vanilla-wow-addons – Rev 1

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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
        
        <Script file="EQL3_Options.lua"/>
        
        <Frame name="EQL3_OptionsFrame" toplevel="true" enableMouse="true" movable="true" parent="UIParent" hidden="true">
                <Size>
                        <AbsDimension x="640" y="500"/>
                </Size>
                <Anchors>
                        <Anchor point="CENTER">
                                <Offset>
                                        <AbsDimension x="0" y="0"/>
                                </Offset>
                        </Anchor>
                </Anchors>
                <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
                        <BackgroundInsets>
                                <AbsInset left="11" right="12" top="12" bottom="11"/>
                        </BackgroundInsets>
                        <TileSize>
                                <AbsValue val="32"/>
                        </TileSize>
                        <EdgeSize>
                                <AbsValue val="32"/>
                        </EdgeSize>
                </Backdrop>
                
                <Layers>
                        <Layer level="ARTWORK">
                                <Texture name="EQL3_OptionsFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
                                        <Size>
                                                <AbsDimension x="440" y="64"/>
                                        </Size>
                                        <Anchors>
                                                <Anchor point="TOP">
                                                        <Offset>
                                                                <AbsDimension x="0" y="12"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </Texture>
                                <FontString inherits="GameFontNormal" text="EQL3_OPTIONS_TITLE">
                                        <Anchors>
                                                <Anchor point="TOP" relativeTo="EQL3_OptionsFrameHeader">
                                                        <Offset>
                                                                <AbsDimension x="0" y="-14"/>
                                                        </Offset>
                                                </Anchor>
                                        </Anchors>
                                </FontString>
                        </Layer>
                </Layers>
                
                
                <Frames>
                        <Button name="EQL3_OptionsFrameCloseButton" inherits="UIPanelCloseButton">
                                <Anchors>
                                        <Anchor point="TOPRIGHT" relativeTo="EQL3_OptionsFrame" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="-8" y="-8"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnHide>
                                                -- Hide ColorPicker IF visible
                                                if (ColorPickerFrame:IsVisible()) then
                                                        ColorPickerFrame:Hide();
                                                end
                                        </OnHide>
                                </Scripts>
                        </Button>
                        
                        <Button name="EQL3_OptionsFrameLoadButton">
                                <Size>
                                        <AbsDimension x="32" y="32"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="RIGHT" relativeTo="EQL3_OptionsFrameCloseButton" relativePoint="LEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                

                                <Frames>
                                        <Frame name="EQL3_RealmDropDown" inherits="UIDropDownMenuTemplate" id="1" hidden="true">
                                                <Anchors>
                                                        <Anchor point="TOP">
                                                                <Offset>
                                                                        <AbsDimension x="-80" y="-35"/>
                                                                </Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <Scripts>
                                                        <OnLoad>
                                                                EQL3_RealmDropDown_OnLoad();
                                                        </OnLoad>
                                                        <OnShow>
                                                                EQL3_RealmDropDown_OnLoad();
                                                        </OnShow>
                                                </Scripts>
                                        </Frame>
                                </Frames>

                                
                                <Scripts>
                                        <OnClick>
                                                EQL3_ShowLoadDropDown(arg1);
                                                PlaySound("UChatScrollButton");
                                        </OnClick>
                                        <OnEnter>
                                                GameTooltip:SetOwner(this, "ANCHOR_RIGHT");
                                                GameTooltip:SetText(EQL3_LOAD_TIP, nil,nil, nil, nil, 1);
                                        </OnEnter>
                                        <OnLeave>
                                                GameTooltip:Hide();
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture file="Interface\Addons\EQL3\Images\LoadButton-Up"/>
                                <PushedTexture file="Interface\Addons\EQL3\Images\LoadButton-Down"/>
                                <DisabledTexture file="Interface\Addons\EQL3\Images\LoadButton-Disabled"/>
                                <HighlightTexture file="Interface\Buttons\UI-Panel-MinimizeButton-Highlight" AlphaMode="ADD"/>
                        </Button>
                        
                        
                        
                        
                        <Frame name="EQL3_OptionsFrame_Header_Log">
                                <Size>
                                        <AbsDimension x="304" y="218"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="16" y="-40"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                
        <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
          <BackgroundInsets>
            <AbsInset left="5" right="5" top="5" bottom="5" />
          </BackgroundInsets>
          <TileSize>
            <AbsValue val="16" />
          </TileSize>
          <EdgeSize>
            <AbsValue val="16" />
          </EdgeSize>
        </Backdrop>
                                
