer_FindTreasureType(in_input)
local iconName, input;
-- fix for clams
input = string.gsub(string.gsub(in_input, GATHERER_NOTEXT, ""), "riesen", "");
if ( string.find(input, TREASURE_UNGOROSOIL_G) or string.find(input, TREASURE_UNGOROSOIL)) then
return TREASURE_UNGOROSOIL, TREASURE_UNGOROSOIL;
end
if (string.find(input, TREASURE_POWERCRYST) ) then
return TREASURE_POWERCRYST, TREASURE_POWERCRYST;
end
if (string.find(input, TREASURE_BLOODPETAL_G) or string.find(input, TREASURE_BLOODPETAL)) then
return TREASURE_BLOODPETAL, TREASURE_BLOODPETAL_G;
end
if (string.find(input, TREASURE_BLOODHERO) ) then
return TREASURE_BLOODHERO, TREASURE_BLOODHERO;
end
for iconName in Gather_DB_IconIndex[0] do
local index, treasure_regex, i, j, treasType;
if ( input == iconName ) then
return iconName;
end
if ( string.find(input, iconName) ) then
for index, treasure_regex in TREASURE_REGEX do
i,j, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
i,j, _, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
end
end
if ( string.find(string.lower(input), string.lower(iconName))) then
return iconName;
end
end
return;
end
-- Common Values, Functions
TYPE_RARE = "Rare";
elseif ( GetLocale() == "zhCN" ) then
-- Chinese localized variables
-- localized by biAji
GATHERER_VERSION_WARNING="New Gatherer Version detected, check zone match.";
GATHERER_NOTEXT="([-]) no text "
-- TRADE NAME
TRADE_HERBALISM="\232\141\137\232\141\175\229\173\166"
OLD_TRADE_HERBALISM="\232\141\137\232\141\175\229\173\166"
TRADE_MINING="\233\135\135\231\159\191"
TRADE_OPENING="Opening"
GATHER_HERBALISM="Herb Gathering"
-- strings for gather line in chat
HERB_GATHER_STRING="\228\189\191\231\148\168\233\135\135\233\155\134"
ORE_GATHER_STRING="\228\189\191\231\148\168\233\135\135\231\159\191"
TREASURE_GATHER_STRING="\228\189\191\231\148\168\230\137\147\229\188\128"
-- Length of the string to keep the gather name
HERB_GATHER_LENGTH=5
HERB_GATHER_END=-20
ORE_GATHER_LENGTH=5
ORE_GATHER_END=-15
TREASURE_GATHER_LENGTH=5
TREASURE_GATHER_END=-15
GATHERER_REQUIRE="\233\156\128\232\166\129"
GATHERER_NOSKILL="\233\156\128\232\166\129\231\173\137\231\186\167"
-- ore classes
ORE_CLASS_VEIN ="\231\159\191"
ORE_CLASS_DEPOSIT="\231\159\191\231\159\179"
-- ore types
ORE_COPPER ="\233\147\156"
ORE_TIN ="\233\148\161"
ORE_IRON ="\233\147\129"
ORE_SILVER ="\233\147\182"
ORE_TRUESILVER="\231\156\159\233\147\182"
ORE_GOLD ="\233\135\145"
ORE_MITHRIL ="\231\167\152\233\147\182"
ORE_THORIUM ="\231\145\159\233\147\182"
ORE_RTHORIUM ="\229\175\140\231\145\159\233\147\182"
ORE_DARKIRON ="\233\187\145\233\147\129"
-- herb types
HERB_ARTHASTEAR ="\233\152\191\229\176\148\232\144\168\230\150\175\228\185\139\230\179\170"
HERB_BLACKLOTUS ="\233\187\145\232\142\178\232\138\177"
