vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">

        <Script file="AutoCraft.lua"/>

        <Frame name="AutoCraftFrame" frameStrata="LOW" enableMouse="false" parent="UIParent">
                <Scripts>
                        <OnLoad>
                                AutoCraft.OnLoad();
                        </OnLoad>
                        <OnUpdate>
                                AutoCraft.OnUpdate(arg1);
                        </OnUpdate>
                        <OnEvent>
                                AutoCraft.OnEvent(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);
                        </OnEvent>
                </Scripts>
        </Frame>
        <Button name="AutoCraftQueue" inherits="UIPanelButtonTemplate" text="FAC_QUEUE_BUTTON"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="80" y="22"/>
                </Size>
                <Scripts>
                        <OnClick>
                                AutoCraft.Queue(TradeSkillInputBox:GetNumber());
                        </OnClick>
                        <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
                                GameTooltip:SetText(string.format(QUEUE_BUTTON_TOOLTIP, TradeSkillInputBox:GetNumber()));
                                GameTooltip:Show();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                </Scripts>
        </Button>
        <Button name="AutoCraftQueueAll" inherits="UIPanelButtonTemplate" text="FAC_QUEUE_ALL_BUTTON"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="80" y="22"/>
                </Size>
                <Scripts>
                        <OnClick>
                                local _, _, numAvailable = AutoCraft.GetTradeSkillInfo(GetTradeSkillSelectionIndex());
                                TradeSkillInputBox:SetNumber(numAvailable);
                                AutoCraft.Queue(TradeSkillInputBox:GetNumber());
                        </OnClick>
                        <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
                                local _, _, numAvailable = AutoCraft.GetTradeSkillInfo(GetTradeSkillSelectionIndex());
                                GameTooltip:SetText(string.format(QUEUE_BUTTON_TOOLTIP, numAvailable));
                                GameTooltip:Show();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                </Scripts>
        </Button>
        <Button name="AutoCraftBuy" inherits="UIPanelButtonTemplate" text="FAC_BUY_BUTTON"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="80" y="22"/>
                </Size>
                <Scripts>
                        <OnClick>
                                AutoCraft.BuyReagents(TradeSkillInputBox:GetNumber());
                        </OnClick>
                        <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
                                GameTooltip:AppendText(string.format(BUY_BUTTON_TOOLTIP, TradeSkillInputBox:GetNumber()));
                                GameTooltip:Show();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                </Scripts>
        </Button>
        <Button name="AutoCraftQueueEverything" inherits="UIPanelButtonTemplate" text="FAC_QUEUE_EVERYTHING_BUTTON"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="144" y="22"/>
                </Size>
                <Anchors>
                        <Anchor point="TOPLEFT" relativeTo="AutoCraftQueueAll" relativePoint="BOTTOMLEFT">
                                <Offset>
                                        <AbsDimension x="-3" y="0"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Scripts>
                        <OnClick>
                                AutoCraft.QueueEverything();
                        </OnClick>
                </Scripts>
        </Button>
        <Button name="AutoCraftRunQueue" inherits="UIPanelButtonTemplate" text="FAC_RUN_QUEUE_BUTTON"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="92" y="22"/>
                </Size>
                <Anchors>
                        <Anchor point="LEFT" relativeTo="AutoCraftQueueEverything" relativePoint="RIGHT">
                                <Offset>
                                        <AbsDimension x="-2" y="0"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Scripts>
                        <OnClick>
                                AutoCraft.StartStop();
                        </OnClick>
                </Scripts>
        </Button>
        <Button name="AutoCraftClear" inherits="UIPanelButtonTemplate" text="FAC_CLEAR_QUEUE_BUTTON"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="96" y="22"/>
                </Size>
                <Anchors>
                        <Anchor point="LEFT" relativeTo="AutoCraftRunQueue" relativePoint="RIGHT">
                                <Offset>
                                        <AbsDimension x="0" y="0"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Scripts>
                        <OnClick>
                                AutoCraft.Clear();
                        </OnClick>
                </Scripts>
        </Button>
        <CheckButton name="AutoCraftRunAutomatically" inherits="OptionsCheckButtonTemplate"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="24" y="24"/>
                </Size>
                <Anchors>
                        <Anchor point="TOPLEFT" relativeTo="AutoCraftQueueEverything" relativePoint="BOTTOMLEFT">
                                <Offset>
                                        <AbsDimension x="1" y="-1"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Scripts>
                        <OnEnter>
                                GameTooltip:SetOwner(this, "ANCHOR_TOPLEFT");
                                GameTooltip:SetText(string.format(RUN_AUTOMATICALLY_TOOLTIP, TradeSkillInputBox:GetNumber()));
                                GameTooltip:Show();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                        <OnClick>
                                if ( this:GetChecked() ) then
                                        FAC_Config.AutoIterate = true;
                                        PlaySound("igMainMenuOptionCheckBoxOff");
                                else
                                        FAC_Config.AutoIterate = false;
                                        PlaySound("igMainMenuOptionCheckBoxOn");
                                end
                        </OnClick>
                </Scripts>
        </CheckButton>