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Header_Log_Label" inherits="GameFontNormal" text="EQL3_LOG_OPTIONS">
                                                        <Anchors>
                                                                <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="4" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnLoad>
                                                this:SetBackdropBorderColor(0.5, 0.5, 0.5);
                                                this:SetBackdropColor(0.5, 0.5, 0.5);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_ShowQuestLevels" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Header_Log" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="8" y="-8"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_ShowQuestLevels_Label" inherits="GameFontNormalSmall" text="EQL3_SHOW_QUEST_LEVELS">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_QuestLevels();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_QuestLevelsOnlyInLog" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_ShowQuestLevels" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="20" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_QuestLevelsOnlyInLog_Label" inherits="GameFontNormalSmall" text="EQL3_LEVELS_ONLY_IN_LOG">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_OnlyLevelsInLog();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_RestoreUponSelect" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_QuestLevelsOnlyInLog" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="-20" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_RestoreUponSelect_Label" inherits="GameFontNormalSmall" text="EQL3_RESTORE_UPON_SELECT">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_RestoreUponSelect();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_MinimizeUponClose" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_RestoreUponSelect" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_MinimizeUponClose_Label" inherits="GameFontNormalSmall" text="EQL3_MINIMIZE_UPON_CLOSE">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_MinimizeUponClose();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_AutoCompleteQuests" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_MinimizeUponClose" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_AutoCompleteQuests_Label" inherits="GameFontNormalSmall" text="EQL3_AUTO_COMPLETE_QUESTS">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_AutoCompleteQuests();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_InfoOnQuestComplete" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_AutoCompleteQuests" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_InfoOnQuestComplete_Label" inherits="GameFontNormalSmall" text="EQL3_INFO_ON_QUEST_COMPLETE">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_InfoOnQuestComplete();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_LockQuestLog" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_InfoOnQuestComplete" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_LockQuestLog_Label" inherits="GameFontNormalSmall" text="EQL3_LOCK_QUESTLOG">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_LockQuestLog();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <Button name="EQL3_OptionsFrame_Button_QuestLog" inherits="UIPanelButtonTemplate" text="EQL3_RESTORE">
                                <Size>
                                        <AbsDimension x="128" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_LockQuestLog" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="140" y="2"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                EQL3_RestoreQuestLog();
                                        </OnClick>
                                </Scripts>
                        </Button>
                        
                        <Slider name="EQL3_OptionsFrame_Slider_LogOpacity" inherits="OptionsSliderTemplate">
                                <Size>
                                        <AbsDimension x="288" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_LockQuestLog" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-16"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName().."Text"):SetText(EQL3_OPACITY);
                                                getglobal(this:GetName().."High"):SetText();
                                                getglobal(this:GetName().."Low"):SetText();
                                                this:SetMinMaxValues(0.25, 1.0);
                                                this:SetValueStep(0.01);
                                                this.tooltipText = EQL3_OPACITY_INFO;
                                        </OnLoad>
                                        <OnShow>
                                                        this:SetValue(QuestlogOptions[EQL3_Player].LogOpacity);
                                                        getglobal(this:GetName().."Text"):SetText(EQL3_OPACITY.." : "..floor(this:GetValue() * 100).."%");
                                        </OnShow>
                                        <OnValueChanged>
                                                QuestlogOptions[EQL3_Player].LogOpacity = this:GetValue();
                                                getglobal(this:GetName().."Text"):SetText(EQL3_OPACITY.." : "..floor(this:GetValue() * 100).."%");
                                                EQL3_QuestLogFrame:SetAlpha(this:GetValue());
                                                GameTooltip:Hide();
                                        </OnValueChanged>
                                </Scripts>
                        </Slider>
                        
                        
                        



                        <Frame name="EQL3_OptionsFrame_Header_Color">
                                <Size>
                                        <AbsDimension x="304" y="210"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Header_Log" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-16"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                
        <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
          <BackgroundInsets>
            <AbsInset left="5" right="5" top="5" bottom="5" />
          </BackgroundInsets>
          <TileSize>
            <AbsValue val="16" />
          </TileSize>
          <EdgeSize>
            <AbsValue val="16" />
          </EdgeSize>
        </Backdrop>
                                