HERB_BLINDWEED ="\231\155\178\231\155\174\232\141\137"
HERB_BRIARTHORN ="\231\159\179\229\141\151\232\141\137"
HERB_BRUISEWEED ="\232\183\140\230\137\147\232\141\137"
HERB_DREAMFOIL ="\230\162\166\229\143\182\232\141\137"
HERB_EARTHROOT ="\229\156\176\230\160\185\232\141\137"
HERB_FADELEAF ="\230\158\175\229\143\182\232\141\137"
HERB_FIREBLOOM ="\231\129\171\231\132\176\232\138\177"
HERB_GHOSTMUSHROOM ="\229\185\189\231\129\181\232\143\135"
HERB_GOLDENSANSAM ="\233\187\132\233\135\145\229\143\130"
HERB_GOLDTHORN ="\233\135\145\230\163\152\232\141\137"
HERB_GRAVEMOSS ="\229\162\147\229\156\176\232\139\148"
HERB_GROMSBLOOD ="\230\160\188\231\189\151\229\167\134\228\185\139\232\161\128"
HERB_ICECAP ="\229\134\176\231\155\150\232\141\137"
HERB_KHADGARSWHISKER ="\229\141\161\229\190\183\229\138\160\231\154\132\232\131\161\233\161\187"
HERB_KINGSBLOOD ="\231\154\135\232\161\128\232\141\137"
HERB_LIFEROOT ="\230\180\187\230\160\185\232\141\137"
HERB_MAGEROYAL ="\233\173\148\231\154\135\232\141\137"
HERB_MOUNTAINSILVERSAGE="\229\177\177\233\188\160\232\141\137"
HERB_PEACEBLOOM ="\229\174\129\231\165\158\232\138\177"
HERB_PLAGUEBLOOM ="\231\152\159\231\150\171\232\138\177"
HERB_PURPLELOTUS ="\231\180\171\232\142\178\232\138\177"
HERB_SILVERLEAF ="\233\147\182\229\143\182\232\141\137"
HERB_STRANGLEKELP ="\232\141\134\230\163\152\232\151\187"
HERB_SUNGRASS ="\229\164\170\233\152\179\232\141\137"
HERB_SWIFTTHISTLE ="\233\155\168\231\135\149\232\141\137"
HERB_WILDSTEELBLOOM ="\233\135\142\233\146\162\232\138\177"
HERB_WINTERSBITE ="\229\134\172\229\136\186\232\141\137"
HERB_WILDVINE ="\233\135\142\232\145\161\232\144\132\232\151\164"
-- treasure types
TREASURE_BOX ="\231\160\180\230\141\159\231\154\132\231\155\146\229\173\144"
TREASURE_CHEST ="\231\174\177\229\173\144"
TREASURE_CLAM ="\229\183\168\229\158\139\232\154\140\229\163\179"
TREASURE_CRATE ="\230\157\191\230\157\161\231\174\177"
TREASURE_BARREL ="\230\156\168\230\161\182"
TREASURE_CASK ="\229\176\143\229\156\134\230\161\182"
TREASURE_SHELLFISHTRAP ="shellfish trap"
TREASURE_FOOTLOCKER = "footlocker"
TREASURE_BLOODHERO = "\232\139\177\233\155\132\228\185\139\232\161\128"
TREASURE_UNGOROSOIL = "\229\174\137\230\136\136\230\180\155\231\154\132\230\179\165\229\156\159"
TREASURE_UNGOROSOIL_G = "\229\174\137\230\136\136\230\180\155\229\156\159\229\160\134"
TREASURE_BLOODPETAL = "\232\161\128\231\147\163\232\138\177"
TREASURE_BLOODPETAL_G = "\232\161\128\231\147\163\232\138\177\232\139\151"
TREASURE_POWERCRYST = "\232\131\189\233\135\143\230\176\180\230\153\182"
TREASURE_NIGHTDRAGON = "night dragon"
TREASURE_WHIPPERROOT = "whipper root"
TREASURE_WINDBLOSSOM = "windblossom"
TREASURE_SONGFLOWER = "songflower"
TREASURE_FISHNODE_TRIGGER1 = "Trunk";
-- TREASURE_FISHNODE_TRIGGER2 = "Bloated"; -- no longer found in wreckage in 1.11
