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--[[
Name: AceLocale-2.0
Revision: $Rev: 9151 $
Author(s): ckknight (ckknight@gmail.com)
Website: http://www.wowace.com/
Documentation: http://wiki.wowace.com/index.php/AceLocale-2.0
SVN: http://svn.wowace.com/root/trunk/Ace2/AceLocale-2.0
Description: Localization library for addons to use to handle proper
             localization and internationalization.
Dependencies: AceLibrary
]]

local MAJOR_VERSION = "AceLocale-2.0"
local MINOR_VERSION = "$Revision: 9151 $"

if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary.") end
if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end

local AceLocale = {}

local DEFAULT_LOCALE = "enUS"
local _G = getfenv(0)

local new, del
do
        local list = setmetatable({}, {__mode='k'})
        function new()
                local t = next(list)
                if t then
                        list[t] = nil
                        return t
                else
                        return {}
                end
        end
        function del(t)
                setmetatable(t, nil)
                for k in pairs(t) do
                        t[k] = nil
                end
                table.setn(t, 0)
                list[t] = true
        end
end

local __baseTranslations__, __debugging__, __translations__, __baseLocale__, __translationTables__, __reverseTranslations__

local callFunc = function(self, key1, key2)
        if key2 then
                return self[key1][key2]
        else
                return self[key1]
        end
end

function AceLocale:new(name)
        self:argCheck(name, 2, "string")
        
        if self.registry[name] and type(rawget(self.registry[name], 'GetLibraryVersion')) ~= "function" then
                return self.registry[name]
        end
        
        local self = new()
        local mt = new()
        mt.__index = AceLocale.prototype
        mt.__newindex = function(self, k, v)
                if type(v) ~= "function" and type(k) ~= "table" then
                        local stack = debugstack()
                        local _,_,line = string.find(stack, "\n(.-)\n")
                        DEFAULT_CHAT_FRAME:AddMessage(string.format("%s: Cannot change the values of an AceLocale instance. %s", tostring(self), tostring(line)))
                end
                rawset(self, k, v)
        end
        mt.__call = callFunc
        mt.__tostring = function(self)
                if type(rawget(self, 'GetLibraryVersion')) == "function" then
                        return self:GetLibraryVersion()
                else
                        return "AceLocale(" .. name .. ")"
                end
        end
        setmetatable(self, mt)
        
        AceLocale.registry[name] = self
        return self
end

setmetatable(AceLocale, { __call = AceLocale.new })

AceLocale.prototype = {}
AceLocale.prototype.class = AceLocale

function AceLocale.prototype:EnableDebugging()
        if rawget(self, __baseTranslations__) then
                AceLocale.error(self, "Cannot enable debugging after a translation has been registered.")
        end
        rawset(self, __debugging__, true)
end

function AceLocale.prototype:RegisterTranslations(locale, func)
        AceLocale.argCheck(self, locale, 2, "string")
        AceLocale.argCheck(self, func, 3, "function")
        
        if locale == rawget(self, __baseLocale__) then
                AceLocale.error(self, "Cannot provide the same locale more than once. %q provided twice.", locale)
        end
        
        if rawget(self, __baseTranslations__) and GetLocale() ~= locale then
                if rawget(self, __debugging__) then
                        local t = func()
                        func = nil
                        if type(t) ~= "table" then
                                AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t))
                        end
                        self[__translationTables__][locale] = t
                        t = nil
                end
                func = nil
                return
        end
        local t = func()
        func = nil
        if type(t) ~= "table" then
                AceLocale.error(self, "Bad argument #3 to `RegisterTranslations'. function did not return a table. (expected table, got %s)", type(t))
        end
        
        rawset(self, __translations__, t)
        if not rawget(self, __baseTranslations__) then
                rawset(self, __baseTranslations__, t)
                rawset(self, __baseLocale__, locale)
                for key,value in pairs(t) do
                        if value == true then
                                t[key] = key
                        end
                end
                local mt = getmetatable(self)
                local __index = mt.__index
                mt.__index = t
                local mt2 = new()
                mt2.__index = __index
                setmetatable(t, mt2)
        else
                for key, value in pairs(self[__translations__]) do
                        if not rawget(self[__baseTranslations__], key) then
                                AceLocale.error(self, "Improper translation exists. %q is likely misspelled for locale %s.", key, locale)
                        elseif value == true then
                                AceLocale.error(self, "Can only accept true as a value on the base locale. %q is the base locale, %q is not.", rawget(self, __baseLocale__), locale)
                        end
                end
                local mt = getmetatable(self)
                local __index = mt.__index
                mt.__index = rawget(self, __translations__)
                local mt2 = new()
                mt2.__index = __index
                setmetatable(rawget(self, __translations__), mt2)
        end
        if rawget(self, __debugging__) then
                if not rawget(self, __translationTables__) then
                        rawset(self, __translationTables__, {})
                end
                self[__translationTables__][locale] = t
        end
        t = nil
end