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Header_Color_Label" inherits="GameFontNormal" text="EQL3_COLOR_OPTIONS">
                                                        <Anchors>
                                                                <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="4" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnLoad>
                                                this:SetBackdropBorderColor(0.5, 0.5, 0.5);
                                                this:SetBackdropColor(0.5, 0.5, 0.5);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_CustomZoneColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Header_Color" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="8" y="-8"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_CustomZoneColor_Label" inherits="GameFontNormalSmall" text="EQL3_ZONE_COLOR">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_CustomZoneColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_CustomHeaderColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomZoneColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_CustomHeaderColor_Label" inherits="GameFontNormalSmall" text="EQL3_HEADER_COLOR">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_CustomHeaderColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_FadeHeaderColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomHeaderColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="10" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_FadeHeaderColor_Label" inherits="GameFontNormalSmall" text="EQL3_FADE_HEADER">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_FadeHeaderColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_CustomObjectiveColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_FadeHeaderColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="-10" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_CustomObjectiveColor_Label" inherits="GameFontNormalSmall" text="EQL3_OBJECTIVE_COLOR">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_CustomObjectiveColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_FadeObjectiveColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomObjectiveColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="10" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_FadeObjectiveColor_Label" inherits="GameFontNormalSmall" text="EQL3_FADE_OBJECTIVE">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_FadeObjectiveColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_CustomTrackerBGColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_FadeObjectiveColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="-10" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_CustomTrackerBGColor_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_BG">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_CustomTrackerBGColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_CustomTooltipInfoColor" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomTrackerBGColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_CustomTooltipInfoColor_Label" inherits="GameFontNormalSmall" text="EQL3_TOOLTIP_COLOR">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_CustomTooltipInfoColor();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_Zone" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomZoneColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="248" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("Zone", false, "EQL3_OptionsFrame_ColorSwatch_Zone");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_Zone_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_Zone_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_Header_Empty" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomHeaderColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="224" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("HeaderEmpty", false, "EQL3_OptionsFrame_ColorSwatch_Header_Empty");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_Header_Empty_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_Header_Empty_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_Header_Complete" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomHeaderColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="248" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("HeaderComplete", false, "EQL3_OptionsFrame_ColorSwatch_Header_Complete");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_Header_Complete_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_Header_Complete_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_Objective_Empty" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomObjectiveColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="224" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("ObjectiveEmpty", false, "EQL3_OptionsFrame_ColorSwatch_Objective_Empty");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_Objective_Empty_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_Objective_Empty_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_Objective_Complete" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomObjectiveColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="248" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("ObjectiveComplete", false, "EQL3_OptionsFrame_ColorSwatch_Objective_Complete");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_Objective_Complete_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_Objective_Complete_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_TrackerBG" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomTrackerBGColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="248" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("TrackerBG", true, "EQL3_OptionsFrame_ColorSwatch_TrackerBG");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_TrackerBG_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_TrackerBG_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        
                        <Button name="EQL3_OptionsFrame_ColorSwatch_TooltipInfo" hidden="false" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomTooltipInfoColor" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="248" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="BACKGROUND">
                                                <Texture name="$parent_SwatchBg">
                                                        <Size>
                                                                <AbsDimension x="18" y="18"/>
                                                        </Size>
                                                        <Anchors>
                                                                <Anchor point="CENTER">
                                                                        <Offset>
                                                                                <AbsDimension x="0" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                        <Color r="1.0" g="1.0" b="1.0"/>
                                                </Texture>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_OpenColorPicker("Tooltip", false, "EQL3_OptionsFrame_ColorSwatch_TooltipInfo");
                                        </OnClick>
                                        <OnEnter>
                                                EQL3_OptionsFrame_ColorSwatch_TooltipInfo_SwatchBg:SetVertexColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b);
                                        </OnEnter>
                                        <OnLeave>
                                                EQL3_OptionsFrame_ColorSwatch_TooltipInfo_SwatchBg:SetVertexColor(HIGHLIGHT_FONT_COLOR.r, HIGHLIGHT_FONT_COLOR.g, HIGHLIGHT_FONT_COLOR.b);
                                        </OnLeave>
                                </Scripts>
                                <NormalTexture name="$parentNormalTexture" file="Interface\ChatFrame\ChatFrameColorSwatch"/>
                        </Button>
                        
                        <Button name="EQL3_OptionsFrame_Button_RestoreColors" inherits="UIPanelButtonTemplate" text="EQL3_RESTORE_COLORS">
                                <Size>
                                        <AbsDimension x="180" y="26"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_CustomTooltipInfoColor" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="54" y="-2"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                 EQL3_RestoreColors();
                                        </OnClick>
                                </Scripts>
                        </Button>
                        
                        
                        
                        
                        
                        
                        
                        <Frame name="EQL3_OptionsFrame_Header_Tracker">
                                <Size>
                                        <AbsDimension x="304" y="368"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPRIGHT" relativeTo="EQL3_OptionsFrame" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="-16" y="-40"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                
        <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
          <BackgroundInsets>
            <AbsInset left="5" right="5" top="5" bottom="5" />
          </BackgroundInsets>
          <TileSize>
            <AbsValue val="16" />
          </TileSize>
          <EdgeSize>
            <AbsValue val="16" />
          </EdgeSize>
        </Backdrop>
                                