TREASURE_FISHNODE_TRIGGER4 = "school";
TREASURE_FISHNODE_TRIGGER5 = "floating wreckage";
TREASURE_FISHNODE_TRIGGER6 = "oil spill";
TREASURE_FISHNODE_TRIGGER7 = "patch of elemental water";
TREASURE_FISHNODE = "school";
TREASURE_FISHWRECK = TREASURE_FISHNODE_TRIGGER5;
TREASURE_FISHELEM = TREASURE_FISHNODE_TRIGGER7;
GATHERER_ReceivesLoot = "You receive loot: (.+)%.";
TREASURE_REGEX = {
[1] = " ([^ ]+)$",
[2] = "^([^ ]+)",
[3] = "([^ ]+) ([^ ]+) ",
};
function Gatherer_FindOreType(input)
local i,j, oreType, oreClass, oreTypeClass;
if ( string.find(input, "\229\175\140") and string.find(input, "\231\145\159\233\147\182") ) then
return ORE_RTHORIUM;
end;
--i,j, oreType, oreClass = string.find(input, "([^ ]+) ([^ ]+)$");
oreTypeClass = input;
if (string.find(oreTypeClass, ORE_CLASS_VEIN)) then
oreType = strsub(oreTypeClass, 0, string.len(oreTypeClass)-string.len(ORE_CLASS_VEIN));
oreClass = ORE_CLASS_VEIN;
end
if (string.find(oreTypeClass, ORE_CLASS_DEPOSIT)) then
oreType = strsub(oreTypeClass, 0, string.len(oreTypeClass)-string.len(ORE_CLASS_DEPOSIT));
oreClass = ORE_CLASS_DEPOSIT;
end
if( oreClass == ORE_CLASS_DEPOSIT and oreType == ORE_SILVER ) then
oreType = ORE_TRUESILVER;
end
if (oreType and oreClass and ((oreClass == ORE_CLASS_VEIN) or (oreClass == ORE_CLASS_DEPOSIT))) then
return oreType;
end
return;
end
function Gatherer_FindTreasureType(in_input)
local iconName, input;
input =string.gsub(in_input, GATHERER_NOTEXT, "")
if ( string.find(input, TREASURE_UNGOROSOIL_G) or string.find(input, TREASURE_UNGOROSOIL)) then
return TREASURE_UNGOROSOIL, TREASURE_UNGOROSOIL;
end
if (string.find(input, TREASURE_POWERCRYST) ) then
return TREASURE_POWERCRYST, TREASURE_POWERCRYST;
end
if (string.find(input, TREASURE_BLOODPETAL_G) or string.find(input, TREASURE_BLOODPETAL)) then
return TREASURE_BLOODPETAL, TREASURE_BLOODPETAL_G;
end
if (string.find(input, TREASURE_BLOODHERO) ) then
return TREASURE_BLOODHERO, TREASURE_BLOODHERO;
end
for iconName in Gather_DB_IconIndex[0] do
local index, treasure_regex, i, j, treasType;
if ( input == iconName ) then
return iconName;
end
if ( string.find(input, iconName) ) then
for index, treasure_regex in TREASURE_REGEX do
i,j, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
i,j, _, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
end
end
end
return;
end
-- Common Values, Functions
TYPE_RARE = "Rare";
elseif ( GetLocale() == "ruRU" ) then
-- Russian localized variables (Maus and fix by CFM)
GATHERER_VERSION_WARNING="Обнаружена новая версия Gatherer, проверь zone match.";
GATHERER_NOTEXT="([-]) no text "
TRADE_HERBALISM="Травничество"
OLD_TRADE_HERBALISM="Травничество"
TRADE_MINING="Горное дело"
TRADE_OPENING="Открытие"
GATHER_HERBALISM="Сбор трав"
