vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="FishingBuddyFrame.lua"/>
<Button name="FishingBuddyTabButtonTemplate" virtual="true">
<Size>
<AbsDimension x="115" y="32"/>
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeftDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
<Size>
<AbsDimension x="20" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="5"/>
</Offset>
</Anchor>
</Anchors>
<TexCoords left="0" right="0.15625" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentMiddleDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
<Size>
<AbsDimension x="88" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeftDisabled" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.15625" right="0.84375" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRightDisabled" file="Interface\PaperDollInfoFrame\UI-Character-ActiveTab">
<Size>
<AbsDimension x="20" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddleDisabled" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.84375" right="1.0" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentLeft" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
<Size>
<AbsDimension x="20" y="32"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
<TexCoords left="0" right="0.15625" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentMiddle" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
<Size>
<AbsDimension x="88" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentLeft" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.15625" right="0.84375" top="0" bottom="1.0"/>
</Texture>
<Texture name="$parentRight" file="Interface\PaperDollInfoFrame\UI-Character-InActiveTab">
<Size>
<AbsDimension x="20" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parentMiddle" relativePoint="RIGHT"/>
</Anchors>
<TexCoords left="0.84375" right="1.0" top="0" bottom="1.0"/>
</Texture>
</Layer>
</Layers>
<NormalText name="$parentText" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<HighlightText name="$parentHighlightText" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
</HighlightText>
<DisabledText name="$parentDisabledText" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="2"/>
</Offset>
</Anchor>
</Anchors>
</DisabledText>
<HighlightTexture name="$parentHighlightTexture" file="Interface\PaperDollInfoFrame\UI-Character-Tab-Highlight" alphaMode="ADD">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="10" y="2"/>
</Offset>
</Anchor>
<Anchor point="RIGHT">
<Offset>
<AbsDimension x="-10" y="2"/>
</Offset>
</Anchor>
</Anchors>
</HighlightTexture>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
</OnLoad>
<OnClick>
PanelTemplates_Tab_OnClick(FishingBuddyFrame);
FishingBuddyFrameTab_OnClick();
</OnClick>
<OnShow>
PanelTemplates_TabResize(0);
getglobal(this:GetName().."HighlightTexture"):SetWidth(this:GetTextWidth() + 30);
</OnShow>
<OnEnter>
GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
GameTooltip:SetText(MicroButtonTooltipText(TEXT(this.tooltip), this.toggle),
1.0,1.0,1.0 );
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Button>
<Frame name="FishingBuddySmallHeaderTemplate" virtual="true">
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-TopRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="258" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-BottomLeft">
<Size>
<AbsDimension x="256" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="2" y="-257"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture file="Interface\PaperDollInfoFrame\UI-Character-General-BottomRight">
<Size>
<AbsDimension x="128" y="256"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="258" y="-257"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="FishingBuddyFrame" toplevel="true" movable="true" enableMouse="true" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="384" y="512"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="0" y="-104"/>
</Offset>
</Anchor>
</Anchors>
<HitRectInsets>
<AbsInset left="0" right="30" top="0" bottom="45"/>
</HitRectInsets>
<Layers>
<Layer level="ARTWORK">
<Texture name="FishingBuddyFramePortrait">
<Size>
<AbsDimension x="58" y="58"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="9" y="-7"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame name="FishingBuddyNameFrame">
<Size>
<AbsDimension x="109" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="6" y="232"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer>
<FontString name="FishingBuddyNameText" inherits="GameFontNormal" text="NAME">
<Size>
<AbsDimension x="300" y="12"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Color r="1.0" g="1.0" b="1.0"/>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 1);
</OnLoad>
</Scripts>
</Frame>
<Button name="FishingBuddyCloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="CENTER" relativeTo="FishingBuddyFrame" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-44" y="-26"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetFrameLevel() + 4);
</OnLoad>
</Scripts>
</Button>
<Button name="FishingBuddyFrameTab1" inherits="FishingBuddyTabButtonTemplate" id="1">
<Anchors>
<Anchor point="CENTER" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="55" y="60"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="FishingBuddyFrameTab2" inherits="FishingBuddyTabButtonTemplate" id="2">
<Anchors>
<Anchor point="LEFT" relativeTo="FishingBuddyFrameTab1" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-18" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="FishingBuddyFrameTab3" inherits="FishingBuddyTabButtonTemplate" id="3">
<Anchors>
<Anchor point="LEFT" relativeTo="FishingBuddyFrameTab2" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-18" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="FishingBuddyFrameTab4" inherits="FishingBuddyTabButtonTemplate" id="4">
<Anchors>
<Anchor point="LEFT" relativeTo="FishingBuddyFrameTab3" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-18" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
</Frames>
<Scripts>
<OnLoad>
FishingBuddyFrame_OnLoad();
</OnLoad>
<OnEvent>
FishingBuddyFrame_OnEvent(event);
</OnEvent>
<OnShow>
FishingBuddyFrame_OnShow();
</OnShow>
<OnHide>
FishingBuddyFrame_OnHide();
</OnHide>
</Scripts>
</Frame>
</Ui>