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Header_Tracker_Label" inherits="GameFontNormal" text="EQL3_TRACKER_OPTIONS">
                                                        <Anchors>
                                                                <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="4" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnLoad>
                                                this:SetBackdropBorderColor(0.5, 0.5, 0.5);
                                                this:SetBackdropColor(0.5, 0.5, 0.5);
                                        </OnLoad>
                                </Scripts>
                        </Frame>

                        
                                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_ShowObjectiveMarkers" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Header_Tracker" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="8" y="-8"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_ShowObjectiveMarkers_Label" inherits="GameFontNormalSmall" text="EQL3_SHOW_OBJECTIVE_MARKERS">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_ShowObjectiveMarkers();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>

                        
                                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_UseTrackerListing" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_ShowObjectiveMarkers" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="20" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_UseTrackerListing_Label" inherits="GameFontNormalSmall" text="EQL3_USE_TRACKER_LISTING">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_UseTrackerListing();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_List1" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_UseTrackerListing" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="20" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_List1_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_LIST_1">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerListing(0);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_List2" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_List1" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="20" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_List2_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_LIST_2">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerListing(1);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_List3" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_List2" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="20" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_List3_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_LIST_3">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerListing(2);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_List4" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_List3" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="20" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_List4_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_LIST_4">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerListing(3);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_Symbol1" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_List1" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_Symbol1_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_SYMBOL_1">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerSymbol(0);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_Symbol2" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_Symbol1" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="20" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_Symbol2_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_SYMBOL_2">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerSymbol(1);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_Symbol3" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_Symbol2" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="20" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_Symbol3_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_SYMBOL_3">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerSymbol(2);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_Symbol4" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_Symbol3" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="20" y="0"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_Symbol4_Label" inherits="GameFontNormalSmall" text="EQL3_TRACKER_SYMBOL_4">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Set_TrackerSymbol(3);
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
        
        
        
        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_ShowZones" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_Symbol1" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="-40" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_ShowZones_Label" inherits="GameFontNormalSmall" text="EQL3_SHOW_ZONES">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_ShowZones();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_SortTracker" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_ShowZones" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_SortTracker_Label" inherits="GameFontNormalSmall" text="EQL3_SORT_TRACKER">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_SortTracker();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_LockTracker" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_SortTracker" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_LockTracker_Label" inherits="GameFontNormalSmall" text="EQL3_LOCK_TRACKER">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_LockTracker();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <Button name="EQL3_OptionsFrame_Button_RestoreTracker" inherits="UIPanelButtonTemplate" text="EQL3_RESTORE">
                                <Size>
                                        <AbsDimension x="128" y="24"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_LockTracker" relativePoint="TOPRIGHT">
                                                <Offset>
                                                        <AbsDimension x="140" y="2"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnClick>
                                                EQL3_RestoreTracker();
                                        </OnClick>
                                </Scripts>
                        </Button>


                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_AddNew" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_LockTracker" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_AddNew_Label" inherits="GameFontNormalSmall" text="EQL3_ADD_NEW">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_AddNew();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>

                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_RemoveFinished" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_AddNew" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_RemoveFinished_Label" inherits="GameFontNormalSmall" text="EQL3_REMOVE_FINISHED">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_RemoveFinished();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_MinimizeFinished" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_RemoveFinished" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_MinimizeFinished_Label" inherits="GameFontNormalSmall" text="EQL3_MINIMIZE_FINISHED">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_MinimizeFinished();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_HideCompletedObjectives" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_MinimizeFinished" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_HideCompletedObjectives_Label" inherits="GameFontNormalSmall" text="EQL3_HIDE_COMPLETED_OBJECTIVES">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_HideCompletedObjectives();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_AddUntracked" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_HideCompletedObjectives" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_AddUntracked_Label" inherits="GameFontNormalSmall" text="EQL3_ADD_UNTRACKED">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_AddUntracked();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_ShowMinimizer" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_AddUntracked" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_ShowMinimizer_Label" inherits="GameFontNormalSmall" text="EQL3_SHOW_MINIMIZER">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_ShowMinimizer();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <Slider name="EQL3_OptionsFrame_Slider_TrackerFontSize" inherits="OptionsSliderTemplate">
                                <Size>
                                        <AbsDimension x="288" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_ShowMinimizer" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-16"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Scripts>
                                        <OnLoad>
                                                getglobal(this:GetName().."Text"):SetText(EQL3_TRACKERFONTSIZE);
                                                getglobal(this:GetName().."High"):SetText("20");
                                                getglobal(this:GetName().."Low"):SetText("8");
                                                this:SetMinMaxValues(8, 20);
                                                this:SetValueStep(1);
                                                this.tooltipText = EQL3_TRACKERFONTSIZE_INFO;
                                        </OnLoad>
                                        <OnShow>
                                                        this:SetValue(QuestlogOptions[EQL3_Player].TrackerFontHeight);
                                                        getglobal(this:GetName().."Text"):SetText(EQL3_TRACKERFONTSIZE.." : "..this:GetValue());
                                        </OnShow>
                                        <OnValueChanged>
                                                QuestlogOptions[EQL3_Player].TrackerFontHeight = this:GetValue();
                                                getglobal(this:GetName().."Text"):SetText(EQL3_TRACKERFONTSIZE.." : "..this:GetValue());
                                                