HERB_GATHER_STRING="Вы применяете Сбор трав на"
ORE_GATHER_STRING="Вы применяете Горное дело на"
TREASURE_GATHER_STRING="Вы применяете Открытие на"
HERB_GATHER_LENGTH=31
HERB_GATHER_END=-2
ORE_GATHER_LENGTH=31
ORE_GATHER_END=-2
TREASURE_GATHER_LENGTH=31
TREASURE_GATHER_END=-2
GATHERER_REQUIRE="Требуется:"
GATHERER_NOSKILL="быть не менее"
-- ore types
ORE_COPPER ="Медная жила"
ORE_TIN ="Оловянная жила"
ORE_IRON ="Залежи железа"
ORE_SILVER ="Серебряная жила"
ORE_TRUESILVER="Залежи истинного серебра"
ORE_GOLD ="Золотая жила"
ORE_MITHRIL ="Мифриловые залежи"
ORE_THORIUM ="Ториевая жила"
ORE_RTHORIUM ="Богатая ториевая жила"
ORE_DARKIRON ="Залежи черного железа"
-- herb types
HERB_ARTHASTEAR ="Слезы артаса"
HERB_BLACKLOTUS ="Черный лотос"
HERB_BLINDWEED ="Пастушья сумка"
HERB_BRIARTHORN ="Остротерн"
HERB_BRUISEWEED ="Синячник"
HERB_DREAMFOIL ="Снолист"
HERB_EARTHROOT ="Земляной корень"
HERB_FADELEAF ="Бледнолист"
HERB_FIREBLOOM ="Огнецвет"
HERB_GHOSTMUSHROOM ="Призрачная поганка"
HERB_GOLDENSANSAM ="Золотой сансам"
HERB_GOLDTHORN ="Златошип"
HERB_GRAVEMOSS ="Могильный мох"
HERB_GROMSBLOOD ="Кровь Грома"
HERB_ICECAP ="Ледяной зев"
HERB_KHADGARSWHISKER ="Кадгаров ус"
HERB_KINGSBLOOD ="Королевская кровь"
HERB_LIFEROOT ="Корень жизни"
HERB_MAGEROYAL ="Магороза"
HERB_MOUNTAINSILVERSAGE="Горный серебряный шалфей"
HERB_PEACEBLOOM ="Мироцвет"
HERB_PLAGUEBLOOM ="Чумоцвет"
HERB_PURPLELOTUS ="Лиловый лотос"
HERB_SILVERLEAF ="Сребролист"
HERB_STRANGLEKELP ="Удавник"
HERB_SUNGRASS ="Солнечник"
HERB_SWIFTTHISTLE ="Скорополох"
HERB_WILDSTEELBLOOM ="Дикий сталецвет"
HERB_WINTERSBITE ="Морозник"
HERB_WILDVINE ="Дикая лоза"
-- treasure types
TREASURE_BOX ="Коробка"
TREASURE_CHEST ="Сундук"
TREASURE_CLAM ="Гигантский моллюск"
TREASURE_CRATE ="Ящик"
TREASURE_BARREL ="Бочонок"
TREASURE_CASK ="Бочка"
TREASURE_SHELLFISHTRAP ="Ловушка на моллюска"
TREASURE_FOOTLOCKER = "Сундучки"
TREASURE_BLOODHERO = "Кровь героев"
TREASURE_UNGOROSOIL = "Почва ун'Горо"
TREASURE_UNGOROSOIL_G = "Куча земли"
TREASURE_BLOODPETAL = "Побег кровоцвета"
TREASURE_BLOODPETAL_G = "Росток кровоцвета"
TREASURE_POWERCRYST = "Кристалл силы"
TREASURE_NIGHTDRAGON = "Ночной дракон"
TREASURE_WHIPPERROOT = "Гнилой кнутокорень"
TREASURE_WINDBLOSSOM = "Оскверненный ветроцвет"
TREASURE_SONGFLOWER = "Оскверненный песнецвет"
TREASURE_FISHNODE_TRIGGER1 = "Сундучок";
TREASURE_FISHNODE_TRIGGER3 = "Стая";
TREASURE_FISHNODE_TRIGGER4 = "Косяк";
TREASURE_FISHNODE_TRIGGER5 = "Плавающие обломки";
TREASURE_FISHNODE_TRIGGER6 = "Нефтяное пятно";
TREASURE_FISHNODE_TRIGGER7 = "Пятно элементарной воды";
TREASURE_FISHNODE = "Стая рыбы";
TREASURE_FISHWRECK = TREASURE_FISHNODE_TRIGGER5;
TREASURE_FISHELEM = TREASURE_FISHNODE_TRIGGER7;
GATHERER_ReceivesLoot = "Ваша добыча: (.+)%.";