function AceLocale.prototype:SetStrictness(strict)
        local mt = getmetatable(self)
        if not mt then
                AceLocale.error(self, "Cannot call `SetStrictness' without a metatable.")
        end
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered.")
        local mt2 = getmetatable(self[__translations__])
        local mt3 = getmetatable(self[__baseTranslations__])
        if mt2 then
                mt2 = del(mt2)
                setmetatable(self[__translations__], nil)
        end
        if mt3 then
                mt3 = del(mt3)
                setmetatable(self[__baseTranslations__], nil)
        end
        getmetatable(self).__index = AceLocale.prototype
        if strict then
                local mt2 = new()
                mt2.__index = AceLocale.prototype
                setmetatable(self[__translations__], mt2)
                getmetatable(self).__index = self[__translations__]
        else
                if self[__baseTranslations__] ~= self[__translations__] then
                        local mt2 = new()
                        mt2.__index = AceLocale.prototype
                        setmetatable(self[__baseTranslations__], mt2)
                        mt.__index = self[__baseTranslations__]
                        if self[__translations__] then
                                local mt3 = new()
                                mt3.__index = self[__baseTranslations__]
                                setmetatable(self[__translations__], mt3)
                                mt.__index = self[__translations__]
                        end
                end
        end
end

function AceLocale.prototype:GetTranslationStrict(text, sublevel)
        AceLocale.argCheck(self, text, 1, "string")
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if sublevel then
                AceLocale.argCheck(self, sublevel, 2, "string")
                local t = rawget(self[__translations__], text)
                if type(t) ~= "table" then
                        if type(rawget(self[__baseTranslations__], text)) == "table" then
                                AceLocale.error(self, "%q::%q has not been translated into %q", text, sublevel, GetLocale())
                                return
                        else
                                AceLocale.error(self, "Translation for %q::%q does not exist", text, sublevel)
                                return
                        end
                end
                local translation = t[sublevel]
                if type(translation) ~= "string" then
                        if type(rawget(self[__baseTranslations__], text)) == "table" then
                                if type(self[__baseTranslations__][text][sublevel]) == "string" then
                                        AceLocale.error(self, "%q::%q has not been translated into %q", text, sublevel, GetLocale())
                                        return
                                else
                                        AceLocale.error(self, "Translation for %q::%q does not exist", text, sublevel)
                                        return
                                end
                        else
                                AceLocale.error(self, "Translation for %q::%q does not exist", text, sublevel)
                                return
                        end
                end
                return translation
        end
        local translation = rawget(self[__translations__], text)
        if type(translation) ~= "string" then
                if type(rawget(self[__baseTranslations__], text)) == "string" then
                        AceLocale.error(self, "%q has not been translated into %q", text, GetLocale())
                        return
                else
                        AceLocale.error(self, "Translation for %q does not exist", text)
                        return
                end
        end
        return translation
end

function AceLocale.prototype:GetTranslation(text, sublevel)
        AceLocale:argCheck(text, 1, "string")
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if sublevel then
                AceLocale:argCheck(sublevel, 2, "string", "nil")
                local t = self[__translations__][text]
                if type(t) == "table" then
                        local translation = t[sublevel]
                        if type(translation) == "string" then
                                return translation
                        else
                                t = self[__baseTranslations__][text]
                                if type(t) ~= "table" then
                                        AceLocale.error(self, "Translation table %q does not exist", text)
                                        return
                                end
                                translation = t[sublevel]
                                if type(translation) ~= "string" then
                                        AceLocale.error(self, "Translation for %q::%q does not exist", text, sublevel)
                                        return
                                end
                                return translation
                        end
                else
                        t = self[__baseTranslations__][text]
                        if type(t) ~= "table" then
                                AceLocale.error(self, "Translation table %q does not exist", text)
                                return
                        end
                        local translation = t[sublevel]
                        if type(translation) ~= "string" then
                                AceLocale.error(self, "Translation for %q::%q does not exist", text, sublevel)
                                return
                        end
                        return translation
                end
        end
        local translation = self[__translations__][text]
        if type(translation) == "string" then
                return translation
        else
                translation = self[__baseTranslations__][text]
                if type(translation) ~= "string" then
                        AceLocale.error(self, "Translation for %q does not exist", text)
                        return
                end
                return translation
        end
end

