vanilla-wow-addons – Rev 1
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-- localization.lua
-- for Hunter's Helper
-- English strings by default; localizations override with their own.
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-- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
FHH_ARCANE_RESIST = "Arcane Resistance";
FHH_FIRE_RESIST = "Fire Resistance";
FHH_FROST_RESIST = "Frost Resistance";
FHH_NATURE_RESIST = "Nature Resistance";
FHH_SHADOW_RESIST = "Shadow Resistance";
-- So, our reverse mapping represents any of the five resistances.
FHH_ALL_RESISTS = "Arcane/Fire/Frost/Nature/Shadow Resistance";
-- Other spell names
FHH_STAMINA = "Great Stamina";
FHH_ARMOR = "Natural Armor";
FHH_BITE = "Bite";
FHH_CLAW = "Claw";
FHH_COWER = "Cower";
FHH_DASH = "Dash";
FHH_DIVE = "Dive";
FHH_GROWL = "Growl";
FHH_HOWL = "Furious Howl";
FHH_LIGHTNING = "Lightning Breath";
FHH_POISON = "Scorpid Poison";
FHH_PROWL = "Prowl";
FHH_SCREECH = "Screech";
FHH_CHARGE = "Charge";
FHH_SHELL = "Shell Shield";
FHH_THUNDERSTOMP = "Thunderstomp";
-- Beast family names
FHH_BAT = "Bat";
FHH_BEAR = "Bear";
FHH_BOAR = "Boar";
FHH_CARRION_BIRD = "Carrion Bird";
FHH_CAT = "Cat";
FHH_CRAB = "Crab";
FHH_CROCOLISK = "Crocolisk";
FHH_GORILLA = "Gorilla";
FHH_HYENA = "Hyena";
FHH_OWL = "Owl";
FHH_RAPTOR = "Raptor";
FHH_SCORPID = "Scorpid";
FHH_SPIDER = "Spider";
FHH_TALLSTRIDER = "Tallstrider";
FHH_TURTLE = "Turtle";
FHH_WIND_SERPENT = "Wind Serpent";
FHH_WOLF = "Wolf";
-- Other strings used in tables
FHH_ALL_FAMILIES = "all beast families";
FHH_PET_TRAINER = "Pet Trainers (found in major cities and some towns)";
if ( GetLocale() == "deDE" ) then
-- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
FHH_ARCANE_RESIST = "Arkanwiderstand";
FHH_FIRE_RESIST = "Feuerwiderstand";
FHH_FROST_RESIST = "Frostwiderstand";
FHH_NATURE_RESIST = "Naturwiderstand";
FHH_SHADOW_RESIST = "Schattenwiderstand";
-- So, our reverse mapping represents any of the five resistances.
FHH_ALL_RESISTS = "Arkan/Feuer/Frost/Natur/Schatten Widerstand";
-- Other spell names
FHH_STAMINA = "Große Ausdauer";
FHH_ARMOR = "Natürliche Rüstung";
FHH_BITE = "Beißen";
FHH_CLAW = "Klaue";
FHH_COWER = "Ducken";
FHH_DASH = "Spurt";
FHH_DIVE = "Sturzflug";
FHH_GROWL = "Knurren";
FHH_HOWL = "Wutgeheul";
FHH_LIGHTNING = "Blitzschlagatem";
FHH_POISON = "Skorpidgift";
FHH_PROWL = "Schleichen";
FHH_SCREECH = "Schrei";
-- Beast family names
FHH_BAT = "Fledermaus";
FHH_BEAR = "Bär";
FHH_BOAR = "Eber";
FHH_CARRION_BIRD = "Aasvogel";
FHH_CAT = "Katze";
FHH_CRAB = "Krebs";
FHH_CROCOLISK = "Krokilisk";
-- FHH_GORILLA = "Gorilla"; -- same as enUS
FHH_HYENA = "Hyäne";
FHH_OWL = "Eule";
-- FHH_RAPTOR = "Raptor"; -- same as enUS
FHH_SCORPID = "Skorpid";
FHH_SPIDER = "Spinne";
FHH_TALLSTRIDER = "Weitschreiter";
FHH_TURTLE = "Schildkröte";
FHH_WIND_SERPENT = "Windnatter";
-- FHH_WOLF = "Wolf"; -- same as enUS
end
if ( GetLocale() == "frFR" ) then
-- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
FHH_ARCANE_RESIST = "Résistance aux arcanes";
FHH_FIRE_RESIST = "Résistance au feu";
FHH_FROST_RESIST = "Résistance au givre";
FHH_NATURE_RESIST = "Résistance à la nature";
FHH_SHADOW_RESIST = "Résistance à l'ombre";
-- So, our reverse mapping represents any of the five resistances.
