vanilla-wow-addons – Rev 1

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-- localization.lua
-- for Hunter's Helper
-- English strings by default; localizations override with their own.
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-- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
FHH_ARCANE_RESIST = "Arcane Resistance";
FHH_FIRE_RESIST = "Fire Resistance";
FHH_FROST_RESIST = "Frost Resistance";
FHH_NATURE_RESIST = "Nature Resistance";
FHH_SHADOW_RESIST = "Shadow Resistance";
-- So, our reverse mapping represents any of the five resistances.
FHH_ALL_RESISTS = "Arcane/Fire/Frost/Nature/Shadow Resistance";

-- Other spell names
FHH_STAMINA = "Great Stamina";
FHH_ARMOR = "Natural Armor";
FHH_BITE = "Bite";
FHH_CLAW = "Claw";
FHH_COWER = "Cower";
FHH_DASH = "Dash";
FHH_DIVE = "Dive";
FHH_GROWL = "Growl";
FHH_HOWL = "Furious Howl";
FHH_LIGHTNING = "Lightning Breath";
FHH_POISON = "Scorpid Poison";
FHH_PROWL = "Prowl";
FHH_SCREECH = "Screech";
FHH_CHARGE = "Charge";
FHH_SHELL = "Shell Shield";
FHH_THUNDERSTOMP = "Thunderstomp";

-- Beast family names
FHH_BAT = "Bat";
FHH_BEAR = "Bear";
FHH_BOAR = "Boar";
FHH_CARRION_BIRD = "Carrion Bird";
FHH_CAT = "Cat";
FHH_CRAB = "Crab";
FHH_CROCOLISK = "Crocolisk";
FHH_GORILLA = "Gorilla";
FHH_HYENA = "Hyena";
FHH_OWL = "Owl";
FHH_RAPTOR = "Raptor";
FHH_SCORPID = "Scorpid";
FHH_SPIDER = "Spider";
FHH_TALLSTRIDER = "Tallstrider";
FHH_TURTLE = "Turtle";
FHH_WIND_SERPENT = "Wind Serpent";
FHH_WOLF = "Wolf";

-- Other strings used in tables
FHH_ALL_FAMILIES = "all beast families";
FHH_PET_TRAINER = "Pet Trainers (found in major cities and some towns)";

if ( GetLocale() == "deDE" ) then

        -- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
        FHH_ARCANE_RESIST = "Arkanwiderstand";
        FHH_FIRE_RESIST = "Feuerwiderstand";
        FHH_FROST_RESIST = "Frostwiderstand";
        FHH_NATURE_RESIST = "Naturwiderstand";
        FHH_SHADOW_RESIST = "Schattenwiderstand";
        -- So, our reverse mapping represents any of the five resistances.
        FHH_ALL_RESISTS = "Arkan/Feuer/Frost/Natur/Schatten Widerstand";

        -- Other spell names
        FHH_STAMINA = "Große Ausdauer";
        FHH_ARMOR = "Natürliche Rüstung";
        FHH_BITE = "Beißen";
        FHH_CLAW = "Klaue";
        FHH_COWER = "Ducken";
        FHH_DASH = "Spurt";
        FHH_DIVE = "Sturzflug";
        FHH_GROWL = "Knurren";
        FHH_HOWL = "Wutgeheul";
        FHH_LIGHTNING = "Blitzschlagatem";
        FHH_POISON = "Skorpidgift";
        FHH_PROWL = "Schleichen";
        FHH_SCREECH = "Schrei";
        
        -- Beast family names
        FHH_BAT = "Fledermaus";
        FHH_BEAR = "Bär";
        FHH_BOAR = "Eber";
        FHH_CARRION_BIRD = "Aasvogel";
        FHH_CAT = "Katze";
        FHH_CRAB = "Krebs";
        FHH_CROCOLISK = "Krokilisk";
--      FHH_GORILLA = "Gorilla";                -- same as enUS
        FHH_HYENA = "Hyäne";
        FHH_OWL = "Eule";
--      FHH_RAPTOR = "Raptor";          -- same as enUS
        FHH_SCORPID = "Skorpid";
        FHH_SPIDER = "Spinne";
        FHH_TALLSTRIDER = "Weitschreiter";
        FHH_TURTLE = "Schildkröte";
        FHH_WIND_SERPENT = "Windnatter";
--      FHH_WOLF = "Wolf";              -- same as enUS

end

if ( GetLocale() == "frFR" ) then

         -- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
         FHH_ARCANE_RESIST = "Résistance aux arcanes";
         FHH_FIRE_RESIST = "Résistance au feu";
         FHH_FROST_RESIST = "Résistance au givre";
         FHH_NATURE_RESIST = "Résistance à la nature";
         FHH_SHADOW_RESIST = "Résistance à l'ombre";
         -- So, our reverse mapping represents any of the five resistances.
         FHH_ALL_RESISTS = "Résistance arcanes/feu/givre/nature/ombre";