local function initReverse(self)
        rawset(self, __reverseTranslations__, {})
        local alpha = self[__translations__]
        local bravo = self[__reverseTranslations__]
        for base, localized in pairs(alpha) do
                bravo[localized] = base
        end
end

function AceLocale.prototype:GetReverseTranslation(text)
        AceLocale.argCheck(self, text, 1, "string")
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if not rawget(self, __reverseTranslations__) then
                initReverse(self)
        end
        local translation = self[__reverseTranslations__][text]
        if type(translation) ~= "string" then
                AceLocale.error(self, "Reverse translation for %q does not exist", text)
                return
        end
        return translation
end

function AceLocale.prototype:GetIterator()
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        return pairs(self[__translations__])
end

function AceLocale.prototype:GetReverseIterator()
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if not rawget(self, __reverseTranslations__) then
                initReverse(self)
        end
        return pairs(self[__reverseTranslations__])
end

function AceLocale.prototype:HasTranslation(text, sublevel)
        AceLocale.argCheck(self, text, 1, "string")
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if sublevel then
                AceLocale.argCheck(self, sublevel, 2, "string", "nil")
                return type(rawget(self[__translations__], text)) == "table" and self[__translations__][text][sublevel] and true
        end
        return rawget(self[__translations__], text) and true
end

function AceLocale.prototype:HasReverseTranslation(text)
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if not rawget(self, __reverseTranslations__) then
                initReverse(self)
        end
        return self[__reverseTranslations__][text] and true
end

function AceLocale.prototype:GetTableStrict(key, key2)
        AceLocale.argCheck(self, key, 1, "string")
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if key2 then
                AceLocale.argCheck(self, key2, 2, "string")
                local t = rawget(self[__translations__], key)
                if type(t) ~= "table" then
                        if type(rawget(self[__baseTranslations__], key)) == "table" then
                                AceLocale.error(self, "%q::%q has not been translated into %q", key, key2, GetLocale())
                                return
                        else
                                AceLocale.error(self, "Translation table %q::%q does not exist", key, key2)
                                return
                        end
                end
                local translation = t[key2]
                if type(translation) ~= "table" then
                        if type(rawget(self[__baseTranslations__], key)) == "table" then
                                if type(self[__baseTranslations__][key][key2]) == "table" then
                                        AceLocale.error(self, "%q::%q has not been translated into %q", key, key2, GetLocale())
                                        return
                                else
                                        AceLocale.error(self, "Translation table %q::%q does not exist", key, key2)
                                        return
                                end
                        else
                                AceLocale.error(self, "Translation table %q::%q does not exist", key, key2)
                                return
                        end
                end
                return translation
        end
        local translation = rawget(self[__translations__], key)
        if type(translation) ~= "table" then
                if type(rawget(self[__baseTranslations__], key)) == "table" then
                        AceLocale.error(self, "%q has not been translated into %q", key, GetLocale())
                        return
                else
                        AceLocale.error(self, "Translation table %q does not exist", key)
                        return
                end
        end
        return translation
end

function AceLocale.prototype:GetTable(key, key2)
        AceLocale.argCheck(self, key, 1, "string")
        AceLocale.assert(self, rawget(self, __translations__), "No translations registered")
        if key2 then
                AceLocale.argCheck(self, key2, 2, "string", "nil")
                local t = rawget(self[__translations__], key)
                if type(t) == "table" then
                        local translation = t[key2]
                        if type(translation) == "table" then
                                return translation
                        else
                                t = rawget(self[__baseTranslations__], key)
                                if type(t) ~= "table" then
                                        AceLocale.error(self, "Translation table %q does not exist", key)
                                        return
                                end
                                translation = t[key2]
                                if type(translation) ~= "table" then
                                        AceLocale.error(self, "Translation table %q::%q does not exist", key, key2)
                                        return
                                end
                                return translation
                        end
                else
                        t = rawget(self[__baseTranslations__], key)
                        if type(t) ~= "table" then
                                AceLocale.error(self, "Translation table %q does not exist", key)
                                return
                        end
                        local translation = t[key2]
                        if type(translation) ~= "table" then
                                AceLocale.error(self, "Translation table %q::%q does not exist", key, key2)
                                return
                        end
                        return translation
                end
        end
        local translation = rawget(self[__translations__], key)
        if type(translation) == "table" then
                return translation
        else
                translation = rawget(self[__baseTranslations__], key)
                if type(translation) ~= "table" then
                        AceLocale.error(self, "Translation table %q does not exist", key)
                        return
                end
                return translation
        end
end