function Gatherer_FindOreType(input)
if ( string.find(input, "едная") and string.find(input, "жила") ) then --cooper
return ORE_COPPER;
elseif ( string.find(input, "ловянная") and string.find(input, "жила") ) then --tin
return ORE_TIN;
elseif ( string.find(input, "алежи") and string.find(input, "железа") ) then -- iron
return ORE_IRON;
elseif ( string.find(input, "еребряная") and string.find(input, "жила") ) then -- silver
return ORE_SILVER;
elseif ( string.find(input, "истинного") and string.find(input, "серебра") ) then -- truesilver
return ORE_TRUESILVER;
elseif ( string.find(input, "олотая") and string.find(input, "жила") ) then -- gold
return ORE_GOLD;
elseif ( string.find(input, "ифриловые") and string.find(input, "залежи") ) then -- mithril
return ORE_MITHRIL;
elseif ( string.find(input, "огатая") and string.find(input, "ториевая") ) then --rich thorium
return ORE_RTHORIUM;
elseif ( string.find(input, "черного") and string.find(input, "железа") ) then --darkiron
return ORE_DARKIRON;
elseif ( string.find(input, "ориевая") and string.find(input, "жила") ) then --thorium
return ORE_THORIUM;
end
return;
end
function Gatherer_FindTreasureType(input)
if string.find(input, "Гигантский моллюск") then
return TREASURE_CLAM;
elseif string.find(input, "Добротный сундук") or string.find(input, "Сундук") or string.find(input, "сундук") then
return TREASURE_CHEST;
elseif string.find(input, "Ящик") or string.find(input, "ящик") then
return TREASURE_CRATE;
elseif string.find(input, "Кровь героев") then
return TREASURE_BLOODHERO;
elseif string.find(input, "Почва Ун'Горо") or string.find(input, "Куча земли Ун'Горо") then
return TREASURE_UNGOROSOIL;
elseif string.find(input, "Побег кровоцвета") then
return TREASURE_BLOODPETAL;
elseif string.find(input, "кристалл силы") or string.find(input, "Кристалл силы") then
return TREASURE_POWERCRYST;
elseif string.find(input, "Ночной дракон") then
return TREASURE_NIGHTDRAGON;
elseif string.find(input, "Гнилой кнутокорень") then
return TREASURE_WHIPPERROOT;
elseif string.find(input, "Оскверненный ветроцвет") then
return TREASURE_WINDBLOSSOM;
elseif string.find(input, "Оскверненный песнецвет") then
return TREASURE_SONGFLOWER;
end
return;
end
TYPE_RARE = "Редкое";
else
-- English localized variables (default)
GATHERER_VERSION_WARNING="New Gatherer Version detected, check zone match.";
GATHERER_NOTEXT="([-]) no text "
-- TRADE NAME
TRADE_HERBALISM="Herbalism"
OLD_TRADE_HERBALISM="Herbalism"
TRADE_MINING="Mining"
TRADE_OPENING="Opening"
GATHER_HERBALISM="Herb Gathering"
-- strings for gather line in chat
HERB_GATHER_STRING="You perform Herb Gathering on"
ORE_GATHER_STRING="You perform Mining on"
TREASURE_GATHER_STRING="You perform Opening on"
-- Length of the string to keep the gather name
