vanilla-wow-addons – Rev 1
?pathlinks?
function DefendYourself_Panic(elapsed)
if not DYKey.On then DefendYourselfPanicButton:Hide(); else DefendYourselfPanicButton:Show(); end
DefendYourselfPanicButtonGraphics();
if not DYKey or not DYKey.PanicTime then return nil; end
if DYKey.PanicTime <= 0 then DYKey.PanicTime = nil; DefendYourself_Print("Panic Status over. Normality restored.",0,0,1); return nil; else DYKey.PanicTime = DYKey.PanicTime - elapsed; return true; end
end
function DefendYourself_StartPanic(x)
if not DYKey then return end
if not DYKey.PanicTimer then DYKey.PanicTimer = 30; end
if not x then x = DYKey.PanicTimer; end
DefendYourselfPanicBar.maxtime = x;
DYKey.PanicTime = x;
DefendYourself_Print("Panic status enabled! "..x.." seconds to normality!",1,0,0);
if DYVar.combat then AttackTarget(); end
end
function DefendYourselfPanicButtonClick(button)
if button == "LeftButton" then
DefendYourself_StartPanic();
else
if not DYKey.PanicState or DYKey.PanicState > 3 then DYKey.PanicState = -1; end
DYKey.PanicState = DYKey.PanicState + 1;
end
end
function DefendYourselfPanicButtonGraphics()
local bu = getglobal("DefendYourselfPanicButton");
local bu1 = getglobal("DefendYourselfPanicButtonTex");
bu:SetScale(1);
if DYKey.PanicState == 0 then
bu:SetWidth(25);
bu:SetHeight(25);
bu1:SetAlpha(1);
bu:SetMovable(1);
elseif DYKey.PanicState == 1 then
bu:SetWidth(35);
bu:SetHeight(35);
bu1:SetAlpha(1);
bu:SetMovable(1);
elseif DYKey.PanicState == 2 then
bu:SetWidth(50);
bu:SetHeight(50);
bu1:SetAlpha(1);
bu:SetMovable(1);
elseif DYKey.PanicState == 3 then
bu:SetWidth(15);
bu:SetHeight(15);
bu1:SetAlpha(1);
bu:SetMovable(1);
elseif DYKey.PanicState == 4 then
bu:SetWidth(15);
bu:SetHeight(15);
bu1:SetAlpha(0.5);
bu:SetMovable(0);
else
bu:Hide();
end
local par = getglobal("DefendYourselfPanicBar");
local bar = getglobal("DefendYourselfBar");
local text = getglobal("DefendYourselfPanicText");
bar:SetFrameLevel(1);
if not DYKey.Bar then
par:Hide();
else
if DYKey.PanicTime and DYKey.PanicTime > 0 then
bar:SetMinMaxValues(0,par.maxtime);
bar:SetValue(DYKey.PanicTime);
bar:SetStatusBarColor(1,0,0);
text:SetText("Panic Status:"..floor(DYKey.PanicTime).."s");
if DYKey.Bar then par:Show(); else par:Hide(); end
else
bar:SetMinMaxValues(0,1);
bar:SetValue(1);
bar:SetStatusBarColor(0,1,0);
text:SetText("Panic Status:Good");
if DYKey.Bar == 1 then par:Show(); else par:Hide(); end
end
end
end
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