         -- Other spell names
         FHH_STAMINA = "Endurance supérieure";
         FHH_ARMOR = "Armure naturelle";
         FHH_BITE = "Morsure";
         FHH_CLAW = "Griffe";
         FHH_COWER = "Tremblements";
         FHH_DASH = "Célérité";
         FHH_DIVE = "Plongeon";
         FHH_GROWL = "Grondement";
         FHH_HOWL = "Hurlement furieux";
         FHH_LIGHTNING = "Souffle de foudre";
         FHH_POISON = "Poison de scorpide";
         FHH_PROWL = "Rôder";
         FHH_SCREECH = "Hurlement";

         -- Beast family names
         FHH_BAT = "Chauve-souris";
         FHH_BEAR = "Ours";
         FHH_BOAR = "Sanglier";
         FHH_CARRION_BIRD = "Charognard";
         FHH_CAT = "Félin";
         FHH_CRAB = "Crabe";
         FHH_CROCOLISK = "Crocilisque";
         FHH_GORILLA = "Gorille";
         FHH_HYENA = "Hyène";
         FHH_OWL = "Chouette";
         FHH_RAPTOR = "Raptor";
         FHH_SCORPID = "Scorpide";
         FHH_SPIDER = "Araignée";
         FHH_TALLSTRIDER = "Haut-trotteur";
         FHH_TURTLE = "Tortue";
         FHH_WIND_SERPENT = "Serpent des vents";
         FHH_WOLF = "Loup";

         -- Other strings used in tables
         FHH_ALL_FAMILIES = "Toutes les familles animales";
         FHH_PET_TRAINER = "Maîtres des familiers (trouvés dans les cités et certaines villes)";

end

if ( GetLocale() == "koKR" ) then


end

if ( GetLocale() == "zhCN" ) then

        -- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
        FHH_ARCANE_RESIST = "奥术抗性";
        FHH_FIRE_RESIST = "火焰抗性";
        FHH_FROST_RESIST = "冰霜抗性";
        FHH_NATURE_RESIST = "自然抗性";
        FHH_SHADOW_RESIST = "暗影抗性";
        -- So, our reverse mapping represents any of the five resistances.
        FHH_ALL_RESISTS = "奥术/火焰/冰霜/自然/暗影 抗性";
        
        -- Other spell names
        FHH_STAMINA = "增强耐力";
        FHH_ARMOR = "自然护甲";
        FHH_BITE = "撕咬";
        FHH_CLAW = "爪击";
        FHH_COWER = "畏缩";
        FHH_DASH = "突进";
        FHH_DIVE = "俯冲";
        FHH_GROWL = "低吼";
        FHH_HOWL = "狂怒之嚎";
        FHH_LIGHTNING = "闪电吐息";
        FHH_POISON = "蝎毒";
        FHH_PROWL = "潜伏";
        FHH_SCREECH = "尖啸";
        FHH_CHARGE = "冲锋";
        FHH_SHELL = "龟壳护盾";
        FHH_THUNDERSTOMP = "雷霆践踏";
        
        -- Beast family names
        FHH_BAT = "蝙蝠";
        FHH_BEAR = "熊";
        FHH_BOAR = "野猪";
        FHH_CARRION_BIRD = "食腐鸟";
        FHH_CAT = "猫";
        FHH_CRAB = "螃蟹";
        FHH_CROCOLISK = "鳄鱼";
        FHH_GORILLA = "猩猩";
        FHH_HYENA = "土狼";
        FHH_OWL = "猫头鹰";
        FHH_RAPTOR = "迅猛龙";
        FHH_SCORPID = "蝎";
        FHH_SPIDER = "蜘蛛";
        FHH_TALLSTRIDER = "陆行鸟";
        FHH_TURTLE = "海龟";
        FHH_WIND_SERPENT = "风蛇";
        FHH_WOLF = "狼";
        
        -- Other strings used in tables
        FHH_ALL_FAMILIES = "全部野兽";
        FHH_PET_TRAINER = "宠物训练师(位于各大主城和某些城镇)";

end

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