HERB_GATHER_LENGTH=31
HERB_GATHER_END=-2
ORE_GATHER_LENGTH=23
ORE_GATHER_END=-2
TREASURE_GATHER_LENGTH=24
TREASURE_GATHER_END=-2
GATHERER_REQUIRE="Requires"
GATHERER_NOSKILL="Requires"
-- ore classes
ORE_CLASS_VEIN ="vein"
ORE_CLASS_DEPOSIT="deposit"
-- ore types
ORE_COPPER ="copper"
ORE_TIN ="tin"
ORE_IRON ="iron"
ORE_SILVER ="silver"
ORE_TRUESILVER="truesilver"
ORE_GOLD ="gold"
ORE_MITHRIL ="mithril"
ORE_THORIUM ="thorium"
ORE_RTHORIUM ="thorium (rich)"
ORE_DARKIRON ="dark iron"
-- herb types
HERB_ARTHASTEAR ="arthas' tears"
HERB_BLACKLOTUS ="black lotus"
HERB_BLINDWEED ="blindweed"
HERB_BRIARTHORN ="briarthorn"
HERB_BRUISEWEED ="bruiseweed"
HERB_DREAMFOIL ="dreamfoil"
HERB_EARTHROOT ="earthroot"
HERB_FADELEAF ="fadeleaf"
HERB_FIREBLOOM ="firebloom"
HERB_GHOSTMUSHROOM ="ghost mushroom"
HERB_GOLDENSANSAM ="golden sansam"
HERB_GOLDTHORN ="goldthorn"
HERB_GRAVEMOSS ="grave moss"
HERB_GROMSBLOOD ="gromsblood"
HERB_ICECAP ="icecap"
HERB_KHADGARSWHISKER ="khadgar's whisker"
HERB_KINGSBLOOD ="kingsblood"
HERB_LIFEROOT ="liferoot"
HERB_MAGEROYAL ="mageroyal"
HERB_MOUNTAINSILVERSAGE="mountain silversage"
HERB_PEACEBLOOM ="peacebloom"
HERB_PLAGUEBLOOM ="plaguebloom"
HERB_PURPLELOTUS ="purple lotus"
HERB_SILVERLEAF ="silverleaf"
HERB_STRANGLEKELP ="stranglekelp"
HERB_SUNGRASS ="sungrass"
HERB_SWIFTTHISTLE ="swiftthistle"
HERB_WILDSTEELBLOOM ="wild steelbloom"
HERB_WINTERSBITE ="wintersbite"
HERB_WILDVINE ="wildvine"
-- treasure types
TREASURE_BOX ="box"
TREASURE_CHEST ="chest"
TREASURE_CLAM ="giant clam"
TREASURE_CRATE ="crate"
TREASURE_BARREL ="barrel"
TREASURE_CASK ="cask"
TREASURE_SHELLFISHTRAP ="shellfish trap"
TREASURE_FOOTLOCKER = "footlocker"
TREASURE_BLOODHERO = "blood of heroes"
TREASURE_UNGOROSOIL = "un'goro soil"
TREASURE_UNGOROSOIL_G = "dirt pile"
TREASURE_BLOODPETAL = "bloodpetal"
TREASURE_BLOODPETAL_G = "bloodpetal sprout"
TREASURE_POWERCRYST = "power crystal"
TREASURE_NIGHTDRAGON = "night dragon"
TREASURE_WHIPPERROOT = "whipper root"
TREASURE_WINDBLOSSOM = "windblossom"
TREASURE_SONGFLOWER = "songflower"
TREASURE_FISHNODE_TRIGGER1 = "Trunk";
-- TREASURE_FISHNODE_TRIGGER2 = "Bloated"; -- no longer found in wreckage in 1.11
TREASURE_FISHNODE_TRIGGER3 = "swarm";
TREASURE_FISHNODE_TRIGGER4 = "school";
TREASURE_FISHNODE_TRIGGER5 = "floating wreckage";
TREASURE_FISHNODE_TRIGGER6 = "oil spill";
TREASURE_FISHNODE_TRIGGER7 = "patch of elemental water";
TREASURE_FISHNODE = "school";
TREASURE_FISHWRECK = TREASURE_FISHNODE_TRIGGER5;
TREASURE_FISHELEM = TREASURE_FISHNODE_TRIGGER7;
GATHERER_ReceivesLoot = "You receive loot: (.+)%.";
TREASURE_REGEX = {
[1] = " ([^ ]+)$",
[2] = "^([^ ]+)",
[3] = "([^ ]+) ([^ ]+) ",
};
function Gatherer_FindOreType(input)
local i,j, oreType, oreClass, oreTypeClass;