function AceLocale.prototype:Debug()
        if not rawget(self, __debugging__) then
                return
        end
        local words = {}
        local locales = {"enUS", "deDE", "frFR", "zhCN", "zhTW", "koKR"}
        local localizations = {}
        DEFAULT_CHAT_FRAME:AddMessage("--- AceLocale Debug ---")
        for _,locale in ipairs(locales) do
                if not self[__translationTables__][locale] then
                        DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q not found", locale))
                else
                        localizations[locale] = self[__translationTables__][locale]
                end
        end
        local localeDebug = {}
        for locale, localization in pairs(localizations) do
                localeDebug[locale] = {}
                for word in pairs(localization) do
                        if type(localization[word]) == "table" then
                                if type(words[word]) ~= "table" then
                                        words[word] = {}
                                end
                                for bit in pairs(localization[word]) do
                                        if type(localization[word][bit]) == "string" then
                                                words[word][bit] = true
                                        end
                                end
                        elseif type(localization[word]) == "string" then
                                words[word] = true
                        end
                end
        end
        for word in pairs(words) do
                if type(words[word]) == "table" then
                        for bit in pairs(words[word]) do
                                for locale, localization in pairs(localizations) do
                                        if not localization[word] or not localization[word][bit] then
                                                localeDebug[locale][word .. "::" .. bit] = true
                                        end
                                end
                        end
                else
                        for locale, localization in pairs(localizations) do
                                if not localization[word] then
                                        localeDebug[locale][word] = true
                                end
                        end
                end
        end
        for locale, t in pairs(localeDebug) do
                if not next(t) then
                        DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q complete", locale))
                else
                        DEFAULT_CHAT_FRAME:AddMessage(string.format("Locale %q missing:", locale))
                        for word in pairs(t) do
                                DEFAULT_CHAT_FRAME:AddMessage(string.format("    %q", word))
                        end
                end
        end
        DEFAULT_CHAT_FRAME:AddMessage("--- End AceLocale Debug ---")
end

setmetatable(AceLocale.prototype, {
        __index = function(self, k)
                if type(k) ~= "table" and k ~= "GetLibraryVersion"  and k ~= "error" and k ~= "assert" and k ~= "argCheck" and k ~= "pcall" then -- HACK: remove "GetLibraryVersion" and such later.
                        local stack = debugstack()
                        local _,_,line = string.find(stack, "\n(.-)\n")
                        DEFAULT_CHAT_FRAME:AddMessage(string.format("%s: Translation %q does not exist. %s", tostring(self), tostring(k), tostring(line)))
                end
        end
})

local function activate(self, oldLib, oldDeactivate)
        AceLocale = self
        
        if oldLib then
                self.registry = oldLib.registry
                self.__baseTranslations__ = oldLib.__baseTranslations__
                self.__debugging__ = oldLib.__debugging__
                self.__translations__ = oldLib.__translations__
                self.__baseLocale__ = oldLib.__baseLocale__
                self.__translationTables__ = oldLib.__translationTables__
                self.__reverseTranslations__ = oldLib.__reverseTranslations__
        end
        if not self.registry then
                self.registry = {}
        end
        if not self.__baseTranslations__ then
                self.__baseTranslations__ = {}
        end
        if not self.__debugging__ then
                self.__debugging__ = {}
        end
        if not self.__translations__ then
                self.__translations__ = {}
        end
        if not self.__baseLocale__ then
                self.__baseLocale__ = {}
        end
        if not self.__translationTables__ then
                self.__translationTables__ = {}
        end
        if not self.__reverseTranslations__ then
                self.__reverseTranslations__ = {}
        end
        
        __baseTranslations__ = self.__baseTranslations__
        __debugging__ = self.__debugging__
        __translations__ = self.__translations__
        __baseLocale__ = self.__baseLocale__
        __translationTables__ = self.__translationTables__
        __reverseTranslations__ = self.__reverseTranslations__
        
        if oldDeactivate then
                oldDeactivate(oldLib)
        end
end

AceLibrary:Register(AceLocale, MAJOR_VERSION, MINOR_VERSION, activate)
AceLocale = AceLibrary(MAJOR_VERSION)