FHH_ALL_RESISTS = "Résistance arcanes/feu/givre/nature/ombre";
-- Other spell names
FHH_STAMINA = "Endurance supérieure";
FHH_ARMOR = "Armure naturelle";
FHH_BITE = "Morsure";
FHH_CLAW = "Griffe";
FHH_COWER = "Tremblements";
FHH_DASH = "Célérité";
FHH_DIVE = "Plongeon";
FHH_GROWL = "Grondement";
FHH_HOWL = "Hurlement furieux";
FHH_LIGHTNING = "Souffle de foudre";
FHH_POISON = "Poison de scorpide";
FHH_PROWL = "Rôder";
FHH_SCREECH = "Hurlement";
-- Beast family names
FHH_BAT = "Chauve-souris";
FHH_BEAR = "Ours";
FHH_BOAR = "Sanglier";
FHH_CARRION_BIRD = "Charognard";
FHH_CAT = "Félin";
FHH_CRAB = "Crabe";
FHH_CROCOLISK = "Crocilisque";
FHH_GORILLA = "Gorille";
FHH_HYENA = "Hyène";
FHH_OWL = "Chouette";
FHH_RAPTOR = "Raptor";
FHH_SCORPID = "Scorpide";
FHH_SPIDER = "Araignée";
FHH_TALLSTRIDER = "Haut-trotteur";
FHH_TURTLE = "Tortue";
FHH_WIND_SERPENT = "Serpent des vents";
FHH_WOLF = "Loup";
-- Other strings used in tables
FHH_ALL_FAMILIES = "Toutes les familles animales";
FHH_PET_TRAINER = "Maîtres des familiers (trouvés dans les cités et certaines villes)";
end
if ( GetLocale() == "koKR" ) then
end
if ( GetLocale() == "zhCN" ) then
-- We treat all five resistances as the same spell, because they're identical in all ways that we care about.
FHH_ARCANE_RESIST = "奥术抗性";
FHH_FIRE_RESIST = "火焰抗性";
FHH_FROST_RESIST = "冰霜抗性";
FHH_NATURE_RESIST = "自然抗性";
FHH_SHADOW_RESIST = "暗影抗性";
-- So, our reverse mapping represents any of the five resistances.
FHH_ALL_RESISTS = "奥术/火焰/冰霜/自然/暗影 抗性";
-- Other spell names
FHH_STAMINA = "增强耐力";
FHH_ARMOR = "自然护甲";
FHH_BITE = "撕咬";
FHH_CLAW = "爪击";
FHH_COWER = "畏缩";
FHH_DASH = "突进";
FHH_DIVE = "俯冲";
FHH_GROWL = "低吼";
FHH_HOWL = "狂怒之嚎";
FHH_LIGHTNING = "闪电吐息";
FHH_POISON = "蝎毒";
FHH_PROWL = "潜伏";
FHH_SCREECH = "尖啸";
FHH_CHARGE = "冲锋";
FHH_SHELL = "龟壳护盾";
FHH_THUNDERSTOMP = "雷霆践踏";
-- Beast family names
FHH_BAT = "蝙蝠";
FHH_BEAR = "熊";
FHH_BOAR = "野猪";
FHH_CARRION_BIRD = "食腐鸟";
FHH_CAT = "猫";
FHH_CRAB = "螃蟹";
FHH_CROCOLISK = "鳄鱼";
FHH_GORILLA = "猩猩";
FHH_HYENA = "土狼";
FHH_OWL = "猫头鹰";
FHH_RAPTOR = "迅猛龙";
FHH_SCORPID = "蝎";
FHH_SPIDER = "蜘蛛";
FHH_TALLSTRIDER = "陆行鸟";
FHH_TURTLE = "海龟";
FHH_WIND_SERPENT = "风蛇";
FHH_WOLF = "狼";
-- Other strings used in tables
FHH_ALL_FAMILIES = "全部野兽";
FHH_PET_TRAINER = "宠物训练师(位于各大主城和某些城镇)";
end
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