if ( string.find(input, "rich") and string.find(input, "thorium") ) then
return ORE_RTHORIUM;
end;
if ( string.find(input, "dark") and string.find(input, "iron") ) then
return ORE_DARKIRON;
end
i,j, oreType, oreClass = string.find(input, "([^ ]+) ([^ ]+)$");
if (oreType and oreClass and ((oreClass == ORE_CLASS_VEIN) or (oreClass == ORE_CLASS_DEPOSIT))) then
return oreType;
end
return;
end
function Gatherer_FindTreasureType(in_input)
local iconName, input;
input = string.gsub(in_input, GATHERER_NOTEXT, "")
if ( string.find(input, TREASURE_UNGOROSOIL_G) or string.find(input, TREASURE_UNGOROSOIL)) then
return TREASURE_UNGOROSOIL, TREASURE_UNGOROSOIL;
end
if (string.find(input, TREASURE_POWERCRYST) ) then
return TREASURE_POWERCRYST, TREASURE_POWERCRYST;
end
if (string.find(input, TREASURE_BLOODPETAL_G) or string.find(input, TREASURE_BLOODPETAL)) then
return TREASURE_BLOODPETAL, TREASURE_BLOODPETAL_G;
end
if (string.find(input, TREASURE_BLOODHERO) ) then
return TREASURE_BLOODHERO, TREASURE_BLOODHERO;
end
for iconName in Gather_DB_IconIndex[0] do
local index, treasure_regex, i, j, treasType;
if ( input == iconName ) then
return iconName;
end
if ( string.find(input, iconName) ) then
for index, treasure_regex in TREASURE_REGEX do
i,j, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
i,j, _, treasType = string.find(input, treasure_regex);
if ( treasType and treasType == iconName ) then
return iconName;
end
end
end
end
return;
end
-- Common Values, Functions
TYPE_RARE = "Rare";
end
-- ************************************************************************************************
function Gatherer_ExtractItemFromTooltip()
local extractedString = GameTooltipTextLeft1:GetText()
if ( extractedString ) then
return string.lower(GameTooltipTextLeft1:GetText());
else
return "";
end
end
function Gatherer_FindFishType(fishItem, fishTooltip)
if ( fishItem and (strfind(fishItem, TREASURE_FISHNODE_TRIGGER1) ))
then
return TREASURE_FISHWRECK;
-- Fish School
elseif ( fishTooltip and (strfind(fishTooltip, TREASURE_FISHNODE_TRIGGER4) or
(TREASURE_FISHNODE_TRIGGER3 and strfind(fishTooltip, TREASURE_FISHNODE_TRIGGER3))))
then
return TREASURE_FISHNODE;
-- Floating Wreckage and Oil Spill
elseif ( fishTooltip and
(strfind(fishTooltip, TREASURE_FISHNODE_TRIGGER5) or
strfind(fishTooltip, TREASURE_FISHNODE_TRIGGER6)))
then
return TREASURE_FISHWRECK;
-- Elemental Water
elseif ( fishTooltip and strfind(fishTooltip, TREASURE_FISHNODE_TRIGGER7) )
then
return TREASURE_FISHELEM;
end
return nil;
end
function Gatherer_FindHerbType(gather)
local herbType, herbFound = "", false;
for herbType in Gather_DB_IconIndex[1] do
if (herbType and gather and herbType == gather) then herbFound = true; break; end
end
if ( herbFound ) then
return gather;
else
return nil;
end
end