vanilla-wow-addons – Rev 1

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<Ui>
        <Script file="panic.lua"/>
  <Button name="DefendYourselfPanicButton" frameStrata="HIGH" hidden="true" parent="DefendYourselfFrame" enableMouse="true" movable="true">
        <Size>
                <AbsDimension x="25" y="25"/>
        </Size>
        <Anchors>
                <Anchor point="TOPLEFT" relativeTo="UIParent" relativePoint="TOPLEFT">
                        <Offset>
                                <AbsDimension x="5" y="-10"/>
                        </Offset>
                </Anchor>
        </Anchors>
        <NormalTexture name="$parentTex" file="Interface\Icons\Ability_Rogue_FeignDeath"/>
        <HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
        <Scripts>
                <OnLoad>this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up');</OnLoad>
                <OnClick>DefendYourselfPanicButtonClick(arg1);</OnClick>
                <OnMouseDown>if this:IsMovable() then this:StartMoving(); end</OnMouseDown>
                <OnMouseUp>if this:IsMovable() then this:StopMovingOrSizing(); end</OnMouseUp>
        </Scripts>
  </Button>
  <Frame name="DefendYourselfPanicBar" frameStrata="HIGH" hidden="true" parent="DefendYourselfFrame" enableMouse="true" movable="true">
        <Size>
                <AbsDimension x="125" y="15"/>
        </Size>
        <Anchors>
                <Anchor point="TOPLEFT" relativeTo="TargetFrame" relativePoint="TOPLEFT">
                        <Offset>
                                <AbsDimension x="3" y="-9"/>
                        </Offset>
                </Anchor>
        </Anchors>
        <Layers>
                <Layer level="FOREGROUND">
                        <FontString name="DefendYourselfPanicText" inherits="GameFontNormalSmall" wraponspaces="true">
                                <Size>
                                        <AbsDimension x="0" y="60"/>
                                </Size>
                                <Anchors>
                                        <Anchor point="CENTER"/>
                                </Anchors>
                        </FontString>
                        <Texture name="DefendYourselfPanicBarBorder" file="Interface\Tooltips\UI-StatusBar-Border"/>
                </Layer>
        </Layers>
        <Frames>
                <StatusBar name="DefendYourselfBar" movable="true" inherits="TextStatusBar">
                                                                                                                
                                                <Size>
                                                        <AbsDimension x="120" y="12"/>
                                                </Size>
                                                <Anchors>
                                                        <Anchor point="CENTER" relativeTo="$Parent" relativePoint="CENTER">
                                                                <Offset>
                                                                        <AbsDimension x="0" y="0"/>
                                                                </Offset>
                                                        </Anchor>
                                                </Anchors>
                                                <BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
                                                
                                                <Frames>
                                                        <Frame name="DefendYourselfBarBackground">
                                                                <Layers>
                                                                        <Layer level="BACKGROUND">
        
                                                                                <Texture name="DefendYourselfBarLowerBackground1">
                                                                                        <Size>
                                                                                                <AbsDimension x="118" y="12"/>
                                                                                        </Size>
                                                                                        <Anchors>
                                                                                                <Anchor point="CENTER" relativeTo="$Parent" relativePoint="CENTER">
                                                                                                        <Offset>
                                                                                                                <AbsDimension x="0" y="0"/>
                                                                                                        </Offset>
                                                                                                </Anchor>
                                                                                        </Anchors>
                                                                                        <Color r="0" g="0" b="0" a="0.5"/>
                                                                                </Texture>      
                                                                        </Layer>
                                                                </Layers>       
                                                        </Frame>
                                                </Frames>                       
                </StatusBar>
        </Frames>
        <Scripts>
                <OnLoad>this.maxtime = 0; DefendYourselfPanicText:SetTextColor(1,1,1);</OnLoad>
                <OnMouseDown>if this:IsMovable() then this:StartMoving(); end</OnMouseDown>
                <OnMouseUp>if this:IsMovable() then this:StopMovingOrSizing(); end</OnMouseUp>
                <OnEnter>
                        GameTooltip:SetOwner(this, "ANCHOR_CURSOR");
                        GameTooltip:SetText("DefendYourself Panic Status\nTo hide, type /dy bar off", 1.0, 1.0, 1.0);
                </OnEnter>
                <OnLeave>
                        GameTooltip:Hide();
                </OnLeave>
        </Scripts>
  </Frame>
</Ui>

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