vanilla-wow-addons – Rev 1
?pathlinks?
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<CheckButton name="DAB_ActionButtonTemplate" hidden="true" movable="true" parent="UIParent" virtual="true">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<Model name="$parent_Cooldown" inherits="CooldownFrameTemplate">
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="CENTER">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Model>
</Frames>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Background">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture name="$parent_Icon">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture name="$parent_Flash" file="Interface\Buttons\UI-QuickslotRed" hidden="true">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
<FontString name="$parent_HotKey" inherits="NumberFontNormalSmallGray" justifyH="RIGHT">
<Size><AbsDimension x="32" y="10"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
<Offset><AbsDimension x="2" y="-2"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Count" inherits="NumberFontNormal" justifyH="RIGHT">
<Size><AbsDimension x="32" y="10"/></Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT">
<Offset><AbsDimension x="2" y="2"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Timer" inherits="NumberFontNormal" justifyH="CENTER">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
<Texture name="$parent_EquippedBorder" file="Interface\Buttons\UI-ActionButton-Border" hidden="true" alphaMode="ADD">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="$parent_Name" inherits="GameFontHighlightSmallOutline">
<Size><AbsDimension x="36" y="10"/></Size>
<Anchors>
<Anchor point="BOTTOM">
<Offset><AbsDimension x="0" y="2"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<NormalTexture name="$parent_Border" file="Interface\Buttons\UI-Quickslot2" hidden="true">
<Size><AbsDimension x="61" y="61"/></Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="-12" y="12"/></Offset>
</Anchor>
</Anchors>
</NormalTexture>
<HighlightTexture name="$parent_Highlight" alphaMode="ADD" file="Interface\Buttons\ButtonHilight-Square"/>
<CheckedTexture name="$parent_Checked" alphaMode="ADD" file="Interface\Buttons\CheckButtonHilight"/>
<Scripts>
<OnLoad>
DAB_ActionButton_OnLoad();
</OnLoad>
<OnEvent>
DAB_ActionButton_OnEvent(event);
</OnEvent>
<OnUpdate>
DAB_ActionButton_OnUpdate(arg1);
</OnUpdate>
<OnEnter>
DAB_ActionButton_OnEnter();
</OnEnter>
<OnLeave>
DAB_ActionButton_OnLeave();
</OnLeave>
<OnClick>
DAB_ActionButton_OnClick(this:GetID(), arg1);
</OnClick>
<OnHide>
if (DAB_Settings[DAB_INDEX].Buttons[this:GetID()].Bar == "F") then
DAB_Run_Script("OnHide", "Floaters", this:GetID());
end
this.cooldowncount = nil;
this.ccountlocked = nil;
</OnHide>
<OnShow>
DAB_ActionButton_Update();
DAB_ActionButton_UpdateState();
DAB_ActionButton_UpdateCooldown(this:GetID());
if (DAB_Settings[DAB_INDEX].Buttons[this:GetID()].Bar == "F") then
DAB_Run_Script("OnShow", "Floaters", this:GetID());
end
</OnShow>
<OnDragStart>
DAB_ActionButton_OnDragStart();
</OnDragStart>
<OnDragStop>
DAB_ActionButton_OnDragStop();
</OnDragStop>
<OnReceiveDrag>
DAB_ActionButton_OnReceiveDrag();
</OnReceiveDrag>
<OnMouseWheel>
DAB_ActionButton_OnMouseWheel(arg1);
</OnMouseWheel>
</Scripts>
</CheckButton>
<Button name="DAB_ActionBarTemplate" movable="true" hidden="true" virtual="true" frameStrata="LOW">
<Size><AbsDimension x="100" y="100"/></Size>
<Frames>
<Button name="$parent_Label" inherits="DiscordLib_PlainBackgroundTemplate">
<Size><AbsDimension x="10" y="10"/></Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Text" inherits="GameFontNormal">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnDragStart>
DAB_Bar_OnDragStart(this:GetParent():GetID(), 1);
</OnDragStart>
<OnDragStop>
DAB_Bar_OnDragStop(this:GetParent():GetID());
</OnDragStop>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnEnter>