        <Frame name="AutoCraftBackground" hidden="true"> <!-- parent="TradeSkillFrame"> -->
                <Size>
                        <AbsDimension x="354" y="560"/>
                </Size>
                <Layers>
                        <Layer level="BACKGROUND">
                                <Texture file="Interface\PaperDollInfoFrame\SkillFrame-BotLeft">
                                        <Size>
                                                <AbsDimension x="256" y="128"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT"/>
                                        </Anchors>
                                        <TexCoords left="0" right="1.0" top="0.5" bottom="1.0"/>
                                </Texture>
                                <Texture file="Interface\PaperDollInfoFrame\SkillFrame-BotLeft">
                                        <Size>
                                                <AbsDimension x="128" y="128"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT"/>
                                                        <Offset>
                                                                <AbsDimension x="-32" y="0"/>
                                                        </Offset>
                                        </Anchors>
                                        <TexCoords left="1.0" right="0" top="0.5" bottom="1.0"/>
                                </Texture>
                        </Layer>
                </Layers>
        </Frame>
        
        <Button name="QueuedSkillIconTemplate" inherits="ItemButtonTemplate" virtual="true">
                <Scripts>
                        <OnClick>
                                AutoCraft.Queue_OnClick();
                        </OnClick>
                        <OnEnter>
                                AutoCraft.Queue_OnEvent();
                        </OnEnter>
                        <OnLeave>
                                GameTooltip:Hide();
                        </OnLeave>
                </Scripts>
        </Button>
        
        <Frame name="QueueIconsFrame" toplevel="true" parent="UIParent" hidden="false">
                <Size>
                        <AbsDimension x="505" y="43"/>
                </Size>
                <Anchors>
                        <Anchor point="BOTTOMLEFT" relativeTo="CastingBarFrame" relativePoint="TOPLEFT">
                                <Offset>
                                        <AbsDimension x="2" y="10"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Layers>
                        <Layer level="BACKGROUND">
                                <FontString name="QueueMessageText" parent="QueueIconsFrame" inherits="GameFontHighlight">
                                        <Size>
                                                <AbsDimension x="185" y="32"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT">
                                                        <Offset>
                                                                <AbsDimension x="-2" y="-20"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                <Frames>
                        <Button name="QueuedSkillIcon1" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="1">
                                <Anchors>
                                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon2" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="2">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon1" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon3" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="3">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon2" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon4" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="4">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon3" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon5" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="5">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon4" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon6" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="6">
                                <Anchors>
                                        <Anchor point="BOTTOMLEFT" relativeTo="QueuedSkillIcon1" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon7" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="7">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon6" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon8" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="8">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon7" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon9" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="9">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon8" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                        <Button name="QueuedSkillIcon10" inherits="QueuedSkillIconTemplate" parent="QueueIconsFrame" hidden="true" id="10">
                                <Anchors>
                                        <Anchor point="LEFT" relativeTo="QueuedSkillIcon9" relativePoint="RIGHT">
                                                <Offset>
                                                        <AbsDimension x="4" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                        </Button>
                </Frames>
        </Frame>
</Ui>