                                                SetTrackerFontSize();
                                                
                                                GameTooltip:Hide();
                                        </OnValueChanged>
                                </Scripts>
                        </Slider>
                        
                        
                        <!-- New stuff -->
                        
                        <Frame name="EQL3_OptionsFrame_Header_Tooltip">
                                <Size>
                                        <AbsDimension x="304" y="60"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Header_Tracker" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-16"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                
        <Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
          <BackgroundInsets>
            <AbsInset left="5" right="5" top="5" bottom="5" />
          </BackgroundInsets>
          <TileSize>
            <AbsValue val="16" />
          </TileSize>
          <EdgeSize>
            <AbsValue val="16" />
          </EdgeSize>
        </Backdrop>
                                
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Header_Log_Label" inherits="GameFontNormal" text="EQL3_TOOLTIP_OPTIONS">
                                                        <Anchors>
                                                                <Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
                                                                        <Offset>
                                                                                <AbsDimension x="4" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnLoad>
                                                this:SetBackdropBorderColor(0.5, 0.5, 0.5);
                                                this:SetBackdropColor(0.5, 0.5, 0.5);
                                        </OnLoad>
                                </Scripts>
                        </Frame>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_ShowItemTooltip" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Header_Tooltip" relativePoint="TOPLEFT">
                                                <Offset>
                                                        <AbsDimension x="8" y="-8"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_ShowItemTooltip_Label" inherits="GameFontNormalSmall" text="EQL3_SHOW_ITEM_TOOLTIP">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_ShowItemTooltip();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                        
                        <CheckButton name="EQL3_OptionsFrame_Checkbox_ShowMobTooltip" virtual="true">
                                <Size>
                                        <AbsDimension x="20" y="20"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="EQL3_OptionsFrame_Checkbox_ShowItemTooltip" relativePoint="BOTTOMLEFT">
                                                <Offset>
                                                        <AbsDimension x="0" y="-4"/>
                                                </Offset>
                                        </Anchor>
                                </Anchors>
                                <Layers>
                                        <Layer level="ARTWORK">
                                                <FontString name="EQL3_OptionsFrame_Checkbox_ShowMobTooltip_Label" inherits="GameFontNormalSmall" text="EQL3_SHOW_MOB_TOOLTIP">
                                                        <Anchors>
                                                                <Anchor point="LEFT" relativePoint="RIGHT">
                                                                        <Offset>
                                                                                <AbsDimension x="1" y="0"/>
                                                                        </Offset>
                                                                </Anchor>
                                                        </Anchors>
                                                </FontString>
                                        </Layer>
                                </Layers>
                                <Scripts>
                                        <OnClick>
                                                EQL3_Toggle_ShowMobTooltip();
                                        </OnClick>
                                </Scripts>
                                <NormalTexture file="Interface\Buttons\UI-CheckBox-Up"/>
                                <PushedTexture file="Interface\Buttons\UI-CheckBox-Down"/>
                                <HighlightTexture file="Interface\Buttons\UI-CheckBox-Highlight" alphaMode="ADD"/>
                                <CheckedTexture file="Interface\Buttons\UI-CheckBox-Check"/>
                                <DisabledCheckedTexture file="Interface\Buttons\UI-CheckBox-Check-Disabled"/>
                        </CheckButton>
                        
                </Frames>
                
                
                <Scripts>
                        <OnLoad>
                                EQL_Options_OnLoad();
                                this:RegisterForDrag("LeftButton");
                        </OnLoad>
                        <OnEvent>
                                EQL_Options_OnEvent(event);
                        </OnEvent>
                        <OnDragStart>
                                 this:StartMoving();
                        </OnDragStart>
                        <OnDragStop>
                                 this:StopMovingOrSizing();
                        </OnDragStop>
                </Scripts>
        </Frame>
</Ui>

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