DAB_Bar_OnEnter();
DAB_Run_Script("OnEnter", "Bar", this:GetID());
</OnEnter>
<OnEvent>
DAB_Run_Script("OnEvent", "Bar", this:GetID(), event);
</OnEvent>
<OnLeave>
if (this.moving) then
DAB_Bar_OnDragStart();
end
DAB_Bar_OnLeave();
DAB_Run_Script("OnLeave", "Bar", this:GetID());
</OnLeave>
<OnUpdate>
DAB_Bar_OnUpdate(arg1);
</OnUpdate>
<OnShow>
DAB_Run_Script("OnShow", "Bar", this:GetID());
</OnShow>
<OnHide>
if (this.moving) then
DAB_Bar_OnDragStart();
end
DAB_Bar_OnHide();
DAB_Run_Script("OnHide", "Bar", this:GetID());
</OnHide>
<OnDragStart>
DAB_Bar_OnDragStart();
</OnDragStart>
<OnDragStop>
DAB_Bar_OnDragStop();
</OnDragStop>
<OnMouseWheel>
DAB_Bar_OnMouseWheel(arg1);
DAB_Run_Script("OnMouseWheel", "Bar", this:GetID(), arg1);
</OnMouseWheel>
<OnClick>
if (this.moving) then
DAB_Bar_OnDragStop();
end
DAB_Run_Script("OnClickBefore", "Bar", this:GetID(), arg1);
DAB_Run_Script("OnClickAfter", "Bar", this:GetID(), arg1);
</OnClick>
</Scripts>
</Button>
<Button name="DAB_ControlBoxTemplate" movable="true" hidden="true" virtual="true" frameStrata="LOW">
<Size><AbsDimension x="10" y="10"/></Size>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Background">
<Size><AbsDimension x="10" y="10"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
<Texture name="$parent_1">
<Size><AbsDimension x="10" y="1"/></Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
<Texture name="$parent_2">
<Size><AbsDimension x="10" y="1"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
<Texture name="$parent_3">
<Size><AbsDimension x="1" y="12"/></Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
<Texture name="$parent_4">
<Size><AbsDimension x="1" y="12"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT"/>
</Anchors>
<Color r="1" g="1" b="1"/>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="CENTER" justifyV="CENTER">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
this:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp");
this:EnableMouseWheel(1);
</OnLoad>
<OnEnter>
DAB_ControlBox_OnEnter();
DAB_Run_Script("OnEnter", "ControlBox", this:GetID());
</OnEnter>
<OnLeave>
if (this.moving) then
DAB_ControlBox_OnDragStop();
end
DAB_ControlBox_OnLeave();
DAB_Run_Script("OnLeave", "ControlBox", this:GetID());
</OnLeave>
<OnClick>
DAB_Run_Script("OnClickBefore", "ControlBox", this:GetID(), arg1);
DAB_ControlBox_OnClick(arg1);
DAB_Run_Script("OnClickAfter", "ControlBox", this:GetID(), arg1);
</OnClick>
<OnEvent>
DAB_Run_Script("OnEvent", "ControlBox", this:GetID(), event);
</OnEvent>
<OnUpdate>
DAB_ControlBox_OnUpdate(arg1);
</OnUpdate>
<OnMouseWheel>
DAB_Run_Script("OnMouseWheel", "ControlBox", this:GetID(), arg1);
</OnMouseWheel>
<OnDragStart>
DAB_ControlBox_OnDragStart();
</OnDragStart>
<OnDragStop>
DAB_ControlBox_OnDragStop();
</OnDragStop>
<OnHide>
if (this.moving) then
DAB_ControlBox_OnDragStop();
end
DAB_Run_Script("OnHide", "ControlBox", this:GetID());
</OnHide>
<OnShow>
DAB_Run_Script("OnShow", "ControlBox", this:GetID());
</OnShow>
</Scripts>
</Button>
<Button name="DAB_OtherBarTemplate" movable="true" hidden="true" virtual="true" frameStrata="LOW">
<Size><AbsDimension x="100" y="100"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Scripts>
<OnLoad>
this:RegisterForDrag("LeftButton");
</OnLoad>
<OnEvent>
DAB_OtherBar_OnEvent(event);
</OnEvent>
<OnUpdate>
DAB_OtherBar_OnUpdate(arg1);
</OnUpdate>
<OnHide>
if (this.moving) then
DAB_OtherBar_OnDragStart();
end
</OnHide>
<OnLeave>
if (this.moving) then
DAB_OtherBar_OnDragStart();
end
</OnLeave>
<OnDragStart>
DAB_OtherBar_OnDragStart();
</OnDragStart>
<OnDragStop>
DAB_OtherBar_OnDragStop();
</OnDragStop>
</Scripts>
</Button>
<Frame name="DAB_FloaterBoxTemplate" movable="true" hidden="true" parent="UIParent" virtual="true">
<Size><AbsDimension x="36" y="36"/></Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Frame>
</Ui>
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